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Nemo Ma
no81cards
Commits
b980e3ac
Commit
b980e3ac
authored
Feb 10, 2026
by
POLYMER
Browse files
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Plain Diff
fix
parent
b0be69c2
Changes
4
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Showing
4 changed files
with
36 additions
and
20 deletions
+36
-20
expansions/script/c11771585.lua
expansions/script/c11771585.lua
+33
-19
expansions/script/c65820000.lua
expansions/script/c65820000.lua
+1
-0
expansions/script/c65820005.lua
expansions/script/c65820005.lua
+1
-0
expansions/script/c67201107.lua
expansions/script/c67201107.lua
+1
-1
No files found.
expansions/script/c11771585.lua
View file @
b980e3ac
...
@@ -27,6 +27,7 @@ function c11771585.initial_effect(c)
...
@@ -27,6 +27,7 @@ function c11771585.initial_effect(c)
e2
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e2
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e2
:
SetCountLimit
(
1
,
11771586
)
e2
:
SetCountLimit
(
1
,
11771586
)
e2
:
SetCondition
(
c11771585
.
con2
)
e2
:
SetTarget
(
c11771585
.
tg2
)
e2
:
SetTarget
(
c11771585
.
tg2
)
e2
:
SetOperation
(
c11771585
.
op2
)
e2
:
SetOperation
(
c11771585
.
op2
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
...
@@ -54,21 +55,23 @@ function c11771585.initial_effect(c)
...
@@ -54,21 +55,23 @@ function c11771585.initial_effect(c)
end
end
-- 记录效果发动
-- 记录效果发动
function
c11771585
.
checkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c11771585
.
checkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
rc
=
re
:
GetHandler
()
local
loc
=
re
:
GetActivateLocation
()
if
rc
:
IsLocation
(
LOCATION_HAND
)
and
re
:
IsActiveType
(
TYPE_MONSTER
+
TYPE_SPELL
+
TYPE_TRAP
)
then
if
loc
==
LOCATION_HAND
and
re
:
IsActiveType
(
TYPE_MONSTER
+
TYPE_SPELL
+
TYPE_TRAP
)
then
Duel
.
RegisterFlagEffect
(
rp
,
11771583
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
Duel
.
RegisterFlagEffect
(
rp
,
11771583
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
end
end
if
rc
:
IsLocation
(
LOCATION_GRAVE
)
and
re
:
IsActiveType
(
TYPE_MONSTER
+
TYPE_SPELL
+
TYPE_TRAP
)
then
if
loc
==
LOCATION_GRAVE
and
re
:
IsActiveType
(
TYPE_MONSTER
+
TYPE_SPELL
+
TYPE_TRAP
)
then
Duel
.
RegisterFlagEffect
(
rp
,
11771584
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
Duel
.
RegisterFlagEffect
(
rp
,
11771584
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
end
end
end
end
-- 特殊召唤限制
-- 特殊召唤限制
function
c11771585
.
limit
(
e
,
se
,
sp
,
st
)
function
c11771585
.
limit
(
e
,
se
,
sp
,
st
)
return
se
and
se
:
IsActiveType
(
TYPE_MONSTER
)
and
se
:
GetHandler
():
IsRace
(
RACE_WARRIOR
)
return
se
and
se
:
IsActiveType
(
TYPE_MONSTER
)
and
se
:
GetHandler
()
and
se
:
GetHandler
()
:
IsRace
(
RACE_WARRIOR
)
end
end
-- 1
-- 1
function
c11771585
.
con1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c11771585
.
con1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetFlagEffect
(
tp
,
11771583
)
>
0
and
Duel
.
GetFlagEffect
(
tp
,
11771584
)
>
0
local
hand_flag
=
Duel
.
GetFlagEffect
(
tp
,
11771583
)
>
0
or
Duel
.
GetFlagEffect
(
1
-
tp
,
11771583
)
>
0
local
grave_flag
=
Duel
.
GetFlagEffect
(
tp
,
11771584
)
>
0
or
Duel
.
GetFlagEffect
(
1
-
tp
,
11771584
)
>
0
return
hand_flag
and
grave_flag
end
end
function
c11771585
.
cost1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c11771585
.
cost1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
...
@@ -91,6 +94,9 @@ function c11771585.op1(e,tp,eg,ep,ev,re,r,rp)
...
@@ -91,6 +94,9 @@ function c11771585.op1(e,tp,eg,ep,ev,re,r,rp)
end
end
end
end
-- 2
-- 2
function
c11771585
.
con2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetFieldGroupCount
(
tp
,
0
,
LOCATION_HAND
)
>
0
end
function
c11771585
.
tg2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c11771585
.
tg2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsPlayerCanDraw
(
tp
,
1
)
end
if
chk
==
0
then
return
Duel
.
IsPlayerCanDraw
(
tp
,
1
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DRAW
,
nil
,
0
,
tp
,
1
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DRAW
,
nil
,
0
,
tp
,
1
)
...
@@ -116,29 +122,37 @@ function c11771585.op3(e,tp,eg,ep,ev,re,r,rp)
...
@@ -116,29 +122,37 @@ function c11771585.op3(e,tp,eg,ep,ev,re,r,rp)
local
g2
=
Duel
.
GetFieldGroup
(
tp
,
0
,
LOCATION_HAND
)
local
g2
=
Duel
.
GetFieldGroup
(
tp
,
0
,
LOCATION_HAND
)
local
ct1
=
g1
:
GetCount
()
local
ct1
=
g1
:
GetCount
()
local
ct2
=
g2
:
GetCount
()
local
ct2
=
g2
:
GetCount
()
local
actual_ct1
=
0
local
actual_ct2
=
0
if
ct1
>
0
then
if
ct1
>
0
then
Duel
.
SendtoDeck
(
g1
,
nil
,
SEQ_DECKTOP
,
REASON_EFFECT
)
Duel
.
SendtoDeck
(
g1
,
nil
,
SEQ_DECKTOP
,
REASON_EFFECT
)
Duel
.
SortDecktop
(
tp
,
tp
,
ct1
)
actual_ct1
=
g1
:
FilterCount
(
Card
.
IsLocation
,
nil
,
LOCATION_DECK
)
for
i
=
1
,
ct1
do
if
actual_ct1
>
0
then
local
mg
=
Duel
.
GetDecktopGroup
(
tp
,
1
)
Duel
.
SortDecktop
(
tp
,
tp
,
actual_ct1
)
Duel
.
MoveSequence
(
mg
:
GetFirst
(),
SEQ_DECKBOTTOM
)
for
i
=
1
,
actual_ct1
do
local
mg
=
Duel
.
GetDecktopGroup
(
tp
,
1
)
Duel
.
MoveSequence
(
mg
:
GetFirst
(),
SEQ_DECKBOTTOM
)
end
end
end
end
end
if
ct2
>
0
then
if
ct2
>
0
then
Duel
.
SendtoDeck
(
g2
,
nil
,
SEQ_DECKTOP
,
REASON_EFFECT
)
Duel
.
SendtoDeck
(
g2
,
nil
,
SEQ_DECKTOP
,
REASON_EFFECT
)
Duel
.
SortDecktop
(
1
-
tp
,
1
-
tp
,
ct2
)
actual_ct2
=
g2
:
FilterCount
(
Card
.
IsLocation
,
nil
,
LOCATION_DECK
)
for
i
=
1
,
ct2
do
if
actual_ct2
>
0
then
local
mg
=
Duel
.
GetDecktopGroup
(
1
-
tp
,
1
)
Duel
.
SortDecktop
(
1
-
tp
,
1
-
tp
,
actual_ct2
)
Duel
.
MoveSequence
(
mg
:
GetFirst
(),
SEQ_DECKBOTTOM
)
for
i
=
1
,
actual_ct2
do
local
mg
=
Duel
.
GetDecktopGroup
(
1
-
tp
,
1
)
Duel
.
MoveSequence
(
mg
:
GetFirst
(),
SEQ_DECKBOTTOM
)
end
end
end
end
end
if
ct1
>
0
or
ct2
>
0
then
if
actual_ct1
>
0
or
actual_
ct2
>
0
then
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
if
ct1
>
0
then
if
actual_
ct1
>
0
then
Duel
.
Draw
(
tp
,
ct1
,
REASON_EFFECT
)
Duel
.
Draw
(
tp
,
actual_
ct1
,
REASON_EFFECT
)
end
end
if
ct2
>
0
then
if
actual_
ct2
>
0
then
Duel
.
Draw
(
1
-
tp
,
ct2
,
REASON_EFFECT
)
Duel
.
Draw
(
1
-
tp
,
actual_
ct2
,
REASON_EFFECT
)
end
end
end
end
end
end
\ No newline at end of file
expansions/script/c65820000.lua
View file @
b980e3ac
--源于阴影 融入
--源于阴影 融入
local
s
,
id
,
o
=
GetID
()
local
s
,
id
,
o
=
GetID
()
if
not
CATEGORY_SSET
then
CATEGORY_SSET
=
0
end
function
s
.
initial_effect
(
c
)
function
s
.
initial_effect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
...
...
expansions/script/c65820005.lua
View file @
b980e3ac
--源于阴影 诘问
--源于阴影 诘问
local
s
,
id
,
o
=
GetID
()
local
s
,
id
,
o
=
GetID
()
if
not
CATEGORY_SSET
then
CATEGORY_SSET
=
0
end
function
s
.
initial_effect
(
c
)
function
s
.
initial_effect
(
c
)
--search
--search
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
expansions/script/c67201107.lua
View file @
b980e3ac
...
@@ -19,7 +19,7 @@ function c67201107.initial_effect(c)
...
@@ -19,7 +19,7 @@ function c67201107.initial_effect(c)
e2
:
SetType
(
EFFECT_TYPE_TRIGGER_O
+
EFFECT_TYPE_SINGLE
)
e2
:
SetType
(
EFFECT_TYPE_TRIGGER_O
+
EFFECT_TYPE_SINGLE
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e2
:
SetCode
(
EVENT_TO_DECK
)
e2
:
SetCode
(
EVENT_TO_DECK
)
--e2:SetCountLimit(1,67201108
)
e2
:
SetCountLimit
(
1
,
EFFECT_COUNT_CODE_CHAIN
)
e2
:
SetCondition
(
c67201107
.
opcon
)
e2
:
SetCondition
(
c67201107
.
opcon
)
e2
:
SetTarget
(
c67201107
.
optg
)
e2
:
SetTarget
(
c67201107
.
optg
)
e2
:
SetOperation
(
c67201107
.
opop
)
e2
:
SetOperation
(
c67201107
.
opop
)
...
...
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