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Nemo Ma
no81cards
Commits
a5b353ec
Commit
a5b353ec
authored
Dec 31, 2025
by
POLYMER
Browse files
Options
Browse Files
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Plain Diff
fix
parent
e74eb1e2
Changes
9
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Showing
9 changed files
with
32 additions
and
12 deletions
+32
-12
expansions/script/c11561016.lua
expansions/script/c11561016.lua
+2
-1
expansions/script/c11902330.lua
expansions/script/c11902330.lua
+1
-1
expansions/script/c11902380.lua
expansions/script/c11902380.lua
+6
-3
expansions/script/c11902460.lua
expansions/script/c11902460.lua
+1
-0
expansions/script/c12882000.lua
expansions/script/c12882000.lua
+1
-0
expansions/script/c12882015.lua
expansions/script/c12882015.lua
+1
-1
expansions/script/c12882030.lua
expansions/script/c12882030.lua
+7
-3
expansions/script/c22348467.lua
expansions/script/c22348467.lua
+2
-0
expansions/script/c7427524.lua
expansions/script/c7427524.lua
+11
-3
No files found.
expansions/script/c11561016.lua
View file @
a5b353ec
...
@@ -48,7 +48,7 @@ function c11561016.regop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -48,7 +48,7 @@ function c11561016.regop(e,tp,eg,ep,ev,re,r,rp)
Duel
.
SendtoDeck
(
sg
,
nil
,
SEQ_DECKTOP
,
REASON_EFFECT
)
Duel
.
SendtoDeck
(
sg
,
nil
,
SEQ_DECKTOP
,
REASON_EFFECT
)
g
:
Merge
(
sg
)
g
:
Merge
(
sg
)
Duel
.
SortDecktop
(
tp
,
tp
,
ct
)
Duel
.
SortDecktop
(
tp
,
tp
,
ct
)
if
#
sg
>=
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_HAND
,
0
)
and
Duel
.
IsPlayerCanDraw
(
tp
,
1
)
then
if
#
sg
>=
math.ceil
(
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_HAND
,
0
)
/
2
)
and
Duel
.
IsPlayerCanDraw
(
tp
,
1
)
then
Duel
.
ShuffleHand
(
tp
)
Duel
.
ShuffleHand
(
tp
)
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
Duel
.
Draw
(
tp
,
1
,
REASON_EFFECT
)
Duel
.
Draw
(
tp
,
1
,
REASON_EFFECT
)
...
@@ -56,3 +56,4 @@ function c11561016.regop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -56,3 +56,4 @@ function c11561016.regop(e,tp,eg,ep,ev,re,r,rp)
end
end
end
end
end
end
RACE_PLANT
\ No newline at end of file
expansions/script/c11902330.lua
View file @
a5b353ec
...
@@ -31,7 +31,7 @@ function s.initial_effect(c)
...
@@ -31,7 +31,7 @@ function s.initial_effect(c)
--Tohand(0x01)
--Tohand(0x01)
local
e3
=
Effect
.
CreateEffect
(
c
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
id
,
2
))
e3
:
SetDescription
(
aux
.
Stringid
(
id
,
2
))
e3
:
SetCategory
(
CATEGORY_SEARCH
+
CATEGORY_TOHAND
)
e3
:
SetCategory
(
CATEGORY_SEARCH
+
CATEGORY_TOHAND
+
CATEGORY_SPECIAL_SUMMON
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetCode
(
EVENT_LEAVE_FIELD
)
e3
:
SetCode
(
EVENT_LEAVE_FIELD
)
e3
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e3
:
SetProperty
(
EFFECT_FLAG_DELAY
)
...
...
expansions/script/c11902380.lua
View file @
a5b353ec
...
@@ -15,7 +15,7 @@ function s.initial_effect(c)
...
@@ -15,7 +15,7 @@ function s.initial_effect(c)
--TdOrSum(c)
--TdOrSum(c)
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetCategory
(
CATEGORY_TO
HAND
+
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetCategory
(
CATEGORY_TO
DECK
+
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetRange
(
LOCATION_GRAVE
)
e2
:
SetRange
(
LOCATION_GRAVE
)
e2
:
SetCode
(
EVENT_TO_HAND
)
e2
:
SetCode
(
EVENT_TO_HAND
)
...
@@ -66,7 +66,9 @@ function s.toscon(e,tp,eg,ep,ev,re,r,rp)
...
@@ -66,7 +66,9 @@ function s.toscon(e,tp,eg,ep,ev,re,r,rp)
end
end
function
s
.
tostg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
tostg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
c
:
IsAbleToDeck
()
or
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
if
chk
==
0
then
return
c
:
IsAbleToDeck
()
or
(
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
Duel
.
GetLocationCount
(
tp
,
0x04
)
>
0
)
end
if
c
:
IsAbleToDeck
()
then
if
c
:
IsAbleToDeck
()
then
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
c
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
c
,
1
,
0
,
0
)
end
end
...
@@ -82,6 +84,7 @@ function s.tosop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -82,6 +84,7 @@ function s.tosop(e,tp,eg,ep,ev,re,r,rp)
if
c
:
IsRelateToEffect
(
e
)
then
if
c
:
IsRelateToEffect
(
e
)
then
local
b1
=
c
:
IsAbleToDeck
()
local
b1
=
c
:
IsAbleToDeck
()
local
b2
=
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
local
b2
=
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
Duel
.
GetLocationCount
(
tp
,
0x04
)
>
0
local
op
=
0
local
op
=
0
if
b1
and
b2
then
op
=
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
id
,
2
),
aux
.
Stringid
(
id
,
3
))
if
b1
and
b2
then
op
=
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
id
,
2
),
aux
.
Stringid
(
id
,
3
))
elseif
b1
then
op
=
0
elseif
b1
then
op
=
0
...
@@ -89,7 +92,7 @@ function s.tosop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -89,7 +92,7 @@ function s.tosop(e,tp,eg,ep,ev,re,r,rp)
else
return
end
else
return
end
if
op
==
0
then
if
op
==
0
then
local
g
=
Duel
.
GetMatchingGroup
(
s
.
spfi2ter
,
tp
,
0x02
,
0
,
nil
,
e
,
tp
)
local
g
=
Duel
.
GetMatchingGroup
(
s
.
spfi2ter
,
tp
,
0x02
,
0
,
nil
,
e
,
tp
)
if
Duel
.
SendtoDeck
(
c
,
nil
,
1
,
0x40
)
>
0
and
#
g
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
4
))
then
if
Duel
.
SendtoDeck
(
c
,
nil
,
1
,
0x40
)
>
0
and
#
g
>
0
and
Duel
.
GetLocationCount
(
tp
,
0x04
)
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
4
))
then
Duel
.
Hint
(
3
,
tp
,
509
)
Duel
.
Hint
(
3
,
tp
,
509
)
local
tc
=
g
:
Select
(
tp
,
1
,
1
,
nil
)
local
tc
=
g
:
Select
(
tp
,
1
,
1
,
nil
)
if
tc
then
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
if
tc
then
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
...
...
expansions/script/c11902460.lua
View file @
a5b353ec
...
@@ -12,6 +12,7 @@ function s.initial_effect(c)
...
@@ -12,6 +12,7 @@ function s.initial_effect(c)
e1
:
SetCountLimit
(
1
,
id
)
e1
:
SetCountLimit
(
1
,
id
)
e1
:
SetCondition
(
s
.
discon
)
e1
:
SetCondition
(
s
.
discon
)
e1
:
SetCost
(
s
.
discost
)
e1
:
SetCost
(
s
.
discost
)
e1
:
SetTarget
(
s
.
distg
)
e1
:
SetOperation
(
s
.
disop
)
e1
:
SetOperation
(
s
.
disop
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--SpSum(c)
--SpSum(c)
...
...
expansions/script/c12882000.lua
View file @
a5b353ec
...
@@ -317,6 +317,7 @@ function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -317,6 +317,7 @@ function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
)
end
end
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
==
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
s
.
spfilter
),
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
s
.
spfilter
),
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
#
g
>
0
then
if
#
g
>
0
then
...
...
expansions/script/c12882015.lua
View file @
a5b353ec
...
@@ -58,7 +58,7 @@ function s.repop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -58,7 +58,7 @@ function s.repop(e,tp,eg,ep,ev,re,r,rp)
end
end
end
end
function
s
.
filter
(
c
,
tp
)
function
s
.
filter
(
c
,
tp
)
return
c
:
IsSetCard
(
0x5a7d
)
and
not
c
:
IsCode
(
id
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
not
c
:
IsForbidden
()
and
c
:
CheckUniqueOnField
(
tp
)
return
c
:
IsSetCard
(
0x5a7d
)
and
not
c
:
IsCode
(
id
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
not
c
:
IsForbidden
()
and
c
:
CheckUniqueOnField
(
tp
)
and
c
:
IsFaceupEx
()
end
end
function
s
.
settg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
settg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
filter
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
1
,
nil
,
tp
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
filter
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
1
,
nil
,
tp
)
...
...
expansions/script/c12882030.lua
View file @
a5b353ec
...
@@ -9,7 +9,7 @@ function s.initial_effect(c)
...
@@ -9,7 +9,7 @@ function s.initial_effect(c)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCountLimit
(
1
,
id
+
EFFECT_COUNT_CODE_OATH
)
e1
:
SetCountLimit
(
1
,
id
+
EFFECT_COUNT_CODE_OATH
)
e1
:
SetTarget
(
s
.
target
)
e1
:
SetTarget
(
s
.
target
1
)
e1
:
SetOperation
(
s
.
activate
)
e1
:
SetOperation
(
s
.
activate
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
...
@@ -19,7 +19,7 @@ function s.initial_effect(c)
...
@@ -19,7 +19,7 @@ function s.initial_effect(c)
e2
:
SetCode
(
EVENT_DESTROYED
)
e2
:
SetCode
(
EVENT_DESTROYED
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e2
:
SetCountLimit
(
1
,
id
)
e2
:
SetCountLimit
(
1
,
id
)
e2
:
SetTarget
(
s
.
target
)
e2
:
SetTarget
(
s
.
target
2
)
e2
:
SetOperation
(
s
.
op2
)
e2
:
SetOperation
(
s
.
op2
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
--act in set turn
--act in set turn
...
@@ -44,7 +44,7 @@ end
...
@@ -44,7 +44,7 @@ end
function
s
.
spfilter
(
c
,
e
,
tp
)
function
s
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsSetCard
(
0x5a7d
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
return
c
:
IsSetCard
(
0x5a7d
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
end
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
target
1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
g
=
Duel
.
GetMatchingGroup
(
aux
.
TRUE
,
tp
,
LOCATION_ONFIELD
,
0
,
e
:
GetHandler
())
local
g
=
Duel
.
GetMatchingGroup
(
aux
.
TRUE
,
tp
,
LOCATION_ONFIELD
,
0
,
e
:
GetHandler
())
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
s
.
spfilter
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
1
,
nil
,
e
,
tp
)
end
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
s
.
spfilter
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
+
LOCATION_REMOVED
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
+
LOCATION_REMOVED
)
...
@@ -53,6 +53,10 @@ function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -53,6 +53,10 @@ function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
1
,
0
,
0
)
end
end
end
end
function
s
.
target2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
s
.
spfilter
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
+
LOCATION_REMOVED
)
end
function
s
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
...
...
expansions/script/c22348467.lua
View file @
a5b353ec
...
@@ -42,6 +42,8 @@ function c22348467.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -42,6 +42,8 @@ function c22348467.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
Duel
.
GetMZoneCount
(
tp
)
>
0
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
if
chk
==
0
then
return
Duel
.
GetMZoneCount
(
tp
)
>
0
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
c
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
c
,
1
,
0
,
0
)
local
g
=
Duel
.
GetMatchingGroup
(
aux
.
TRUE
,
tp
,
LOCATION_HAND
+
LOCATION_ONFIELD
,
0
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
1
,
0
,
0
)
end
end
function
c22348467
.
xyzfilter
(
c
)
function
c22348467
.
xyzfilter
(
c
)
return
c
:
IsAttribute
(
ATTRIBUTE_FIRE
)
and
c
:
IsXyzSummonable
(
nil
)
return
c
:
IsAttribute
(
ATTRIBUTE_FIRE
)
and
c
:
IsXyzSummonable
(
nil
)
...
...
expansions/script/c7427524.lua
View file @
a5b353ec
...
@@ -60,15 +60,23 @@ end
...
@@ -60,15 +60,23 @@ end
function
s
.
tdtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
tdtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
loc
=
c
:
GetFlagEffectLabel
(
id
)
local
loc
=
c
:
GetFlagEffectLabel
(
id
)
if
chk
==
0
then
return
(
bit
.
band
(
loc
,
LOCATION_HAND
)
==
0
or
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToDeck
,
tp
,
0
,
LOCATION_HAND
,
1
,
nil
))
if
chk
==
0
then
return
loc
and
(
bit
.
band
(
loc
,
LOCATION_HAND
)
==
0
or
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToDeck
,
tp
,
0
,
LOCATION_HAND
,
1
,
nil
))
and
(
bit
.
band
(
loc
,
LOCATION_MZONE
)
==
0
or
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToDeck
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
nil
))
and
(
bit
.
band
(
loc
,
LOCATION_MZONE
)
==
0
or
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToDeck
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
nil
))
and
(
bit
.
band
(
loc
,
LOCATION_GRAVE
)
==
0
or
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToDeck
,
tp
,
0
,
LOCATION_GRAVE
,
1
,
nil
))
and
(
bit
.
band
(
loc
,
LOCATION_GRAVE
)
==
0
or
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToDeck
,
tp
,
0
,
LOCATION_GRAVE
,
1
,
nil
))
and
(
bit
.
band
(
loc
,
LOCATION_REMOVED
)
==
0
or
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToDeck
,
tp
,
0
,
LOCATION_REMOVED
,
1
,
nil
))
end
and
(
bit
.
band
(
loc
,
LOCATION_REMOVED
)
==
0
or
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToDeck
,
tp
,
0
,
LOCATION_REMOVED
,
1
,
nil
))
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
nil
,
1
,
0
,
LOCATION_ONFIELD
+
LOCATION_GRAVE
+
LOCATION_HAND
+
LOCATION_REMOVED
)
local
td_loc
=
0
if
bit
.
band
(
loc
,
LOCATION_HAND
)
==
0
then
td_loc
=
td_loc
+
LOCATION_HAND
end
if
bit
.
band
(
loc
,
LOCATION_MZONE
)
==
0
then
td_loc
=
td_loc
+
LOCATION_ONFIELD
end
if
bit
.
band
(
loc
,
LOCATION_GRAVE
)
==
0
then
td_loc
=
td_loc
+
LOCATION_GRAVE
end
if
bit
.
band
(
loc
,
LOCATION_REMOVED
)
==
0
then
td_loc
=
td_loc
+
REMOVED
end
e
:
SetLabel
(
td_loc
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
nil
,
1
,
0
,
td_loc
)
end
end
function
s
.
tdop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
tdop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
loc
=
c
:
GetFlagEffectLabel
(
id
)
local
loc
=
c
:
GetLabel
()
if
not
loc
then
return
end
if
loc
==
0
then
return
end
local
g1
=
Duel
.
GetMatchingGroup
(
Card
.
IsAbleToDeck
,
tp
,
0
,
LOCATION_HAND
,
nil
)
local
g1
=
Duel
.
GetMatchingGroup
(
Card
.
IsAbleToDeck
,
tp
,
0
,
LOCATION_HAND
,
nil
)
local
g2
=
Duel
.
GetMatchingGroup
(
Card
.
IsAbleToDeck
,
tp
,
0
,
LOCATION_ONFIELD
,
nil
)
local
g2
=
Duel
.
GetMatchingGroup
(
Card
.
IsAbleToDeck
,
tp
,
0
,
LOCATION_ONFIELD
,
nil
)
local
g3
=
Duel
.
GetMatchingGroup
(
Card
.
IsAbleToDeck
,
tp
,
0
,
LOCATION_GRAVE
,
nil
)
local
g3
=
Duel
.
GetMatchingGroup
(
Card
.
IsAbleToDeck
,
tp
,
0
,
LOCATION_GRAVE
,
nil
)
...
...
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