Commit bd23f94d authored by POLYMER's avatar POLYMER

fix

parent 81b5160b
--自家发电 --自家发电
local m=11451705 local cm,m=GetID()
local cm=_G["c"..m]
function cm.initial_effect(c) function cm.initial_effect(c)
--Activate --Activate
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_NEGATE) e1:SetCategory(CATEGORY_NEGATE+CATEGORY_SPECIAL_SUMMON+CATEGORY_DECKDES)
e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_CHAINING) e1:SetCode(EVENT_CHAINING)
e1:SetCondition(cm.condition) e1:SetCondition(cm.condition)
...@@ -20,8 +19,8 @@ function cm.initial_effect(c) ...@@ -20,8 +19,8 @@ function cm.initial_effect(c)
end end
function cm.condition(e,tp,eg,ep,ev,re,r,rp) function cm.condition(e,tp,eg,ep,ev,re,r,rp)
local ex3,g3,gc3,dp3,dv3=Duel.GetOperationInfo(ev,CATEGORY_TOGRAVE) local ex3,g3,gc3,dp3,dv3=Duel.GetOperationInfo(ev,CATEGORY_TOGRAVE)
local ex6=re:IsHasCategory(CATEGORY_DECKDES) local ex6,g6,gc6,dp6,dv6=Duel.GetOperationInfo(ev,CATEGORY_DECKDES)
return ((ex3 and bit.band(dv3,LOCATION_DECK)==LOCATION_DECK) or ex6) and Duel.IsChainDisablable(ev) return ((ex3 and bit.band(dv3,LOCATION_DECK)==LOCATION_DECK) or (ex6 and dv6>0)) and Duel.IsChainDisablable(ev)
end end
function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk) function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end if chk==0 then return true end
......
...@@ -149,8 +149,9 @@ end ...@@ -149,8 +149,9 @@ end
function c11560710.extg(e,tp,eg,ep,ev,re,r,rp,chk) function c11560710.extg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end if chk==0 then return true end
end end
function c11560710.exop(e,tp,eg,ep,ev,re,r,rp) function c11560710.exop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() Duel.ChainAttack()
--[[local c=e:GetHandler()
if c:IsRelateToEffect(e) then if c:IsRelateToEffect(e) then
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE) e2:SetType(EFFECT_TYPE_SINGLE)
...@@ -164,7 +165,7 @@ function c11560710.exop(e,tp,eg,ep,ev,re,r,rp) ...@@ -164,7 +165,7 @@ function c11560710.exop(e,tp,eg,ep,ev,re,r,rp)
e3:SetValue(1) e3:SetValue(1)
e3:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_BATTLE) e3:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_BATTLE)
c:RegisterEffect(e3) c:RegisterEffect(e3)
end end--]]
end end
function c11560710.ovtg(e,tp,eg,ep,ev,re,r,rp,chk) function c11560710.ovtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(Card.IsCanOverlay,tp,LOCATION_ONFIELD+LOCATION_GRAVE+LOCATION_REMOVED,0,1,e:GetHandler()) and e:GetHandler():GetFlagEffect(11560710)==0 end if chk==0 then return Duel.IsExistingMatchingCard(Card.IsCanOverlay,tp,LOCATION_ONFIELD+LOCATION_GRAVE+LOCATION_REMOVED,0,1,e:GetHandler()) and e:GetHandler():GetFlagEffect(11560710)==0 end
......
...@@ -34,6 +34,7 @@ function c130006046.tecon(e,tp,eg,ep,ev,re,r,rp) ...@@ -34,6 +34,7 @@ function c130006046.tecon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
if not re:IsHasProperty(EFFECT_FLAG_CARD_TARGET) then return end if not re:IsHasProperty(EFFECT_FLAG_CARD_TARGET) then return end
local g=Duel.GetChainInfo(ev,CHAININFO_TARGET_CARDS) local g=Duel.GetChainInfo(ev,CHAININFO_TARGET_CARDS)
if not g then return end
local tc=g:GetFirst() local tc=g:GetFirst()
e:SetLabelObject(tc) e:SetLabelObject(tc)
return tc and eg:GetFirst()==c and tc:IsFaceup() and tc:IsLocation(LOCATION_MZONE) return tc and eg:GetFirst()==c and tc:IsFaceup() and tc:IsLocation(LOCATION_MZONE)
...@@ -99,6 +100,8 @@ function c130006046.geop(e,tp,eg,ep,ev,re,r,rp) ...@@ -99,6 +100,8 @@ function c130006046.geop(e,tp,eg,ep,ev,re,r,rp)
local tc2=g:GetNext() local tc2=g:GetNext()
if tc1 and tc2 and tc1:IsRelateToEffect(e) and tc2:IsRelateToEffect(e) then if tc1 and tc2 and tc1:IsRelateToEffect(e) and tc2:IsRelateToEffect(e) then
tc1:SetCardTarget(tc2) tc1:SetCardTarget(tc2)
tc1:RegisterFlagEffect(130006046,RESET_EVENT+RESETS_STANDARD,0,1,1)
tc2:RegisterFlagEffect(130006046,RESET_EVENT+RESETS_STANDARD,0,1,1)
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_FIELD) e1:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_FIELD)
e1:SetRange(LOCATION_ONFIELD) e1:SetRange(LOCATION_ONFIELD)
...@@ -106,7 +109,6 @@ function c130006046.geop(e,tp,eg,ep,ev,re,r,rp) ...@@ -106,7 +109,6 @@ function c130006046.geop(e,tp,eg,ep,ev,re,r,rp)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetCondition(c130006046.descon) e1:SetCondition(c130006046.descon)
e1:SetOperation(c130006046.desop) e1:SetOperation(c130006046.desop)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
tc1:RegisterEffect(e1) tc1:RegisterEffect(e1)
tc2:RegisterEffect(e1) tc2:RegisterEffect(e1)
end end
...@@ -115,7 +117,7 @@ function c130006046.descon(e,tp,eg,ep,ev,re,r,rp) ...@@ -115,7 +117,7 @@ function c130006046.descon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
local tg=c:GetCardTarget() local tg=c:GetCardTarget()
local gc=Group.__band(eg,tg) local gc=Group.__band(eg,tg)
return gc:GetCount()>0 return gc:GetCount()>0 and c:GetFlagEffect(130006046)>0
end end
function c130006046.desop(e,tp,eg,ep,ev,re,r,rp) function c130006046.desop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
......
...@@ -43,8 +43,9 @@ function cm.initial_effect(c) ...@@ -43,8 +43,9 @@ function cm.initial_effect(c)
end end
function c22348206.handcondition(e,tp,eg,ep,ev,re,r,rp) function c22348206.handcondition(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tp=e:GetHandler():GetControler() local tp=e:GetHandler():GetControler()
return Duel.GetTurnPlayer()==tp return Duel.GetTurnPlayer()==tp and Duel.IsExistingMatchingCard(Card.IsDiscardable,tp,LOCATION_HAND,0,1,c)
end end
function c22348206.cost(e,tp,eg,ep,ev,re,r,rp,chk) function c22348206.cost(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler() local c=e:GetHandler()
......
...@@ -31,6 +31,7 @@ function c22348208.initial_effect(c) ...@@ -31,6 +31,7 @@ function c22348208.initial_effect(c)
e3:SetCode(EVENT_FREE_CHAIN) e3:SetCode(EVENT_FREE_CHAIN)
e3:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_END_PHASE) e3:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_END_PHASE)
e3:SetRange(LOCATION_HAND) e3:SetRange(LOCATION_HAND)
e3:SetCountLimit(1,EFFECT_COUNT_CODE_CHAIN)
e3:SetCondition(c22348208.sccon) e3:SetCondition(c22348208.sccon)
--e3:SetCost(c22348208.sccost) --e3:SetCost(c22348208.sccost)
e3:SetTarget(c22348208.sctg) e3:SetTarget(c22348208.sctg)
......
...@@ -34,6 +34,7 @@ function cm.tgtg(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -34,6 +34,7 @@ function cm.tgtg(e,tp,eg,ep,ev,re,r,rp,chk)
Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,g,1,0,0) Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,g,1,0,0)
end end
function cm.tgop(e,tp,eg,ep,ev,re,r,rp) function cm.tgop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local g=Duel.SelectMatchingCard(tp,Card.IsAbleToGrave,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,nil) local g=Duel.SelectMatchingCard(tp,Card.IsAbleToGrave,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,nil)
if g:GetCount()>0 then if g:GetCount()>0 then
...@@ -56,6 +57,6 @@ function cm.spop(e,tp,eg,ep,ev,re,r,rp) ...@@ -56,6 +57,6 @@ function cm.spop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(cm.spfilter2),tp,LOCATION_GRAVE,0,1,1,nil,e,tp) local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(cm.spfilter2),tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
if g:GetCount()>0 and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 then if g:GetCount()>0 and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP) Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end end
end end
...@@ -83,7 +83,7 @@ function cm.cvop2(e,tp,eg,ep,ev,re,r,rp) ...@@ -83,7 +83,7 @@ function cm.cvop2(e,tp,eg,ep,ev,re,r,rp)
end end
end end
end end
function cm.filter(c) function cm.filter(c,e,re)
return e:GetOwnerPlayer()~=re:GetOwnerPlayer() and re:IsActivated() return e:GetOwnerPlayer()~=re:GetOwnerPlayer() and re:IsActivated()
end end
function cm.ofilter(c) function cm.ofilter(c)
...@@ -92,18 +92,25 @@ end ...@@ -92,18 +92,25 @@ end
function cm.spop(e,tp,eg,ep,ev,re,r,rp) function cm.spop(e,tp,eg,ep,ev,re,r,rp)
local t=Duel.GetFlagEffect(tp,60002009) local t=Duel.GetFlagEffect(tp,60002009)
if Duel.GetTurnCount()+t>=2 then if Duel.GetTurnCount()+t>=2 then
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_IMMUNE_EFFECT)
e1:SetTargetRange(LOCATION_MZONE,0)
e1:SetTarget(aux.TargetBoolFunction(Card.IsSetCard,0x629))
e1:SetValue(cm.filter)
if Duel.GetCurrentPhase()==PHASE_MAIN1 then if Duel.GetCurrentPhase()==PHASE_MAIN1 then
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_IMMUNE_EFFECT)
e1:SetTargetRange(LOCATION_MZONE,0)
e1:SetTarget(aux.TargetBoolFunction(Card.IsSetCard,0x629))
e1:SetValue(cm.filter)
e1:SetReset(RESET_PHASE+PHASE_MAIN1) e1:SetReset(RESET_PHASE+PHASE_MAIN1)
Duel.RegisterFlagEffect(tp,m,RESET_PHASE+PHASE_MAIN1,0,1) Duel.RegisterFlagEffect(tp,m,RESET_PHASE+PHASE_MAIN1,0,1)
else elseif Duel.GetCurrentPhase()==PHASE_MAIN2 then
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_IMMUNE_EFFECT)
e1:SetTargetRange(LOCATION_MZONE,0)
e1:SetTarget(aux.TargetBoolFunction(Card.IsSetCard,0x629))
e1:SetValue(cm.filter)
e1:SetReset(RESET_PHASE+PHASE_MAIN2) e1:SetReset(RESET_PHASE+PHASE_MAIN2)
Duel.RegisterFlagEffect(tp,m,RESET_PHASE+PHASE_MAIN2,0,1) Duel.RegisterFlagEffect(tp,m,RESET_PHASE+PHASE_MAIN2,0,1)
else
end end
Duel.RegisterEffect(e1,tp) Duel.RegisterEffect(e1,tp)
end end
......
...@@ -10,6 +10,7 @@ function cm.initial_effect(c) ...@@ -10,6 +10,7 @@ function cm.initial_effect(c)
c:RegisterEffect(e0) c:RegisterEffect(e0)
--s&t zone effect --s&t zone effect
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetDescription(aux.Stringid(m,0)) e1:SetDescription(aux.Stringid(m,0))
e1:SetType(EFFECT_TYPE_QUICK_O) e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetCode(EVENT_FREE_CHAIN) e1:SetCode(EVENT_FREE_CHAIN)
...@@ -21,6 +22,7 @@ function cm.initial_effect(c) ...@@ -21,6 +22,7 @@ function cm.initial_effect(c)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--gy effect --gy effect
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_DECKDES)
e2:SetDescription(aux.Stringid(m,1)) e2:SetDescription(aux.Stringid(m,1))
e2:SetType(EFFECT_TYPE_QUICK_O) e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetCode(EVENT_FREE_CHAIN) e2:SetCode(EVENT_FREE_CHAIN)
......
...@@ -15,7 +15,7 @@ function cm.initial_effect(c) ...@@ -15,7 +15,7 @@ function cm.initial_effect(c)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--to hand --to hand
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_SEARCH+CATEGORY_TOHAND) e2:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON+CATEGORY_DECKDES)
e2:SetType(EFFECT_TYPE_QUICK_O) e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetRange(LOCATION_GRAVE) e2:SetRange(LOCATION_GRAVE)
e2:SetCode(EVENT_FREE_CHAIN) e2:SetCode(EVENT_FREE_CHAIN)
......
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