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Nemo Ma
no81cards
Commits
c67d481c
Commit
c67d481c
authored
Dec 13, 2025
by
POLYMER
Browse files
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fix
parent
d4ab7572
Changes
11
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11 changed files
with
13 additions
and
559 deletions
+13
-559
expansions/lflist.conf
expansions/lflist.conf
+0
-5
expansions/no42.cdb
expansions/no42.cdb
+0
-0
expansions/pics/17337920.jpg
expansions/pics/17337920.jpg
+0
-0
expansions/pics/17337970.jpg
expansions/pics/17337970.jpg
+0
-0
expansions/pics/17337980.jpg
expansions/pics/17337980.jpg
+0
-0
expansions/pics/17338320.jpg
expansions/pics/17338320.jpg
+0
-0
expansions/script/c11771535.lua
expansions/script/c11771535.lua
+13
-0
expansions/script/c17337920.lua
expansions/script/c17337920.lua
+0
-274
expansions/script/c17337970.lua
expansions/script/c17337970.lua
+0
-100
expansions/script/c17337980.lua
expansions/script/c17337980.lua
+0
-81
expansions/script/c17338320.lua
expansions/script/c17338320.lua
+0
-99
No files found.
expansions/lflist.conf
View file @
c67d481c
...
@@ -79,13 +79,10 @@
...
@@ -79,13 +79,10 @@
16310056
0
16310056
0
16310060
0
16310060
0
16310080
0
16310080
0
17337970
0
17338520
0
17338520
0
17337030
0
17337030
0
17337940
0
17337940
0
17337950
0
17337950
0
17337970
0
17337980
0
17337990
0
17337990
0
17338100
0
17338100
0
17338130
0
17338130
0
...
@@ -96,7 +93,6 @@
...
@@ -96,7 +93,6 @@
17338180
0
17338180
0
17338190
0
17338190
0
17338300
0
17338300
0
17338320
0
21196500
0
21196500
0
21196505
0
21196505
0
21196510
0
21196510
0
...
@@ -6966,7 +6962,6 @@
...
@@ -6966,7 +6962,6 @@
17337890
0
17337890
0
17337900
0
17337900
0
17337910
0
17337910
0
17337920
0
99108870
0
99108870
0
99108874
0
99108874
0
99108877
0
99108877
0
...
...
expansions/no42.cdb
View file @
c67d481c
No preview for this file type
expansions/pics/17337920.jpg
deleted
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View file @
d4ab7572
54.2 KB
expansions/pics/17337970.jpg
deleted
100644 → 0
View file @
d4ab7572
41.5 KB
expansions/pics/17337980.jpg
deleted
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d4ab7572
55.4 KB
expansions/pics/17338320.jpg
deleted
100644 → 0
View file @
d4ab7572
39.9 KB
expansions/script/c11771535.lua
View file @
c67d481c
...
@@ -7,6 +7,7 @@ function c11771535.initial_effect(c)
...
@@ -7,6 +7,7 @@ function c11771535.initial_effect(c)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCountLimit
(
1
,
897409
+
EFFECT_COUNT_CODE_OATH
)
e1
:
SetCountLimit
(
1
,
897409
+
EFFECT_COUNT_CODE_OATH
)
e1
:
SetTarget
(
s
.
target
)
e1
:
SetOperation
(
s
.
activate
)
e1
:
SetOperation
(
s
.
activate
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--atk up
--atk up
...
@@ -53,6 +54,10 @@ end
...
@@ -53,6 +54,10 @@ end
function
s
.
filter
(
c
)
function
s
.
filter
(
c
)
return
c
:
IsSetCard
(
0xcf
)
and
(
c
:
IsAbleToHand
()
or
c
:
IsAbleToGrave
())
and
c
:
IsLevelBelow
(
4
)
return
c
:
IsSetCard
(
0xcf
)
and
(
c
:
IsAbleToHand
()
or
c
:
IsAbleToGrave
())
and
c
:
IsLevelBelow
(
4
)
end
end
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
+
CATEGORY_TOGRAVE
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
function
s
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_OPERATECARD
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_OPERATECARD
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
...
@@ -64,6 +69,14 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -64,6 +69,14 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
else
else
Duel
.
SendtoGrave
(
tc
,
REASON_EFFECT
)
Duel
.
SendtoGrave
(
tc
,
REASON_EFFECT
)
end
end
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
+
EFFECT_FLAG_OATH
)
e1
:
SetCode
(
EFFECT_CANNOT_SPECIAL_SUMMON
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
e1
:
SetTargetRange
(
1
,
0
)
e1
:
SetTarget
(
s
.
splimit
)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
end
--
--
function
s
.
filter1
(
e
,
c
)
function
s
.
filter1
(
e
,
c
)
...
...
expansions/script/c17337920.lua
deleted
100644 → 0
View file @
d4ab7572
--·莱茵哈鲁特·范·阿斯特雷亚·
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
c
:
EnableReviveLimit
()
--spsummon condition
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetType
(
EFFECT_TYPE_SINGLE
)
e0
:
SetCode
(
EFFECT_SPSUMMON_COST
)
e0
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e0
:
SetCost
(
s
.
spcost
)
c
:
RegisterEffect
(
e0
)
--special summon condition
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e1
:
SetCode
(
EFFECT_SPSUMMON_CONDITION
)
c
:
RegisterEffect
(
e1
)
--special summon
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e2
:
SetCode
(
EFFECT_SPSUMMON_PROC
)
e2
:
SetRange
(
LOCATION_HAND
+
LOCATION_GRAVE
)
e2
:
SetCondition
(
s
.
sprcon
)
e2
:
SetTarget
(
s
.
sprtg
)
e2
:
SetOperation
(
s
.
sprop
)
c
:
RegisterEffect
(
e2
)
--
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
)
e3
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e3
:
SetCode
(
EFFECT_CANNOT_DISABLE_SPSUMMON
)
c
:
RegisterEffect
(
e3
)
--summon success
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e4
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e4
:
SetOperation
(
s
.
sumsuc
)
c
:
RegisterEffect
(
e4
)
--
local
e5
=
Effect
.
CreateEffect
(
c
)
e5
:
SetType
(
EFFECT_TYPE_SINGLE
)
e5
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e5
:
SetCode
(
EFFECT_IMMUNE_EFFECT
)
e5
:
SetRange
(
LOCATION_MZONE
)
e5
:
SetValue
(
s
.
efilter
)
c
:
RegisterEffect
(
e5
)
--cannot release
local
e6
=
Effect
.
CreateEffect
(
c
)
e6
:
SetType
(
EFFECT_TYPE_SINGLE
)
e6
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e6
:
SetRange
(
LOCATION_MZONE
)
e6
:
SetCode
(
EFFECT_UNRELEASABLE_SUM
)
e6
:
SetValue
(
1
)
c
:
RegisterEffect
(
e6
)
local
e7
=
e6
:
Clone
()
e7
:
SetCode
(
EFFECT_UNRELEASABLE_NONSUM
)
c
:
RegisterEffect
(
e7
)
--cannot be material
local
e8
=
e6
:
Clone
()
e8
:
SetCode
(
EFFECT_CANNOT_BE_FUSION_MATERIAL
)
c
:
RegisterEffect
(
e8
)
local
e9
=
e6
:
Clone
()
e9
:
SetCode
(
EFFECT_CANNOT_BE_SYNCHRO_MATERIAL
)
c
:
RegisterEffect
(
e9
)
local
e10
=
e6
:
Clone
()
e10
:
SetCode
(
EFFECT_CANNOT_BE_XYZ_MATERIAL
)
c
:
RegisterEffect
(
e10
)
local
e11
=
e6
:
Clone
()
e11
:
SetCode
(
EFFECT_CANNOT_BE_LINK_MATERIAL
)
c
:
RegisterEffect
(
e11
)
--cannot activate
local
e12
=
Effect
.
CreateEffect
(
c
)
e12
:
SetType
(
EFFECT_TYPE_FIELD
)
e12
:
SetCode
(
EFFECT_CANNOT_ACTIVATE
)
e12
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e12
:
SetRange
(
LOCATION_MZONE
)
e12
:
SetTargetRange
(
0
,
1
)
e12
:
SetCondition
(
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsBattlePhase
()
end
)
e12
:
SetValue
(
function
(
e
,
re
,
tp
)
local
loc
=
re
:
GetActivateLocation
()
return
loc
&
LOCATION_ONFIELD
+
LOCATION_GRAVE
~=
0
end
)
c
:
RegisterEffect
(
e12
)
local
e13
=
Effect
.
CreateEffect
(
c
)
e13
:
SetType
(
EFFECT_TYPE_FIELD
)
e13
:
SetCode
(
EFFECT_DISABLE
)
e13
:
SetRange
(
LOCATION_MZONE
)
e13
:
SetTargetRange
(
0
,
LOCATION_ONFIELD
+
LOCATION_GRAVE
)
e13
:
SetCondition
(
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsBattlePhase
()
end
)
e13
:
SetTarget
(
aux
.
TargetBoolFunction
(
Card
.
IsFaceup
))
c
:
RegisterEffect
(
e13
)
--spsummon
local
e14
=
Effect
.
CreateEffect
(
c
)
e14
:
SetDescription
(
1118
)
e14
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e14
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e14
:
SetCode
(
EVENT_LEAVE_FIELD
)
e14
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e14
:
SetCondition
(
s
.
spcon
)
e14
:
SetTarget
(
s
.
sptg
)
e14
:
SetOperation
(
s
.
spop
)
c
:
RegisterEffect
(
e14
)
--atk & def
local
e15
=
Effect
.
CreateEffect
(
c
)
e15
:
SetCategory
(
CATEGORY_ATKCHANGE
+
CATEGORY_DEFCHANGE
)
e15
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e15
:
SetCode
(
EVENT_PRE_DAMAGE_CALCULATE
)
e15
:
SetRange
(
LOCATION_MZONE
)
e15
:
SetCountLimit
(
1
,
EFFECT_COUNT_CODE_CHAIN
)
e15
:
SetCondition
(
s
.
atkcon
)
e15
:
SetTarget
(
s
.
atktg
)
e15
:
SetOperation
(
s
.
atkop
)
c
:
RegisterEffect
(
e15
)
end
function
s
.
spcost
(
e
,
c
,
tp
,
st
)
return
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_EXTRA
,
0
)
==
0
end
function
s
.
fselect0
(
g
,
tp
,
d
)
if
not
(
Duel
.
IsExistingMatchingCard
(
function
(
c
)
return
c
:
IsSetCard
(
0x5f52
)
and
c
:
IsFaceupEx
()
and
c
:
IsAbleToGraveAsCost
()
end
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
nil
)
and
d
>
0
)
then
return
Duel
.
GetMZoneCount
(
tp
,
g
,
tp
)
>
0
and
g
:
IsExists
(
function
(
c
)
return
c
:
IsSetCard
(
0x5f52
)
and
c
:
IsFaceupEx
()
end
,
1
,
nil
)
else
return
Duel
.
GetMZoneCount
(
tp
,
g
,
tp
)
>
0
end
end
function
s
.
fselect1
(
g
,
tp
)
local
p1
=
Duel
.
GetLP
(
tp
)
local
p2
=
Duel
.
GetLP
(
1
-
tp
)
local
count
=
p2
-
p1
if
count
<
0
then
count
=
p1
-
p2
end
local
d
=
math.floor
(
count
/
1000
)
if
d
>
9
then
d
=
9
end
if
not
Duel
.
IsExistingMatchingCard
(
function
(
c
)
return
c
:
IsSetCard
(
0x5f52
)
and
c
:
IsFaceupEx
()
and
c
:
IsAbleToGraveAsCost
()
end
,
tp
,
LOCATION_HAND
+
LOCATION_ONFIELD
,
0
,
1
,
nil
)
then
return
g
:
FilterCount
(
Card
.
IsControler
,
nil
,
1
-
tp
)
<=
d
and
g
:
IsExists
(
function
(
c
)
return
c
:
IsSetCard
(
0x5f52
)
and
c
:
IsFaceupEx
()
end
,
1
,
nil
)
else
return
g
:
FilterCount
(
Card
.
IsControler
,
nil
,
1
-
tp
)
<=
d
end
end
function
s
.
fselect2
(
g
,
tp
,
sg1
)
local
check
=
false
if
#
sg1
>
0
then
if
sg1
:
IsExists
(
Card
.
IsSetCard
,
1
,
nil
,
0x5f52
)
then
check
=
true
end
end
if
check
then
return
Duel
.
GetMZoneCount
(
tp
,
g
,
tp
)
>
0
else
return
Duel
.
GetMZoneCount
(
tp
,
g
,
tp
)
>
0
and
g
:
IsExists
(
function
(
c
)
return
c
:
IsSetCard
(
0x5f52
)
and
c
:
IsFaceupEx
()
end
,
1
,
nil
)
end
end
function
s
.
spcfilter
(
c
)
return
c
:
IsAbleToGraveAsCost
()
end
function
s
.
sprcon
(
e
,
c
)
if
c
==
nil
then
return
true
end
local
tp
=
c
:
GetControler
()
local
ct
=
10
local
ct2
=
Duel
.
GetFlagEffect
(
tp
,
17337900
)
if
ct2
>
0
then
if
ct2
>
3
then
ct2
=
3
end
local
ct3
=
ct
-
ct2
*
3
end
local
mg1
=
Duel
.
GetMatchingGroup
(
s
.
spcfilter
,
tp
,
0
,
LOCATION_ONFIELD
,
nil
)
local
mg2
=
Duel
.
GetMatchingGroup
(
s
.
spcfilter
,
tp
,
LOCATION_HAND
+
LOCATION_ONFIELD
,
0
,
c
)
local
p1
=
Duel
.
GetLP
(
tp
)
local
p2
=
Duel
.
GetLP
(
1
-
tp
)
local
count
=
p2
-
p1
if
count
<
0
then
count
=
p1
-
p2
end
local
d
=
math.floor
(
count
/
1000
)
if
d
>
9
then
d
=
9
end
if
d
>
#
mg1
then
d
=
#
mg1
end
if
d
+
#
mg2
<
ct
then
return
false
end
return
mg2
:
CheckSubGroup
(
s
.
fselect0
,
ct3
,
ct3
,
tp
,
d
)
end
function
s
.
sprtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
c
)
local
ct0
=
10
local
ct
=
ct0
local
ct2
=
Duel
.
GetFlagEffect
(
tp
,
17337900
)
if
ct2
>
0
then
if
ct2
>
3
then
ct2
=
3
end
ct
=
ct
-
ct2
*
3
e
:
SetLabel
(
ct
)
end
local
sg
=
Group
.
CreateGroup
()
local
mg1
=
Duel
.
GetMatchingGroup
(
s
.
spcfilter
,
tp
,
0
,
LOCATION_ONFIELD
,
nil
)
local
mg2
=
Duel
.
GetMatchingGroup
(
s
.
spcfilter
,
tp
,
LOCATION_HAND
+
LOCATION_ONFIELD
,
0
,
c
)
local
sg1
=
Group
.
CreateGroup
()
local
p1
=
Duel
.
GetLP
(
tp
)
local
p2
=
Duel
.
GetLP
(
1
-
tp
)
local
count
=
p2
-
p1
if
count
<
0
then
count
=
p1
-
p2
end
local
d
=
math.floor
(
count
/
1000
)
if
d
>
9
then
d
=
9
end
if
d
>
#
mg1
then
d
=
#
mg1
end
if
ct
and
d
and
d
>
0
and
#
mg1
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
1
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
sg1
=
mg1
:
SelectSubGroup
(
tp
,
s
.
fselect1
,
true
,
1
,
d
,
tp
)
if
not
sg1
or
(
#
sg1
>
0
and
#
sg1
+
#
mg2
<
ct
)
or
(
not
sg1
:
IsExists
(
Card
.
IsSetCard
,
1
,
nil
,
0x5f52
)
and
ct
==
1
)
then
if
sg1
and
(
#
sg1
+
#
mg2
<
ct
or
(
not
sg1
:
IsExists
(
Card
.
IsSetCard
,
1
,
nil
,
0x5f52
)
and
ct
==
1
))
then
Duel
.
Hint
(
HINT_MESSAGE
,
tp
,
aux
.
Stringid
(
id
,
0
))
end
return
false
end
sg
:
Merge
(
sg1
)
if
#
sg1
>
0
then
ct
=
ct
-#
sg1
end
end
if
ct
>
0
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
sg2
=
mg2
:
SelectSubGroup
(
tp
,
s
.
fselect2
,
true
,
ct
,
ct
,
tp
,
sg1
)
sg
:
Merge
(
sg2
)
end
if
sg
and
(
#
sg
==
ct0
or
(
#
sg
==
e
:
GetLabel
()
and
ct2
>
0
))
then
sg
:
KeepAlive
()
e
:
SetLabelObject
(
sg
)
return
true
else
return
false
end
end
function
s
.
sprop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
local
g
=
e
:
GetLabelObject
()
Duel
.
SendtoGrave
(
g
,
REASON_SPSUMMON
)
g
:
DeleteGroup
()
end
function
s
.
sumsuc
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
SetChainLimitTillChainEnd
(
aux
.
FALSE
)
end
function
s
.
efilter
(
e
,
re
)
return
e
:
GetOwnerPlayer
()
~=
re
:
GetOwnerPlayer
()
end
function
s
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
return
c
:
IsPreviousLocation
(
LOCATION_ONFIELD
)
end
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
e
:
GetHandler
():
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
true
,
false
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToEffect
(
e
)
then
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
true
,
false
,
POS_FACEUP
)
end
end
function
s
.
atkcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
return
c
==
Duel
.
GetAttacker
()
or
c
==
Duel
.
GetAttackTarget
()
end
function
s
.
exfilter
(
c
)
return
c
:
IsType
(
TYPE_MONSTER
)
and
not
c
:
IsCode
(
id
)
and
c
:
GetBaseAttack
()
>
0
end
function
s
.
atktg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
local
g
=
Duel
.
GetMatchingGroup
(
s
.
exfilter
,
tp
,
LOCATION_MZONE
+
LOCATION_GRAVE
,
LOCATION_MZONE
+
LOCATION_GRAVE
,
nil
)
return
#
g
>
0
end
end
function
s
.
atkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
s
.
exfilter
,
tp
,
LOCATION_MZONE
+
LOCATION_GRAVE
,
LOCATION_MZONE
+
LOCATION_GRAVE
,
nil
)
local
sum
=
g
:
GetSum
(
Card
.
GetBaseAttack
)
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToBattle
()
and
c
:
IsFaceup
()
and
sum
>
0
then
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
sum
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
c
:
RegisterEffect
(
e1
)
end
end
\ No newline at end of file
expansions/script/c17337970.lua
deleted
100644 → 0
View file @
d4ab7572
--·世界的重责·
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
17337920
)
--
local
e6
=
Effect
.
CreateEffect
(
c
)
e6
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e6
:
SetType
(
EFFECT_TYPE_IGNITION
)
e6
:
SetRange
(
LOCATION_DECK
+
LOCATION_GRAVE
)
e6
:
SetProperty
(
EFFECT_FLAG_SET_AVAILABLE
)
e6
:
SetCondition
(
s
.
con2
)
e6
:
SetCountLimit
(
1
,
id
)
e6
:
SetTarget
(
s
.
settg
)
e6
:
SetOperation
(
s
.
setop
)
c
:
RegisterEffect
(
e6
)
--
local
e5
=
Effect
.
CreateEffect
(
c
)
e5
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e5
:
SetCode
(
EVENT_FREE_CHAIN
)
e5
:
SetCondition
(
s
.
con
)
c
:
RegisterEffect
(
e5
)
--
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetDescription
(
1190
)
e0
:
SetCategory
(
CATEGORY_TOHAND
)
e0
:
SetType
(
EFFECT_TYPE_IGNITION
)
e0
:
SetRange
(
LOCATION_SZONE
)
e0
:
SetCondition
(
s
.
con
)
e0
:
SetCountLimit
(
1
,
id
+
o
)
e0
:
SetTarget
(
s
.
acttg
)
e0
:
SetOperation
(
s
.
actop
)
c
:
RegisterEffect
(
e0
)
--
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_MUST_ATTACK
)
e1
:
SetRange
(
LOCATION_SZONE
)
e1
:
SetTargetRange
(
0
,
LOCATION_MZONE
)
e1
:
SetCondition
(
s
.
con2
)
c
:
RegisterEffect
(
e1
)
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
EFFECT_MUST_ATTACK_MONSTER
)
e2
:
SetValue
(
s
.
atklimit
)
c
:
RegisterEffect
(
e2
)
--
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
)
e3
:
SetCode
(
EFFECT_AVOID_BATTLE_DAMAGE
)
e3
:
SetRange
(
LOCATION_SZONE
)
e3
:
SetTargetRange
(
LOCATION_MZONE
,
0
)
e3
:
SetCondition
(
s
.
con
)
e3
:
SetTarget
(
s
.
cfilter
)
c
:
RegisterEffect
(
e3
)
local
e4
=
e3
:
Clone
()
e4
:
SetCode
(
EFFECT_PIERCE
)
c
:
RegisterEffect
(
e4
)
end
function
s
.
settg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
and
not
c
:
IsForbidden
()
and
c
:
CheckUniqueOnField
(
tp
)
end
end
function
s
.
setop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToEffect
(
e
)
then
Duel
.
MoveToField
(
c
,
tp
,
tp
,
LOCATION_SZONE
,
POS_FACEUP
,
true
)
end
end
function
s
.
con
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_EXTRA
,
0
)
==
0
end
function
s
.
thfilter
(
c
)
return
(
c
:
IsCode
(
17337920
)
or
aux
.
IsCodeListed
(
c
,
17337920
))
and
c
:
IsAbleToHand
()
and
not
c
:
IsCode
(
id
)
end
function
s
.
acttg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
g
=
Duel
.
GetMatchingGroup
(
s
.
thfilter
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
nil
)
if
chk
==
0
then
return
#
g
>
0
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
)
end
function
s
.
actop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
aux
.
NecroValleyFilter
(
s
.
thfilter
),
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
nil
)
if
#
g
>
0
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
sg
=
g
:
Select
(
tp
,
1
,
1
,
nil
)
if
#
sg
>
0
then
Duel
.
SendtoHand
(
sg
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
sg
)
end
end
end
function
s
.
reinfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsCode
(
17337920
)
end
function
s
.
con2
(
e
)
local
tp
=
e
:
GetHandlerPlayer
()
return
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_EXTRA
,
0
)
==
0
and
Duel
.
IsExistingMatchingCard
(
s
.
reinfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
function
s
.
atklimit
(
e
,
c
)
return
c
:
IsFaceup
()
and
c
:
IsCode
(
17337920
)
end
function
s
.
cfilter
(
c
)
return
c
:
IsCode
(
17337920
)
end
\ No newline at end of file
expansions/script/c17337980.lua
deleted
100644 → 0
View file @
d4ab7572
--·最为新生的英雄与最为古老的英雄·
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
17337920
)
--
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCost
(
s
.
spcost
)
e1
:
SetTarget
(
s
.
sptg
)
e1
:
SetOperation
(
s
.
spop
)
c
:
RegisterEffect
(
e1
)
end
function
s
.
cfilter
(
c
)
return
c
:
IsSetCard
(
0x5f50
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
not
c
:
IsPublic
()
end
function
s
.
confilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0x5f50
)
and
c
:
IsType
(
TYPE_MONSTER
)
end
function
s
.
spcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
b1
=
Duel
.
IsExistingMatchingCard
(
s
.
cfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
local
b2
=
Duel
.
IsExistingMatchingCard
(
s
.
confilter
,
tp
,
LOCATION_MZONE
+
LOCATION_GRAVE
,
0
,
1
,
nil
)
if
chk
==
0
then
return
b1
or
b2
end
if
b1
then
if
b2
and
not
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
0
))
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_CONFIRM
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
cfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
Duel
.
ShuffleHand
(
tp
)
end
end
function
s
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsCode
(
17337920
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
true
,
false
)
end
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
s
.
spfilter
,
tp
,
LOCATION_HAND
+
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_HAND
+
LOCATION_DECK
+
LOCATION_GRAVE
)
end
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
tc
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
s
.
spfilter
),
tp
,
LOCATION_HAND
+
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
):
GetFirst
()
if
tc
then
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
true
,
false
,
POS_FACEUP
)
local
fid
=
e
:
GetHandler
():
GetFieldID
()
tc
:
RegisterFlagEffect
(
id
,
RESET_EVENT
+
RESETS_STANDARD
,
0
,
1
,
fid
)
tc
:
RegisterFlagEffect
(
tc
:
GetOriginalCode
(),
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
,
0
,
0
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e1
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
)
e1
:
SetCountLimit
(
1
)
e1
:
SetLabel
(
fid
)
e1
:
SetLabelObject
(
tc
)
e1
:
SetCondition
(
s
.
retcon
)
e1
:
SetOperation
(
s
.
retop
)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
end
function
s
.
tdop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
sc
=
e
:
GetLabelObject
()
if
sc
and
sc
:
IsOnField
()
then
Duel
.
SendtoDeck
(
sc
,
nil
,
SEQ_DECKSHUFFLE
,
REASON_EFFECT
)
end
end
function
s
.
retcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
e
:
GetLabelObject
()
if
tc
:
GetFlagEffectLabel
(
id
)
~=
e
:
GetLabel
()
then
e
:
Reset
()
return
false
else
return
true
end
end
function
s
.
retop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
e
:
GetLabelObject
()
Duel
.
SendtoDeck
(
tc
,
nil
,
SEQ_DECKSHUFFLE
,
REASON_EFFECT
)
end
\ No newline at end of file
expansions/script/c17338320.lua
deleted
100644 → 0
View file @
d4ab7572
--·Re:从零开始的异世界生活·
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
17337440
)
--
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetType
(
EFFECT_TYPE_SINGLE
)
e0
:
SetCode
(
EFFECT_TRAP_ACT_IN_HAND
)
c
:
RegisterEffect
(
e0
)
--
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetCategory
(
CATEGORY_TODECK
+
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_TOHAND
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_CHAINING
)
e1
:
SetCountLimit
(
1
,
id
+
EFFECT_COUNT_CODE_OATH
)
e1
:
SetCondition
(
s
.
chcon
)
e1
:
SetTarget
(
s
.
acttg
)
e1
:
SetOperation
(
s
.
actop
)
c
:
RegisterEffect
(
e1
)
--
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
EVENT_ATTACK_ANNOUNCE
)
e2
:
SetCondition
(
s
.
atkcon
)
c
:
RegisterEffect
(
e2
)
--send replace
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e3
:
SetCode
(
EFFECT_SEND_REPLACE
)
e3
:
SetRange
(
LOCATION_GRAVE
)
e3
:
SetTarget
(
s
.
rtg
)
e3
:
SetOperation
(
s
.
repop
)
e3
:
SetValue
(
s
.
rval
)
c
:
RegisterEffect
(
e3
)
end
function
s
.
filter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0x3f50
)
end
function
s
.
chcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
s
.
filter
,
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
nil
)
return
g
:
GetClassCount
(
Card
.
GetCode
)
>=
10
end
function
s
.
atkcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
s
.
filter
,
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
nil
)
return
g
:
GetClassCount
(
Card
.
GetCode
)
>=
10
and
Duel
.
GetAttacker
():
GetControler
()
~=
tp
end
function
s
.
acttg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
local
g
=
Duel
.
GetMatchingGroup
(
aux
.
NOT
(
Card
.
IsStatus
),
tp
,
LOCATION_ONFIELD
+
LOCATION_GRAVE
+
LOCATION_REMOVED
,
LOCATION_ONFIELD
+
LOCATION_GRAVE
+
LOCATION_REMOVED
,
nil
,
STATUS_BATTLE_DESTROYED
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
g
,
#
g
,
0
,
LOCATION_ONFIELD
+
LOCATION_GRAVE
+
LOCATION_REMOVED
)
end
function
s
.
exgfilter
(
c
,
e
,
tp
)
return
c
:
IsCode
(
17337440
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_LINK
,
tp
,
false
,
false
)
and
Duel
.
GetLocationCountFromEx
(
tp
,
tp
,
nil
,
c
)
>
0
end
function
s
.
thfilter
(
c
)
return
c
:
IsSetCard
(
0x3f50
)
and
c
:
IsAbleToHand
()
end
function
s
.
actop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
aux
.
NOT
(
Card
.
IsStatus
),
tp
,
LOCATION_ONFIELD
+
LOCATION_GRAVE
+
LOCATION_REMOVED
,
LOCATION_ONFIELD
+
LOCATION_GRAVE
+
LOCATION_REMOVED
,
aux
.
ExceptThisCard
(
e
),
STATUS_BATTLE_DESTROYED
)
if
aux
.
NecroValleyNegateCheck
(
g
)
then
return
end
if
Duel
.
SendtoDeck
(
g
,
nil
,
SEQ_DECKSHUFFLE
,
REASON_EFFECT
)
==
0
then
return
end
local
tg
=
Duel
.
GetOperatedGroup
():
Filter
(
Card
.
IsLocation
,
nil
,
LOCATION_DECK
)
if
tg
:
IsExists
(
Card
.
IsControler
,
1
,
nil
,
tp
)
then
Duel
.
ShuffleDeck
(
tp
)
end
if
tg
:
IsExists
(
Card
.
IsControler
,
1
,
nil
,
1
-
tp
)
then
Duel
.
ShuffleDeck
(
1
-
tp
)
end
local
b1
=
Duel
.
IsExistingMatchingCard
(
s
.
exgfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
)
local
b2
=
Duel
.
IsExistingMatchingCard
(
s
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
e
,
tp
)
if
#
tg
>
0
and
b1
and
b2
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
1
))
then
Duel
.
BreakEffect
()
local
exg
=
Duel
.
GetMatchingGroup
(
s
.
exgfilter
,
tp
,
LOCATION_EXTRA
,
0
,
nil
,
e
,
tp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
sc
=
exg
:
Select
(
tp
,
1
,
1
,
nil
):
GetFirst
()
if
sc
and
Duel
.
SpecialSummon
(
sc
,
SUMMON_TYPE_LINK
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
>
0
then
sc
:
CompleteProcedure
()
local
thg
=
Duel
.
GetMatchingGroup
(
s
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
nil
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
sg
=
thg
:
Select
(
tp
,
1
,
1
,
nil
)
if
#
sg
>
0
then
Duel
.
SendtoHand
(
sg
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
sg
)
end
end
end
end
function
s
.
repfilter
(
c
,
tp
)
return
c
:
IsControler
(
tp
)
and
c
:
IsSetCard
(
0x5f50
)
and
c
:
IsLocation
(
0x04
)
and
c
:
IsFaceup
()
and
(
c
:
GetDestination
()
==
0x01
or
c
:
GetDestination
()
==
0x02
or
c
:
GetDestination
()
==
0x10
or
c
:
GetDestination
(
0x20
)
or
c
:
GetDestination
(
0x40
))
end
function
s
.
rtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
bit
.
band
(
r
,
REASON_EFFECT
)
~=
0
and
eg
:
IsExists
(
s
.
repfilter
,
1
,
nil
,
tp
)
and
c
:
IsAbleToRemove
()
end
if
Duel
.
SelectEffectYesNo
(
tp
,
c
,
aux
.
Stringid
(
id
,
0
))
then
return
true
else
return
false
end
end
function
s
.
repop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Remove
(
e
:
GetHandler
(),
POS_FACEUP
,
REASON_EFFECT
)
end
function
s
.
rval
(
e
,
c
)
return
c
:
IsControler
(
e
:
GetHandlerPlayer
())
and
c
:
IsSetCard
(
0x5f50
)
and
c
:
IsLocation
(
0x04
)
and
c
:
IsFaceup
()
end
\ No newline at end of file
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