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Nemo Ma
no81cards
Commits
a8dd2c18
Commit
a8dd2c18
authored
Feb 23, 2024
by
POLYMER
Browse files
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fix
parent
db656edf
Changes
3
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3 changed files
with
70 additions
and
42 deletions
+70
-42
expansions/script/c11451859.lua
expansions/script/c11451859.lua
+54
-34
expansions/script/c11451860.lua
expansions/script/c11451860.lua
+13
-8
expansions/script/c11451862.lua
expansions/script/c11451862.lua
+3
-0
No files found.
expansions/script/c11451859.lua
View file @
a8dd2c18
...
...
@@ -46,7 +46,7 @@ function cm.fselect2(g)
end
function
cm
.
fselect3
(
g
)
local
ct2
=
g
:
FilterCount
(
cm
.
sfilter
,
nil
)
return
#
g
%
2
==
0
and
#
g
<=
2
*
ct2
return
#
g
<=
2
*
ct2
end
function
cm
.
fselect4
(
g
)
return
#
g
%
2
==
0
...
...
@@ -55,6 +55,52 @@ function cm.fselect5(g)
local
ct4
=
g
:
FilterCount
(
cm
.
mfilter
,
nil
)
return
#
g
<=
2
*
ct4
end
function
cm
.
SelectSubGroup
(
g
,
tp
,
f
,
cancelable
,
min
,
max
,
...
)
Auxiliary
.
SubGroupCaptured
=
Group
.
CreateGroup
()
local
min
=
min
or
1
local
max
=
max
or
#
g
local
ext_params
=
{
...
}
local
sg
=
Group
.
CreateGroup
()
local
fg
=
Duel
.
GrabSelectedCard
()
if
#
fg
>
max
or
min
>
max
or
#
(
g
+
fg
)
<
min
then
return
nil
end
for
tc
in
aux
.
Next
(
fg
)
do
fg
:
SelectUnselect
(
sg
,
tp
,
false
,
false
,
min
,
max
)
end
sg
:
Merge
(
fg
)
local
finish
=
(
#
sg
>=
min
and
#
sg
<=
max
and
f
(
sg
,
...
))
while
#
sg
<
max
do
local
cg
=
Group
.
CreateGroup
()
local
eg
=
g
:
Clone
()
for
c
in
aux
.
Next
(
g
-
sg
)
do
if
not
cg
:
IsContains
(
c
)
then
if
Auxiliary
.
CheckGroupRecursiveCapture
(
c
,
sg
,
eg
,
f
,
min
,
max
,
ext_params
)
then
cg
:
Merge
(
Auxiliary
.
SubGroupCaptured
)
end
end
end
cg
:
Sub
(
sg
)
finish
=
(
#
sg
>=
min
and
#
sg
<=
max
and
f
(
sg
,
...
))
if
#
cg
==
0
then
break
end
local
cancel
=
not
finish
and
cancelable
local
tc
=
cg
:
SelectUnselect
(
sg
,
tp
,
finish
,
cancel
,
min
,
max
)
if
not
tc
then
break
end
if
not
fg
:
IsContains
(
tc
)
then
if
not
sg
:
IsContains
(
tc
)
then
sg
:
AddCard
(
tc
)
if
#
sg
==
max
then
finish
=
true
end
else
sg
:
RemoveCard
(
tc
)
end
elseif
cancelable
then
return
nil
end
end
if
finish
then
return
sg
else
return
nil
end
end
function
cm
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
local
c
=
e
:
GetHandler
()
if
chkc
then
return
false
end
...
...
@@ -62,12 +108,15 @@ function cm.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
--local g=Duel.GetMatchingGroup(Card.IsCanBeEffectTarget,tp,LOCATION_ONFIELD+LOCATION_GRAVE,LOCATION_ONFIELD+LOCATION_GRAVE,c,e)
local
g1
=
Duel
.
GetMatchingGroup
(
Card
.
IsCanBeEffectTarget
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
c
,
e
)
local
g2
=
Duel
.
GetMatchingGroup
(
Card
.
IsCanBeEffectTarget
,
tp
,
LOCATION_GRAVE
,
LOCATION_GRAVE
,
nil
,
e
)
local
g3
=
Duel
.
GetMatchingGroup
(
cm
.
mfilter
,
tp
,
LOCATION_GRAVE
,
LOCATION_GRAVE
,
nil
,
e
)
--Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(m,13)
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TARGET
)
--aux.GCheckAdditional=cm.fselect
local
tg
=
g1
:
SelectSubGroup
(
tp
,
cm
.
fselect3
,
false
,
0
,
#
g1
)
local
min
=
2
if
Duel
.
IsExistingTarget
(
cm
.
mfilter
,
tp
,
LOCATION_GRAVE
,
LOCATION_GRAVE
,
1
,
nil
,
e
)
then
min
=
0
end
aux
.
GCheckAdditional
=
cm
.
fselect3
local
tg
=
cm
.
SelectSubGroup
(
g1
,
tp
,
cm
.
fselect4
,
false
,
min
,
#
g1
)
--Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(m,14))
aux
.
GCheckAdditional
=
cm
.
fselect5
local
tg2
=
g2
:
SelectSubGroup
(
tp
,
cm
.
fselect4
,
false
,
math.max
(
0
,
2
-#
g1
),
#
g2
)
local
tg2
=
cm
.
SelectSubGroup
(
g2
,
tp
,
cm
.
fselect4
,
false
,
math.max
(
0
,
2
-#
tg
),
#
g2
)
aux
.
GCheckAdditional
=
nil
tg
:
Merge
(
tg2
)
Duel
.
SetTargetCard
(
tg
)
...
...
@@ -119,35 +168,6 @@ function cm.acop(e,tp,eg,ep,ev,re,r,rp)
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
pnfl_adjusting
=
false
end
function
cm
.
coincon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
re
:
GetCode
()
~=
EVENT_TOSS_COIN_NEGATE
end
function
cm
.
coinop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
c
:
GetFlagEffect
(
m
)
==
0
and
Duel
.
SelectEffectYesNo
(
tp
,
c
)
then
Duel
.
ConfirmCards
(
1
-
tp
,
c
)
Duel
.
Hint
(
HINT_CARD
,
0
,
m
)
c
:
RegisterFlagEffect
(
m
,
RESET_EVENT
+
RESETS_STANDARD
,
0
,
1
)
local
res
=
{
Duel
.
GetCoinResult
()}
local
ac
=
1
local
ct
=
ev
if
ct
>
1
then
--choose the index of results
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
aux
.
Stringid
(
m
,
11
))
local
val
,
idx
=
Duel
.
AnnounceNumber
(
tp
,
table.unpack
(
aux
.
idx_table
,
1
,
ct
))
ac
=
idx
+
1
end
res
[
ac
]
=
1
Duel
.
SetCoinResult
(
table.unpack
(
res
))
--[[local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_PUBLIC)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
c:RegisterEffect(e1)
cm[c]=e1--]]
Duel
.
RaiseSingleEvent
(
c
,
EVENT_CUSTOM
+
m
,
e
,
0
,
0
,
0
,
0
)
end
end
function
cm
.
pzcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
IsExists
(
Card
.
IsSummonPlayer
,
1
,
nil
,
tp
)
end
...
...
expansions/script/c11451860.lua
View file @
a8dd2c18
...
...
@@ -9,6 +9,7 @@ function cm.initial_effect(c)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetTarget
(
cm
.
thtg
)
e1
:
SetOperation
(
cm
.
thop
)
c
:
RegisterEffect
(
e1
)
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
@@ -31,7 +32,7 @@ function cm.initial_effect(c)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetCode
(
EVENT_SUMMON_SUCCESS
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
)
--
e1:SetProperty(EFFECT_FLAG_DELAY)
e1
:
SetCondition
(
cm
.
descon
)
e1
:
SetOperation
(
cm
.
desop2
)
Duel
.
RegisterEffect
(
e1
,
0
)
...
...
@@ -73,7 +74,6 @@ function cm.descon(e,tp,eg,ep,ev,re,r,rp)
return
eg
:
IsExists
(
cm
.
filter12
,
1
,
nil
,
e
)
end
function
cm
.
desop2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
(
re
and
re
:
GetHandler
():
GetOriginalCode
()
==
m
)
then
return
end
Duel
.
RaiseEvent
(
eg
,
EVENT_CUSTOM
+
11450901
,
re
,
r
,
rp
,
ep
,
ev
)
end
function
cm
.
descon3
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
...
@@ -109,15 +109,20 @@ function cm.resetop(e,tp,eg,ep,ev,re,r,rp)
end
function
cm
.
dsop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
not
re
:
GetHandler
():
IsSetCard
(
0x6e
)
or
not
c
:
IsSSetable
()
or
cm
.
column
~=
0
then
return
end
if
not
re
:
GetHandler
():
IsSetCard
(
0x6e
)
or
not
c
:
IsSSetable
()
or
cm
.
column
~=
0
or
Duel
.
GetFlagEffect
(
tp
,
m
)
>
0
then
return
end
if
Duel
.
SelectEffectYesNo
(
tp
,
c
)
then
Duel
.
Hint
(
HINT_CARD
,
0
,
m
)
Duel
.
SSet
(
tp
,
c
,
tp
,
true
)
c
:
RegisterFlagEffect
(
m
-
1
0
,
RESET_CHAIN
,
0
,
1
)
c
:
RegisterFlagEffect
(
m
-
1
1
,
RESET_CHAIN
,
0
,
1
)
cm
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
end
end
function
cm
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetFlagEffect
(
tp
,
m
)
==
0
end
end
function
cm
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
--if Duel.GetFlagEffect(tp,m)>0 then return end
Duel
.
RegisterFlagEffect
(
tp
,
m
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
local
c
=
e
:
GetHandler
()
local
fd
=
Duel
.
SelectField
(
tp
,
2
,
LOCATION_SZONE
,
0
,
~
0x1f00
)
for
i
=
0
,
4
do
...
...
@@ -136,7 +141,7 @@ function cm.thop(e,tp,eg,ep,ev,re,r,rp)
e3
:
SetCode
(
EVENT_MOVE
)
e3
:
SetLabel
(
i
)
e3
:
SetCountLimit
(
1
)
e3
:
SetProperty
(
EFFECT_FLAG_DELAY
+
EFFECT_FLAG_CARD_TARGET
+
EFFECT_FLAG_NO_TURN_RESET
)
e3
:
SetProperty
(
EFFECT_FLAG_DELAY
+
EFFECT_FLAG_CARD_TARGET
)
e3
:
SetCondition
(
cm
.
thcon2
)
e3
:
SetTarget
(
cm
.
thtg2
)
e3
:
SetOperation
(
cm
.
thop2
)
...
...
@@ -150,7 +155,7 @@ function cm.thop(e,tp,eg,ep,ev,re,r,rp)
end
end
function
cm
.
clfilter
(
c
,
tp
,
i
)
return
aux
.
GetColumn
(
c
,
tp
)
==
i
and
not
c
:
IsStatus
(
STATUS_SUMMONING
)
and
c
:
GetFlagEffect
(
m
-
1
0
)
==
0
return
aux
.
GetColumn
(
c
,
tp
)
==
i
and
not
c
:
IsStatus
(
STATUS_SUMMONING
)
and
c
:
GetFlagEffect
(
m
-
1
1
)
==
0
end
function
cm
.
thcon2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
ng
=
Duel
.
GetMatchingGroup
(
cm
.
clfilter
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
nil
,
tp
,
e
:
GetLabel
())
...
...
@@ -184,7 +189,7 @@ function cm.thop2(e,tp,eg,ep,ev,re,r,rp)
g
=
g
:
Filter
(
Card
.
IsRelateToEffect
,
nil
,
e
)
if
#
g
==
0
then
return
end
g
:
KeepAlive
()
g
:
ForEach
(
Card
.
RegisterFlagEffect
,
m
-
10
,
RESET_EVENT
+
RESETS_STANDARD
-
RESET_TURN_SET
,
EFFECT_FLAG_CLIENT_HINT
,
1
,
aux
.
Stringid
(
m
,
10
))
g
:
ForEach
(
Card
.
RegisterFlagEffect
,
m
-
10
,
RESET_EVENT
+
RESETS_STANDARD
-
RESET_TURN_SET
,
EFFECT_FLAG_CLIENT_HINT
,
1
,
0
,
aux
.
Stringid
(
m
,
10
))
for
tc
in
aux
.
Next
(
g
)
do
local
ge2
=
Effect
.
CreateEffect
(
c
)
ge2
:
SetType
(
EFFECT_TYPE_SINGLE
)
...
...
@@ -227,7 +232,7 @@ function cm.tdop(e,tp,eg,ep,ev,re,r,rp)
local
eset
=
{
tc
:
IsHasEffect
(
EFFECT_FLAG_EFFECT
+
m
)}
local
te
=
eset
[
1
]:
GetLabelObject
()
if
#
eset
>
1
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
550
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
aux
.
Stringid
(
m
,
6
)
)
local
ct
=
Duel
.
AnnounceNumber
(
tp
,
table.unpack
(
aux
.
idx_table
,
1
,
#
eset
))
te
=
eset
[
ct
]:
GetLabelObject
()
end
...
...
expansions/script/c11451862.lua
View file @
a8dd2c18
...
...
@@ -11,6 +11,7 @@ function cm.initial_effect(c)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
--e1:SetCountLimit(1,m+EFFECT_COUNT_CODE_OATH)
e1
:
SetHintTiming
(
TIMING_END_PHASE
+
TIMING_STANDBY_PHASE
)
e1
:
SetCondition
(
function
(
e
,
tp
)
return
(
Duel
.
GetCurrentPhase
()
~=
PHASE_MAIN1
and
Duel
.
GetCurrentPhase
()
~=
PHASE_MAIN2
)
or
Duel
.
GetTurnPlayer
()
==
1
-
tp
end
)
e1
:
SetTarget
(
cm
.
thtg
)
...
...
@@ -103,6 +104,8 @@ function cm.thop(e,tp,eg,ep,ev,re,r,rp)
Duel
.
DisableShuffleCheck
()
sc
:
ReverseInDeck
()
end
Duel
.
ConfirmCards
(
tp
,
dg
)
Duel
.
ConfirmCards
(
1
-
tp
,
dg
)
Duel
.
AdjustAll
()
dg
:
KeepAlive
()
dg
:
ForEach
(
Card
.
RegisterFlagEffect
,
m
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_CHAIN
,
0
,
1
)
...
...
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