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Nemo Ma
no81cards
Commits
b5607a97
Commit
b5607a97
authored
Sep 27, 2024
by
POLYMER
Browse files
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Browse Files
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Plain Diff
fix
parent
87685ba6
Changes
12
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Showing
12 changed files
with
63 additions
and
43 deletions
+63
-43
expansions/no81.cdb
expansions/no81.cdb
+0
-0
expansions/script/c11451907.lua
expansions/script/c11451907.lua
+13
-13
expansions/script/c12835106.lua
expansions/script/c12835106.lua
+4
-1
expansions/script/c12835107.lua
expansions/script/c12835107.lua
+22
-18
expansions/script/c40006764.lua
expansions/script/c40006764.lua
+1
-1
expansions/script/c40009675.lua
expansions/script/c40009675.lua
+1
-1
expansions/script/c40011064.lua
expansions/script/c40011064.lua
+1
-1
expansions/script/c53796253.lua
expansions/script/c53796253.lua
+13
-0
expansions/script/c61000017.lua
expansions/script/c61000017.lua
+2
-2
expansions/script/c61000018.lua
expansions/script/c61000018.lua
+3
-3
expansions/script/c61000020.lua
expansions/script/c61000020.lua
+1
-1
expansions/script/c61000024.lua
expansions/script/c61000024.lua
+2
-2
No files found.
expansions/no81.cdb
View file @
b5607a97
No preview for this file type
expansions/script/c11451907.lua
View file @
b5607a97
...
...
@@ -269,7 +269,7 @@ function cm.condition2(e,tp,eg,ep,ev,re,r,rp)
return
Duel
.
GetFlagEffect
(
0
,
m
)
>
0
and
Duel
.
GetCurrentChain
()
==
1
and
e
:
GetHandler
():
GetFlagEffect
(
m
+
1
)
==
0
end
function
cm
.
filter11
(
c
)
return
c
:
IsSetCard
(
0xc976
)
and
c
:
GetFlagEffect
(
11451905
)
==
0
return
c
:
IsSetCard
(
0xc976
)
and
(
c
:
GetFlagEffect
(
11451905
)
==
0
or
not
c
:
IsLocation
(
LOCATION_HAND
))
end
function
cm
.
operation2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
ResetFlagEffect
(
0
,
m
)
...
...
@@ -318,16 +318,16 @@ function cm.operation2(e,tp,eg,ep,ev,re,r,rp)
end
end
function
cm
.
operation3
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_CARD
,
0
,
m
)
local
te
=
e
:
GetLabelObject
()
te
:
Reset
()
e
:
Reset
()
local
c
=
e
:
GetHandler
()
local
hg
=
Duel
.
GetMatchingGroup
(
cm
.
filter11
,
tp
,
LOCATION_ONFIELD
,
0
,
nil
):
Filter
(
Card
.
IsFaceup
,
nil
)
if
#
hg
>
0
then
local
op
=
not
cm
[
tp
]
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
2
))
if
not
op
and
cm
[
tp
]
==
nil
then
cm
[
tp
]
=
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
9
))
end
if
not
op
then
return
end
Duel
.
Hint
(
HINT_CARD
,
0
,
m
)
local
te
=
e
:
GetLabelObject
()
te
:
Reset
()
e
:
Reset
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
dg
=
hg
:
Select
(
tp
,
1
,
1
,
nil
)
Duel
.
Destroy
(
dg
,
REASON_EFFECT
)
...
...
@@ -346,16 +346,16 @@ function cm.operation3(e,tp,eg,ep,ev,re,r,rp)
end
end
function
cm
.
operation4
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_CARD
,
0
,
m
)
local
te
=
e
:
GetLabelObject
()
te
:
Reset
()
e
:
Reset
()
local
c
=
e
:
GetHandler
()
if
c
:
GetFlagEffect
(
m
+
1
)
>
0
and
c
:
GetFlagEffectLabel
(
m
+
1
)
==
e
:
GetLabel
()
then
local
op
=
not
cm
[
tp
]
and
Duel
.
SelectEffectYesNo
(
tp
,
c
,
aux
.
Stringid
(
m
,
4
))
if
not
op
and
cm
[
tp
]
==
nil
then
cm
[
tp
]
=
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
9
))
end
if
not
op
then
return
end
if
op
then
Duel
.
Hint
(
HINT_CARD
,
0
,
m
)
local
te
=
e
:
GetLabelObject
()
te
:
Reset
()
e
:
Reset
()
Duel
.
Destroy
(
c
,
REASON_EFFECT
)
--Destroy
local
e6
=
Effect
.
CreateEffect
(
c
)
...
...
@@ -375,10 +375,6 @@ function cm.operation4(e,tp,eg,ep,ev,re,r,rp)
c
:
ResetFlagEffect
(
m
+
1
)
end
function
cm
.
operation5
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_CARD
,
0
,
m
)
local
te
=
e
:
GetLabelObject
()
te
:
Reset
()
e
:
Reset
()
local
c
=
e
:
GetHandler
()
local
hg
=
Duel
.
GetMatchingGroup
(
cm
.
filter11
,
tp
,
LOCATION_DECK
,
0
,
nil
)
if
c
:
GetFlagEffect
(
m
+
1
)
>
0
and
c
:
GetFlagEffectLabel
(
m
+
1
)
==
e
:
GetLabel
()
then
...
...
@@ -388,6 +384,10 @@ function cm.operation5(e,tp,eg,ep,ev,re,r,rp)
local
op
=
not
cm
[
tp
]
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
3
))
if
not
op
and
cm
[
tp
]
==
nil
then
cm
[
tp
]
=
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
9
))
end
if
not
op
then
return
end
Duel
.
Hint
(
HINT_CARD
,
0
,
m
)
local
te
=
e
:
GetLabelObject
()
te
:
Reset
()
e
:
Reset
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
dg
=
hg
:
Select
(
tp
,
1
,
1
,
nil
)
Duel
.
Destroy
(
dg
,
REASON_EFFECT
)
...
...
expansions/script/c12835106.lua
View file @
b5607a97
...
...
@@ -174,7 +174,10 @@ function s.mcon2(e,tp,eg,ep,ev,re,r,rp)
return
eg
:
IsExists
(
s
.
cfilter2
,
1
,
nil
)
and
e
:
GetHandler
():
GetFlagEffect
(
id
)
==
0
end
function
s
.
desfilter
(
c
,
s
,
tp
)
return
c
:
GetSequence
()
<
5
and
aux
.
GetColumn
(
c
,
tp
)
==
s
local
seq
=
c
:
GetSequence
()
if
c
:
GetSequence
()
==
5
and
tp
~=
c
:
GetControler
()
then
seq
=
6
end
if
c
:
GetSequence
()
==
6
and
tp
~=
c
:
GetControler
()
then
seq
=
5
end
return
seq
<
5
and
aux
.
GetColumn
(
c
,
tp
)
==
s
or
seq
==
5
and
s
==
1
or
seq
==
6
and
s
==
3
end
function
s
.
mtg2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
...
...
expansions/script/c12835107.lua
View file @
b5607a97
...
...
@@ -116,7 +116,7 @@ end
function
s
.
movefilter
(
c
)
local
seq
=
c
:
GetSequence
()
local
tp
=
c
:
GetControler
()
return
seq
<=
4
and
c
:
IsCode
(
12835101
)
and
c
:
IsFaceup
()
and
(
seq
>
0
and
Duel
.
CheckLocation
(
tp
,
LOCATION_MZONE
,
seq
-
1
)
or
seq
<
4
and
Duel
.
CheckLocation
(
tp
,
LOCATION_MZONE
,
seq
+
1
))
and
c
:
IsAttackAbove
(
500
)
and
c
:
IsDefenseAbove
(
500
)
return
seq
<=
4
and
c
:
IsCode
(
12835101
)
and
c
:
IsFaceup
()
and
(
seq
>
0
and
Duel
.
CheckLocation
(
tp
,
LOCATION_MZONE
,
seq
-
1
)
or
seq
<
4
and
Duel
.
CheckLocation
(
tp
,
LOCATION_MZONE
,
seq
+
1
))
end
function
s
.
movecon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
...
...
@@ -145,14 +145,14 @@ function s.roll(min,max)
end
function
s
.
moveop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
g
=
Duel
.
GetMatchingGroup
(
s
.
movefilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
s
.
movefilter
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
if
g
:
GetCount
()
>
0
and
Duel
.
GetFlagEffect
(
tp
,
12835100
)
==
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
2
))
then
Duel
.
RegisterFlagEffect
(
tp
,
12835100
,
0
,
0
,
1
)
local
e
0
=
Effect
.
CreateEffect
(
c
)
e
0
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e
0
:
SetCode
(
EVENT_CHAIN_SOLVED
)
e
0
:
SetOperation
(
function
(
e
,
tp
)
Duel
.
ResetFlagEffect
(
tp
,
12835100
)
e
:
Reset
()
end
)
Duel
.
RegisterEffect
(
e
0
,
tp
)
local
e
1
=
Effect
.
CreateEffect
(
c
)
e
1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e
1
:
SetCode
(
EVENT_CHAIN_SOLVED
)
e
1
:
SetOperation
(
function
(
e
,
tp
)
Duel
.
ResetFlagEffect
(
tp
,
12835100
)
e
:
Reset
()
end
)
Duel
.
RegisterEffect
(
e
1
,
tp
)
local
tc
=
g
:
Select
(
tp
,
1
,
1
,
nil
):
GetFirst
()
local
seq
=
tc
:
GetSequence
()
local
flag
=
0
...
...
@@ -164,25 +164,29 @@ function s.moveop(e,tp,eg,ep,ev,re,r,rp)
Duel
.
Hint
(
HINT_ZONE
,
tp
,
sf
)
Duel
.
Hint
(
HINT_CARD
,
0
,
id
)
Duel
.
MoveSequence
(
tc
,
nseq
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
3
))
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCode
(
EFFECT_IMMUNE_EFFECT
)
e1
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
+
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_CLIENT_HINT
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_CHAIN
)
e1
:
SetValue
(
s
.
efilter
)
tc
:
RegisterEffect
(
e1
,
true
)
Duel
.
AdjustAll
()
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e2
:
SetValue
(
-
500
)
if
s
.
roll
(
1
,
2
)
==
2
then
if
s
.
roll
(
1
,
2
)
==
1
then
if
c
:
IsAttackBelow
(
499
)
then
return
end
else
if
c
:
IsDefenseBelow
(
499
)
then
return
end
e2
:
SetCode
(
EFFECT_UPDATE_DEFENSE
)
end
tc
:
RegisterEffect
(
e2
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
3
))
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCode
(
EFFECT_IMMUNE_EFFECT
)
e1
:
SetProperty
(
EFFECT_FLAG_SET_AVAILABLE
)
e1
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
+
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e1
:
SetValue
(
s
.
efilter
)
tc
:
RegisterEffect
(
e1
,
true
)
Duel
.
AdjustAll
()
end
end
function
s
.
efilter
(
e
,
te
)
...
...
expansions/script/c40006764.lua
View file @
b5607a97
...
...
@@ -90,7 +90,7 @@ end
function
cm
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
and
tc
:
IsRelateToEffect
(
e
)
then
if
Duel
.
SendtoHand
(
tc
,
nil
,
REASON_EFFECT
)
>
0
and
Duel
.
GetFieldGroupCount
(
tp
,
0
,
LOCATION_HAND
)
>
0
then
if
Duel
.
SendtoHand
(
tc
,
nil
,
REASON_EFFECT
)
>
0
and
tc
:
IsLocation
(
LOCATION_HAND
)
and
Duel
.
GetFieldGroupCount
(
tp
,
0
,
LOCATION_HAND
)
>
0
then
Duel
.
BreakEffect
()
local
g
=
Duel
.
GetFieldGroup
(
1
-
tp
,
LOCATION_HAND
,
0
)
local
sg
=
g
:
RandomSelect
(
1
-
tp
,
1
)
...
...
expansions/script/c40009675.lua
View file @
b5607a97
...
...
@@ -60,7 +60,7 @@ function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
end
end
function
cm
.
filter
(
c
,
e
,
tp
)
return
cm
.
MagicCombineDemon
(
c
)
or
(
c
:
IsLevel
(
6
)
and
c
:
IsRace
(
RACE_ZOMBIE
))
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
true
,
false
)
return
(
cm
.
MagicCombineDemon
(
c
)
or
c
:
IsLevel
(
6
)
and
c
:
IsRace
(
RACE_ZOMBIE
))
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
true
,
false
)
end
function
cm
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
...
...
expansions/script/c40011064.lua
View file @
b5607a97
...
...
@@ -134,7 +134,7 @@ function cm.discon(e,tp,eg,ep,ev,re,r,rp)
local
c
=
e
:
GetHandler
()
if
c
:
IsStatus
(
STATUS_BATTLE_DESTROYED
)
then
return
false
end
local
g
=
Duel
.
GetChainInfo
(
ev
,
CHAININFO_TARGET_CARDS
)
return
g
and
Duel
.
IsChainNegatable
(
ev
)
and
not
g
:
IsContains
(
c
)
return
re
:
IsHasProperty
(
EFFECT_FLAG_CARD_TARGET
)
and
g
and
Duel
.
IsChainNegatable
(
ev
)
and
not
g
:
IsContains
(
c
)
end
function
cm
.
discost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
CheckRemoveOverlayCard
(
tp
,
1
,
REASON_COST
)
end
...
...
expansions/script/c53796253.lua
View file @
b5607a97
...
...
@@ -8,6 +8,13 @@ function s.initial_effect(c)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e1
:
SetCode
(
id
)
c
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_MUST_USE_MZONE
)
e2
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e2
:
SetCondition
(
s
.
frccon
)
e2
:
SetValue
(
s
.
frcval
)
c
:
RegisterEffect
(
e2
)
if
not
s
.
global_check
then
s
.
global_check
=
true
local
f1
=
Card
.
IsFaceup
...
...
@@ -20,3 +27,9 @@ function s.initial_effect(c)
end
end
end
function
s
.
frccon
(
e
)
return
e
:
GetHandler
():
IsSummonType
(
SUMMON_TYPE_PENDULUM
)
end
function
s
.
frcval
(
e
,
c
,
fp
,
rp
,
r
)
return
e
:
GetHandler
():
GetLinkedZone
()
|
0x600060
end
expansions/script/c61000017.lua
View file @
b5607a97
...
...
@@ -199,7 +199,7 @@ function s.thfilter(c)
end
function
s
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
local
b1
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
s
.
eqfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
tp
)
and
Duel
.
IsExistingMatchingCard
(
s
.
eqfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
,
tp
)
local
b2
=
Duel
.
IsExistingMatchingCard
(
s
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
if
chk
==
0
then
return
b1
or
b2
end
local
off
=
1
...
...
@@ -232,7 +232,7 @@ function s.thop(e,tp,eg,ep,ev,re,r,rp)
if
e
:
GetLabel
()
==
1
then
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
<=
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEUP
)
local
tc
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
eqfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
,
tp
):
GetFirst
()
local
tc
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
eqfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
1
,
nil
,
tp
):
GetFirst
()
if
tc
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_EQUIP
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
s
.
eqfilter2
),
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
1
,
1
,
nil
)
...
...
expansions/script/c61000018.lua
View file @
b5607a97
...
...
@@ -50,7 +50,7 @@ end
function
s
.
spfilter
(
c
,
e
,
tp
)
local
eg
=
c
:
GetEquipGroup
()
return
c
:
IsFaceup
()
and
(
eg
:
IsExists
(
s
.
eqspfilter
,
1
,
nil
,
e
,
tp
)
or
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
s
.
eqfilter
,
tp
,
LOCATION_GRAVE
+
LOCATION_MZONE
,
0
,
1
,
nil
))
and
(
eg
:
IsExists
(
s
.
eqspfilter
,
1
,
nil
,
e
,
tp
)
or
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
s
.
eqfilter
,
tp
,
LOCATION_GRAVE
+
LOCATION_MZONE
,
0
,
1
,
c
))
end
function
s
.
eqfilter
(
c
)
return
c
:
IsFaceupEx
()
and
c
:
IsRace
(
RACE_WINDBEAST
)
and
not
c
:
IsForbidden
()
...
...
@@ -62,7 +62,7 @@ function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
local
g
=
Duel
.
SelectTarget
(
tp
,
s
.
spfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
1
,
nil
,
e
,
tp
)
local
cg
=
g
:
GetFirst
():
GetEquipGroup
()
local
b1
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
s
.
eqfilter
,
tp
,
LOCATION_GRAVE
+
LOCATION_MZONE
,
0
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
s
.
eqfilter
,
tp
,
LOCATION_GRAVE
+
LOCATION_MZONE
,
0
,
1
,
g
:
GetFirst
()
)
local
b2
=
cg
:
IsExists
(
s
.
eqspfilter
,
1
,
nil
,
e
,
tp
)
local
off
=
1
local
ops
=
{}
...
...
@@ -96,7 +96,7 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
<=
0
then
return
end
if
tc
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_EQUIP
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
s
.
eqfilter
),
tp
,
LOCATION_GRAVE
+
LOCATION_
REMOVED
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
s
.
eqfilter
),
tp
,
LOCATION_GRAVE
+
LOCATION_
MZONE
,
0
,
1
,
1
,
tc
)
local
ec
=
g
:
GetFirst
()
if
not
ec
or
not
Duel
.
Equip
(
tp
,
ec
,
tc
)
then
return
end
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
expansions/script/c61000020.lua
View file @
b5607a97
...
...
@@ -71,7 +71,7 @@ function s.eqop(e,tp,eg,ep,ev,re,r,rp)
local
g
=
Duel
.
GetMatchingGroup
(
aux
.
NecroValleyFilter
(
s
.
eqfilter
),
tp
,
LOCATION_GRAVE
,
0
,
nil
)
if
not
c
:
IsRelateToEffect
(
e
)
or
ft
<=
0
or
g
:
GetCount
()
<=
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEUP
)
local
tc
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
eqmfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
,
tp
):
GetFirst
()
local
tc
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
eqmfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
1
,
nil
,
tp
):
GetFirst
()
if
tc
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_EQUIP
)
local
sg
=
g
:
SelectSubGroup
(
tp
,
s
.
eqgrfilter
,
false
,
1
,
ft
,
def
)
...
...
expansions/script/c61000024.lua
View file @
b5607a97
...
...
@@ -24,9 +24,9 @@ end
function
s
.
eqtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsControler
(
tp
)
and
s
.
eqfilter
(
chkc
)
end
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
and
Duel
.
IsExistingTarget
(
s
.
eqfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
and
Duel
.
IsExistingTarget
(
s
.
eqfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_EQUIP
)
Duel
.
SelectTarget
(
tp
,
s
.
eqfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
Duel
.
SelectTarget
(
tp
,
s
.
eqfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
1
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_EQUIP
,
e
:
GetHandler
(),
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_LEAVE_GRAVE
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
...
...
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