Commit c018f64b authored by POLYMER's avatar POLYMER

fix

parent c2b4ad60
...@@ -62,7 +62,7 @@ end ...@@ -62,7 +62,7 @@ end
function cm.activate(e,tp,eg,ep,ev,re,r,rp) function cm.activate(e,tp,eg,ep,ev,re,r,rp)
local p=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER) local p=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER)
Duel.Hint(HINT_SELECTMSG,p,HINTMSG_RELEASE) Duel.Hint(HINT_SELECTMSG,p,HINTMSG_RELEASE)
local g=Duel.SelectMatchingCard(p,VHisc_HYZQ.rlft,p,LOCATION_HAND+LOCATION_MZONE,0,1,63,nil) local g=Duel.SelectMatchingCard(p,VHisc_HYZQ.rlft,p,LOCATION_HAND+LOCATION_MZONE,0,1,2,nil)
local ct=Duel.SendtoGrave(g,REASON_RELEASE) local ct=Duel.SendtoGrave(g,REASON_RELEASE)
Duel.Draw(p,ct,REASON_EFFECT) Duel.Draw(p,ct,REASON_EFFECT)
Duel.BreakEffect() Duel.BreakEffect()
......
...@@ -23,7 +23,7 @@ end ...@@ -23,7 +23,7 @@ end
function cm.initial_effect(c) function cm.initial_effect(c)
--activate --activate
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOKEN) e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOKEN++CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN) e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(cm.target) e1:SetTarget(cm.target)
......
...@@ -23,7 +23,7 @@ end ...@@ -23,7 +23,7 @@ end
function cm.initial_effect(c) function cm.initial_effect(c)
--activate --activate
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOKEN) e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOKEN+CATEGORY_TODECK)
e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN) e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(cm.target) e1:SetTarget(cm.target)
......
...@@ -23,7 +23,7 @@ end ...@@ -23,7 +23,7 @@ end
function cm.initial_effect(c) function cm.initial_effect(c)
--activate --activate
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOKEN) e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOKEN+CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN) e1:SetCode(EVENT_FREE_CHAIN)
e1:SetHintTiming(TIMING_END_PHASE,TIMING_END_PHASE) e1:SetHintTiming(TIMING_END_PHASE,TIMING_END_PHASE)
......
...@@ -23,7 +23,7 @@ end ...@@ -23,7 +23,7 @@ end
function cm.initial_effect(c) function cm.initial_effect(c)
--activate --activate
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOKEN) e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOKEN+CATEGORY_DRAW)
e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN) e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(cm.target) e1:SetTarget(cm.target)
......
...@@ -23,7 +23,7 @@ end ...@@ -23,7 +23,7 @@ end
function cm.initial_effect(c) function cm.initial_effect(c)
--activate --activate
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOKEN) e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOKEN+CATEGORY_TODECK)
e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN) e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(cm.target) e1:SetTarget(cm.target)
......
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