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Nemo Ma
no81cards
Commits
a7c77106
Commit
a7c77106
authored
Oct 14, 2024
by
POLYMER
Browse files
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delete mtc cards
parent
03357121
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expansions/no81.cdb
expansions/no81.cdb
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expansions/pics/60002223.jpg
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expansions/pics/60002231.jpg
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expansions/pics/60002232.jpg
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expansions/script/c60002223.lua
expansions/script/c60002223.lua
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expansions/script/c60002224.lua
expansions/script/c60002224.lua
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expansions/script/c60002226.lua
expansions/script/c60002226.lua
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expansions/script/c60002227.lua
expansions/script/c60002227.lua
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expansions/script/c60002228.lua
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expansions/script/c60002229.lua
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expansions/script/c60002230.lua
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expansions/script/c60002231.lua
expansions/script/c60002231.lua
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expansions/script/c60002232.lua
expansions/script/c60002232.lua
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No files found.
expansions/no81.cdb
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expansions/script/c60002223.lua
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03357121
--机锋的罪人 卡特斯罗特
local
cm
,
m
,
o
=
GetID
()
function
cm
.
initial_effect
(
c
)
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e0
:
SetCode
(
EVENT_TO_HAND
)
e0
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e0
:
SetOperation
(
cm
.
op0
)
c
:
RegisterEffect
(
e0
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_SPSUMMON_PROC
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetCondition
(
cm
.
con1
)
c
:
RegisterEffect
(
e1
)
--spsummon proc
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_SPSUMMON_PROC
)
e1
:
SetProperty
(
EFFECT_FLAG_UNCOPYABLE
)
e1
:
SetRange
(
LOCATION_DECK
)
e1
:
SetCondition
(
cm
.
spcon
)
e1
:
SetTarget
(
cm
.
sptg
)
e1
:
SetOperation
(
cm
.
spop
)
e1
:
SetValue
(
SUMMON_VALUE_SELF
)
c
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e2
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_SUMMON_PROC
)
e2
:
SetValue
(
SUMMON_TYPE_ADVANCE
)
e2
:
SetCondition
(
cm
.
con2
)
e2
:
SetOperation
(
cm
.
op2
)
c
:
RegisterEffect
(
e2
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetCategory
(
CATEGORY_DRAW
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_F
)
e3
:
SetProperty
(
EFFECT_FLAG_DELAY
+
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_CAN_FORBIDDEN
)
e3
:
SetCode
(
EVENT_SUMMON_SUCCESS
)
e3
:
SetOperation
(
cm
.
op3
)
c
:
RegisterEffect
(
e3
)
local
e4
=
e3
:
Clone
()
e4
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
c
:
RegisterEffect
(
e4
)
local
e5
=
Effect
.
CreateEffect
(
c
)
e5
:
SetCategory
(
CATEGORY_DAMAGE
+
CATEGORY_ATKCHANGE
)
e5
:
SetType
(
EFFECT_TYPE_IGNITION
)
e5
:
SetRange
(
LOCATION_MZONE
)
e5
:
SetCountLimit
(
1
)
e5
:
SetCost
(
cm
.
cos5
)
e5
:
SetTarget
(
cm
.
tg5
)
e5
:
SetOperation
(
cm
.
op5
)
c
:
RegisterEffect
(
e5
)
end
function
cm
.
spfilter
(
c
)
return
aux
.
IsCodeListed
(
c
,
m
)
and
c
:
IsDiscardable
()
end
function
cm
.
spcon
(
e
,
c
)
if
c
==
nil
then
return
true
end
local
tp
=
c
:
GetControler
()
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
cm
.
spfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
c
)
end
function
cm
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
c
)
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
spfilter
,
tp
,
LOCATION_HAND
,
0
,
c
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DISCARD
)
local
tc
=
g
:
SelectUnselect
(
nil
,
tp
,
false
,
true
,
1
,
1
)
if
tc
then
e
:
SetLabelObject
(
tc
)
return
true
else
return
false
end
end
function
cm
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
local
g
=
e
:
GetLabelObject
()
Duel
.
SendtoGrave
(
g
,
REASON_SPSUMMON
+
REASON_DISCARD
)
end
--e0
function
cm
.
op0
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
e
:
GetHandler
():
GetFieldID
()
<=
172
then
return
end
e
:
GetHandler
():
RegisterFlagEffect
(
m
,
RESET_EVENT
+
RESETS_STANDARD
,
0
,
1
)
end
--e1
function
cm
.
con1
(
e
,
c
)
if
c
==
nil
then
return
true
end
return
Duel
.
GetLocationCount
(
c
:
GetControler
(),
LOCATION_MZONE
)
>
0
and
c
:
GetFlagEffect
(
m
)
>
0
end
--e2
function
cm
.
con2
(
e
,
c
,
minc
)
if
c
==
nil
then
return
true
end
return
minc
<=
1
and
Duel
.
CheckTribute
(
c
,
1
)
end
function
cm
.
op2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
g
=
Duel
.
SelectTribute
(
tp
,
c
,
1
,
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
))
c
:
SetMaterial
(
g
)
Duel
.
Release
(
g
,
REASON_SUMMON
+
REASON_MATERIAL
)
for
tc
in
aux
.
Next
(
g
)
do
if
tc
:
IsLocation
(
LOCATION_GRAVE
)
then
tc
:
RegisterFlagEffect
(
m
,
RESET_EVENT
+
RESETS_STANDARD
,
0
,
1
)
end
end
end
--e3
function
cm
.
op3f1
(
c
,
mc
)
return
not
aux
.
IsCodeListed
(
c
,
mc
:
GetCode
())
end
function
cm
.
op3con1f
(
c
,
tp
)
return
c
:
IsPreviousControler
(
tp
)
and
(
c
:
IsReason
(
REASON_COST
)
or
c
:
IsReason
(
REASON_SUMMON
+
REASON_MATERIAL
))
end
function
cm
.
op3con1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
IsExists
(
cm
.
op3con1f
,
1
,
nil
,
tp
)
end
function
cm
.
op3op1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
#
eg
<=
0
then
return
end
Duel
.
Draw
(
tp
,
#
eg
,
REASON_EFFECT
)
end
function
cm
.
op3
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
,
g
=
e
:
GetHandler
(),
Duel
.
GetFieldGroup
(
tp
,
LOCATION_DECK
,
0
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
g
=
g
:
Filter
(
cm
.
op3f1
,
nil
,
c
)
if
g
:
GetClassCount
(
Card
.
GetCode
)
==#
g
then
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_CONTINUOUS
+
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EVENT_RELEASE
)
e1
:
SetCondition
(
cm
.
op3con1
)
e1
:
SetOperation
(
cm
.
op3op1
)
Duel
.
RegisterEffect
(
e1
,
tp
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_SET_SUMMON_COUNT_LIMIT
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetTargetRange
(
1
,
0
)
e1
:
SetValue
(
8
)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
end
--e5
function
cm
.
cos5f1
(
c
)
return
c
:
GetFlagEffect
(
m
)
>
0
and
(
c
:
IsAbleToDeckAsCost
()
or
c
:
IsAbleToExtraAsCost
())
end
function
cm
.
cos5
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
cos5f1
,
tp
,
LOCATION_GRAVE
,
0
,
2
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
cos5f1
,
tp
,
LOCATION_GRAVE
,
0
,
2
,
99
,
nil
)
e
:
SetLabel
(
Duel
.
SendtoDeck
(
g
,
tp
,
2
,
REASON_COST
))
end
function
cm
.
tg5
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
dam
=
e
:
GetLabel
()
>
2
and
4000
or
2000
if
chk
==
0
then
return
true
end
Duel
.
SetTargetPlayer
(
1
-
tp
)
Duel
.
SetTargetParam
(
dam
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DAMAGE
,
nil
,
0
,
1
-
tp
,
dam
)
end
function
cm
.
op5
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
dam
=
e
:
GetLabel
()
>
2
and
4000
or
2000
if
not
e
:
GetHandler
():
IsRelateToEffect
(
e
)
or
not
e
:
GetHandler
():
IsFaceup
()
then
return
end
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
dam
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
)
e
:
GetHandler
():
RegisterEffect
(
e1
)
local
p
,
d
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PLAYER
,
CHAININFO_TARGET_PARAM
)
Duel
.
Damage
(
p
,
d
,
REASON_EFFECT
)
end
expansions/script/c60002224.lua
deleted
100644 → 0
View file @
03357121
--沉溺花园之人
local
m
=
60002224
local
cm
=
_G
[
"c"
..
m
]
function
cm
.
initial_effect
(
c
)
--cannot spsummon
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e1
:
SetCategory
(
CATEGORY_DRAW
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetCountLimit
(
1
,
m
)
e1
:
SetCost
(
cm
.
drcost
)
e1
:
SetTarget
(
cm
.
drtg
)
e1
:
SetOperation
(
cm
.
drop
)
c
:
RegisterEffect
(
e1
)
--SPsummon
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_TOGRAVE
+
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_GRAVE
)
e1
:
SetCountLimit
(
1
,
m
+
10000000
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetCategory
(
CATEGORY_DAMAGE
)
e1
:
SetCost
(
cm
.
cost
)
e1
:
SetTarget
(
cm
.
target
)
e1
:
SetOperation
(
cm
.
operation
)
c
:
RegisterEffect
(
e1
)
end
function
cm
.
cfilter
(
c
)
return
c
:
IsType
(
TYPE_SPELL
)
and
c
:
IsDiscardable
()
end
function
cm
.
cfilter2
(
c
)
return
(
c
:
IsType
(
TYPE_FIELD
))
or
(
c
:
IsRace
(
RACE_WARRIOR
)
and
c
:
IsLevel
(
4
)
and
c
:
IsAttribute
(
ATTRIBUTE_LIGHT
))
and
c
:
IsDiscardable
()
end
function
cm
.
drcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsDiscardable
()
and
Duel
.
IsExistingMatchingCard
(
cm
.
cfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
e
:
GetHandler
())
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DISCARD
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
cfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
e
:
GetHandler
())
g
:
AddCard
(
e
:
GetHandler
())
Duel
.
SendtoGrave
(
g
,
REASON_DISCARD
+
REASON_COST
)
end
function
cm
.
drtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
cfilter2
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
function
cm
.
drop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
cfilter2
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
end
function
cm
.
filter
(
c
,
tp
)
return
c
:
IsType
(
TYPE_FIELD
)
and
c
:
GetOwner
()
==
tp
and
c
:
IsAbleToGraveAsCost
()
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
nil
,
tp
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
filter
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
1
,
nil
,
tp
)
e
:
SetLabelObject
(
g
:
GetFirst
())
Duel
.
SendtoGrave
(
g
,
REASON_COST
)
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
e
:
GetHandler
():
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
tc
=
e
:
GetLabelObject
()
if
c
:
IsRelateToEffect
(
e
)
and
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
1
))
and
tc
:
IsLocation
(
LOCATION_GRAVE
)
then
Duel
.
SSet
(
tp
,
tc
,
1
-
tp
)
end
end
\ No newline at end of file
expansions/script/c60002226.lua
deleted
100644 → 0
View file @
03357121
--万物的见证者·洁蒂丝
local
m
=
60002226
local
cm
=
_G
[
"c"
..
m
]
function
cm
.
initial_effect
(
c
)
for
i
=
0
,
0xffff
do
c
:
EnableCounterPermit
(
i
,
LOCATION_ONFIELD
)
end
--race
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e1
:
SetCode
(
EFFECT_CHANGE_RACE
)
e1
:
SetRange
(
0xff
)
e1
:
SetValue
(
0xfffffff
)
c
:
RegisterEffect
(
e1
)
--att
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e1
:
SetCode
(
EFFECT_CHANGE_ATTRIBUTE
)
e1
:
SetRange
(
0xff
)
e1
:
SetValue
(
0xff
)
c
:
RegisterEffect
(
e1
)
--爆能强化
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e2
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_SUMMON_PROC
)
e2
:
SetValue
(
SUMMON_TYPE_ADVANCE
)
e2
:
SetCondition
(
cm
.
con2
)
e2
:
SetOperation
(
cm
.
op2
)
c
:
RegisterEffect
(
e2
)
--进化
local
e5
=
Effect
.
CreateEffect
(
c
)
e5
:
SetCategory
(
CATEGORY_DESTROY
+
CATEGORY_DRAW
+
CATEGORY_RECOVER
)
e5
:
SetType
(
EFFECT_TYPE_IGNITION
)
e5
:
SetRange
(
LOCATION_MZONE
)
e5
:
SetCountLimit
(
1
)
e5
:
SetCost
(
cm
.
cos5
)
e5
:
SetOperation
(
cm
.
op5
)
c
:
RegisterEffect
(
e5
)
--spsummon
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
2
))
e1
:
SetCategory
(
CATEGORY_SEARCH
+
CATEGORY_SUMMON
+
CATEGORY_TOHAND
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetCondition
(
cm
.
spcon
)
e1
:
SetTarget
(
cm
.
sptg
)
e1
:
SetOperation
(
cm
.
spop
)
c
:
RegisterEffect
(
e1
)
--local e1=Effect.CreateEffect(c)
--e1:SetDescription(aux.Stringid(m,3))
--e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_SUMMON)
--e1:SetType(EFFECT_TYPE_IGNITION)
--e1:SetRange(LOCATION_HAND)
--e1:SetCost(cm.spcost)
--e1:SetCondition(cm.spcon2)
--e1:SetTarget(cm.sptg)
--e1:SetOperation(cm.spop)
--c:RegisterEffect(e1)
end
if
not
cm
.
enable_all_setname
then
cm
.
enable_all_setname
=
true
cm
.
_is_set_card
=
Card
.
IsSetCard
Card
.
IsSetCard
=
function
(
c
,
...
)
return
c
:
IsOriginalCodeRule
(
m
)
or
cm
.
_is_set_card
(
c
,
...
)
end
cm
.
_is_link_set_card
=
Card
.
IsLinkSetCard
Card
.
IsLinkSetCard
=
function
(
c
,
...
)
return
c
:
IsOriginalCodeRule
(
m
)
or
cm
.
_is_link_set_card
(
c
,
...
)
end
cm
.
_is_fusion_set_card
=
Card
.
IsFusionSetCard
Card
.
IsFusionSetCard
=
function
(
c
,
...
)
return
c
:
IsOriginalCodeRule
(
m
)
or
cm
.
_is_fusion_set_card
(
c
,
...
)
end
cm
.
_is_previous_set_card
=
Card
.
IsPreviousSetCard
Card
.
IsPreviousSetCard
=
function
(
c
,
...
)
return
c
:
IsOriginalCodeRule
(
m
)
or
cm
.
_is_previous_set_card
(
c
,
...
)
end
cm
.
_is_original_set_card
=
Card
.
IsOriginalSetCard
Card
.
IsOriginalSetCard
=
function
(
c
,
...
)
return
c
:
IsOriginalCodeRule
(
m
)
or
cm
.
_is_original_set_card
(
c
,
...
)
end
cm
.
_is_code
=
Card
.
IsCode
Card
.
IsCode
=
function
(
c
,
...
)
return
c
:
IsOriginalCodeRule
(
m
)
or
cm
.
_is_code
(
c
,
...
)
end
cm
.
_is_link_code
=
Card
.
IsLinkCode
Card
.
IsLinkCode
=
function
(
c
,
...
)
return
c
:
IsOriginalCodeRule
(
m
)
or
cm
.
_is_link_code
(
c
,
...
)
end
cm
.
_is_fusion_code
=
Card
.
IsFusionCode
Card
.
IsFusionCode
=
function
(
c
,
...
)
return
c
:
IsOriginalCodeRule
(
m
)
or
cm
.
_is_fusion_code
(
c
,
...
)
end
cm
.
_is_original_code_rule
=
Card
.
IsOriginalCodeRule
Card
.
IsOriginalCodeRule
=
function
(
c
,
...
)
return
cm
.
_is_original_code_rule
(
c
,
m
,
...
)
end
cm
.
_is_code_listed
=
aux
.
IsCodeListed
aux
.
IsCodeListed
=
function
(
c
,
code
,
...
)
return
c
:
IsOriginalCodeRule
(
m
)
or
cm
.
_is_code_listed
(
c
,
code
,
...
)
end
end
function
cm
.
con2
(
e
,
c
,
minc
)
if
c
==
nil
then
return
true
end
return
minc
<=
1
and
Duel
.
CheckTribute
(
c
,
1
)
end
function
cm
.
op2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
local
g
=
Duel
.
SelectTribute
(
tp
,
c
,
1
,
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
))
c
:
SetMaterial
(
g
)
Duel
.
Release
(
g
,
REASON_SUMMON
+
REASON_MATERIAL
)
for
tc
in
aux
.
Next
(
g
)
do
if
tc
:
IsLocation
(
LOCATION_GRAVE
)
then
tc
:
RegisterFlagEffect
(
m
,
RESET_EVENT
+
RESETS_STANDARD
,
0
,
1
)
end
end
end
function
cm
.
cos5f1
(
c
)
return
c
:
GetFlagEffect
(
m
)
>
0
and
(
c
:
IsAbleToDeckAsCost
()
or
c
:
IsAbleToExtraAsCost
())
end
function
cm
.
cos5
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
cos5f1
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
cos5f1
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
99
,
nil
)
e
:
SetLabel
(
Duel
.
SendtoDeck
(
g
,
tp
,
2
,
REASON_COST
))
end
function
cm
.
op5
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
dam
=
e
:
GetLabel
()
if
not
e
:
GetHandler
():
IsRelateToEffect
(
e
)
or
not
e
:
GetHandler
():
IsFaceup
()
then
return
end
if
dam
>=
1
then
if
Duel
.
IsExistingMatchingCard
(
aux
.
TRUE
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
1
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
xfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
)
Duel
.
Destroy
(
g
:
GetFirst
(),
REASON_EFFECT
)
end
if
dam
>=
2
then
Duel
.
Draw
(
tp
,
1
,
REASON_EFFECT
)
if
dam
>=
3
then
Duel
.
Recover
(
tp
,
1000
,
REASON_EFFECT
)
if
dam
>=
4
then
--avoid damage
local
e4
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e4
:
SetType
(
EFFECT_TYPE_FIELD
)
e4
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e4
:
SetCode
(
EFFECT_CHANGE_DAMAGE
)
e4
:
SetTargetRange
(
1
,
0
)
e4
:
SetValue
(
cm
.
damval
)
e4
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterFlagEffect
(
tp
,
70002169
,
RESET_PHASE
+
PHASE_END
,
0
,
2
)
Duel
.
RegisterEffect
(
e4
,
tp
)
local
e4
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e4
:
SetType
(
EFFECT_TYPE_FIELD
)
e4
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e4
:
SetCode
(
EFFECT_NO_EFFECT_DAMAGE
)
e4
:
SetTargetRange
(
1
,
0
)
e4
:
SetValue
(
cm
.
damval
)
e4
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterFlagEffect
(
tp
,
70002169
,
RESET_PHASE
+
PHASE_END
,
0
,
2
)
Duel
.
RegisterEffect
(
e4
,
tp
)
end
end
end
end
end
function
cm
.
damval
(
e
,
re
,
val
,
r
,
rp
,
rc
)
if
bit
.
band
(
r
,
REASON_EFFECT
)
~=
0
then
return
0
end
return
val
end
function
cm
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetFieldGroup
(
tp
,
LOCATION_MZONE
,
0
)
local
sg
=
g
:
Filter
(
Card
.
IsFaceup
,
nil
)
return
sg
and
sg
:
GetClassCount
(
Card
.
GetRace
)
>=
2
end
function
cm
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
g
=
Duel
.
GetFieldGroup
(
tp
,
LOCATION_MZONE
,
0
):
Filter
(
Card
.
IsFaceup
,
nil
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
cm
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
g
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SUMMON
,
nil
,
0
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
0
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SEARCH
,
nil
,
0
,
0
,
0
)
end
function
cm
.
thfilter
(
c
,
g
)
local
sg
=
g
sg
:
AddCard
(
c
)
if
sg
:
GetClassCount
(
Card
.
GetRace
)
==#
sg
and
sg
:
GetClassCount
(
Card
.
GetAttribute
)
==#
sg
then
return
true
else
return
false
end
end
function
cm
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
g
=
Duel
.
GetFieldGroup
(
tp
,
LOCATION_MZONE
,
0
):
Filter
(
Card
.
IsFaceup
,
nil
)
local
ag
=
Duel
.
GetMatchingGroup
(
cm
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
nil
,
g
)
if
not
c
:
IsRelateToEffect
(
e
)
then
return
end
if
Duel
.
SendtoHand
(
ag
,
nil
,
REASON_EFFECT
)
~=
0
then
Duel
.
Summon
(
tp
,
c
,
true
,
nil
)
end
end
--function cm.spcon2(e,tp,eg,ep,ev,re,r,rp)
--local g=Duel.GetFieldGroup(tp,LOCATION_MZONE,0)
--local sg=g:Filter(Card.IsFaceup,nil)
--return sg and sg:GetClassCount(Card.GetRace)>=2 and Duel.IsExistingMatchingCard(Card.IsCode,tp,LOCATION_MZONE,0,1,nil,60002223)
--end
--function cm.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
--if chk==0 then return true end
--if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
--Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
--local g=Duel.SelectMatchingCard(tp,cm.filter,tp,LOCATION_EXTRA,0,1,1,nil,e,tp)
--if g:GetCount()>0 then
--Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
--end
--end
--function cm.filter(c,e,tp)
--return c:IsSetCard(0x5622) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
--end
--function cm.xfilter(c)
--return c:IsType(TYPE_MONSTER)
--end
expansions/script/c60002227.lua
deleted
100644 → 0
View file @
03357121
--熔铁亲信
local
m
=
60002227
local
cm
=
_G
[
"c"
..
m
]
function
cm
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
60002223
)
--爆能强化
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e2
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_SUMMON_PROC
)
e2
:
SetValue
(
SUMMON_TYPE_ADVANCE
)
e2
:
SetCondition
(
cm
.
con2
)
e2
:
SetOperation
(
cm
.
op2
)
c
:
RegisterEffect
(
e2
)
--进化
local
e5
=
Effect
.
CreateEffect
(
c
)
e5
:
SetCategory
(
CATEGORY_DESTROY
+
CATEGORY_ATKCHANGE
+
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e5
:
SetType
(
EFFECT_TYPE_IGNITION
)
e5
:
SetRange
(
LOCATION_MZONE
)
e5
:
SetCountLimit
(
1
)
e5
:
SetCost
(
cm
.
cos5
)
e5
:
SetOperation
(
cm
.
op5
)
c
:
RegisterEffect
(
e5
)
--to hand
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e1
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e1
:
SetType
(
EFFECT_TYPE_TRIGGER_O
+
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e1
:
SetCode
(
EVENT_SUMMON_SUCCESS
)
e1
:
SetTarget
(
cm
.
thtg
)
e1
:
SetOperation
(
cm
.
thop
)
c
:
RegisterEffect
(
e1
)
end
function
cm
.
con2
(
e
,
c
,
minc
)
if
c
==
nil
then
return
true
end
return
minc
<=
1
and
Duel
.
CheckTribute
(
c
,
1
)
end
function
cm
.
op2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
local
g
=
Duel
.
SelectTribute
(
tp
,
c
,
1
,
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
))
c
:
SetMaterial
(
g
)
Duel
.
Release
(
g
,
REASON_SUMMON
+
REASON_MATERIAL
)
for
tc
in
aux
.
Next
(
g
)
do
if
tc
:
IsLocation
(
LOCATION_GRAVE
)
then
tc
:
RegisterFlagEffect
(
m
,
RESET_EVENT
+
RESETS_STANDARD
,
0
,
1
)
end
end
end
function
cm
.
cos5f1
(
c
)
return
c
:
GetFlagEffect
(
m
)
>
0
and
(
c
:
IsAbleToDeckAsCost
()
or
c
:
IsAbleToExtraAsCost
())
end
function
cm
.
cos5
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
cos5f1
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
cos5f1
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
99
,
nil
)
e
:
SetLabel
(
Duel
.
SendtoDeck
(
g
,
tp
,
2
,
REASON_COST
))
end
function
cm
.
op5
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
dam
=
e
:
GetLabel
()
if
not
e
:
GetHandler
():
IsRelateToEffect
(
e
)
or
not
e
:
GetHandler
():
IsFaceup
()
then
return
end
if
dam
>=
1
then
local
g
=
Duel
.
GetMatchingGroup
(
nil
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
local
tc
=
g
:
GetFirst
()
while
tc
do
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
-
800
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
tc
:
RegisterEffect
(
e1
)
if
tc
:
GetAttack
()
==
0
then
Duel
.
Destroy
(
tc
,
REASON_EFFECT
)
end
tc
=
g
:
GetNext
()
end
if
dam
>=
2
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
end
end
end
function
cm
.
thfilter
(
c
)
local
tp
=
c
:
GetControler
()
return
c
:
IsCanHaveCounter
(
0x9620
)
and
Duel
.
IsCanAddCounter
(
tp
,
0x9620
,
1
,
c
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToHand
()
end
function
cm
.
thfilter2
(
c
)
return
c
:
IsLevel
(
1
)
and
c
:
IsAbleToHand
()
end
function
cm
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
thfilter2
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
function
cm
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
thfilter2
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
if
not
g
:
GetFirst
():
IsCode
(
60002223
)
and
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
~=
0
and
g
:
GetFirst
():
IsLocation
(
LOCATION_HAND
)
then
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_CANNOT_SUMMON
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetTargetRange
(
1
,
0
)
e1
:
SetTarget
(
cm
.
sumlimit
)
e1
:
SetLabel
(
g
:
GetFirst
():
GetCode
())
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e1
,
tp
)
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
EFFECT_CANNOT_SPECIAL_SUMMON
)
Duel
.
RegisterEffect
(
e2
,
tp
)
local
e3
=
e1
:
Clone
()
e3
:
SetCode
(
EFFECT_CANNOT_MSET
)
Duel
.
RegisterEffect
(
e3
,
tp
)
local
e4
=
e1
:
Clone
()
e4
:
SetCode
(
EFFECT_CANNOT_ACTIVATE
)
e4
:
SetValue
(
cm
.
aclimit
)
Duel
.
RegisterEffect
(
e4
,
tp
)
end
end
end
function
cm
.
sumlimit
(
e
,
c
)
return
c
:
IsCode
(
e
:
GetLabel
())
end
function
cm
.
aclimit
(
e
,
re
,
tp
)
return
re
:
GetHandler
():
IsCode
(
e
:
GetLabel
())
and
re
:
IsActiveType
(
TYPE_MONSTER
)
end
\ No newline at end of file
expansions/script/c60002228.lua
deleted
100644 → 0
View file @
03357121
--镀黑小卒
local
m
=
60002228
local
cm
=
_G
[
"c"
..
m
]
function
cm
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
60002223
)
--爆能强化
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e2
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_SUMMON_PROC
)
e2
:
SetValue
(
SUMMON_TYPE_ADVANCE
)
e2
:
SetCondition
(
cm
.
con2
)
e2
:
SetOperation
(
cm
.
op2
)
c
:
RegisterEffect
(
e2
)
--进化
local
e5
=
Effect
.
CreateEffect
(
c
)
e5
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_ATKCHANGE
)
e5
:
SetType
(
EFFECT_TYPE_IGNITION
)
e5
:
SetRange
(
LOCATION_MZONE
)
e5
:
SetCountLimit
(
1
)
e5
:
SetCost
(
cm
.
cos5
)
e5
:
SetOperation
(
cm
.
op5
)
c
:
RegisterEffect
(
e5
)
--spsummon
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
2
))
e1
:
SetCategory
(
CATEGORY_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetCost
(
cm
.
spcost
)
e1
:
SetTarget
(
cm
.
sptg
)
e1
:
SetOperation
(
cm
.
spop
)
c
:
RegisterEffect
(
e1
)
end
function
cm
.
con2
(
e
,
c
,
minc
)
if
c
==
nil
then
return
true
end
return
minc
<=
1
and
Duel
.
CheckTribute
(
c
,
1
)
end
function
cm
.
op2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
local
g
=
Duel
.
SelectTribute
(
tp
,
c
,
1
,
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
))
c
:
SetMaterial
(
g
)
Duel
.
Release
(
g
,
REASON_SUMMON
+
REASON_MATERIAL
)
for
tc
in
aux
.
Next
(
g
)
do
if
tc
:
IsLocation
(
LOCATION_GRAVE
)
then
tc
:
RegisterFlagEffect
(
m
,
RESET_EVENT
+
RESETS_STANDARD
,
0
,
1
)
end
end
end
function
cm
.
cos5f1
(
c
)
return
c
:
GetFlagEffect
(
m
)
>
0
and
(
c
:
IsAbleToDeckAsCost
()
or
c
:
IsAbleToExtraAsCost
())
end
function
cm
.
cos5
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
cos5f1
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
cos5f1
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
99
,
nil
)
e
:
SetLabel
(
Duel
.
SendtoDeck
(
g
,
tp
,
2
,
REASON_COST
))
end
function
cm
.
op5
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
dam
=
e
:
GetLabel
()
if
not
e
:
GetHandler
():
IsRelateToEffect
(
e
)
or
not
e
:
GetHandler
():
IsFaceup
()
then
return
end
if
dam
==
1
then
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
filter
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
then
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
if
dam
>=
2
then
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
filter
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
2
,
2
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
then
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
local
g1
=
Duel
.
GetMatchingGroup
(
aux
.
TRUE
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
local
tc
=
g1
:
GetFirst
()
while
tc
do
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e1
:
SetValue
(
1000
)
tc
:
RegisterEffect
(
e1
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_DEFENSE
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e1
:
SetValue
(
1000
)
tc
:
RegisterEffect
(
e1
)
tc
=
g1
:
GetNext
()
end
end
end
function
cm
.
spcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsDiscardable
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
end
Duel
.
DiscardHand
(
tp
,
Card
.
IsDiscardable
,
1
,
1
,
REASON_COST
+
REASON_DISCARD
)
end
function
cm
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SUMMON
,
nil
,
0
,
0
,
0
)
end
function
cm
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
not
c
:
IsRelateToEffect
(
e
)
then
return
end
Duel
.
Summon
(
tp
,
c
,
true
,
nil
)
if
Duel
.
IsExistingMatchingCard
(
Card
.
IsCode
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
60002223
)
then
Duel
.
Draw
(
tp
,
1
,
REASON_EFFECT
)
end
end
\ No newline at end of file
expansions/script/c60002229.lua
deleted
100644 → 0
View file @
03357121
--精炼保镳
local
m
=
60002229
local
cm
=
_G
[
"c"
..
m
]
function
cm
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
60002223
)
--爆能强化
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e2
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_SUMMON_PROC
)
e2
:
SetValue
(
SUMMON_TYPE_ADVANCE
)
e2
:
SetCondition
(
cm
.
con2
)
e2
:
SetOperation
(
cm
.
op2
)
c
:
RegisterEffect
(
e2
)
--进化
local
e5
=
Effect
.
CreateEffect
(
c
)
e5
:
SetCategory
(
CATEGORY_DRAW
+
CATEGORY_RECOVER
)
e5
:
SetType
(
EFFECT_TYPE_IGNITION
)
e5
:
SetRange
(
LOCATION_MZONE
)
e5
:
SetCountLimit
(
1
)
e5
:
SetCost
(
cm
.
cos5
)
e5
:
SetOperation
(
cm
.
op5
)
c
:
RegisterEffect
(
e5
)
--tohand
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e2
:
SetCategory
(
CATEGORY_DRAW
+
CATEGORY_RECOVER
+
CATEGORY_SUMMON
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e2
:
SetRange
(
LOCATION_HAND
)
e2
:
SetCost
(
cm
.
cost
)
e2
:
SetOperation
(
cm
.
operation
)
c
:
RegisterEffect
(
e2
)
end
function
cm
.
con2
(
e
,
c
,
minc
)
if
c
==
nil
then
return
true
end
return
minc
<=
1
and
Duel
.
CheckTribute
(
c
,
1
)
end
function
cm
.
op2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
local
g
=
Duel
.
SelectTribute
(
tp
,
c
,
1
,
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
))
c
:
SetMaterial
(
g
)
Duel
.
Release
(
g
,
REASON_SUMMON
+
REASON_MATERIAL
)
for
tc
in
aux
.
Next
(
g
)
do
if
tc
:
IsLocation
(
LOCATION_GRAVE
)
then
tc
:
RegisterFlagEffect
(
m
,
RESET_EVENT
+
RESETS_STANDARD
,
0
,
1
)
end
end
end
function
cm
.
cos5f1
(
c
)
return
c
:
GetFlagEffect
(
m
)
>
0
and
(
c
:
IsAbleToDeckAsCost
()
or
c
:
IsAbleToExtraAsCost
())
end
function
cm
.
cos5
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
cos5f1
,
tp
,
LOCATION_GRAVE
,
0
,
2
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
cos5f1
,
tp
,
LOCATION_GRAVE
,
0
,
2
,
2
,
nil
)
e
:
SetLabel
(
Duel
.
SendtoDeck
(
g
,
tp
,
2
,
REASON_COST
))
end
function
cm
.
op5
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
e
:
GetHandler
():
IsRelateToEffect
(
e
)
or
not
e
:
GetHandler
():
IsFaceup
()
then
return
end
Duel
.
Draw
(
tp
,
2
,
REASON_EFFECT
)
Duel
.
Recover
(
tp
,
2000
,
REASON_EFFECT
)
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsDiscardable
()
end
Duel
.
SendtoGrave
(
e
:
GetHandler
(),
REASON_COST
+
REASON_DISCARD
)
end
function
cm
.
filter
(
c
,
e
,
tp
)
return
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
p
,
d
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PLAYER
,
CHAININFO_TARGET_PARAM
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
filter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
then
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
if
Duel
.
IsExistingMatchingCard
(
Card
.
IsCode
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
60002223
)
then
Duel
.
Draw
(
tp
,
1
,
REASON_EFFECT
)
Duel
.
Recover
(
tp
,
1000
,
REASON_EFFECT
)
end
end
end
\ No newline at end of file
expansions/script/c60002230.lua
deleted
100644 → 0
View file @
03357121
--冲沙滑板手
local
m
=
60002230
local
cm
=
_G
[
"c"
..
m
]
function
cm
.
initial_effect
(
c
)
--爆能强化
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e2
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_SUMMON_PROC
)
e2
:
SetValue
(
SUMMON_TYPE_ADVANCE
)
e2
:
SetCondition
(
cm
.
con2
)
e2
:
SetOperation
(
cm
.
op2
)
c
:
RegisterEffect
(
e2
)
--进化
local
e5
=
Effect
.
CreateEffect
(
c
)
e5
:
SetCategory
(
CATEGORY_DAMAGE
)
e5
:
SetType
(
EFFECT_TYPE_IGNITION
)
e5
:
SetRange
(
LOCATION_MZONE
)
e5
:
SetCountLimit
(
1
)
e5
:
SetCost
(
cm
.
cos5
)
e5
:
SetOperation
(
cm
.
op5
)
c
:
RegisterEffect
(
e5
)
end
function
cm
.
con2
(
e
,
c
,
minc
)
if
c
==
nil
then
return
true
end
return
minc
<=
1
and
Duel
.
CheckTribute
(
c
,
1
)
end
function
cm
.
op2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
local
g
=
Duel
.
SelectTribute
(
tp
,
c
,
1
,
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
))
c
:
SetMaterial
(
g
)
Duel
.
Release
(
g
,
REASON_SUMMON
+
REASON_MATERIAL
)
for
tc
in
aux
.
Next
(
g
)
do
if
tc
:
IsLocation
(
LOCATION_GRAVE
)
then
tc
:
RegisterFlagEffect
(
m
,
RESET_EVENT
+
RESETS_STANDARD
,
0
,
1
)
end
end
end
function
cm
.
xfilter
(
c
)
return
c
:
IsType
(
TYPE_MONSTER
)
end
function
cm
.
cos5f1
(
c
)
return
c
:
GetFlagEffect
(
m
)
>
0
and
(
c
:
IsAbleToDeckAsCost
()
or
c
:
IsAbleToExtraAsCost
())
end
function
cm
.
cos5
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
cos5f1
,
tp
,
LOCATION_GRAVE
,
0
,
2
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
cos5f1
,
tp
,
LOCATION_GRAVE
,
0
,
2
,
2
,
nil
)
e
:
SetLabel
(
Duel
.
SendtoDeck
(
g
,
tp
,
2
,
REASON_COST
))
end
function
cm
.
op5
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
e
:
GetHandler
():
IsRelateToEffect
(
e
)
or
not
e
:
GetHandler
():
IsFaceup
()
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
xfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
local
dmg
=
g
:
GetFirst
():
GetAttack
()
Duel
.
Damage
(
1
-
tp
,
dmg
,
REASON_EFFECT
)
end
\ No newline at end of file
expansions/script/c60002231.lua
deleted
100644 → 0
View file @
03357121
--宣告的天使
local
m
=
60002231
local
cm
=
_G
[
"c"
..
m
]
function
cm
.
initial_effect
(
c
)
--爆能强化
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e2
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_SUMMON_PROC
)
e2
:
SetValue
(
SUMMON_TYPE_ADVANCE
)
e2
:
SetCondition
(
cm
.
con2
)
e2
:
SetOperation
(
cm
.
op2
)
c
:
RegisterEffect
(
e2
)
--进化
local
e5
=
Effect
.
CreateEffect
(
c
)
e5
:
SetCategory
(
CATEGORY_DAMAGE
)
e5
:
SetType
(
EFFECT_TYPE_IGNITION
)
e5
:
SetRange
(
LOCATION_MZONE
)
e5
:
SetCountLimit
(
1
)
e5
:
SetCost
(
cm
.
cos5
)
e5
:
SetOperation
(
cm
.
op5
)
c
:
RegisterEffect
(
e5
)
end
function
cm
.
con2
(
e
,
c
,
minc
)
if
c
==
nil
then
return
true
end
return
minc
<=
1
and
Duel
.
CheckTribute
(
c
,
1
)
end
function
cm
.
op2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
local
g
=
Duel
.
SelectTribute
(
tp
,
c
,
1
,
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
))
c
:
SetMaterial
(
g
)
Duel
.
Release
(
g
,
REASON_SUMMON
+
REASON_MATERIAL
)
for
tc
in
aux
.
Next
(
g
)
do
if
tc
:
IsLocation
(
LOCATION_GRAVE
)
then
tc
:
RegisterFlagEffect
(
m
,
RESET_EVENT
+
RESETS_STANDARD
,
0
,
1
)
end
end
end
function
cm
.
xfilter
(
c
)
return
c
:
IsType
(
TYPE_MONSTER
)
end
function
cm
.
cos5f1
(
c
)
return
c
:
GetFlagEffect
(
m
)
>
0
and
(
c
:
IsAbleToDeckAsCost
()
or
c
:
IsAbleToExtraAsCost
())
end
function
cm
.
cos5
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
cos5f1
,
tp
,
LOCATION_GRAVE
,
0
,
2
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
cos5f1
,
tp
,
LOCATION_GRAVE
,
0
,
2
,
2
,
nil
)
e
:
SetLabel
(
Duel
.
SendtoDeck
(
g
,
tp
,
2
,
REASON_COST
))
end
function
cm
.
op5
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
e
:
GetHandler
():
IsRelateToEffect
(
e
)
or
not
e
:
GetHandler
():
IsFaceup
()
then
return
end
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
2000
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
)
e
:
GetHandler
():
RegisterEffect
(
e1
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_DEFENSE
)
e1
:
SetValue
(
2000
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
)
e
:
GetHandler
():
RegisterEffect
(
e1
)
Duel
.
Damage
(
1
-
tp
,
2000
,
REASON_EFFECT
)
end
expansions/script/c60002232.lua
deleted
100644 → 0
View file @
03357121
--喷射炮手
local
m
=
60002232
local
cm
=
_G
[
"c"
..
m
]
function
cm
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
60002223
)
--爆能强化
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e2
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_SUMMON_PROC
)
e2
:
SetValue
(
SUMMON_TYPE_ADVANCE
)
e2
:
SetCondition
(
cm
.
con2
)
e2
:
SetOperation
(
cm
.
op2
)
c
:
RegisterEffect
(
e2
)
--进化
local
e5
=
Effect
.
CreateEffect
(
c
)
e5
:
SetCategory
(
CATEGORY_DESTROY
+
CATEGORY_ATKCHANGE
+
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e5
:
SetType
(
EFFECT_TYPE_IGNITION
)
e5
:
SetRange
(
LOCATION_MZONE
)
e5
:
SetCountLimit
(
1
)
e5
:
SetCost
(
cm
.
cos5
)
e5
:
SetOperation
(
cm
.
op5
)
c
:
RegisterEffect
(
e5
)
end
function
cm
.
con2
(
e
,
c
,
minc
)
if
c
==
nil
then
return
true
end
return
minc
<=
1
and
Duel
.
CheckTribute
(
c
,
1
)
end
function
cm
.
op2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
local
g
=
Duel
.
SelectTribute
(
tp
,
c
,
1
,
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
))
c
:
SetMaterial
(
g
)
Duel
.
Release
(
g
,
REASON_SUMMON
+
REASON_MATERIAL
)
for
tc
in
aux
.
Next
(
g
)
do
if
tc
:
IsLocation
(
LOCATION_GRAVE
)
then
tc
:
RegisterFlagEffect
(
m
,
RESET_EVENT
+
RESETS_STANDARD
,
0
,
1
)
end
end
end
function
cm
.
cos5f1
(
c
)
return
c
:
GetFlagEffect
(
m
)
>
0
and
(
c
:
IsAbleToDeckAsCost
()
or
c
:
IsAbleToExtraAsCost
())
end
function
cm
.
cos5
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
cos5f1
,
tp
,
LOCATION_GRAVE
,
0
,
2
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
cos5f1
,
tp
,
LOCATION_GRAVE
,
0
,
2
,
99
,
nil
)
e
:
SetLabel
(
Duel
.
SendtoDeck
(
g
,
tp
,
2
,
REASON_COST
))
end
function
cm
.
op5
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
dam
=
e
:
GetLabel
()
if
not
e
:
GetHandler
():
IsRelateToEffect
(
e
)
or
not
e
:
GetHandler
():
IsFaceup
()
then
return
end
if
dam
==
2
then
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
1600
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
)
e
:
GetHandler
():
RegisterEffect
(
e1
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_DEFENSE
)
e1
:
SetValue
(
1600
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
)
e
:
GetHandler
():
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e2
:
SetCode
(
EFFECT_EXTRA_ATTACK_MONSTER
)
e2
:
SetValue
(
1
)
c
:
RegisterEffect
(
e2
)
end
if
dam
>=
3
then
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
3200
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
)
e
:
GetHandler
():
RegisterEffect
(
e1
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_DEFENSE
)
e1
:
SetValue
(
3200
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
)
e
:
GetHandler
():
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e2
:
SetCode
(
EFFECT_EXTRA_ATTACK_MONSTER
)
e2
:
SetValue
(
2
)
c
:
RegisterEffect
(
e2
)
end
end
\ No newline at end of file
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