Commit b3810254 authored by POLYMER's avatar POLYMER

fix

parent aab06952
--叛逆的魔女 晓美焰
function c60151016.initial_effect(c)
--link summon
c:EnableReviveLimit()
aux.AddLinkProcedure(c,aux.FilterBoolFunction(Card.IsLinkSetCard,0x5b23),3,3)
--link summon
c:EnableReviveLimit()
aux.AddLinkProcedure(c,aux.FilterBoolFunction(Card.IsLinkSetCard,0x5b23),3,3)
--spsummon condition
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetCode(EFFECT_SPSUMMON_CONDITION)
e1:SetValue(c60151016.linklimit)
c:RegisterEffect(e1)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetCode(EFFECT_SPSUMMON_CONDITION)
e1:SetValue(c60151016.linklimit)
c:RegisterEffect(e1)
--disable and destroy
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_FIELD)
......@@ -38,20 +38,20 @@ function c60151016.initial_effect(c)
e5:SetCondition(c60151016.immcon)
e5:SetValue(c60151016.efilter)
c:RegisterEffect(e5)
--effect gain
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e4:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e4:SetCode(EVENT_SPSUMMON_SUCCESS)
e4:SetCondition(c60151016.regcon)
e4:SetOperation(c60151016.regop)
c:RegisterEffect(e4)
--effect gain
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e4:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e4:SetCode(EVENT_SPSUMMON_SUCCESS)
e4:SetCondition(c60151016.regcon)
e4:SetOperation(c60151016.regop)
c:RegisterEffect(e4)
end
function c60151016.linklimit(e,se,sp,st)
return bit.band(st,SUMMON_TYPE_LINK)==SUMMON_TYPE_LINK
end
function c60151016.ccfilter2(c)
return c:IsSetCard(0x5b23) and c:IsType(TYPE_XYZ)
return c:IsSetCard(0x5b23) and c:IsType(TYPE_XYZ)
end
function c60151016.condition(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetCurrentChain()>1 and e:GetHandler():GetMaterial():FilterCount(c60151016.ccfilter2,nil)>0
......@@ -62,7 +62,7 @@ function c60151016.disop(e,tp,eg,ep,ev,re,r,rp)
Duel.NegateEffect(ev)
end
function c60151016.ccfilter3(c)
return c:IsSetCard(0x5b23) and c:IsType(TYPE_LINK)
return c:IsSetCard(0x5b23) and c:IsType(TYPE_LINK)
end
function c60151016.discon(e,tp,eg,ep,ev,re,r,rp)
return not e:GetHandler():IsStatus(STATUS_BATTLE_DESTROYED) and Duel.IsChainNegatable(ev) and tp~=ep
......@@ -76,8 +76,7 @@ function c60151016.distg(e,tp,eg,ep,ev,re,r,rp,chk)
end
end
function c60151016.disop2(e,tp,eg,ep,ev,re,r,rp)
Duel.NegateActivation(ev)
if re:GetHandler():IsRelateToEffect(re) then
if Duel.NegateActivation(ev) and re:GetHandler():IsRelateToEffect(re) then
local tc=eg:GetFirst()
if tc:IsType(TYPE_SPELL+TYPE_TRAP) then
tc:CancelToGrave()
......@@ -86,27 +85,26 @@ function c60151016.disop2(e,tp,eg,ep,ev,re,r,rp)
end
end
function c60151016.ccfilter(c)
return c:IsSetCard(0x5b23) and c:IsRace(RACE_SPELLCASTER)
return c:IsSetCard(0x5b23) and c:IsRace(RACE_SPELLCASTER)
end
function c60151016.immcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetCurrentChain()<2 and e:GetHandler():GetMaterial():FilterCount(c60151016.ccfilter,nil)>0
end
function c60151016.efilter(e,te)
if te:IsActiveType(TYPE_SPELL+TYPE_TRAP) and te:IsHasType(EFFECT_TYPE_ACTIVATE) then return true end
if te:IsActiveType(TYPE_MONSTER) and te:IsActivated() then return true end
return te:GetOwner()~=e:GetOwner()
end
function c60151016.regcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsSummonType(SUMMON_TYPE_LINK)
return e:GetHandler():IsSummonType(SUMMON_TYPE_LINK)
end
function c60151016.regop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if e:GetHandler():GetMaterial():FilterCount(c60151016.ccfilter,nil)>0 then
c:RegisterFlagEffect(0,RESET_EVENT+0x1fe0000,EFFECT_FLAG_CLIENT_HINT,1,0,aux.Stringid(60151016,0))
end
if e:GetHandler():GetMaterial():FilterCount(c60151016.ccfilter2,nil)>0 then
c:RegisterFlagEffect(0,RESET_EVENT+0x1fe0000,EFFECT_FLAG_CLIENT_HINT,1,0,aux.Stringid(60151016,1))
end
if e:GetHandler():GetMaterial():FilterCount(c60151016.ccfilter3,nil)>0 then
c:RegisterFlagEffect(0,RESET_EVENT+0x1fe0000,EFFECT_FLAG_CLIENT_HINT,1,0,aux.Stringid(60151016,2))
end
local c=e:GetHandler()
if e:GetHandler():GetMaterial():FilterCount(c60151016.ccfilter,nil)>0 then
c:RegisterFlagEffect(0,RESET_EVENT+0x1fe0000,EFFECT_FLAG_CLIENT_HINT,1,0,aux.Stringid(60151016,0))
end
if e:GetHandler():GetMaterial():FilterCount(c60151016.ccfilter2,nil)>0 then
c:RegisterFlagEffect(0,RESET_EVENT+0x1fe0000,EFFECT_FLAG_CLIENT_HINT,1,0,aux.Stringid(60151016,1))
end
if e:GetHandler():GetMaterial():FilterCount(c60151016.ccfilter3,nil)>0 then
c:RegisterFlagEffect(0,RESET_EVENT+0x1fe0000,EFFECT_FLAG_CLIENT_HINT,1,0,aux.Stringid(60151016,2))
end
end
\ No newline at end of file
--LUKA Black Jack
function c60151411.initial_effect(c)
--xyz summon
aux.AddXyzProcedure(c,aux.FilterBoolFunction(Card.IsSetCard,0x3b28),5,2)
c:EnableReviveLimit()
aux.AddXyzProcedure(c,aux.FilterBoolFunction(Card.IsSetCard,0x3b28),5,2)
c:EnableReviveLimit()
--
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_CHAIN_SOLVING)
e1:SetRange(LOCATION_MZONE)
e1:SetOperation(c60151411.regop)
c:RegisterEffect(e1)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_CHAIN_SOLVING)
e1:SetRange(LOCATION_MZONE)
e1:SetOperation(c60151411.regop)
c:RegisterEffect(e1)
--equip
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(60151411,0))
e2:SetCategory(CATEGORY_EQUIP)
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetCode(EVENT_FREE_CHAIN)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1,EFFECT_COUNT_CODE_SINGLE)
e2:SetCondition(c60151411.eqcon)
e2:SetCost(c60151411.eqcost)
e2:SetTarget(c60151411.eqtg)
e2:SetOperation(c60151411.eqop)
c:RegisterEffect(e2)
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(60151411,0))
e2:SetCategory(CATEGORY_EQUIP)
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetCode(EVENT_FREE_CHAIN)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1,EFFECT_COUNT_CODE_SINGLE)
e2:SetCondition(c60151411.eqcon)
e2:SetCost(c60151411.eqcost)
e2:SetTarget(c60151411.eqtg)
e2:SetOperation(c60151411.eqop)
c:RegisterEffect(e2)
--to hand
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(60151411,1))
e3:SetCategory(CATEGORY_TOHAND)
e3:SetType(EFFECT_TYPE_QUICK_O)
e3:SetCode(EVENT_FREE_CHAIN)
e3:SetCountLimit(1,EFFECT_COUNT_CODE_SINGLE)
e3:SetRange(LOCATION_MZONE)
e3:SetCost(c60151411.thcost)
e3:SetOperation(c60151411.thop)
c:RegisterEffect(e3)
e3:SetDescription(aux.Stringid(60151411,1))
e3:SetCategory(CATEGORY_TOHAND)
e3:SetType(EFFECT_TYPE_QUICK_O)
e3:SetCode(EVENT_FREE_CHAIN)
e3:SetCountLimit(1,EFFECT_COUNT_CODE_SINGLE)
e3:SetRange(LOCATION_MZONE)
e3:SetCost(c60151411.thcost)
e3:SetOperation(c60151411.thop)
c:RegisterEffect(e3)
end
function c60151411.regop(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_CANNOT_TO_DECK)
e1:SetReset(RESET_EVENT+0x1fc0000+RESET_CHAIN)
e1:SetValue(1)
e:GetHandler():RegisterEffect(e1)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_CANNOT_TO_DECK)
e1:SetReset(RESET_EVENT+0x1fc0000+RESET_CHAIN)
e1:SetValue(1)
e:GetHandler():RegisterEffect(e1)
end
function c60151411.cfilter(c)
return c:GetFlagEffect(60151411)>0
return c:GetFlagEffect(60151411)>0
end
function c60151411.eqcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
return not c:GetEquipGroup():IsExists(c60151411.cfilter,1,nil)
local c=e:GetHandler()
return not c:GetEquipGroup():IsExists(c60151411.cfilter,1,nil)
end
function c60151411.eqcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end
e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST)
Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription())
if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end
e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST)
Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription())
end
function c60151411.eqtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_SZONE)>0
and Duel.IsExistingTarget(Card.IsAbleToChangeControler,tp,0,LOCATION_ONFIELD+LOCATION_GRAVE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP)
local g=Duel.SelectTarget(tp,Card.IsAbleToChangeControler,tp,0,LOCATION_ONFIELD+LOCATION_GRAVE,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_EQUIP,g,1,0,0)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_SZONE)>0
and Duel.IsExistingTarget(Card.IsAbleToChangeControler,tp,0,LOCATION_ONFIELD+LOCATION_GRAVE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP)
local g=Duel.SelectTarget(tp,Card.IsAbleToChangeControler,tp,0,LOCATION_ONFIELD+LOCATION_GRAVE,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_EQUIP,g,1,0,0)
end
function c60151411.eqlimit(e,c)
return e:GetOwner()==c
return e:GetOwner()==c
end
function c60151411.eqop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
if c:IsRelateToEffect(e) and c:IsFaceup() then
if not Duel.Equip(tp,tc,c,false) then return end
--Add Equip limit
tc:RegisterFlagEffect(60151411,RESET_EVENT+0x1fe0000,0,0)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_COPY_INHERIT+EFFECT_FLAG_OWNER_RELATE)
e1:SetCode(EFFECT_EQUIP_LIMIT)
e1:SetReset(RESET_EVENT+0x1fe0000)
e1:SetValue(c60151411.eqlimit)
tc:RegisterEffect(e1)
else Duel.SendtoGrave(tc,REASON_EFFECT) end
end
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
if c:IsRelateToEffect(e) and c:IsFaceup() then
if not Duel.Equip(tp,tc,c,false) then return end
--Add Equip limit
tc:RegisterFlagEffect(60151411,RESET_EVENT+0x1fe0000,0,0)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_OWNER_RELATE)
e1:SetCode(EFFECT_EQUIP_LIMIT)
e1:SetReset(RESET_EVENT+0x1fe0000)
e1:SetValue(c60151411.eqlimit)
tc:RegisterEffect(e1)
else Duel.SendtoGrave(tc,REASON_EFFECT) end
end
end
function c60151411.filter(c)
return c:IsSetCard(0x3b28) and c:IsAbleToHand()
return c:IsSetCard(0x3b28) and c:IsAbleToHand()
end
function c60151411.cfilter2(c)
return c:GetFlagEffect(60151411)>0 and c:IsAbleToDeckAsCost()
return c:GetFlagEffect(60151411)>0 and c:IsAbleToDeckAsCost()
end
function c60151411.thcost(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return c:GetEquipGroup():IsExists(c60151411.cfilter2,1,nil)
local c=e:GetHandler()
if chk==0 then return c:GetEquipGroup():IsExists(c60151411.cfilter2,1,nil)
and Duel.IsExistingMatchingCard(c60151411.filter,tp,LOCATION_GRAVE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
local g=c:GetEquipGroup():FilterSelect(tp,c60151411.cfilter2,1,1,nil)
Duel.SendtoDeck(g,nil,2,REASON_COST)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_GRAVE)
Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription())
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
local g=c:GetEquipGroup():FilterSelect(tp,c60151411.cfilter2,1,1,nil)
Duel.SendtoDeck(g,nil,2,REASON_COST)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_GRAVE)
Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription())
end
function c60151411.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c60151411.filter,tp,LOCATION_GRAVE,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c60151411.filter,tp,LOCATION_GRAVE,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
\ No newline at end of file
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