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Nemo Ma
no81cards
Commits
a2032cf1
Commit
a2032cf1
authored
Mar 23, 2025
by
POLYMER
Browse files
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fix
parent
8cb2cff2
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12
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550 deletions
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expansions/no81.cdb
expansions/no81.cdb
+0
-0
expansions/pics/75009001.jpg
expansions/pics/75009001.jpg
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-0
expansions/pics/75009002.jpg
expansions/pics/75009002.jpg
+0
-0
expansions/pics/75009003.jpg
expansions/pics/75009003.jpg
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-0
expansions/pics/75009004.jpg
expansions/pics/75009004.jpg
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-0
expansions/pics/75009005.jpg
expansions/pics/75009005.jpg
+0
-0
expansions/script/c28303030.lua
expansions/script/c28303030.lua
+2
-1
expansions/script/c75009001.lua
expansions/script/c75009001.lua
+0
-143
expansions/script/c75009002.lua
expansions/script/c75009002.lua
+0
-84
expansions/script/c75009003.lua
expansions/script/c75009003.lua
+0
-98
expansions/script/c75009004.lua
expansions/script/c75009004.lua
+0
-107
expansions/script/c75009005.lua
expansions/script/c75009005.lua
+0
-117
No files found.
expansions/no81.cdb
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a2032cf1
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expansions/pics/75009001.jpg
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8cb2cff2
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expansions/pics/75009002.jpg
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expansions/pics/75009003.jpg
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55.4 KB
expansions/pics/75009004.jpg
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expansions/pics/75009005.jpg
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8cb2cff2
54.5 KB
expansions/script/c28303030.lua
View file @
a2032cf1
...
@@ -105,8 +105,9 @@ function c28303030.Operation(f,gf,minct,maxct)
...
@@ -105,8 +105,9 @@ function c28303030.Operation(f,gf,minct,maxct)
end
end
c
:
SetMaterial
(
mg
)
c
:
SetMaterial
(
mg
)
c
:
RegisterFlagEffect
(
28303030
,
RESET_EVENT
+
RESETS_STANDARD
-
RESET_TOFIELD
,
0
,
1
,
mg
:
GetFirst
():
GetLevel
())
c
:
RegisterFlagEffect
(
28303030
,
RESET_EVENT
+
RESETS_STANDARD
-
RESET_TOFIELD
,
0
,
1
,
mg
:
GetFirst
():
GetLevel
())
local
check
=
mg
:
GetClassCount
(
Card
.
GetLevel
)
==
1
Duel
.
Overlay
(
c
,
mg
)
Duel
.
Overlay
(
c
,
mg
)
if
mg
:
GetClassCount
(
Card
.
GetLevel
)
==
1
then
if
check
then
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e1
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
...
...
expansions/script/c75009001.lua
deleted
100644 → 0
View file @
8cb2cff2
--向破晓起誓的双忍 萨琪娜&米卡娅
function
c75009001
.
initial_effect
(
c
)
--damage
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetCode
(
EVENT_PRE_BATTLE_DAMAGE
)
e1
:
SetCondition
(
c75009001
.
damcon
)
e1
:
SetOperation
(
c75009001
.
damop
)
c
:
RegisterEffect
(
e1
)
--chain attack
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
75009001
,
0
))
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetCode
(
EVENT_BATTLE_DESTROYING
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e2
:
SetCountLimit
(
1
,
75009001
)
e2
:
SetCondition
(
c75009001
.
chacon
)
e2
:
SetTarget
(
c75009001
.
chatg
)
e2
:
SetOperation
(
c75009001
.
chaop
)
c
:
RegisterEffect
(
e2
)
--eff
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
75009001
,
1
))
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetCode
(
EVENT_ATTACK_ANNOUNCE
)
e3
:
SetCountLimit
(
1
,
15009001
)
e3
:
SetTarget
(
c75009001
.
efftg
)
e3
:
SetOperation
(
c75009001
.
effop
)
c
:
RegisterEffect
(
e3
)
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetDescription
(
aux
.
Stringid
(
75009001
,
1
))
e4
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e4
:
SetCode
(
EVENT_CHAINING
)
e4
:
SetRange
(
LOCATION_MZONE
)
e4
:
SetCountLimit
(
1
,
15009001
)
e4
:
SetCondition
(
c75009001
.
effcon
)
e4
:
SetTarget
(
c75009001
.
efftg
)
e4
:
SetOperation
(
c75009001
.
effop
)
c
:
RegisterEffect
(
e4
)
end
function
c75009001
.
damcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
return
ep
~=
tp
and
c
==
Duel
.
GetAttacker
()
end
function
c75009001
.
damop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
x
=
0
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsFaceup
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
local
tc
=
g
:
GetFirst
()
while
tc
do
if
tc
:
GetAttack
()
<
tc
:
GetBaseAttack
()
then
x
=
x
+
(
tc
:
GetBaseAttack
()
-
tc
:
GetAttack
())
end
if
tc
:
GetDefense
()
<
tc
:
GetBaseDefense
()
then
x
=
x
+
(
tc
:
GetBaseDefense
()
-
tc
:
GetDefense
())
end
tc
=
g
:
GetNext
()
end
Duel
.
ChangeBattleDamage
(
ep
,
ev
+
x
)
end
function
c75009001
.
chacon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
return
Duel
.
GetAttacker
()
==
c
and
aux
.
bdocon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
end
function
c75009001
.
chatg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
end
function
c75009001
.
chaop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
ChainAttack
()
end
function
c75009001
.
effcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
rp
==
1
-
tp
and
re
:
IsActiveType
(
TYPE_MONSTER
)
end
function
c75009001
.
efftg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
end
function
c75009001
.
effop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetValue
(
-
700
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_GRANT
)
e2
:
SetTargetRange
(
0
,
LOCATION_MZONE
)
e2
:
SetTarget
(
function
(
e
,
c
)
return
e
:
GetOwner
():
GetAttack
()
>
c
:
GetDefense
()
end
)
e2
:
SetLabelObject
(
e1
)
e2
:
SetReset
(
RESET_PHASE
+
PHASE_END
,
2
)
Duel
.
RegisterEffect
(
e2
,
tp
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_DEFENSE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetValue
(
-
700
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_GRANT
)
e2
:
SetTargetRange
(
0
,
LOCATION_MZONE
)
e2
:
SetTarget
(
function
(
e
,
c
)
return
e
:
GetOwner
():
GetAttack
()
>
c
:
GetDefense
()
end
)
e2
:
SetLabelObject
(
e1
)
e2
:
SetReset
(
RESET_PHASE
+
PHASE_END
,
2
)
Duel
.
RegisterEffect
(
e2
,
tp
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_CANNOT_ATTACK
)
e1
:
SetRange
(
LOCATION_MZONE
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_GRANT
)
e2
:
SetTargetRange
(
0
,
LOCATION_MZONE
)
e2
:
SetTarget
(
function
(
e
,
c
)
return
e
:
GetOwner
():
GetAttack
()
>
c
:
GetDefense
()
end
)
e2
:
SetLabelObject
(
e1
)
e2
:
SetReset
(
RESET_PHASE
+
PHASE_END
,
2
)
Duel
.
RegisterEffect
(
e2
,
tp
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_DAMAGE
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_F
)
e1
:
SetCode
(
EVENT_PHASE
+
PHASE_STANDBY
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetTarget
(
c75009001
.
edamtg
)
e1
:
SetOperation
(
c75009001
.
edamop
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_GRANT
)
e2
:
SetTargetRange
(
0
,
LOCATION_MZONE
)
e2
:
SetTarget
(
function
(
e
,
c
)
return
e
:
GetOwner
():
GetAttack
()
>
c
:
GetDefense
()
end
)
e2
:
SetLabelObject
(
e1
)
e2
:
SetReset
(
RESET_PHASE
+
PHASE_END
,
2
)
Duel
.
RegisterEffect
(
e2
,
tp
)
end
function
c75009001
.
edamtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
Duel
.
SetTargetPlayer
(
tp
)
Duel
.
SetTargetParam
(
700
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DAMAGE
,
nil
,
0
,
tp
,
700
)
end
function
c75009001
.
edamop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
p
,
d
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PLAYER
,
CHAININFO_TARGET_PARAM
)
Duel
.
Damage
(
p
,
d
,
REASON_EFFECT
)
end
expansions/script/c75009002.lua
deleted
100644 → 0
View file @
8cb2cff2
--漆黑的忍者 吉尔格鲁斯
function
c75009002
.
initial_effect
(
c
)
--code
aux
.
EnableChangeCode
(
c
,
75030023
,
LOCATION_MZONE
+
LOCATION_GRAVE
)
--cannot target
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCode
(
EFFECT_CANNOT_BE_EFFECT_TARGET
)
e1
:
SetValue
(
aux
.
tgoval
)
e1
:
SetCondition
(
function
(
e
)
local
tp
=
e
:
GetHandlerPlayer
()
return
Duel
.
IsExistingMatchingCard
(
function
(
c
)
return
c
:
IsFaceup
()
and
not
c
:
IsCode
(
75030023
)
and
c
:
IsSetCard
(
0x75e
,
0x754
)
end
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
)
c
:
RegisterEffect
(
e1
)
--indes
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_INDESTRUCTABLE_EFFECT
)
e2
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetValue
(
1
)
e2
:
SetCondition
(
function
(
e
)
local
tp
=
e
:
GetHandlerPlayer
()
return
Duel
.
IsExistingMatchingCard
(
function
(
c
)
return
c
:
IsFaceup
()
and
not
c
:
IsCode
(
75030023
)
and
c
:
IsSetCard
(
0x75e
,
0x754
)
end
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
)
c
:
RegisterEffect
(
e2
)
--battle
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetCode
(
EVENT_BE_BATTLE_TARGET
)
e2
:
SetCondition
(
function
(
e
)
return
e
:
GetHandler
():
IsAttackPos
()
end
)
e2
:
SetTarget
(
c75009002
.
atktg
)
e2
:
SetOperation
(
c75009002
.
atkop
)
c
:
RegisterEffect
(
e2
)
--spsummon
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetCode
(
EVENT_BATTLE_DESTROYING
)
e3
:
SetCountLimit
(
1
,
75009002
)
e3
:
SetCondition
(
aux
.
bdocon
)
e3
:
SetTarget
(
c75009002
.
sptg
)
e3
:
SetOperation
(
c75009002
.
spop
)
c
:
RegisterEffect
(
e3
)
end
function
c75009002
.
atktg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
end
function
c75009002
.
atkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
bc
=
Duel
.
GetAttacker
()
if
Duel
.
NegateAttack
()
and
c
:
IsRelateToEffect
(
e
)
then
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetValue
(
c
:
GetDefense
()
/
2
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_DAMAGE_CAL
)
c
:
RegisterEffect
(
e1
)
Duel
.
CalculateDamage
(
c
,
bc
,
true
)
end
end
function
c75009002
.
spfil
(
c
,
e
,
tp
)
return
c
:
IsLevelBelow
(
7
)
and
c
:
IsSetCard
(
0x75e
,
0x754
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
function
c75009002
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
c75009002
.
spfil
,
tp
,
LOCATION_HAND
+
LOCATION_DECK
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_HAND
+
LOCATION_DECK
)
end
function
c75009002
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
c75009002
.
spfil
,
tp
,
LOCATION_HAND
+
LOCATION_DECK
,
0
,
1
,
nil
,
e
,
tp
)
then
local
sg
=
Duel
.
SelectMatchingCard
(
tp
,
c75009002
.
spfil
,
tp
,
LOCATION_HAND
+
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
e
,
tp
)
Duel
.
SpecialSummon
(
sg
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
expansions/script/c75009003.lua
deleted
100644 → 0
View file @
8cb2cff2
--白夜王子的忍者活动 神威
function
c75009003
.
initial_effect
(
c
)
--special summon
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetCountLimit
(
1
,
75009003
)
e1
:
SetCondition
(
c75009003
.
spcon
)
e1
:
SetTarget
(
c75009003
.
sptg
)
e1
:
SetOperation
(
c75009003
.
spop
)
c
:
RegisterEffect
(
e1
)
--extra att
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_EXTRA_ATTACK
)
e2
:
SetValue
(
1
)
c
:
RegisterEffect
(
e2
)
--eff
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
75009003
,
1
))
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetCode
(
EVENT_ATTACK_ANNOUNCE
)
e3
:
SetCountLimit
(
1
,
15009003
)
e3
:
SetTarget
(
c75009003
.
efftg
)
e3
:
SetOperation
(
c75009003
.
effop
)
c
:
RegisterEffect
(
e3
)
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetDescription
(
aux
.
Stringid
(
75009003
,
1
))
e4
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e4
:
SetCode
(
EVENT_CHAINING
)
e4
:
SetRange
(
LOCATION_MZONE
)
e4
:
SetCountLimit
(
1
,
15009003
)
e4
:
SetCondition
(
c75009003
.
effcon
)
e4
:
SetTarget
(
c75009003
.
efftg
)
e4
:
SetOperation
(
c75009003
.
effop
)
c
:
RegisterEffect
(
e4
)
end
function
c75009003
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_MZONE
,
0
)
<
Duel
.
GetFieldGroupCount
(
tp
,
0
,
LOCATION_MZONE
)
end
function
c75009003
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
e
:
GetHandler
():
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
function
c75009003
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToEffect
(
e
)
then
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
function
c75009003
.
effcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
rp
==
1
-
tp
and
re
:
IsActiveType
(
TYPE_MONSTER
)
end
function
c75009003
.
ctfil
(
c
)
return
c
:
IsSetCard
(
0x75e
,
0x750
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsLevelAbove
(
1
)
and
c
:
IsAbleToGraveAsCost
()
end
function
c75009003
.
efftg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsFaceup
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c75009003
.
ctfil
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
and
g
:
GetCount
()
>
0
end
local
tc
=
Duel
.
SelectMatchingCard
(
tp
,
c75009003
.
ctfil
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
):
GetFirst
()
e
:
SetLabel
(
tc
:
GetLevel
())
Duel
.
SendtoGrave
(
tc
,
REASON_COST
)
end
function
c75009003
.
effop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
lv
=
e
:
GetLabel
()
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsFaceup
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
if
g
:
GetCount
()
>
0
and
lv
and
lv
>
0
then
local
tc
=
g
:
GetFirst
()
while
tc
do
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetValue
(
-
lv
*
200
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e1
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_DEFENSE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetValue
(
-
lv
*
200
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e1
)
tc
=
g
:
GetNext
()
end
end
end
expansions/script/c75009004.lua
deleted
100644 → 0
View file @
8cb2cff2
--暗杀还是美人计? 卡米拉
function
c75009004
.
initial_effect
(
c
)
--special summon
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e1
:
SetCode
(
EVENT_CHAINING
)
e1
:
SetRange
(
LOCATION_HAND
+
LOCATION_GRAVE
)
e1
:
SetCountLimit
(
1
,
75009004
)
e1
:
SetCondition
(
c75009004
.
spcon
)
e1
:
SetTarget
(
c75009004
.
sptg
)
e1
:
SetOperation
(
c75009004
.
spop
)
c
:
RegisterEffect
(
e1
)
--atk limit
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_CANNOT_SELECT_BATTLE_TARGET
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetValue
(
function
(
e
,
c
)
return
e
:
GetHandler
():
GetLevel
()
>
c
:
GetLevel
()
and
c
:
IsLevelAbove
(
1
)
end
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_GRANT
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetTargetRange
(
0
,
LOCATION_MZONE
)
e3
:
SetTarget
(
function
(
e
,
c
)
return
c
:
IsLevelAbove
(
1
)
end
)
e3
:
SetLabelObject
(
e2
)
c
:
RegisterEffect
(
e3
)
--damage
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetCategory
(
CATEGORY_DAMAGE
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetCode
(
EVENT_PHASE
+
PHASE_BATTLE_START
)
e3
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
+
EFFECT_FLAG_PLAYER_TARGET
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetCountLimit
(
1
)
e3
:
SetCondition
(
function
(
e
)
return
Duel
.
GetTurnPlayer
()
~=
e
:
GetHandlerPlayer
()
end
)
e3
:
SetTarget
(
c75009004
.
damtg
)
e3
:
SetOperation
(
c75009004
.
damop
)
c
:
RegisterEffect
(
e3
)
end
function
c75009004
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
re
:
IsActiveType
(
TYPE_MONSTER
)
and
re
:
GetHandler
():
IsLocation
(
LOCATION_MZONE
)
end
function
c75009004
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
e
:
GetHandler
():
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
function
c75009004
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToEffect
(
e
)
and
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
~=
0
then
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_LEAVE_FIELD_REDIRECT
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_REDIRECT
)
e1
:
SetValue
(
LOCATION_REMOVED
)
c
:
RegisterEffect
(
e1
,
true
)
--indes
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_INDESTRUCTABLE_EFFECT
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetValue
(
1
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_REDIRECT
)
c
:
RegisterEffect
(
e2
)
end
end
function
c75009004
.
tarfil
(
c
,
e
)
return
c
:
IsFaceup
()
and
c
:
IsCanBeEffectTarget
(
e
)
end
function
c75009004
.
targck
(
g
)
return
g
:
GetClassCount
(
Card
.
GetAttack
)
==
g
:
GetCount
()
end
function
c75009004
.
damtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
g
=
Duel
.
GetMatchingGroup
(
c75009004
.
tarfil
,
tp
,
0
,
LOCATION_MZONE
,
nil
,
e
)
if
chk
==
0
then
return
g
:
CheckSubGroup
(
c75009004
.
targck
,
2
,
2
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEUP
)
local
sg
=
g
:
SelectSubGroup
(
tp
,
c75009004
.
targck
,
false
,
2
,
2
)
Duel
.
SetTargetCard
(
sg
)
Duel
.
SetTargetPlayer
(
1
-
tp
)
local
tc1
=
sg
:
GetFirst
()
local
tc2
=
sg
:
GetNext
()
local
xatk
=
math.abs
(
tc1
:
GetAttack
()
-
tc2
:
GetAttack
())
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DAMAGE
,
nil
,
0
,
1
-
tp
,
xatk
)
end
function
c75009004
.
damop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
p
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PLAYER
)
local
g
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_CARDS
):
Filter
(
Card
.
IsRelateToEffect
,
nil
,
e
)
if
g
:
GetCount
()
==
2
then
local
tc1
=
g
:
GetFirst
()
local
tc2
=
g
:
GetNext
()
local
xatk
=
math.abs
(
tc1
:
GetAttack
()
-
tc2
:
GetAttack
())
if
xatk
>
0
then
Duel
.
Damage
(
p
,
xatk
,
REASON_EFFECT
)
end
end
end
expansions/script/c75009005.lua
deleted
100644 → 0
View file @
8cb2cff2
--平常心的最高峰 琳&芙萝莉娜
function
c75009005
.
initial_effect
(
c
)
--indes
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCode
(
EFFECT_INDESTRUCTABLE_BATTLE
)
e1
:
SetValue
(
1
)
c
:
RegisterEffect
(
e1
)
--atk
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetCode
(
EFFECT_SET_BASE_ATTACK
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetTargetRange
(
0
,
LOCATION_MZONE
)
e2
:
SetCondition
(
function
(
e
)
local
tp
=
e
:
GetHandlerPlayer
()
local
a
,
d
=
Duel
.
GetBattleMonster
(
tp
)
return
Duel
.
GetCurrentPhase
()
==
PHASE_DAMAGE_CAL
and
a
and
a
==
e
:
GetHandler
()
and
d
end
)
e2
:
SetTarget
(
function
(
e
,
c
)
local
bc
=
e
:
GetHandler
():
GetBattleTarget
()
return
bc
and
c
==
bc
and
c
:
GetBaseAttack
()
>
c
:
GetAttack
()
and
c
:
GetBaseDefense
()
>
c
:
GetDefense
()
end
)
e2
:
SetValue
(
function
(
e
,
c
)
return
c
:
GetBaseAttack
()
end
)
c
:
RegisterEffect
(
e2
)
local
e3
=
e2
:
Clone
()
e3
:
SetCode
(
EFFECT_SET_BASE_DEFENSE
)
e3
:
SetValue
(
function
(
e
,
c
)
return
c
:
GetBaseDefense
()
end
)
c
:
RegisterEffect
(
e3
)
--pos
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
75009005
,
0
))
e3
:
SetCategory
(
CATEGORY_POSITION
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetCode
(
EVENT_ATTACK_ANNOUNCE
)
e3
:
SetTarget
(
c75009005
.
postg
)
e3
:
SetOperation
(
c75009005
.
posop
)
c
:
RegisterEffect
(
e3
)
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetDescription
(
aux
.
Stringid
(
75009005
,
0
))
e4
:
SetCategory
(
CATEGORY_POSITION
)
e4
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e4
:
SetCode
(
EVENT_CHAINING
)
e4
:
SetRange
(
LOCATION_MZONE
)
e4
:
SetCondition
(
c75009005
.
poscon
)
e4
:
SetTarget
(
c75009005
.
postg
)
e4
:
SetOperation
(
c75009005
.
posop
)
c
:
RegisterEffect
(
e4
)
--spsummon
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e4
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e4
:
SetCode
(
EVENT_TO_GRAVE
)
e4
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e4
:
SetCountLimit
(
1
,
75009005
)
e4
:
SetTarget
(
c75009005
.
sptg
)
e4
:
SetOperation
(
c75009005
.
spop
)
c
:
RegisterEffect
(
e4
)
end
function
c75009005
.
poscon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
rp
==
1
-
tp
and
re
:
IsActiveType
(
TYPE_MONSTER
)
end
function
c75009005
.
postg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsCanChangePosition
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_POSITION
,
nil
,
1
,
0
,
LOCATION_ONFIELD
)
end
function
c75009005
.
posop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
tc
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsCanChangePosition
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
1
,
nil
):
GetFirst
()
if
tc
then
Duel
.
ChangePosition
(
tc
,
POS_FACEUP_DEFENSE
,
POS_FACEDOWN_DEFENSE
,
POS_FACEUP_ATTACK
,
POS_FACEUP_ATTACK
)
end
end
function
c75009005
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0x75e
,
0x755
)
and
not
c
:
IsCode
(
75009005
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEUP_DEFENSE
)
end
function
c75009005
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
c75009005
.
spfilter
,
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
)
end
function
c75009005
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c75009005
.
spfilter
,
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
and
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP_DEFENSE
)
~=
0
then
local
b1
=
Duel
.
IsExistingMatchingCard
(
Card
.
IsXyzSummonable
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
nil
)
local
b2
=
Duel
.
IsExistingMatchingCard
(
Card
.
IsSynchroSummonable
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
nil
)
if
(
Duel
.
GetCurrentPhase
()
>=
PHASE_BATTLE_START
and
Duel
.
GetCurrentPhase
()
<=
PHASE_BATTLE
)
and
(
b1
or
b2
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
75009005
,
4
))
then
local
op
=
2
if
b1
and
b2
then
op
=
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
75009005
,
2
),
aux
.
Stringid
(
75009005
,
3
))
elseif
b1
then
op
=
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
75009005
,
2
))
elseif
b2
then
op
=
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
75009005
,
3
))
+
1
end
if
op
==
0
then
local
sc
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsXyzSummonable
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
1
,
nil
,
nil
):
GetFirst
()
Duel
.
XyzSummon
(
tp
,
sc
,
nil
)
elseif
op
==
1
then
local
sc
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsSynchroSummonable
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
1
,
nil
,
nil
):
GetFirst
()
Duel
.
SynchroSummon
(
tp
,
sc
,
nil
)
end
end
end
end
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