Commit a55c6913 authored by POLYMER's avatar POLYMER

fix

parent dadc4de0
......@@ -3,7 +3,7 @@ local cm,m,o=GetID()
cm.named_with_Arknight=1
function cm.initial_effect(c)
c:EnableCounterPermit(0x10ae)
aux.AddCodeList(c,29065500,29065501)
aux.AddCodeList(c,29065500,29056009)
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(m,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
......
--方舟骑士团-Mon3tr
function c29059050.initial_effect(c)
aux.AddCodeList(c,29056009,29065578)
--pendulum summon
aux.EnablePendulumAttribute(c)
--spsummon
......
--引领者 -方舟骑士-
function c29068155.initial_effect(c)
aux.AddCodeList(c,29065500)
--add code
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetCode(EFFECT_ADD_CODE)
e1:SetRange(LOCATION_HAND+LOCATION_DECK+LOCATION_ONFIELD+LOCATION_GRAVE)
e1:SetValue(29065500)
c:RegisterEffect(e1)
--change name
aux.EnableChangeCode(c,29065500,LOCATION_HAND+LOCATION_DECK+LOCATION_MZONE+LOCATION_GRAVE)
--special Summon
local e2=Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
......
......@@ -1107,9 +1107,10 @@
!setname 0x61a 幻峦
!setname 0x61b 逐夜猎手
!setname 0x61c 小队
!setname 0x61d 星夜小队
!setname 0x61e 希德小队
!setname 0x61f 花楸小队
!setname 0x361c 星夜小队
!setname 0x561c 希德小队
!setname 0x661c 花楸小队
!setname 0x961c 微光小队
!setname 0x631 剑装机岚
!setname 0x632 剑装
!setname 0x633 剑装拓展模组
......
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