Commit 9b19bce2 authored by POLYMER's avatar POLYMER

fix

parent 9aeaeb84
...@@ -96,7 +96,7 @@ function cm.addition(e,tp,eg,ep,ev,re,r,rp) ...@@ -96,7 +96,7 @@ function cm.addition(e,tp,eg,ep,ev,re,r,rp)
local b3=e:GetLabel()&(0x200-0x40)>0 and re:GetHandler():IsRelateToEffect(re) and re:GetHandler():IsAbleToRemove() local b3=e:GetLabel()&(0x200-0x40)>0 and re:GetHandler():IsRelateToEffect(re) and re:GetHandler():IsAbleToRemove()
local b4=e:GetLabel()&(0x1000-0x200)>0 local b4=e:GetLabel()&(0x1000-0x200)>0
local b5=e:GetLabel()&(0x8000-0x1000)>0 and Duel.IsPlayerCanDraw(tp,1) local b5=e:GetLabel()&(0x8000-0x1000)>0 and Duel.IsPlayerCanDraw(tp,1)
local b6=e:GetLabel()&(0x40000-0x8000)>0 and Duel.GetFieldGroupCount(tp,0,LOCATION_HAND)>0 local b6=e:GetLabel()&(0x40000-0x8000)>0 and Duel.IsExistingMatchingCard(nil,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil)
local b7=e:GetLabel()&(0x200000-0x40000)>0 and Duel.IsExistingMatchingCard(Card.IsAbleToDeck,tp,LOCATION_GRAVE,LOCATION_GRAVE,1,nil) local b7=e:GetLabel()&(0x200000-0x40000)>0 and Duel.IsExistingMatchingCard(Card.IsAbleToDeck,tp,LOCATION_GRAVE,LOCATION_GRAVE,1,nil)
local b8=e:GetLabel()&(0x1000000-0x200000)>0 local b8=e:GetLabel()&(0x1000000-0x200000)>0
if b1 then if b1 then
...@@ -130,7 +130,7 @@ function cm.addition(e,tp,eg,ep,ev,re,r,rp) ...@@ -130,7 +130,7 @@ function cm.addition(e,tp,eg,ep,ev,re,r,rp)
off=off+1 off=off+1
end end
if b7 then if b7 then
ops[off]=aux.Stringid(9310055,1) ops[off]=aux.Stringid(m,1)
opval[off-1]=7 opval[off-1]=7
off=off+1 off=off+1
end end
...@@ -187,7 +187,16 @@ function cm.addition(e,tp,eg,ep,ev,re,r,rp) ...@@ -187,7 +187,16 @@ function cm.addition(e,tp,eg,ep,ev,re,r,rp)
elseif opval[op]==6 then elseif opval[op]==6 then
Duel.BreakEffect() Duel.BreakEffect()
e:SetLabel(e:GetLabel()-0x8000) e:SetLabel(e:GetLabel()-0x8000)
Duel.DiscardHand(1-tp,nil,1,1,REASON_EFFECT+REASON_DISCARD) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_OPERATECARD)
local g=Duel.SelectMatchingCard(tp,nil,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,nil)
Duel.HintSelection(g)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetDescription(aux.Stringid(11451031,2))
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CLIENT_HINT+EFFECT_FLAG_SET_AVAILABLE)
e1:SetCode(EFFECT_CANNOT_TRIGGER)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
g:GetFirst():RegisterEffect(e1)
elseif opval[op]==7 then elseif opval[op]==7 then
Duel.BreakEffect() Duel.BreakEffect()
e:SetLabel(e:GetLabel()-0x40000) e:SetLabel(e:GetLabel()-0x40000)
......
...@@ -111,7 +111,7 @@ function cm.addition(e,tp,eg,ep,ev,re,r,rp) ...@@ -111,7 +111,7 @@ function cm.addition(e,tp,eg,ep,ev,re,r,rp)
local b3=e:GetLabel()&(0x200-0x40)>0 and re:GetHandler():IsRelateToEffect(re) and re:GetHandler():IsAbleToRemove() local b3=e:GetLabel()&(0x200-0x40)>0 and re:GetHandler():IsRelateToEffect(re) and re:GetHandler():IsAbleToRemove()
local b4=e:GetLabel()&(0x1000-0x200)>0 local b4=e:GetLabel()&(0x1000-0x200)>0
local b5=e:GetLabel()&(0x8000-0x1000)>0 and Duel.IsPlayerCanDraw(tp,1) local b5=e:GetLabel()&(0x8000-0x1000)>0 and Duel.IsPlayerCanDraw(tp,1)
local b6=e:GetLabel()&(0x40000-0x8000)>0 and Duel.GetFieldGroupCount(tp,0,LOCATION_HAND)>0 local b6=e:GetLabel()&(0x40000-0x8000)>0 and Duel.IsExistingMatchingCard(nil,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil)
local b7=e:GetLabel()&(0x200000-0x40000)>0 and Duel.IsExistingMatchingCard(Card.IsAbleToDeck,tp,LOCATION_GRAVE,LOCATION_GRAVE,1,nil) local b7=e:GetLabel()&(0x200000-0x40000)>0 and Duel.IsExistingMatchingCard(Card.IsAbleToDeck,tp,LOCATION_GRAVE,LOCATION_GRAVE,1,nil)
local b8=e:GetLabel()&(0x1000000-0x200000)>0 local b8=e:GetLabel()&(0x1000000-0x200000)>0
if b1 then if b1 then
...@@ -145,7 +145,7 @@ function cm.addition(e,tp,eg,ep,ev,re,r,rp) ...@@ -145,7 +145,7 @@ function cm.addition(e,tp,eg,ep,ev,re,r,rp)
off=off+1 off=off+1
end end
if b7 then if b7 then
ops[off]=aux.Stringid(9310055,1) ops[off]=aux.Stringid(m,1)
opval[off-1]=7 opval[off-1]=7
off=off+1 off=off+1
end end
...@@ -202,7 +202,16 @@ function cm.addition(e,tp,eg,ep,ev,re,r,rp) ...@@ -202,7 +202,16 @@ function cm.addition(e,tp,eg,ep,ev,re,r,rp)
elseif opval[op]==6 then elseif opval[op]==6 then
Duel.BreakEffect() Duel.BreakEffect()
e:SetLabel(e:GetLabel()-0x8000) e:SetLabel(e:GetLabel()-0x8000)
Duel.DiscardHand(1-tp,nil,1,1,REASON_EFFECT+REASON_DISCARD) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_OPERATECARD)
local g=Duel.SelectMatchingCard(tp,nil,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,nil)
Duel.HintSelection(g)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetDescription(aux.Stringid(11451031,2))
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CLIENT_HINT+EFFECT_FLAG_SET_AVAILABLE)
e1:SetCode(EFFECT_CANNOT_TRIGGER)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
g:GetFirst():RegisterEffect(e1)
elseif opval[op]==7 then elseif opval[op]==7 then
Duel.BreakEffect() Duel.BreakEffect()
e:SetLabel(e:GetLabel()-0x40000) e:SetLabel(e:GetLabel()-0x40000)
......
...@@ -130,7 +130,7 @@ function cm.addition(e,tp,eg,ep,ev,re,r,rp) ...@@ -130,7 +130,7 @@ function cm.addition(e,tp,eg,ep,ev,re,r,rp)
local b3=e:GetLabel()&(0x200-0x40)>0 and re:GetHandler():IsRelateToEffect(re) and re:GetHandler():IsAbleToRemove() local b3=e:GetLabel()&(0x200-0x40)>0 and re:GetHandler():IsRelateToEffect(re) and re:GetHandler():IsAbleToRemove()
local b4=e:GetLabel()&(0x1000-0x200)>0 local b4=e:GetLabel()&(0x1000-0x200)>0
local b5=e:GetLabel()&(0x8000-0x1000)>0 and Duel.IsPlayerCanDraw(tp,1) local b5=e:GetLabel()&(0x8000-0x1000)>0 and Duel.IsPlayerCanDraw(tp,1)
local b6=e:GetLabel()&(0x40000-0x8000)>0 and Duel.GetFieldGroupCount(tp,0,LOCATION_HAND)>0 local b6=e:GetLabel()&(0x40000-0x8000)>0 and Duel.IsExistingMatchingCard(nil,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil)
local b7=e:GetLabel()&(0x200000-0x40000)>0 and Duel.IsExistingMatchingCard(Card.IsAbleToDeck,tp,LOCATION_GRAVE,LOCATION_GRAVE,1,nil) local b7=e:GetLabel()&(0x200000-0x40000)>0 and Duel.IsExistingMatchingCard(Card.IsAbleToDeck,tp,LOCATION_GRAVE,LOCATION_GRAVE,1,nil)
local b8=e:GetLabel()&(0x1000000-0x200000)>0 local b8=e:GetLabel()&(0x1000000-0x200000)>0
if b1 then if b1 then
...@@ -164,7 +164,7 @@ function cm.addition(e,tp,eg,ep,ev,re,r,rp) ...@@ -164,7 +164,7 @@ function cm.addition(e,tp,eg,ep,ev,re,r,rp)
off=off+1 off=off+1
end end
if b7 then if b7 then
ops[off]=aux.Stringid(9310055,1) ops[off]=aux.Stringid(m,1)
opval[off-1]=7 opval[off-1]=7
off=off+1 off=off+1
end end
...@@ -221,7 +221,16 @@ function cm.addition(e,tp,eg,ep,ev,re,r,rp) ...@@ -221,7 +221,16 @@ function cm.addition(e,tp,eg,ep,ev,re,r,rp)
elseif opval[op]==6 then elseif opval[op]==6 then
Duel.BreakEffect() Duel.BreakEffect()
e:SetLabel(e:GetLabel()-0x8000) e:SetLabel(e:GetLabel()-0x8000)
Duel.DiscardHand(1-tp,nil,1,1,REASON_EFFECT+REASON_DISCARD) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_OPERATECARD)
local g=Duel.SelectMatchingCard(tp,nil,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,nil)
Duel.HintSelection(g)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetDescription(aux.Stringid(11451031,2))
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CLIENT_HINT+EFFECT_FLAG_SET_AVAILABLE)
e1:SetCode(EFFECT_CANNOT_TRIGGER)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
g:GetFirst():RegisterEffect(e1)
elseif opval[op]==7 then elseif opval[op]==7 then
Duel.BreakEffect() Duel.BreakEffect()
e:SetLabel(e:GetLabel()-0x40000) e:SetLabel(e:GetLabel()-0x40000)
......
...@@ -97,7 +97,7 @@ function cm.addition(e,tp,eg,ep,ev,re,r,rp) ...@@ -97,7 +97,7 @@ function cm.addition(e,tp,eg,ep,ev,re,r,rp)
local b3=e:GetLabel()&(0x200-0x40)>0 and re:GetHandler():IsRelateToEffect(re) and re:GetHandler():IsAbleToRemove() local b3=e:GetLabel()&(0x200-0x40)>0 and re:GetHandler():IsRelateToEffect(re) and re:GetHandler():IsAbleToRemove()
local b4=e:GetLabel()&(0x1000-0x200)>0 local b4=e:GetLabel()&(0x1000-0x200)>0
local b5=e:GetLabel()&(0x8000-0x1000)>0 and Duel.IsPlayerCanDraw(tp,1) local b5=e:GetLabel()&(0x8000-0x1000)>0 and Duel.IsPlayerCanDraw(tp,1)
local b6=e:GetLabel()&(0x40000-0x8000)>0 and Duel.GetFieldGroupCount(tp,0,LOCATION_HAND)>0 local b6=e:GetLabel()&(0x40000-0x8000)>0 and Duel.IsExistingMatchingCard(nil,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil)
local b7=e:GetLabel()&(0x200000-0x40000)>0 and Duel.IsExistingMatchingCard(Card.IsAbleToDeck,tp,LOCATION_GRAVE,LOCATION_GRAVE,1,nil) local b7=e:GetLabel()&(0x200000-0x40000)>0 and Duel.IsExistingMatchingCard(Card.IsAbleToDeck,tp,LOCATION_GRAVE,LOCATION_GRAVE,1,nil)
local b8=e:GetLabel()&(0x1000000-0x200000)>0 local b8=e:GetLabel()&(0x1000000-0x200000)>0
if b1 then if b1 then
...@@ -131,7 +131,7 @@ function cm.addition(e,tp,eg,ep,ev,re,r,rp) ...@@ -131,7 +131,7 @@ function cm.addition(e,tp,eg,ep,ev,re,r,rp)
off=off+1 off=off+1
end end
if b7 then if b7 then
ops[off]=aux.Stringid(9310055,1) ops[off]=aux.Stringid(m,1)
opval[off-1]=7 opval[off-1]=7
off=off+1 off=off+1
end end
...@@ -188,7 +188,16 @@ function cm.addition(e,tp,eg,ep,ev,re,r,rp) ...@@ -188,7 +188,16 @@ function cm.addition(e,tp,eg,ep,ev,re,r,rp)
elseif opval[op]==6 then elseif opval[op]==6 then
Duel.BreakEffect() Duel.BreakEffect()
e:SetLabel(e:GetLabel()-0x8000) e:SetLabel(e:GetLabel()-0x8000)
Duel.DiscardHand(1-tp,nil,1,1,REASON_EFFECT+REASON_DISCARD) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_OPERATECARD)
local g=Duel.SelectMatchingCard(tp,nil,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,nil)
Duel.HintSelection(g)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetDescription(aux.Stringid(11451031,2))
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CLIENT_HINT+EFFECT_FLAG_SET_AVAILABLE)
e1:SetCode(EFFECT_CANNOT_TRIGGER)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
g:GetFirst():RegisterEffect(e1)
elseif opval[op]==7 then elseif opval[op]==7 then
Duel.BreakEffect() Duel.BreakEffect()
e:SetLabel(e:GetLabel()-0x40000) e:SetLabel(e:GetLabel()-0x40000)
......
...@@ -128,7 +128,7 @@ function cm.addition(e,tp,eg,ep,ev,re,r,rp) ...@@ -128,7 +128,7 @@ function cm.addition(e,tp,eg,ep,ev,re,r,rp)
local b3=e:GetLabel()&(0x200-0x40)>0 and re:GetHandler():IsRelateToEffect(re) and re:GetHandler():IsAbleToRemove() local b3=e:GetLabel()&(0x200-0x40)>0 and re:GetHandler():IsRelateToEffect(re) and re:GetHandler():IsAbleToRemove()
local b4=e:GetLabel()&(0x1000-0x200)>0 local b4=e:GetLabel()&(0x1000-0x200)>0
local b5=e:GetLabel()&(0x8000-0x1000)>0 and Duel.IsPlayerCanDraw(tp,1) local b5=e:GetLabel()&(0x8000-0x1000)>0 and Duel.IsPlayerCanDraw(tp,1)
local b6=e:GetLabel()&(0x40000-0x8000)>0 and Duel.GetFieldGroupCount(tp,0,LOCATION_HAND)>0 local b6=e:GetLabel()&(0x40000-0x8000)>0 and Duel.IsExistingMatchingCard(nil,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil)
local b7=e:GetLabel()&(0x200000-0x40000)>0 and Duel.IsExistingMatchingCard(Card.IsAbleToDeck,tp,LOCATION_GRAVE,LOCATION_GRAVE,1,nil) local b7=e:GetLabel()&(0x200000-0x40000)>0 and Duel.IsExistingMatchingCard(Card.IsAbleToDeck,tp,LOCATION_GRAVE,LOCATION_GRAVE,1,nil)
local b8=e:GetLabel()&(0x1000000-0x200000)>0 local b8=e:GetLabel()&(0x1000000-0x200000)>0
if b1 then if b1 then
...@@ -162,7 +162,7 @@ function cm.addition(e,tp,eg,ep,ev,re,r,rp) ...@@ -162,7 +162,7 @@ function cm.addition(e,tp,eg,ep,ev,re,r,rp)
off=off+1 off=off+1
end end
if b7 then if b7 then
ops[off]=aux.Stringid(9310055,1) ops[off]=aux.Stringid(m,1)
opval[off-1]=7 opval[off-1]=7
off=off+1 off=off+1
end end
...@@ -219,7 +219,16 @@ function cm.addition(e,tp,eg,ep,ev,re,r,rp) ...@@ -219,7 +219,16 @@ function cm.addition(e,tp,eg,ep,ev,re,r,rp)
elseif opval[op]==6 then elseif opval[op]==6 then
Duel.BreakEffect() Duel.BreakEffect()
e:SetLabel(e:GetLabel()-0x8000) e:SetLabel(e:GetLabel()-0x8000)
Duel.DiscardHand(1-tp,nil,1,1,REASON_EFFECT+REASON_DISCARD) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_OPERATECARD)
local g=Duel.SelectMatchingCard(tp,nil,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,nil)
Duel.HintSelection(g)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetDescription(aux.Stringid(11451031,2))
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CLIENT_HINT+EFFECT_FLAG_SET_AVAILABLE)
e1:SetCode(EFFECT_CANNOT_TRIGGER)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
g:GetFirst():RegisterEffect(e1)
elseif opval[op]==7 then elseif opval[op]==7 then
Duel.BreakEffect() Duel.BreakEffect()
e:SetLabel(e:GetLabel()-0x40000) e:SetLabel(e:GetLabel()-0x40000)
......
...@@ -208,7 +208,7 @@ function cm.addition(e,tp,eg,ep,ev,re,r,rp) ...@@ -208,7 +208,7 @@ function cm.addition(e,tp,eg,ep,ev,re,r,rp)
local b3=e:GetLabel()&(0x200-0x40)>0 and re:GetHandler():IsRelateToEffect(re) and re:GetHandler():IsAbleToRemove() local b3=e:GetLabel()&(0x200-0x40)>0 and re:GetHandler():IsRelateToEffect(re) and re:GetHandler():IsAbleToRemove()
local b4=e:GetLabel()&(0x1000-0x200)>0 local b4=e:GetLabel()&(0x1000-0x200)>0
local b5=e:GetLabel()&(0x8000-0x1000)>0 and Duel.IsPlayerCanDraw(tp,1) local b5=e:GetLabel()&(0x8000-0x1000)>0 and Duel.IsPlayerCanDraw(tp,1)
local b6=e:GetLabel()&(0x40000-0x8000)>0 and Duel.GetFieldGroupCount(tp,0,LOCATION_HAND)>0 local b6=e:GetLabel()&(0x40000-0x8000)>0 and Duel.IsExistingMatchingCard(nil,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil)
local b7=e:GetLabel()&(0x200000-0x40000)>0 and Duel.IsExistingMatchingCard(Card.IsAbleToDeck,tp,LOCATION_GRAVE,LOCATION_GRAVE,1,nil) local b7=e:GetLabel()&(0x200000-0x40000)>0 and Duel.IsExistingMatchingCard(Card.IsAbleToDeck,tp,LOCATION_GRAVE,LOCATION_GRAVE,1,nil)
local b8=e:GetLabel()&(0x1000000-0x200000)>0 local b8=e:GetLabel()&(0x1000000-0x200000)>0
if b1 then if b1 then
...@@ -242,7 +242,7 @@ function cm.addition(e,tp,eg,ep,ev,re,r,rp) ...@@ -242,7 +242,7 @@ function cm.addition(e,tp,eg,ep,ev,re,r,rp)
off=off+1 off=off+1
end end
if b7 then if b7 then
ops[off]=aux.Stringid(9310055,1) ops[off]=aux.Stringid(m,1)
opval[off-1]=7 opval[off-1]=7
off=off+1 off=off+1
end end
...@@ -299,7 +299,16 @@ function cm.addition(e,tp,eg,ep,ev,re,r,rp) ...@@ -299,7 +299,16 @@ function cm.addition(e,tp,eg,ep,ev,re,r,rp)
elseif opval[op]==6 then elseif opval[op]==6 then
Duel.BreakEffect() Duel.BreakEffect()
e:SetLabel(e:GetLabel()-0x8000) e:SetLabel(e:GetLabel()-0x8000)
Duel.DiscardHand(1-tp,nil,1,1,REASON_EFFECT+REASON_DISCARD) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_OPERATECARD)
local g=Duel.SelectMatchingCard(tp,nil,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,nil)
Duel.HintSelection(g)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetDescription(aux.Stringid(11451031,2))
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CLIENT_HINT+EFFECT_FLAG_SET_AVAILABLE)
e1:SetCode(EFFECT_CANNOT_TRIGGER)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
g:GetFirst():RegisterEffect(e1)
elseif opval[op]==7 then elseif opval[op]==7 then
Duel.BreakEffect() Duel.BreakEffect()
e:SetLabel(e:GetLabel()-0x40000) e:SetLabel(e:GetLabel()-0x40000)
......
...@@ -57,29 +57,16 @@ function cm.cfilter(c,fc) ...@@ -57,29 +57,16 @@ function cm.cfilter(c,fc)
return c:IsAbleToGraveAsCost() and (c:IsControler(fc:GetControler()) or c:IsFaceup()) return c:IsAbleToGraveAsCost() and (c:IsControler(fc:GetControler()) or c:IsFaceup())
end end
function cm.negop(e,tp,eg,ep,ev,re,r,rp) function cm.negop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local e3=Effect.CreateEffect(e:GetHandler())
local g=Duel.GetMatchingGroup(Card.IsSummonLocation,tp,LOCATION_MZONE,LOCATION_MZONE,nil,LOCATION_EXTRA) e3:SetType(EFFECT_TYPE_FIELD)
local tc=g:GetFirst() e3:SetCode(EFFECT_DISABLE)
while tc do e3:SetReset(RESET_PHASE+PHASE_END)
local e1=Effect.CreateEffect(c) e3:SetTargetRange(LOCATION_MZONE,LOCATION_MZONE)
e1:SetType(EFFECT_TYPE_SINGLE) e3:SetTarget(cm.distg)
e1:SetCode(EFFECT_DISABLE) Duel.RegisterEffect(e3,tp)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END) end
tc:RegisterEffect(e1) function cm.distg(e,c)
local e2=Effect.CreateEffect(c) return c:IsSummonLocation(LOCATION_EXTRA)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_DISABLE_EFFECT)
e2:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e2)
if tc:IsType(TYPE_TRAPMONSTER) then
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetCode(EFFECT_DISABLE_TRAPMONSTER)
e3:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e3)
end
tc=g:GetNext()
end
end end
function cm.pentg(e,tp,eg,ep,ev,re,r,rp,chk) function cm.pentg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.CheckLocation(tp,LOCATION_PZONE,0) or Duel.CheckLocation(tp,LOCATION_PZONE,1) end if chk==0 then return Duel.CheckLocation(tp,LOCATION_PZONE,0) or Duel.CheckLocation(tp,LOCATION_PZONE,1) end
......
...@@ -77,27 +77,21 @@ function cm.remtg(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -77,27 +77,21 @@ function cm.remtg(e,tp,eg,ep,ev,re,r,rp,chk)
local g=Duel.GetMatchingGroup(cm.rmfilter,tp,0,LOCATION_MZONE,nil) local g=Duel.GetMatchingGroup(cm.rmfilter,tp,0,LOCATION_MZONE,nil)
Duel.SetOperationInfo(0,CATEGORY_REMOVE,g,g:GetCount(),0,0) Duel.SetOperationInfo(0,CATEGORY_REMOVE,g,g:GetCount(),0,0)
end end
function cm.remop(e,tp,eg,ep,ev,re,r,rp) function cm.ogfilter(c)
return c:IsType(TYPE_TOKEN) or (c:IsLocation(LOCATION_REMOVED) and not c:IsReason(REASON_REDIRECT))
end
function cm.remop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
local g=Duel.GetMatchingGroup(cm.rmfilter,tp,0,LOCATION_MZONE,nil) local g=Duel.GetMatchingGroup(cm.rmfilter,tp,0,LOCATION_MZONE,nil)
local x=Duel.Remove(g,POS_FACEUP,REASON_EFFECT) if Duel.Remove(g,POS_FACEUP,REASON_EFFECT)==0 then return end
if e:GetHandler():GetOverlayGroup():IsExists(Card.IsCode,1,nil,57707471) and x>0 then local og=Duel.GetOperatedGroup():Filter(cm.ogfilter,nil)
if e:GetHandler():GetOverlayGroup():IsExists(Card.IsCode,1,nil,57707471) and #og>0 then
Duel.BreakEffect() Duel.BreakEffect()
Duel.Damage(1-tp,800,REASON_EFFECT) Duel.Damage(1-tp,#og*800,REASON_EFFECT)
if c:IsRelateToEffect(e) then if c:IsRelateToEffect(e) and og:IsExists(Card.IsCanOverlay,1,nil) then
local og=g:Select(tp,1,1,nil) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_XMATERIAL)
Duel.Overlay(c,og) local og=g:FilterSelect(tp,Card.IsCanOverlay,1,1,nil)
end Duel.Overlay(c,og)
end end
end end
end
--悠久之音:单调 --悠久之音:单调
function c9310055.initial_effect(c) local cm,m=GetID()
aux.AddCodeList(c,9310055) function cm.initial_effect(c)
aux.AddCodeList(c,m)
--Activate --Activate
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_NEGATE) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_NEGATE)
e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_CHAINING) e1:SetCode(EVENT_CHAINING)
e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL) e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL)
e1:SetCondition(c9310055.condition) e1:SetCondition(cm.condition)
e1:SetTarget(c9310055.target) e1:SetTarget(cm.target)
e1:SetOperation(c9310055.activate) e1:SetOperation(cm.activate)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--release --release
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
...@@ -18,10 +19,10 @@ function c9310055.initial_effect(c) ...@@ -18,10 +19,10 @@ function c9310055.initial_effect(c)
e2:SetRange(LOCATION_SZONE) e2:SetRange(LOCATION_SZONE)
e2:SetCode(EVENT_CHAINING) e2:SetCode(EVENT_CHAINING)
e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL) e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL)
e2:SetCondition(c9310055.condition) e2:SetCondition(cm.condition)
e2:SetCost(c9310055.cost) e2:SetCost(cm.cost)
e2:SetTarget(c9310055.target) e2:SetTarget(cm.target)
e2:SetOperation(c9310055.activate) e2:SetOperation(cm.activate)
c:RegisterEffect(e2) c:RegisterEffect(e2)
--remain field --remain field
local e3=Effect.CreateEffect(c) local e3=Effect.CreateEffect(c)
...@@ -34,23 +35,23 @@ function c9310055.initial_effect(c) ...@@ -34,23 +35,23 @@ function c9310055.initial_effect(c)
e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e4:SetCode(EVENT_CHAIN_SOLVING) e4:SetCode(EVENT_CHAIN_SOLVING)
e4:SetRange(LOCATION_SZONE) e4:SetRange(LOCATION_SZONE)
e4:SetCondition(c9310055.chcon) e4:SetCondition(cm.chcon)
e4:SetOperation(c9310055.chop) e4:SetOperation(cm.chop)
c:RegisterEffect(e4) c:RegisterEffect(e4)
end end
function c9310055.condition(e,tp,eg,ep,ev,re,r,rp) function cm.condition(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
return re:IsActiveType(TYPE_MONSTER) and not c:IsStatus(STATUS_BATTLE_DESTROYED) and Duel.IsChainNegatable(ev) return re:IsActiveType(TYPE_MONSTER) and not c:IsStatus(STATUS_BATTLE_DESTROYED) and Duel.IsChainNegatable(ev)
end end
function c9310055.cost(e,tp,eg,ep,ev,re,r,rp,chk) function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsReleasable() end if chk==0 then return e:GetHandler():IsReleasable() end
Duel.Release(e:GetHandler(),REASON_COST) Duel.Release(e:GetHandler(),REASON_COST)
end end
function c9310055.disfilter(c) function cm.disfilter(c)
return c:IsFaceup() and c:IsAbleToHand() and not c:IsCode(9310055) return c:IsFaceup() and c:IsAbleToHand() and not c:IsCode(m)
end end
function c9310055.target(e,tp,eg,ep,ev,re,r,rp,chk) function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c9310055.disfilter,tp,LOCATION_ONFIELD,0,1,nil) end if chk==0 then return Duel.IsExistingMatchingCard(cm.disfilter,tp,LOCATION_ONFIELD,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_ONFIELD) Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_ONFIELD)
Duel.SetOperationInfo(0,CATEGORY_NEGATE,eg,1,0,0) Duel.SetOperationInfo(0,CATEGORY_NEGATE,eg,1,0,0)
local e1=Effect.CreateEffect(e:GetHandler()) local e1=Effect.CreateEffect(e:GetHandler())
...@@ -59,31 +60,31 @@ function c9310055.target(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -59,31 +60,31 @@ function c9310055.target(e,tp,eg,ep,ev,re,r,rp,chk)
e1:SetCode(EVENT_CHAIN_SOLVED) e1:SetCode(EVENT_CHAIN_SOLVED)
e1:SetCountLimit(1) e1:SetCountLimit(1)
e1:SetLabel(Duel.GetCurrentChain()) e1:SetLabel(Duel.GetCurrentChain())
e1:SetCondition(c9310055.rscon) e1:SetCondition(cm.rscon)
e1:SetOperation(c9310055.rsop) e1:SetOperation(cm.rsop)
e1:SetReset(RESET_CHAIN) e1:SetReset(RESET_CHAIN)
Duel.RegisterEffect(e1,tp) Duel.RegisterEffect(e1,tp)
end end
function c9310055.activate(e,tp,eg,ep,ev,re,r,rp) function cm.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND)
local g=Duel.SelectMatchingCard(tp,c9310055.disfilter,tp,LOCATION_ONFIELD,0,1,1,nil) local g=Duel.SelectMatchingCard(tp,cm.disfilter,tp,LOCATION_ONFIELD,0,1,1,nil)
if Duel.SendtoHand(g,nil,REASON_EFFECT)~=0 then if Duel.SendtoHand(g,nil,REASON_EFFECT)~=0 then
if not re:GetHandler():IsStatus(STATUS_CHAINING) then return end if not re:GetHandler():IsStatus(STATUS_CHAINING) then return end
Duel.NegateActivation(ev) Duel.NegateActivation(ev)
end end
end end
function c9310055.rscon(e,tp,eg,ep,ev,re,r,rp) function cm.rscon(e,tp,eg,ep,ev,re,r,rp)
return ev==e:GetLabel() return ev==e:GetLabel()
end end
function c9310055.rsop(e,tp,eg,ep,ev,re,r,rp) function cm.rsop(e,tp,eg,ep,ev,re,r,rp)
re:SetOperation(c9310055.activate) re:SetOperation(cm.activate)
re:SetCategory(CATEGORY_TOHAND+CATEGORY_NEGATE) re:SetCategory(CATEGORY_TOHAND+CATEGORY_NEGATE)
re:SetLabel(0) re:SetLabel(0)
end end
function c9310055.chcon(e,tp,eg,ep,ev,re,r,rp) function cm.chcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsStatus(STATUS_EFFECT_ENABLED) and re:GetHandler():IsSetCard(0x97d) and re:GetHandler():GetType()&0x100004==0x100004 and re:IsHasType(EFFECT_TYPE_ACTIVATE) return e:GetHandler():IsStatus(STATUS_EFFECT_ENABLED) and re:GetHandler():IsSetCard(0x97d) and re:GetHandler():GetType()&0x100004==0x100004 and re:IsHasType(EFFECT_TYPE_ACTIVATE)
end end
function c9310055.addition(e,tp,eg,ep,ev,re,r,rp) function cm.addition(e,tp,eg,ep,ev,re,r,rp)
while 1==1 do while 1==1 do
local off=1 local off=1
local ops={} local ops={}
...@@ -93,7 +94,7 @@ function c9310055.addition(e,tp,eg,ep,ev,re,r,rp) ...@@ -93,7 +94,7 @@ function c9310055.addition(e,tp,eg,ep,ev,re,r,rp)
local b3=e:GetLabel()&(0x200-0x40)>0 and re:GetHandler():IsRelateToEffect(re) and re:GetHandler():IsAbleToRemove() local b3=e:GetLabel()&(0x200-0x40)>0 and re:GetHandler():IsRelateToEffect(re) and re:GetHandler():IsAbleToRemove()
local b4=e:GetLabel()&(0x1000-0x200)>0 local b4=e:GetLabel()&(0x1000-0x200)>0
local b5=e:GetLabel()&(0x8000-0x1000)>0 and Duel.IsPlayerCanDraw(tp,1) local b5=e:GetLabel()&(0x8000-0x1000)>0 and Duel.IsPlayerCanDraw(tp,1)
local b6=e:GetLabel()&(0x40000-0x8000)>0 and Duel.GetFieldGroupCount(tp,0,LOCATION_HAND)>0 local b6=e:GetLabel()&(0x40000-0x8000)>0 and Duel.IsExistingMatchingCard(nil,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil)
local b7=e:GetLabel()&(0x200000-0x40000)>0 and Duel.IsExistingMatchingCard(Card.IsAbleToDeck,tp,LOCATION_GRAVE,LOCATION_GRAVE,1,nil) local b7=e:GetLabel()&(0x200000-0x40000)>0 and Duel.IsExistingMatchingCard(Card.IsAbleToDeck,tp,LOCATION_GRAVE,LOCATION_GRAVE,1,nil)
local b8=e:GetLabel()&(0x1000000-0x200000)>0 local b8=e:GetLabel()&(0x1000000-0x200000)>0
if b1 then if b1 then
...@@ -127,7 +128,7 @@ function c9310055.addition(e,tp,eg,ep,ev,re,r,rp) ...@@ -127,7 +128,7 @@ function c9310055.addition(e,tp,eg,ep,ev,re,r,rp)
off=off+1 off=off+1
end end
if b7 then if b7 then
ops[off]=aux.Stringid(9310055,1) ops[off]=aux.Stringid(m,1)
opval[off-1]=7 opval[off-1]=7
off=off+1 off=off+1
end end
...@@ -184,7 +185,16 @@ function c9310055.addition(e,tp,eg,ep,ev,re,r,rp) ...@@ -184,7 +185,16 @@ function c9310055.addition(e,tp,eg,ep,ev,re,r,rp)
elseif opval[op]==6 then elseif opval[op]==6 then
Duel.BreakEffect() Duel.BreakEffect()
e:SetLabel(e:GetLabel()-0x8000) e:SetLabel(e:GetLabel()-0x8000)
Duel.DiscardHand(1-tp,nil,1,1,REASON_EFFECT+REASON_DISCARD) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_OPERATECARD)
local g=Duel.SelectMatchingCard(tp,nil,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,nil)
Duel.HintSelection(g)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetDescription(aux.Stringid(11451031,2))
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CLIENT_HINT+EFFECT_FLAG_SET_AVAILABLE)
e1:SetCode(EFFECT_CANNOT_TRIGGER)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
g:GetFirst():RegisterEffect(e1)
elseif opval[op]==7 then elseif opval[op]==7 then
Duel.BreakEffect() Duel.BreakEffect()
e:SetLabel(e:GetLabel()-0x40000) e:SetLabel(e:GetLabel()-0x40000)
...@@ -197,7 +207,7 @@ function c9310055.addition(e,tp,eg,ep,ev,re,r,rp) ...@@ -197,7 +207,7 @@ function c9310055.addition(e,tp,eg,ep,ev,re,r,rp)
elseif opval[op]==8 then break end elseif opval[op]==8 then break end
end end
end end
function c9310055.regsop(e,tp,eg,ep,ev,re,r,rp) function cm.regsop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
--if Duel.GetFlagEffect(tp,11451928)>0 then return end --if Duel.GetFlagEffect(tp,11451928)>0 then return end
--Duel.RegisterFlagEffect(tp,11451928,RESET_PHASE+PHASE_END,0,1) --Duel.RegisterFlagEffect(tp,11451928,RESET_PHASE+PHASE_END,0,1)
...@@ -218,8 +228,8 @@ function c9310055.regsop(e,tp,eg,ep,ev,re,r,rp) ...@@ -218,8 +228,8 @@ function c9310055.regsop(e,tp,eg,ep,ev,re,r,rp)
local e3=Effect.CreateEffect(c) local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e3:SetCode(EVENT_CHAIN_SOLVING) e3:SetCode(EVENT_CHAIN_SOLVING)
e3:SetCondition(c9310055.disscon) e3:SetCondition(cm.disscon)
e3:SetOperation(c9310055.dissop) e3:SetOperation(cm.dissop)
--e3:SetReset(RESET_PHASE+PHASE_END) --e3:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e3,tp) Duel.RegisterEffect(e3,tp)
--indes --indes
...@@ -228,37 +238,37 @@ function c9310055.regsop(e,tp,eg,ep,ev,re,r,rp) ...@@ -228,37 +238,37 @@ function c9310055.regsop(e,tp,eg,ep,ev,re,r,rp)
e4:SetCode(EFFECT_INDESTRUCTABLE_BATTLE) e4:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
e4:SetTargetRange(LOCATION_MZONE,LOCATION_MZONE) e4:SetTargetRange(LOCATION_MZONE,LOCATION_MZONE)
e4:SetCondition(function() return Duel.GetTurnPlayer()==tp end) e4:SetCondition(function() return Duel.GetTurnPlayer()==tp end)
e4:SetTarget(c9310055.indtg) e4:SetTarget(cm.indtg)
e4:SetValue(function(e) e:SetLabel(1) return 1 end) e4:SetValue(function(e) e:SetLabel(1) return 1 end)
--e4:SetReset(RESET_PHASE+PHASE_END) --e4:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e4,tp) Duel.RegisterEffect(e4,tp)
end end
function c9310055.indtg(e,c) function cm.indtg(e,c)
local tc=e:GetHandler() local tc=e:GetHandler()
return c:IsFaceup() and e:GetLabel()==0 return c:IsFaceup() and e:GetLabel()==0
end end
function c9310055.disscon(e,tp,eg,ep,ev,re,r,rp) function cm.disscon(e,tp,eg,ep,ev,re,r,rp)
return re:IsActiveType(TYPE_SPELL) and Duel.GetTurnPlayer()==tp return re:IsActiveType(TYPE_SPELL) and Duel.GetTurnPlayer()==tp
end end
function c9310055.dissop(e,tp,eg,ep,ev,re,r,rp) function cm.dissop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_CARD,0,m) Duel.Hint(HINT_CARD,0,m)
if Duel.NegateEffect(ev) and re:GetHandler():IsRelateToEffect(re) then if Duel.NegateEffect(ev) and re:GetHandler():IsRelateToEffect(re) then
Duel.Remove(re:GetHandler(),POS_FACEUP,REASON_EFFECT) Duel.Remove(re:GetHandler(),POS_FACEUP,REASON_EFFECT)
end end
e:Reset() e:Reset()
end end
function c9310055.chop(e,tp,eg,ep,ev,re,r,rp) function cm.chop(e,tp,eg,ep,ev,re,r,rp)
--re:SetCategory(re:GetCategory()|CATEGORY_TODECK|CATEGORY_GRAVE_ACTION) --re:SetCategory(re:GetCategory()|CATEGORY_TODECK|CATEGORY_GRAVE_ACTION)
if re:GetLabel()&0x49421~=0 then re:SetLabel(re:GetLabel()+0x40000) return end if re:GetLabel()&0x49421~=0 then re:SetLabel(re:GetLabel()+0x40000) return end
re:SetLabel(re:GetLabel()+0x40000) re:SetLabel(re:GetLabel()+0x40000)
local op=re:GetOperation() local op=re:GetOperation()
local repop=function(e,tp,eg,ep,ev,re,r,rp) local repop=function(e,tp,eg,ep,ev,re,r,rp)
op(e,tp,eg,ep,ev,re,r,rp) op(e,tp,eg,ep,ev,re,r,rp)
c9310055.addition(e,tp,eg,ep,ev,re,r,rp) cm.addition(e,tp,eg,ep,ev,re,r,rp)
end end
if re:GetHandler():GetOriginalCode()==11451510 or (aux.GetValueType(re:GetLabelObject())=="Effect" and re:GetLabelObject():GetHandler():GetOriginalCode()==11451510) then if re:GetHandler():GetOriginalCode()==11451510 or (aux.GetValueType(re:GetLabelObject())=="Effect" and re:GetLabelObject():GetHandler():GetOriginalCode()==11451510) then
repop=function(e,tp,eg,ep,ev,re,r,rp) repop=function(e,tp,eg,ep,ev,re,r,rp)
c9310055.addition(e,tp,eg,ep,ev,re,r,rp) cm.addition(e,tp,eg,ep,ev,re,r,rp)
op(e,tp,eg,ep,ev,re,r,rp) op(e,tp,eg,ep,ev,re,r,rp)
end end
end end
......
...@@ -33,7 +33,7 @@ function c9910607.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) ...@@ -33,7 +33,7 @@ function c9910607.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
Duel.SetOperationInfo(0,CATEGORY_TOKEN,nil,1,0,0) Duel.SetOperationInfo(0,CATEGORY_TOKEN,nil,1,0,0)
end end
function c9910607.ogfilter(c) function c9910607.ogfilter(c)
return c:IsLocation(LOCATION_REMOVED) and not c:IsReason(REASON_REDIRECT) return c:IsType(TYPE_TOKEN) or (c:IsLocation(LOCATION_REMOVED) and not c:IsReason(REASON_REDIRECT))
end end
function c9910607.activate(e,tp,eg,ep,ev,re,r,rp) function c9910607.activate(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
......
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