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Nemo Ma
no81cards
Commits
a55cc278
Commit
a55cc278
authored
Feb 10, 2026
by
POLYMER
Browse files
Options
Browse Files
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Plain Diff
fix
parent
bea89825
Changes
3
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Showing
3 changed files
with
49 additions
and
41 deletions
+49
-41
expansions/script/c20250341.lua
expansions/script/c20250341.lua
+38
-36
expansions/script/c65131114.lua
expansions/script/c65131114.lua
+9
-3
expansions/script/c98920085.lua
expansions/script/c98920085.lua
+2
-2
No files found.
expansions/script/c20250341.lua
View file @
a55cc278
...
@@ -33,24 +33,30 @@ function c20250341.initial_effect(c)
...
@@ -33,24 +33,30 @@ function c20250341.initial_effect(c)
e4
:
SetCondition
(
c20250341
.
dckcon
)
e4
:
SetCondition
(
c20250341
.
dckcon
)
e4
:
SetOperation
(
c20250341
.
dckop
)
e4
:
SetOperation
(
c20250341
.
dckop
)
c
:
RegisterEffect
(
e4
)
c
:
RegisterEffect
(
e4
)
local
e5
=
Effect
.
CreateEffect
(
c
)
local
e5
=
Effect
.
CreateEffect
(
c
)
e5
:
SetDescription
(
aux
.
Stringid
(
20250341
,
1
))
e5
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e5
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e5
:
SetCode
(
EVENT_CUSTOM
+
20250341
)
e5
:
SetCode
(
EVENT_CUSTOM
+
20250341
)
e5
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e5
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e5
:
SetRange
(
LOCATION_MZONE
)
e5
:
SetRange
(
LOCATION_MZONE
)
e5
:
SetCountLimit
(
1
,
20250342
)
e5
:
SetCountLimit
(
1
,
20250342
)
e5
:
SetCondition
(
c20250341
.
descon
)
e5
:
SetCondition
(
c20250341
.
descon
)
e5
:
SetTarget
(
c20250341
.
target
)
e5
:
SetTarget
(
c20250341
.
settg
)
e5
:
SetOperation
(
c20250341
.
activate
)
e5
:
SetOperation
(
c20250341
.
setop
)
c
:
RegisterEffect
(
e5
)
c
:
RegisterEffect
(
e5
)
--immune
--immune
local
e6
=
Effect
.
CreateEffect
(
c
)
local
e6
=
Effect
.
CreateEffect
(
c
)
e6
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e6
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e6
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e6
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e6
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e6
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e6
:
SetCondition
(
c20250341
.
imcon
)
e6
:
SetOperation
(
c20250341
.
imop
)
e6
:
SetOperation
(
c20250341
.
imop
)
c
:
RegisterEffect
(
e6
)
c
:
RegisterEffect
(
e6
)
end
end
function
c20250341
.
imcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
IsSummonType
(
SUMMON_TYPE_SYNCHRO
)
end
function
c20250341
.
imop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c20250341
.
imop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
AddCounter
(
0x154a
,
2
)
return
e
:
GetHandler
():
AddCounter
(
0x154a
,
2
)
end
end
...
@@ -109,42 +115,38 @@ function c20250341.setfilter(c)
...
@@ -109,42 +115,38 @@ function c20250341.setfilter(c)
return
c
:
IsSetCard
(
0x54a
)
and
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
and
c
:
IsSSetable
()
return
c
:
IsSetCard
(
0x54a
)
and
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
and
c
:
IsSSetable
()
end
end
function
c20250341
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c20250341
.
settg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
local
ct
=
math.min
(
2
,
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
))
and
Duel
.
IsExistingMatchingCard
(
c20250341
.
setfilter
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
return
ct
>
0
and
Duel
.
IsExistingMatchingCard
(
c20250341
.
setfilter
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_LEAVE_GRAVE
,
nil
,
1
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
)
end
end
function
c20250341
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c20250341
.
setop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
ct
=
math.min
(
2
,
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
)
local
ft
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
if
c
t
<=
0
then
return
end
if
f
t
<=
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SET
)
if
ft
>
2
then
ft
=
2
end
local
g
=
Duel
.
GetMatchingGroup
(
aux
.
NecroValleyFilter
(
c20250341
.
setfilter
),
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
aux
.
NecroValleyFilter
(
c20250341
.
setfilter
),
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
nil
)
if
#
g
>
0
then
if
#
g
==
0
then
return
end
local
sg
=
g
:
SelectSubGroup
(
tp
,
aux
.
dncheck
,
false
,
1
,
ct
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SET
)
if
#
sg
>
0
then
local
sg
=
g
:
SelectSubGroup
(
tp
,
aux
.
dncheck
,
false
,
1
,
ft
)
Duel
.
SSet
(
tp
,
sg
)
if
#
sg
>
0
then
for
tc
in
aux
.
Next
(
sg
)
do
Duel
.
SSet
(
tp
,
sg
)
if
tc
:
IsType
(
TYPE_QUICKPLAY
)
then
for
tc
in
aux
.
Next
(
sg
)
do
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
if
tc
:
IsType
(
TYPE_QUICKPLAY
)
then
e1
:
SetDescription
(
aux
.
Stringid
(
20250341
,
3
))
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetDescription
(
aux
.
Stringid
(
20250341
,
3
))
e1
:
SetCode
(
EFFECT_QP_ACT_IN_SET_TURN
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_SET_AVAILABLE
)
e1
:
SetCode
(
EFFECT_QP_ACT_IN_SET_TURN
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e1
:
SetProperty
(
EFFECT_FLAG_SET_AVAILABLE
)
tc
:
RegisterEffect
(
e1
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
end
tc
:
RegisterEffect
(
e1
)
if
tc
:
IsType
(
TYPE_TRAP
)
then
elseif
tc
:
IsType
(
TYPE_TRAP
)
then
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetDescription
(
aux
.
Stringid
(
20250341
,
3
))
e1
:
SetDescription
(
aux
.
Stringid
(
20250341
,
3
))
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_TRAP_ACT_IN_SET_TURN
)
e1
:
SetCode
(
EFFECT_TRAP_ACT_IN_SET_TURN
)
e1
:
SetProperty
(
EFFECT_FLAG_SET_AVAILABLE
)
e1
:
SetProperty
(
EFFECT_FLAG_SET_AVAILABLE
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
tc
:
RegisterEffect
(
e1
)
tc
:
RegisterEffect
(
e1
)
end
end
end
end
end
end
end
...
...
expansions/script/c65131114.lua
View file @
a55cc278
...
@@ -34,16 +34,22 @@ end
...
@@ -34,16 +34,22 @@ end
function
s
.
thcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
thcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
IsExists
(
Card
.
IsControler
,
1
,
nil
,
tp
)
return
eg
:
IsExists
(
Card
.
IsControler
,
1
,
nil
,
tp
)
end
end
function
s
.
thefilter
(
c
,
e
)
return
c
:
IsRelateToEffect
(
e
)
end
function
s
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
tg
=
eg
:
Filter
(
Card
.
IsControler
,
nil
,
tp
)
local
tg
=
eg
:
Filter
(
Card
.
IsControler
,
nil
,
tp
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
e
:
GetHandler
():
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_RITUAL
,
tp
,
false
,
true
,
POS_FACEDOWN_DEFENSE
)
and
tg
:
GetCount
()
>
0
end
and
e
:
GetHandler
():
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_RITUAL
,
tp
,
false
,
true
,
POS_FACEDOWN_DEFENSE
)
and
tg
:
GetCount
()
>
0
end
for
tc
in
aux
.
Next
(
tg
)
do
tc
:
CreateEffectRelation
(
e
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
tg
,
1
,
tp
,
LOCATION_SZONE
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
tg
,
1
,
tp
,
LOCATION_SZONE
)
end
end
function
s
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
tg
=
eg
:
Filter
(
Card
.
IsControler
,
nil
,
tp
)
local
tg
=
eg
:
Filter
(
s
.
thefilter
,
nil
,
e
)
if
tg
:
GetCount
()
>
0
then
if
tg
:
GetCount
()
>
0
then
if
Duel
.
SendtoHand
(
tg
,
nil
,
REASON_EFFECT
)
>
0
and
c
:
IsRelateToEffect
(
e
)
then
if
Duel
.
SendtoHand
(
tg
,
nil
,
REASON_EFFECT
)
>
0
and
c
:
IsRelateToEffect
(
e
)
then
Duel
.
SpecialSummon
(
c
,
SUMMON_TYPE_RITUAL
,
tp
,
tp
,
false
,
true
,
POS_FACEDOWN_DEFENSE
)
Duel
.
SpecialSummon
(
c
,
SUMMON_TYPE_RITUAL
,
tp
,
tp
,
false
,
true
,
POS_FACEDOWN_DEFENSE
)
...
@@ -78,13 +84,13 @@ function s.setop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -78,13 +84,13 @@ function s.setop(e,tp,eg,ep,ev,re,r,rp)
tg
=
tg
:
Select
(
tp
,
1
,
ft
,
nil
)
tg
=
tg
:
Select
(
tp
,
1
,
ft
,
nil
)
end
end
Duel
.
SSet
(
tp
,
tg
)
Duel
.
SSet
(
tp
,
tg
)
for
tc
in
aux
.
Next
(
tg
)
do
for
tc
in
aux
.
Next
(
tg
)
do
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_SET_AVAILABLE
)
e1
:
SetProperty
(
EFFECT_FLAG_SET_AVAILABLE
)
e1
:
SetCode
(
EFFECT_QP_ACT_IN_SET_TURN
)
e1
:
SetCode
(
EFFECT_QP_ACT_IN_SET_TURN
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
tc
:
RegisterEffect
(
e1
)
tc
:
RegisterEffect
(
e1
)
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_TRAP_ACT_IN_SET_TURN
)
e1
:
SetCode
(
EFFECT_TRAP_ACT_IN_SET_TURN
)
...
...
expansions/script/c98920085.lua
View file @
a55cc278
...
@@ -21,7 +21,7 @@ function c98920085.initial_effect(c)
...
@@ -21,7 +21,7 @@ function c98920085.initial_effect(c)
e2
:
SetTarget
(
c98920085
.
target
)
e2
:
SetTarget
(
c98920085
.
target
)
e2
:
SetOperation
(
c98920085
.
activate
)
e2
:
SetOperation
(
c98920085
.
activate
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
e3
=
e2
:
Clone
()
local
e3
=
e2
:
Clone
()
e3
:
SetCode
(
EVENT_DESTROYED
)
e3
:
SetCode
(
EVENT_DESTROYED
)
e3
:
SetCondition
(
c98920085
.
spcon2
)
e3
:
SetCondition
(
c98920085
.
spcon2
)
c
:
RegisterEffect
(
e3
)
c
:
RegisterEffect
(
e3
)
...
@@ -87,7 +87,7 @@ function c98920085.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -87,7 +87,7 @@ function c98920085.activate(e,tp,eg,ep,ev,re,r,rp)
e2
:
SetCode
(
EVENT_CHAINING
)
e2
:
SetCode
(
EVENT_CHAINING
)
e2
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
+
EFFECT_FLAG_DAMAGE_CAL
+
EFFECT_FLAG_NO_TURN_RESET
)
e2
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
+
EFFECT_FLAG_DAMAGE_CAL
+
EFFECT_FLAG_NO_TURN_RESET
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCountLimit
(
1
,
98920085
)
e2
:
SetCountLimit
(
1
)
e2
:
SetCondition
(
c98920085
.
discon
)
e2
:
SetCondition
(
c98920085
.
discon
)
e2
:
SetTarget
(
c98920085
.
distg
)
e2
:
SetTarget
(
c98920085
.
distg
)
e2
:
SetOperation
(
c98920085
.
disop
)
e2
:
SetOperation
(
c98920085
.
disop
)
...
...
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