Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Support
Keyboard shortcuts
?
Submit feedback
Sign in / Register
Toggle navigation
no81cards
Project overview
Project overview
Details
Activity
Releases
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Locked Files
Issues
0
Issues
0
List
Boards
Labels
Service Desk
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Security & Compliance
Security & Compliance
Dependency List
License Compliance
Packages
Packages
List
Container Registry
Analytics
Analytics
CI / CD
Code Review
Insights
Issues
Repository
Value Stream
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
Nemo Ma
no81cards
Commits
c3a2d611
Commit
c3a2d611
authored
Oct 26, 2024
by
POLYMER
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
fix
parent
3e5e6dca
Changes
13
Hide whitespace changes
Inline
Side-by-side
Showing
13 changed files
with
34 additions
and
498 deletions
+34
-498
expansions/no81.cdb
expansions/no81.cdb
+0
-0
expansions/pics/88897028.jpg
expansions/pics/88897028.jpg
+0
-0
expansions/pics/88897029.jpg
expansions/pics/88897029.jpg
+0
-0
expansions/pics/88897030.jpg
expansions/pics/88897030.jpg
+0
-0
expansions/pics/88897031.jpg
expansions/pics/88897031.jpg
+0
-0
expansions/script/c12869010.lua
expansions/script/c12869010.lua
+3
-2
expansions/script/c12869015.lua
expansions/script/c12869015.lua
+2
-1
expansions/script/c12869020.lua
expansions/script/c12869020.lua
+2
-1
expansions/script/c53799075.lua
expansions/script/c53799075.lua
+27
-67
expansions/script/c88897028.lua
expansions/script/c88897028.lua
+0
-108
expansions/script/c88897029.lua
expansions/script/c88897029.lua
+0
-126
expansions/script/c88897030.lua
expansions/script/c88897030.lua
+0
-139
expansions/script/c88897031.lua
expansions/script/c88897031.lua
+0
-54
No files found.
expansions/no81.cdb
View file @
c3a2d611
No preview for this file type
expansions/pics/88897028.jpg
deleted
100644 → 0
View file @
3e5e6dca
15.5 KB
expansions/pics/88897029.jpg
deleted
100644 → 0
View file @
3e5e6dca
16 KB
expansions/pics/88897030.jpg
deleted
100644 → 0
View file @
3e5e6dca
9.49 KB
expansions/pics/88897031.jpg
deleted
100644 → 0
View file @
3e5e6dca
9.38 KB
expansions/script/c12869010.lua
View file @
c3a2d611
...
@@ -32,16 +32,17 @@ function c12869010.filter(c,e,tp,sc)
...
@@ -32,16 +32,17 @@ function c12869010.filter(c,e,tp,sc)
end
end
return
ok
return
ok
end
end
function
c12869010
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c12869010
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
c12869010
.
filter
(
chkc
)
end
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
c12869010
.
filter
(
chkc
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c12869010
.
filter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
,
e
,
tp
,
e
:
GetHandler
())
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c12869010
.
filter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
,
e
,
tp
,
e
:
GetHandler
())
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEUP
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEUP
)
Duel
.
SelectTarget
(
tp
,
c12869010
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
,
e
,
tp
,
e
:
GetHandler
())
Duel
.
SelectTarget
(
tp
,
c12869010
.
filter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
1
,
nil
,
e
,
tp
,
e
:
GetHandler
())
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
tp
,
LOCATION_HAND
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
tp
,
LOCATION_HAND
)
end
end
function
c12869010
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c12869010
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
if
not
tc
:
IsRelateToEffect
(
e
)
then
return
end
local
zone
=
{}
local
zone
=
{}
local
flag
=
{}
local
flag
=
{}
for
p
=
0
,
1
do
for
p
=
0
,
1
do
...
...
expansions/script/c12869015.lua
View file @
c3a2d611
...
@@ -36,12 +36,13 @@ function c12869015.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -36,12 +36,13 @@ function c12869015.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
c12869015
.
filter
(
chkc
)
end
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
c12869015
.
filter
(
chkc
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c12869015
.
filter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
,
e
,
tp
,
e
:
GetHandler
())
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c12869015
.
filter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
,
e
,
tp
,
e
:
GetHandler
())
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEUP
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEUP
)
Duel
.
SelectTarget
(
tp
,
c12869015
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
,
e
,
tp
,
e
:
GetHandler
())
Duel
.
SelectTarget
(
tp
,
c12869015
.
filter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
1
,
nil
,
e
,
tp
,
e
:
GetHandler
())
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
tp
,
LOCATION_HAND
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
tp
,
LOCATION_HAND
)
end
end
function
c12869015
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c12869015
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
if
not
tc
:
IsRelateToEffect
(
e
)
then
return
end
local
zone
=
{}
local
zone
=
{}
local
flag
=
{}
local
flag
=
{}
for
p
=
0
,
1
do
for
p
=
0
,
1
do
...
...
expansions/script/c12869020.lua
View file @
c3a2d611
...
@@ -36,12 +36,13 @@ function c12869020.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -36,12 +36,13 @@ function c12869020.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
c12869020
.
filter
(
chkc
)
end
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
c12869020
.
filter
(
chkc
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c12869020
.
filter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
,
e
,
tp
,
e
:
GetHandler
())
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c12869020
.
filter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
,
e
,
tp
,
e
:
GetHandler
())
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEUP
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEUP
)
Duel
.
SelectTarget
(
tp
,
c12869020
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
,
e
,
tp
,
e
:
GetHandler
())
Duel
.
SelectTarget
(
tp
,
c12869020
.
filter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
1
,
nil
,
e
,
tp
,
e
:
GetHandler
())
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
tp
,
LOCATION_HAND
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
tp
,
LOCATION_HAND
)
end
end
function
c12869020
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c12869020
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
if
not
tc
:
IsRelateToEffect
(
e
)
then
return
end
local
zone
=
{}
local
zone
=
{}
local
flag
=
{}
local
flag
=
{}
for
p
=
0
,
1
do
for
p
=
0
,
1
do
...
...
expansions/script/c53799075.lua
View file @
c3a2d611
...
@@ -30,10 +30,8 @@ function cm.initial_effect(c)
...
@@ -30,10 +30,8 @@ function cm.initial_effect(c)
e3
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e3
:
SetCode
(
EVENT_ADJUST
)
e3
:
SetCode
(
EVENT_ADJUST
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetCondition
(
cm
.
lcon
)
e3
:
SetOperation
(
cm
.
efop
)
e3
:
SetOperation
(
cm
.
efop
)
c
:
RegisterEffect
(
e3
)
c
:
RegisterEffect
(
e3
)
cm
[
e3
]
=
{}
local
e4
=
Effect
.
CreateEffect
(
c
)
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetType
(
EFFECT_TYPE_SINGLE
)
e4
:
SetType
(
EFFECT_TYPE_SINGLE
)
e4
:
SetCode
(
EFFECT_CHANGE_CODE
)
e4
:
SetCode
(
EFFECT_CHANGE_CODE
)
...
@@ -41,12 +39,6 @@ function cm.initial_effect(c)
...
@@ -41,12 +39,6 @@ function cm.initial_effect(c)
e4
:
SetCondition
(
cm
.
lcon
)
e4
:
SetCondition
(
cm
.
lcon
)
e4
:
SetValue
(
cm
.
val
)
e4
:
SetValue
(
cm
.
val
)
c
:
RegisterEffect
(
e4
)
c
:
RegisterEffect
(
e4
)
local
e5
=
Effect
.
CreateEffect
(
c
)
e5
:
SetType
(
EFFECT_TYPE_SINGLE
)
e5
:
SetCode
(
m
+
1000
)
e5
:
SetRange
(
LOCATION_MZONE
)
e5
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
c
:
RegisterEffect
(
e5
)
local
e6
=
Effect
.
CreateEffect
(
c
)
local
e6
=
Effect
.
CreateEffect
(
c
)
e6
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
e6
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
e6
:
SetType
(
EFFECT_TYPE_TRIGGER_F
+
EFFECT_TYPE_FIELD
)
e6
:
SetType
(
EFFECT_TYPE_TRIGGER_F
+
EFFECT_TYPE_FIELD
)
...
@@ -72,21 +64,17 @@ function cm.initial_effect(c)
...
@@ -72,21 +64,17 @@ function cm.initial_effect(c)
cm
.
global_check
=
true
cm
.
global_check
=
true
local
ge1
=
Effect
.
CreateEffect
(
c
)
local
ge1
=
Effect
.
CreateEffect
(
c
)
ge1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
ge1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
ge1
:
SetCode
(
EVENT_CHAIN
ING
)
ge1
:
SetCode
(
EVENT_CHAIN
_SOLVED
)
ge1
:
SetOperation
(
cm
.
checkop
)
ge1
:
SetOperation
(
cm
.
checkop
)
Duel
.
RegisterEffect
(
ge1
,
0
)
Duel
.
RegisterEffect
(
ge1
,
0
)
end
end
end
end
function
cm
.
cfilter
(
c
,
tp
)
return
c
:
IsType
(
TYPE_MONSTER
)
end
function
cm
.
checkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
checkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
eg
then
return
end
local
rc
=
re
:
GetHandler
()
local
sg
=
eg
:
Filter
(
cm
.
cfilter
,
nil
,
tp
)
if
not
rc
:
IsRelateToEffect
(
re
)
or
not
re
:
IsActiveType
(
TYPE_MONSTER
)
then
return
end
local
tc
=
sg
:
GetFirst
()
local
loc
=
Duel
.
GetChainInfo
(
ev
,
CHAININFO_TRIGGERING_LOCATION
)
while
tc
do
if
loc
==
LOCATION_MZONE
then
tc
:
RegisterFlagEffect
(
m
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
,
0
,
1
)
rc
:
RegisterFlagEffect
(
m
,
RESET_EVENT
+
RESETS_STANDARD
-
RESET_TURN_SET
+
RESET_PHASE
+
PHASE_END
,
0
,
1
)
tc
=
sg
:
GetNext
()
end
end
end
end
function
cm
.
frcval
(
e
,
c
,
fp
,
rp
,
r
)
function
cm
.
frcval
(
e
,
c
,
fp
,
rp
,
r
)
...
@@ -120,60 +108,31 @@ function cm.op(e,tp,eg,ep,ev,re,r,rp,c,og,min,max)
...
@@ -120,60 +108,31 @@ function cm.op(e,tp,eg,ep,ev,re,r,rp,c,og,min,max)
mg
:
DeleteGroup
()
mg
:
DeleteGroup
()
Duel
.
RegisterFlagEffect
(
tp
,
m
,
RESET_PHASE
+
PHASE_END
,
EFFECT_FLAG_OATH
,
1
)
Duel
.
RegisterFlagEffect
(
tp
,
m
,
RESET_PHASE
+
PHASE_END
,
EFFECT_FLAG_OATH
,
1
)
end
end
function
cm
.
lcon
(
e
)
local
g
=
e
:
GetHandler
():
GetOverlayGroup
()
return
g
:
IsExists
(
Card
.
IsType
,
1
,
nil
,
TYPE_MONSTER
)
and
#
g
==
1
end
function
cm
.
copyfilter
(
c
,
ec
)
return
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsType
(
TYPE_EFFECT
)
and
not
c
:
IsType
(
TYPE_TRAPMONSTER
)
and
not
c
:
IsHasEffect
(
m
)
and
ec
:
GetOverlayCount
()
>
0
end
function
cm
.
gfilter
(
c
,
g
)
if
not
g
then
return
true
end
return
not
g
:
IsContains
(
c
)
end
function
cm
.
gfilter1
(
c
,
g
)
if
not
g
then
return
true
end
return
not
g
:
IsExists
(
cm
.
gfilter2
,
1
,
nil
,
c
:
GetOriginalCode
())
end
function
cm
.
gfilter2
(
c
,
code
)
return
c
:
GetOriginalCode
()
==
code
end
function
cm
.
efop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
efop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
copyt
=
cm
[
e
]
local
cpe
,
cpc
=
e
:
GetLabel
(),
e
:
GetLabelObject
()
local
exg
=
Group
.
CreateGroup
()
local
og
=
c
:
GetOverlayGroup
()
for
tc
,
cid
in
pairs
(
copyt
)
do
local
oc
=
og
:
GetFirst
()
if
tc
and
cid
then
exg
:
AddCard
(
tc
)
end
if
(
not
oc
and
cpc
)
or
(
oc
and
not
(
oc
:
IsType
(
TYPE_MONSTER
)
and
#
og
==
1
)
and
cpc
)
then
c
:
ResetEffect
(
cpe
,
RESET_COPY
)
e
:
SetLabel
(
0
)
e
:
SetLabelObject
(
nil
)
return
end
end
local
g
=
c
:
GetOverlayGroup
():
Filter
(
cm
.
copyfilter
,
nil
,
c
)
if
oc
and
oc
:
IsType
(
TYPE_MONSTER
)
and
#
og
==
1
and
cpc
and
cpc
~=
oc
then
local
dg
=
exg
:
Filter
(
cm
.
gfilter
,
nil
,
g
)
c
:
ResetEffect
(
cpe
,
RESET_COPY
)
for
tc
in
aux
.
Next
(
dg
)
do
e
:
SetLabel
(
0
)
c
:
ResetEffect
(
copyt
[
tc
],
RESET_COPY
)
e
:
SetLabelObject
(
nil
)
exg
:
RemoveCard
(
tc
)
copyt
[
tc
]
=
nil
end
end
local
cg
=
g
:
Filter
(
cm
.
gfilter1
,
nil
,
exg
)
if
oc
and
oc
:
IsType
(
TYPE_MONSTER
)
and
oc
:
IsType
(
TYPE_EFFECT
)
and
not
oc
:
IsType
(
TYPE_TRAPMONSTER
)
and
not
e
:
GetLabelObject
()
then
local
f
=
Card
.
RegisterEffect
cpe
=
c
:
CopyEffect
(
oc
:
GetOriginalCode
(),
RESET_EVENT
+
0x1fe0000
,
1
)
Card
.
RegisterEffect
=
function
(
tc
,
e
,
forced
)
e
:
SetLabel
(
cpe
)
e
:
SetCondition
(
cm
.
rcon
(
e
:
GetCondition
(),
tc
,
copyt
))
e
:
SetLabelObject
(
oc
)
f
(
tc
,
e
,
forced
)
end
end
for
tc
in
aux
.
Next
(
cg
)
do
copyt
[
tc
]
=
c
:
CopyEffect
(
tc
:
GetOriginalCode
(),
RESET_EVENT
+
0x1fe0000
,
1
)
end
Card
.
RegisterEffect
=
f
end
end
function
cm
.
rcon
(
con
,
tc
,
copyt
)
function
cm
.
lcon
(
e
)
return
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
e
:
GetHandler
():
GetOverlayGroup
()
local
c
=
e
:
GetHandler
()
return
g
:
IsExists
(
Card
.
IsType
,
1
,
nil
,
TYPE_MONSTER
)
and
#
g
==
1
if
not
c
:
IsHasEffect
(
m
+
1000
)
then
c
:
ResetEffect
(
c
,
copyt
[
tc
],
RESET_COPY
)
copyt
[
tc
]
=
nil
return
false
end
if
not
con
or
con
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
then
return
true
end
return
e
:
IsHasType
(
0x7e0
)
and
c
:
GetFlagEffect
(
m
)
>
0
end
end
end
function
cm
.
val
(
e
,
c
)
function
cm
.
val
(
e
,
c
)
local
g
=
e
:
GetHandler
():
GetOverlayGroup
()
local
g
=
e
:
GetHandler
():
GetOverlayGroup
()
...
@@ -187,8 +146,9 @@ function cm.lpop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -187,8 +146,9 @@ function cm.lpop(e,tp,eg,ep,ev,re,r,rp)
if
not
c
:
IsRelateToEffect
(
e
)
or
c
:
IsFacedown
()
then
return
end
if
not
c
:
IsRelateToEffect
(
e
)
or
c
:
IsFacedown
()
then
return
end
local
lp
=
Duel
.
GetLP
(
1
-
tp
)
local
lp
=
Duel
.
GetLP
(
1
-
tp
)
Duel
.
SetLP
(
1
-
tp
,
lp
-
2500
)
Duel
.
SetLP
(
1
-
tp
,
lp
-
2500
)
if
Duel
.
GetLP
(
1
-
tp
)
<=
0
and
not
Duel
.
IsPlayerAffectedByEffect
(
1
-
tp
,
EFFECT_CANNOT_LOSE_KOISHI
)
then
return
end
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
c
:
RemoveOverlayCard
(
tp
,
1
,
1
,
REASON_EFFECT
)
if
c
:
RemoveOverlayCard
(
tp
,
1
,
1
,
REASON_EFFECT
)
==
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_XMATERIAL
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_XMATERIAL
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
mtfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
c
,
e
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
mtfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
c
,
e
)
if
g
:
GetCount
()
>
0
then
Duel
.
Overlay
(
c
,
g
)
end
if
g
:
GetCount
()
>
0
then
Duel
.
Overlay
(
c
,
g
)
end
...
...
expansions/script/c88897028.lua
deleted
100644 → 0
View file @
3e5e6dca
--王之奶龙
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
--fusion material
c
:
EnableReviveLimit
()
aux
.
AddFusionProcCodeFun
(
c
,
88897031
,
s
.
matfilter
,
1
,
true
,
true
)
--indes
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetType
(
EFFECT_TYPE_SINGLE
)
e0
:
SetCode
(
EFFECT_INDESTRUCTABLE_EFFECT
)
e0
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e0
:
SetRange
(
LOCATION_MZONE
)
e0
:
SetValue
(
aux
.
TRUE
)
c
:
RegisterEffect
(
e0
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_DEFENSE_ATTACK
)
e1
:
SetValue
(
1
)
c
:
RegisterEffect
(
e1
)
--destroy
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetCategory
(
CATEGORY_DESTROY
)
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCountLimit
(
1
,
id
)
e2
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
+
TIMING_END_PHASE
)
e2
:
SetTarget
(
s
.
drtg
)
e2
:
SetOperation
(
s
.
drop
)
c
:
RegisterEffect
(
e2
)
--spsummon
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
id
,
2
))
e3
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetProperty
(
EFFECT_FLAG_DELAY
+
EFFECT_FLAG_DAMAGE_STEP
+
EFFECT_FLAG_DAMAGE_CAL
)
e3
:
SetCode
(
EVENT_LEAVE_FIELD
)
e3
:
SetCondition
(
s
.
spcon
)
e3
:
SetTarget
(
s
.
sptg
)
e3
:
SetOperation
(
s
.
spop
)
c
:
RegisterEffect
(
e3
)
--spsummon
local
e5
=
Effect
.
CreateEffect
(
c
)
e5
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e5
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e5
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e5
:
SetProperty
(
EFFECT_FLAG_DELAY
+
EFFECT_FLAG_DAMAGE_STEP
+
EFFECT_FLAG_DAMAGE_CAL
)
e5
:
SetCode
(
EVENT_LEAVE_FIELD
)
e5
:
SetCondition
(
s
.
spcon2
)
e5
:
SetTarget
(
s
.
sptg1
)
e5
:
SetOperation
(
s
.
spop1
)
c
:
RegisterEffect
(
e5
)
end
function
s
.
matfilter
(
c
)
return
c
:
IsRace
(
RACE_DRAGON
)
or
c
:
IsAttribute
(
ATTRIBUTE_LIGHT
)
or
c
:
IsType
(
TYPE_FUSION
+
TYPE_SYNCHRO
+
TYPE_LINK
+
TYPE_XYZ
)
end
function
s
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
return
c
:
IsPreviousPosition
(
POS_FACEUP
)
and
c
:
IsPreviousLocation
(
LOCATION_ONFIELD
)
end
function
s
.
filter
(
c
)
return
c
:
IsCode
(
88897031
)
and
c
:
IsAbleToHand
()
end
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
filter
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_OPSELECTED
,
1
-
tp
,
e
:
GetDescription
())
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
)
end
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
s
.
filter
),
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
end
function
s
.
spcon2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
return
c
:
IsPreviousLocation
(
LOCATION_ONFIELD
)
and
c
:
IsPreviousPosition
(
POS_FACEUP
)
and
c
:
IsPreviousControler
(
tp
)
and
c
:
GetReasonPlayer
()
==
1
-
tp
end
function
s
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsCode
(
88897031
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
function
s
.
sptg1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
s
.
spfilter
,
tp
,
LOCATION_DECK
+
LOCATION_HAND
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
Hint
(
HINT_OPSELECTED
,
1
-
tp
,
e
:
GetDescription
())
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_DECK
+
LOCATION_HAND
)
end
function
s
.
spop1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
spfilter
,
tp
,
LOCATION_DECK
+
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
#
g
>
0
then
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
function
s
.
drtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsPlayerCanDraw
(
tp
,
1
)
end
Duel
.
SetTargetPlayer
(
tp
)
Duel
.
SetTargetParam
(
1
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DRAW
,
nil
,
0
,
tp
,
1
)
end
function
s
.
drop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
p
,
d
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PLAYER
,
CHAININFO_TARGET_PARAM
)
Duel
.
Draw
(
p
,
d
,
REASON_EFFECT
)
end
\ No newline at end of file
expansions/script/c88897029.lua
deleted
100644 → 0
View file @
3e5e6dca
--百目奶龙
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
--fusion material
c
:
EnableReviveLimit
()
aux
.
AddFusionProcCodeFun
(
c
,
88897031
,
s
.
matfilter
,
1
,
true
,
true
)
--negate
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetCategory
(
CATEGORY_NEGATE
+
CATEGORY_DESTROY
)
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetCode
(
EVENT_CHAINING
)
e2
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
+
EFFECT_FLAG_DAMAGE_CAL
+
EFFECT_FLAG_NO_TURN_RESET
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCountLimit
(
1
)
e2
:
SetCondition
(
s
.
discon
)
e2
:
SetTarget
(
s
.
distg
)
e2
:
SetOperation
(
s
.
disop
)
c
:
RegisterEffect
(
e2
)
--turn facedown
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetCategory
(
CATEGORY_REMOVE
)
e4
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e4
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e4
:
SetRange
(
LOCATION_MZONE
)
e4
:
SetTarget
(
s
.
rmtg
)
e4
:
SetOperation
(
s
.
rmop
)
c
:
RegisterEffect
(
e4
)
--spsummon
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
id
,
2
))
e3
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetProperty
(
EFFECT_FLAG_DELAY
+
EFFECT_FLAG_DAMAGE_STEP
+
EFFECT_FLAG_DAMAGE_CAL
)
e3
:
SetCode
(
EVENT_LEAVE_FIELD
)
e3
:
SetCountLimit
(
1
,
id
)
e3
:
SetCondition
(
s
.
spcon
)
e3
:
SetTarget
(
s
.
sptg
)
e3
:
SetOperation
(
s
.
spop
)
c
:
RegisterEffect
(
e3
)
--spsummon
local
e5
=
Effect
.
CreateEffect
(
c
)
e5
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e5
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e5
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e5
:
SetProperty
(
EFFECT_FLAG_DELAY
+
EFFECT_FLAG_DAMAGE_STEP
+
EFFECT_FLAG_DAMAGE_CAL
)
e5
:
SetCountLimit
(
1
,
id
)
e5
:
SetCode
(
EVENT_LEAVE_FIELD
)
e5
:
SetCondition
(
s
.
spcon2
)
e5
:
SetTarget
(
s
.
sptg1
)
e5
:
SetOperation
(
s
.
spop1
)
c
:
RegisterEffect
(
e5
)
end
function
s
.
matfilter
(
c
)
return
c
:
IsRace
(
RACE_DRAGON
)
or
c
:
IsAttribute
(
ATTRIBUTE_DARK
)
or
c
:
IsType
(
TYPE_FUSION
+
TYPE_SYNCHRO
+
TYPE_LINK
+
TYPE_XYZ
)
end
function
s
.
discon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
not
e
:
GetHandler
():
IsStatus
(
STATUS_BATTLE_DESTROYED
)
and
Duel
.
IsChainNegatable
(
ev
)
end
function
s
.
distg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
e
:
GetHandler
():
RegisterFlagEffect
(
0
,
RESET_EVENT
+
RESETS_STANDARD
,
EFFECT_FLAG_CLIENT_HINT
,
1
,
0
,
aux
.
Stringid
(
id
,
3
))
Duel
.
SetOperationInfo
(
0
,
CATEGORY_NEGATE
,
eg
,
1
,
0
,
0
)
if
re
:
GetHandler
():
IsDestructable
()
and
re
:
GetHandler
():
IsRelateToEffect
(
re
)
then
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
eg
,
1
,
0
,
0
)
end
end
function
s
.
disop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
NegateActivation
(
ev
)
and
re
:
GetHandler
():
IsRelateToEffect
(
re
)
then
Duel
.
Destroy
(
eg
,
REASON_EFFECT
)
end
end
function
s
.
rmtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsAbleToRemove
,
tp
,
LOCATION_ONFIELD
+
LOCATION_GRAVE
,
LOCATION_ONFIELD
+
LOCATION_GRAVE
,
nil
)
if
chk
==
0
then
return
g
:
GetCount
()
>
0
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_REMOVE
,
g
,
1
,
0
,
0
)
end
function
s
.
rmop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsAbleToRemove
,
tp
,
LOCATION_ONFIELD
+
LOCATION_GRAVE
,
LOCATION_ONFIELD
+
LOCATION_GRAVE
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
HintSelection
(
g
)
Duel
.
Remove
(
g
,
POS_FACEUP
,
REASON_EFFECT
)
end
end
function
s
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
return
c
:
IsPreviousPosition
(
POS_FACEUP
)
and
c
:
IsPreviousLocation
(
LOCATION_ONFIELD
)
end
function
s
.
filter
(
c
)
return
c
:
IsCode
(
88897031
)
and
c
:
IsAbleToHand
()
end
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
filter
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_OPSELECTED
,
1
-
tp
,
e
:
GetDescription
())
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
)
end
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
s
.
filter
),
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
end
function
s
.
spcon2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
return
c
:
IsPreviousLocation
(
LOCATION_ONFIELD
)
and
c
:
IsPreviousPosition
(
POS_FACEUP
)
and
c
:
IsPreviousControler
(
tp
)
and
c
:
GetReasonPlayer
()
==
1
-
tp
end
function
s
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsCode
(
88897031
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
function
s
.
sptg1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
s
.
spfilter
,
tp
,
LOCATION_DECK
+
LOCATION_HAND
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
Hint
(
HINT_OPSELECTED
,
1
-
tp
,
e
:
GetDescription
())
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_DECK
+
LOCATION_HAND
)
end
function
s
.
spop1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
spfilter
,
tp
,
LOCATION_DECK
+
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
#
g
>
0
then
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
\ No newline at end of file
expansions/script/c88897030.lua
deleted
100644 → 0
View file @
3e5e6dca
--奶龙接触
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
--activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_REMOVE
+
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_FUSION_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetTarget
(
s
.
sptg
)
e1
:
SetOperation
(
s
.
spop
)
c
:
RegisterEffect
(
e1
)
--destroy
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetCategory
(
CATEGORY_DRAW
)
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetRange
(
LOCATION_GRAVE
)
e2
:
SetCost
(
s
.
cost
)
e2
:
SetCountLimit
(
1
,
id
)
e2
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
+
TIMING_END_PHASE
)
e2
:
SetTarget
(
s
.
drtg
)
e2
:
SetOperation
(
s
.
drop
)
c
:
RegisterEffect
(
e2
)
--act in set turn
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e3
:
SetType
(
EFFECT_TYPE_SINGLE
)
e3
:
SetCode
(
EFFECT_TRAP_ACT_IN_SET_TURN
)
e3
:
SetProperty
(
EFFECT_FLAG_SET_AVAILABLE
)
e3
:
SetCondition
(
s
.
actcon
)
c
:
RegisterEffect
(
e3
)
if
not
s
.
global_check
then
s
.
global_check
=
true
local
ge1
=
Effect
.
CreateEffect
(
c
)
ge1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
ge1
:
SetCode
(
EVENT_SSET
)
ge1
:
SetOperation
(
s
.
checkop
)
Duel
.
RegisterEffect
(
ge1
,
0
)
end
end
function
s
.
actcon
(
e
)
return
e
:
GetHandler
():
GetFlagEffect
(
id
)
>
0
end
function
s
.
checkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
re
or
not
re
:
GetHandler
():
IsSetCard
(
0xc0b
)
then
return
end
local
tc
=
eg
:
GetFirst
()
while
tc
do
tc
:
RegisterFlagEffect
(
id
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
,
0
,
1
)
tc
=
eg
:
GetNext
()
end
end
s
.
fusion_effect
=
true
function
s
.
filter0
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsCanBeFusionMaterial
()
end
function
s
.
filter1
(
c
,
e
)
return
c
:
IsFaceup
()
and
c
:
IsCanBeFusionMaterial
()
and
not
c
:
IsImmuneToEffect
(
e
)
end
function
s
.
filter2
(
c
,
e
,
tp
,
m
,
f
,
chkf
)
return
c
:
IsType
(
TYPE_FUSION
)
and
c
:
IsSetCard
(
0xc0b
)
and
(
not
f
or
f
(
c
))
and
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_FUSION
,
tp
,
false
,
false
)
and
c
:
CheckFusionMaterial
(
m
,
nil
,
chkf
)
end
function
s
.
filter3
(
c
,
e
)
return
not
c
:
IsImmuneToEffect
(
e
)
end
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
local
chkf
=
tp
local
mg1
=
Duel
.
GetFusionMaterial
(
tp
)
local
mg2
=
Duel
.
GetMatchingGroup
(
s
.
filter0
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
mg1
:
Merge
(
mg2
)
local
res
=
Duel
.
IsExistingMatchingCard
(
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
,
mg1
,
nil
,
chkf
)
if
not
res
then
local
ce
=
Duel
.
GetChainMaterial
(
tp
)
if
ce
~=
nil
then
local
fgroup
=
ce
:
GetTarget
()
local
mg3
=
fgroup
(
ce
,
e
,
tp
)
local
mf
=
ce
:
GetValue
()
res
=
Duel
.
IsExistingMatchingCard
(
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
,
mg3
,
mf
,
chkf
)
end
end
return
res
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_EXTRA
)
end
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
chkf
=
tp
local
mg1
=
Duel
.
GetFusionMaterial
(
tp
):
Filter
(
s
.
filter3
,
nil
,
e
)
local
mg2
=
Duel
.
GetMatchingGroup
(
s
.
filter1
,
tp
,
0
,
LOCATION_MZONE
,
nil
,
e
)
mg1
:
Merge
(
mg2
)
local
sg1
=
Duel
.
GetMatchingGroup
(
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
nil
,
e
,
tp
,
mg1
,
nil
,
chkf
)
local
mg3
=
nil
local
sg2
=
nil
local
ce
=
Duel
.
GetChainMaterial
(
tp
)
if
ce
~=
nil
then
local
fgroup
=
ce
:
GetTarget
()
mg3
=
fgroup
(
ce
,
e
,
tp
)
local
mf
=
ce
:
GetValue
()
sg2
=
Duel
.
GetMatchingGroup
(
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
nil
,
e
,
tp
,
mg3
,
mf
,
chkf
)
end
if
sg1
:
GetCount
()
>
0
or
(
sg2
~=
nil
and
sg2
:
GetCount
()
>
0
)
then
local
sg
=
sg1
:
Clone
()
if
sg2
then
sg
:
Merge
(
sg2
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
tg
=
sg
:
Select
(
tp
,
1
,
1
,
nil
)
local
tc
=
tg
:
GetFirst
()
if
sg1
:
IsContains
(
tc
)
and
(
sg2
==
nil
or
not
sg2
:
IsContains
(
tc
)
or
not
Duel
.
SelectYesNo
(
tp
,
ce
:
GetDescription
()))
then
local
mat1
=
Duel
.
SelectFusionMaterial
(
tp
,
tc
,
mg1
,
nil
,
chkf
)
tc
:
SetMaterial
(
mat1
)
Duel
.
SendtoGrave
(
mat1
,
REASON_EFFECT
+
REASON_MATERIAL
+
REASON_FUSION
)
Duel
.
BreakEffect
()
Duel
.
SpecialSummon
(
tc
,
SUMMON_TYPE_FUSION
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
else
local
mat2
=
Duel
.
SelectFusionMaterial
(
tp
,
tc
,
mg3
,
nil
,
chkf
)
local
fop
=
ce
:
GetOperation
()
fop
(
ce
,
e
,
tp
,
tc
,
mat2
)
end
tc
:
CompleteProcedure
()
end
end
function
s
.
negfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0xc0b
)
and
not
c
:
IsCode
(
id
)
end
function
s
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
negfilter
,
tp
,
LOCATION_REMOVED
+
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
negfilter
,
tp
,
LOCATION_REMOVED
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
Duel
.
SendtoDeck
(
g
,
nil
,
1
,
REASON_COST
)
end
function
s
.
drtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsPlayerCanDraw
(
tp
,
1
)
end
Duel
.
SetTargetPlayer
(
tp
)
Duel
.
SetTargetParam
(
1
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DRAW
,
nil
,
0
,
tp
,
1
)
end
function
s
.
drop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
p
,
d
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PLAYER
,
CHAININFO_TARGET_PARAM
)
Duel
.
Draw
(
p
,
d
,
REASON_EFFECT
)
end
\ No newline at end of file
expansions/script/c88897031.lua
deleted
100644 → 0
View file @
3e5e6dca
--奶龙
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
--special summon
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetProperty
(
EFFECT_FLAG_UNCOPYABLE
)
e1
:
SetCode
(
EFFECT_SPSUMMON_PROC
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetCountLimit
(
1
,
id
+
EFFECT_COUNT_CODE_OATH
)
e1
:
SetCondition
(
s
.
sprcon
)
e1
:
SetOperation
(
s
.
sprop
)
c
:
RegisterEffect
(
e1
)
--search
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e1
:
SetCode
(
EVENT_SUMMON_SUCCESS
)
e1
:
SetCountLimit
(
1
,
id
+
1
)
e1
:
SetTarget
(
s
.
thtg
)
e1
:
SetOperation
(
s
.
thop
)
c
:
RegisterEffect
(
e1
)
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
c
:
RegisterEffect
(
e2
)
end
function
s
.
sprcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
c
==
nil
then
return
true
end
local
tp
=
c
:
GetControler
()
return
(
Duel
.
GetFieldGroupCount
(
tp
,
0
,
LOCATION_MZONE
)
>
0
or
Duel
.
IsExistingMatchingCard
(
Card
.
IsType
,
tp
,
0
,
LOCATION_GRAVE
,
1
,
nil
,
TYPE_MONSTER
))
end
function
s
.
sprop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetCode
(
EFFECT_ADD_TYPE
)
e1
:
SetValue
(
TYPE_TUNER
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
-
RESET_TOFIELD
)
c
:
RegisterEffect
(
e1
)
end
function
s
.
setfilter
(
c
)
return
c
:
IsSetCard
(
0xc0b
)
and
c
:
IsType
(
TYPE_TRAP
+
TYPE_SPELL
)
and
c
:
IsSSetable
()
end
function
s
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
setfilter
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
1
,
nil
)
end
end
function
s
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SET
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
setfilter
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
SSet
(
tp
,
g
:
GetFirst
())
end
end
\ No newline at end of file
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment