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Nemo Ma
no81cards
Commits
b6da4c62
Commit
b6da4c62
authored
Feb 05, 2025
by
POLYMER
Browse files
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Plain Diff
fix
parent
319d492c
Changes
4
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4 changed files
with
15 additions
and
16 deletions
+15
-16
expansions/script/c11602010.lua
expansions/script/c11602010.lua
+1
-1
expansions/script/c13254072.lua
expansions/script/c13254072.lua
+1
-1
expansions/script/c14001550.lua
expansions/script/c14001550.lua
+7
-7
expansions/script/c14001561.lua
expansions/script/c14001561.lua
+6
-7
No files found.
expansions/script/c11602010.lua
View file @
b6da4c62
...
...
@@ -108,6 +108,6 @@ function s.e2op(e,tp,eg,ep,ev,re,r,rp)
local
tg
=
Duel
.
GetMatchingGroup
(
s
.
e2confilter
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
local
g
=
Duel
.
GetDecktopGroup
(
1
-
tp
,
tg
:
GetCount
())
Duel
.
DisableShuffleCheck
()
Duel
.
Remove
(
g
,
POS_
FACEUP
,
REASON_EFFECT
)
Duel
.
Remove
(
g
,
POS_
DEFENSE
,
REASON_EFFECT
)
end
end
expansions/script/c13254072.lua
View file @
b6da4c62
...
...
@@ -20,7 +20,7 @@ function cm.initial_effect(c)
e2
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetType
(
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetType
(
EFFECT_TYPE_
FIELD
+
EFFECT_TYPE_
TRIGGER_O
)
e2
:
SetCode
(
EVENT_PHASE
+
PHASE_STANDBY
)
e2
:
SetRange
(
LOCATION_SZONE
)
e2
:
SetCountLimit
(
1
)
...
...
expansions/script/c14001550.lua
View file @
b6da4c62
...
...
@@ -53,18 +53,18 @@ function cm.initial_effect(c)
local
e6
=
Effect
.
CreateEffect
(
c
)
e6
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
e6
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e6
:
SetCode
(
EVENT_BATTLE_D
ESTROYED
)
e6
:
SetCode
(
EVENT_BATTLE_D
AMAGE
)
e6
:
SetProperty
(
EFFECT_FLAG_DELAY
+
EFFECT_FLAG_DAMAGE_STEP
)
e6
:
SetRange
(
LOCATION_FZONE
)
--e6:SetHintTiming(0,TIMING_BATTLE_START+TIMING_BATTLE_END)
e6
:
SetCountLimit
(
1
,
EFFECT_COUNT_CODE_SINGLE
)
e6
:
SetCondition
(
cm
.
thcon
)
--
e6:SetCondition(cm.thcon)
e6
:
SetTarget
(
cm
.
thtg
)
e6
:
SetOperation
(
cm
.
thop
)
c
:
RegisterEffect
(
e6
)
local
e7
=
e6
:
Clone
()
e7
:
Set
Type
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e7
:
SetCode
(
EVENT_BATTLE_D
AMAGE
)
e7
:
Set
Condition
(
cm
.
thcon
)
e7
:
SetCode
(
EVENT_BATTLE_D
ESTROYED
)
c
:
RegisterEffect
(
e7
)
end
function
cm
.
blazed
(
c
)
...
...
@@ -111,11 +111,11 @@ function cm.datg(e,c)
return
cm
.
blazed
(
c
)
end
function
cm
.
cfilter
(
c
)
return
c
:
Is
Faceup
()
and
cm
.
blazed
(
c
)
return
c
:
Is
Type
(
TYPE_MONSTER
)
or
c
:
IsPreviousLocation
(
LOCATION_MZONE
)
end
function
cm
.
thcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetCurrentPhase
()
>=
PHASE_BATTLE_START
and
Duel
.
GetCurrentPhase
()
<=
PHASE_BATTLE
and
(
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_MZONE
,
0
)
==
0
or
Duel
.
IsExistingMatchingCard
(
cm
.
cfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
))
return
eg
:
IsExists
(
cm
.
cfilter
,
1
,
nil
,
tp
)
--Duel.GetCurrentPhase()>=PHASE_BATTLE_START and Duel.GetCurrentPhase()<=PHASE_BATTLE and (Duel.GetFieldGroupCount(tp,LOCATION_MZONE,0)==0
or Duel.IsExistingMatchingCard(cm.cfilter,tp,LOCATION_MZONE,0,1,nil))
end
function
cm
.
thfilter
(
c
)
return
cm
.
blazed
(
c
)
and
c
:
IsAbleToHand
()
and
c
:
IsType
(
TYPE_MONSTER
)
...
...
expansions/script/c14001561.lua
View file @
b6da4c62
...
...
@@ -20,17 +20,17 @@ function cm.initial_effect(c)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetCode
(
EVENT_BATTLE_D
ESTROYED
)
e2
:
SetCode
(
EVENT_BATTLE_D
AMAGE
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
+
EFFECT_FLAG_DAMAGE_STEP
)
e2
:
SetRange
(
LOCATION_GRAVE
)
--e2:SetCountLimit(1)
e2
:
SetCondition
(
cm
.
hacon
)
--
e2:SetCondition(cm.hacon)
e2
:
SetTarget
(
cm
.
hatg
)
e2
:
SetOperation
(
cm
.
haop
)
c
:
RegisterEffect
(
e2
)
local
e3
=
e2
:
Clone
()
e
2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e
2
:
SetCode
(
EVENT_BATTLE_DAMAGE
)
e
3
:
SetCondition
(
cm
.
hacon
)
e
3
:
SetCode
(
EVENT_BATTLE_DESTROYED
)
c
:
RegisterEffect
(
e3
)
end
function
cm
.
blazed
(
c
)
...
...
@@ -121,11 +121,10 @@ function cm.thop(e,tp,eg,ep,ev,re,r,rp)
end
end
function
cm
.
cfilter
(
c
)
return
c
:
Is
Faceup
()
and
cm
.
blazed
(
c
)
return
c
:
Is
Type
(
TYPE_MONSTER
)
or
c
:
IsPreviousLocation
(
LOCATION_MZONE
)
end
function
cm
.
hacon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetCurrentPhase
()
>=
PHASE_BATTLE_START
and
Duel
.
GetCurrentPhase
()
<=
PHASE_BATTLE
and
(
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_MZONE
,
0
)
==
0
or
Duel
.
IsExistingMatchingCard
(
cm
.
cfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
))
return
eg
:
IsExists
(
cm
.
cfilter
,
1
,
nil
,
tp
)
end
function
cm
.
hatg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
...
...
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