Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Support
Keyboard shortcuts
?
Submit feedback
Sign in / Register
Toggle navigation
no81cards
Project overview
Project overview
Details
Activity
Releases
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Locked Files
Issues
0
Issues
0
List
Boards
Labels
Service Desk
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Security & Compliance
Security & Compliance
Dependency List
License Compliance
Packages
Packages
List
Container Registry
Analytics
Analytics
CI / CD
Code Review
Insights
Issues
Repository
Value Stream
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
Nemo Ma
no81cards
Commits
98e00b1c
Commit
98e00b1c
authored
Jul 10, 2025
by
Nemo Ma
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
fix
parent
0135c3a1
Changes
2
Hide whitespace changes
Inline
Side-by-side
Showing
2 changed files
with
115 additions
and
94 deletions
+115
-94
expansions/script/c33700167.lua
expansions/script/c33700167.lua
+55
-44
expansions/script/c33701060.lua
expansions/script/c33701060.lua
+60
-50
No files found.
expansions/script/c33700167.lua
View file @
98e00b1c
--降阶魔法 心之牺牲
function
c33700167
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_RECOVER
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCost
(
c33700167
.
cost
)
e1
:
SetTarget
(
c33700167
.
target
)
e1
:
SetOperation
(
c33700167
.
activate
)
c
:
RegisterEffect
(
e1
)
Duel
.
AddCustomActivityCounter
(
33700167
,
ACTIVITY_SPSUMMON
,
c33700167
.
counterfilter
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_RECOVER
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCost
(
c33700167
.
cost
)
e1
:
SetTarget
(
c33700167
.
target
)
e1
:
SetOperation
(
c33700167
.
activate
)
c
:
RegisterEffect
(
e1
)
Duel
.
AddCustomActivityCounter
(
33700167
,
ACTIVITY_SPSUMMON
,
c33700167
.
counterfilter
)
end
function
c33700167
.
counterfilter
(
c
)
return
c
:
IsType
(
TYPE_XYZ
)
return
c
:
IsType
(
TYPE_XYZ
)
end
function
c33700167
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetCustomActivityCount
(
33700167
,
tp
,
ACTIVITY_SPSUMMON
)
==
0
end
if
chk
==
0
then
return
Duel
.
GetActivityCount
(
tp
,
ACTIVITY_SUMMON
)
==
0
and
Duel
.
GetActivityCount
(
tp
,
ACTIVITY_SPSUMMON
)
==
0
end
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_CANNOT_SPECIAL_SUMMON
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
+
EFFECT_FLAG_OATH
)
e1
:
SetTargetRange
(
1
,
0
)
e1
:
SetTarget
(
c33700167
.
splimit
)
e1
:
SetLabelObject
(
e
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e1
,
tp
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_CANNOT_SPECIAL_SUMMON
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
+
EFFECT_FLAG_OATH
)
e1
:
SetTargetRange
(
1
,
0
)
e1
:
SetTarget
(
c33700167
.
splimit
)
e1
:
SetLabelObject
(
e
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
function
c33700167
.
splimit
(
e
,
c
,
sump
,
sumtype
,
sumpos
,
targetp
,
se
)
return
se
~=
e
:
GetLabelObject
()
or
not
se
:
IsType
(
TYPE_XYZ
)
return
se
~=
e
:
GetLabelObject
()
end
function
c33700167
.
filter
(
c
,
e
,
tp
)
return
c
:
IsFaceup
()
and
c
:
IsType
(
TYPE_XYZ
)
and
c
:
GetOverlayCount
()
>
0
and
Duel
.
IsExistingMatchingCard
(
c33700167
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
,
c
,
c
:
GetRank
(),
c
:
GetOverlayCount
())
return
c
:
IsFaceup
()
and
c
:
IsType
(
TYPE_XYZ
)
and
c
:
GetOverlayCount
()
>
0
and
Duel
.
IsExistingMatchingCard
(
c33700167
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
,
c
,
c
:
GetRank
(),
c
:
GetOverlayCount
(),
c
:
GetRace
(),
c
:
GetAttribute
())
end
function
c33700167
.
filter2
(
c
,
e
,
tp
,
g
,
rk
,
og
)
return
c
:
IsType
(
TYPE_XYZ
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
g
:
IsCanBeXyzMaterial
(
c
)
and
c
:
GetRank
()
<
rk
and
c
:
GetRank
()
>=
og
function
c33700167
.
filter2
(
c
,
e
,
tp
,
tc
,
rk
,
og
,
race
,
attr
)
return
c
:
IsType
(
TYPE_XYZ
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
(
c
:
GetRace
()
==
race
or
c
:
GetAttribute
()
==
attr
)
and
c
:
GetRank
()
<
rk
and
c
:
GetRank
()
>=
og
end
function
c33700167
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsControler
(
tp
)
and
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
c33700167
.
filter
(
chkc
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c33700167
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
tp
)
and
Duel
.
GetMZoneCount
(
tp
)
>
0
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TARGET
)
local
g
=
Duel
.
SelectTarget
(
tp
,
c33700167
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_RECOVER
,
nil
,
0
,
tp
,
g
:
GetFirst
():
GetOverlayCount
()
*
1000
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
0
,
tp
,
LOCATION_EXTRA
)
if
chkc
then
return
chkc
:
IsControler
(
tp
)
and
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
c33700167
.
filter
(
chkc
,
e
,
tp
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c33700167
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
e
,
tp
)
and
Duel
.
GetMZoneCount
(
tp
)
>
0
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TARGET
)
local
g
=
Duel
.
SelectTarget
(
tp
,
c33700167
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_RECOVER
,
nil
,
0
,
tp
,
g
:
GetFirst
():
GetOverlayCount
()
*
1000
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
0
,
tp
,
LOCATION_EXTRA
)
end
function
c33700167
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
if
not
tc
:
IsRelateToEffect
(
e
)
then
return
end
local
mg
=
tc
:
GetOverlayGroup
()
Duel
.
SendtoGrave
(
mg
,
REASON_EFFECT
)
if
mg
:
GetCount
()
>
0
and
Duel
.
Recover
(
tp
,
mg
:
GetCount
()
*
1000
,
REASON_EFFECT
)
>
0
then
if
Duel
.
GetMZoneCount
(
tp
)
<=
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c33700167
.
filter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
and
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
>
0
then
Duel
.
Overlay
(
g
,
Group
.
FromCards
(
tc
,
e
:
GetHandler
()))
end
end
local
c
=
e
:
GetHandler
()
local
tc
=
Duel
.
GetFirstTarget
()
if
not
tc
or
not
tc
:
IsRelateToEffect
(
e
)
then
return
end
local
mg
=
tc
:
GetOverlayGroup
()
local
ogc
=
mg
:
GetCount
()
Duel
.
SendtoGrave
(
mg
,
REASON_EFFECT
)
if
ogc
>
0
and
Duel
.
Recover
(
tp
,
ogc
*
1000
,
REASON_EFFECT
)
>
0
then
if
Duel
.
GetMZoneCount
(
tp
)
<=
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c33700167
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
1
,
nil
,
e
,
tp
,
tc
,
tc
:
GetRank
(),
ogc
,
tc
:
GetRace
(),
tc
:
GetAttribute
())
local
sc
=
g
:
GetFirst
()
if
sc
and
Duel
.
SpecialSummon
(
sc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
>
0
then
Duel
.
BreakEffect
()
Duel
.
Overlay
(
sc
,
Group
.
FromCards
(
tc
))
end
if
c
:
IsRelateToEffect
(
e
)
then
c
:
CancelToGrave
()
Duel
.
Overlay
(
sc
,
Group
.
FromCards
(
c
))
end
end
end
expansions/script/c33701060.lua
View file @
98e00b1c
--月球意识 篝
function
c33701060
.
initial_effect
(
c
)
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
--synchro summon
aux
.
AddSynchroProcedure
(
c
,
nil
,
aux
.
NonTuner
(
nil
),
1
)
c
:
EnableReviveLimit
()
--special summon
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_TOKEN
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCost
(
s
.
spcost
)
e1
:
SetTarget
(
s
.
sptg
)
e1
:
SetOperation
(
s
.
spop
)
c
:
RegisterEffect
(
e1
)
--disable field
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
Set
Description
(
aux
.
Stringid
(
33701060
,
1
)
)
e2
:
SetCategory
(
CATEGORY_
SPECIAL_SUMMON
+
CATEGORY_TOKEN
)
e2
:
Set
Type
(
EFFECT_TYPE_IGNITION
)
e2
:
Set
Range
(
LOCATION_MZONE
)
e2
:
SetCo
st
(
c33701060
.
spcost
)
e2
:
SetTarget
(
c33701060
.
sp
tg
)
e2
:
SetOperation
(
c33701060
.
sp
op
)
e2
:
Set
Type
(
EFFECT_TYPE_TRIGGER_F
+
EFFECT_TYPE_FIELD
)
e2
:
SetCategory
(
CATEGORY_
TOHAND
+
CATEGORY_DRAW
)
e2
:
Set
Code
(
EVENT_PHASE
+
PHASE_END
,
2
)
e2
:
Set
CountLimit
(
1
)
e2
:
SetCo
ndition
(
s
.
thcon
)
e2
:
SetTarget
(
s
.
th
tg
)
e2
:
SetOperation
(
s
.
th
op
)
c
:
RegisterEffect
(
e2
)
--spsummon bgm
local
e8
=
Effect
.
CreateEffect
(
c
)
e8
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e8
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e8
:
SetOperation
(
c33701060
.
sumsuc
)
c
:
RegisterEffect
(
e8
)
local
e9
=
e8
:
Clone
()
e9
:
SetCode
(
EVENT_SUMMON_SUCCESS
)
c
:
RegisterEffect
(
e9
)
end
function
c33701060
.
sumsuc
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_MUSIC
,
0
,
aux
.
Stringid
(
33701060
,
0
))
end
function
c33701060
.
spcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
spcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsReleasable
()
end
Duel
.
Release
(
e
:
GetHandler
(),
REASON_COST
)
end
function
c33701060
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
33701058
,
0
,
0x4011
,
0
,
3000
,
10
,
RACE_PLANT
,
ATTRIBUTE_EARTH
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOKEN
,
nil
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
0
,
0
)
end
function
c33701060
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
if
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
33701058
,
0
,
0x4011
,
0
,
3000
,
10
,
RACE_PLANT
,
ATTRIBUTE_EARTH
)
then
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
if
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
33701058
,
0
,
0x4011
,
0
,
3000
,
10
,
RACE_PLANT
,
ATTRIBUTE_EARTH
)
then
local
token
=
Duel
.
CreateToken
(
tp
,
33701058
)
Duel
.
SpecialSummon
(
token
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP_ATTACK
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
-- 不会被战斗破坏
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_INDESTRUCTABLE_BATTLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetValue
(
1
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
-
RESET_TOFIELD
)
token
:
RegisterEffect
(
e1
)
local
e3
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e3
:
SetType
(
EFFECT_TYPE_EQUIP
)
-- 不能改变表示形式
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
)
e3
:
SetCode
(
EFFECT_CANNOT_CHANGE_POSITION
)
e3
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e3
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e3
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
-
RESET_TOFIELD
)
token
:
RegisterEffect
(
e3
)
local
de
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
de
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_F
)
de
:
SetCode
(
EVENT_PHASE
+
PHASE_END
,
2
)
de
:
SetCategory
(
CATEGORY_TOHAND
)
de
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
)
de
:
SetCountLimit
(
1
)
de
:
SetValue
(
c33701060
.
aclimit
)
de
:
SetTarget
(
c33701060
.
destg
)
de
:
SetOperation
(
c33701060
.
desop
)
Duel
.
RegisterEffect
(
de
,
tp
)
-- 给衍生物加Flag
token
:
RegisterFlagEffect
(
id
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
,
0
,
1
)
-- 注册结束阶段效果
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e2
:
SetCountLimit
(
1
)
e2
:
SetLabelObject
(
token
)
e2
:
SetCondition
(
s
.
thcon
)
e2
:
SetOperation
(
s
.
thop
)
e2
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e2
,
tp
)
end
end
function
c33701060
.
aclimit
(
e
,
re
,
tp
)
return
not
re
:
GetHandler
():
IsCode
(
33701058
)
function
s
.
cfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsCode
(
33701058
)
end
function
s
.
thcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
token
=
e
:
GetLabelObject
()
return
token
and
token
:
GetFlagEffect
(
id
)
>
0
and
token
:
IsLocation
(
LOCATION_MZONE
)
end
function
c33701060
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsAbleToHand
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
)
function
s
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToHand
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
nil
)
and
c
:
GetFlagEffect
(
id
)
>
0
and
Duel
.
GetFieldGroupCount
(
tp
,
0
,
LOCATION_HAND
)
>
0
and
Duel
.
IsPlayerCanDraw
(
tp
,
1
)
and
Duel
.
IsPlayerCanDraw
(
1
-
tp
,
1
)
end
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsAbleToHand
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
g
,
g
:
GetCount
(),
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DRAW
,
nil
,
0
,
PLAYER_ALL
,
1
)
end
function
c33701060
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsAbleToHand
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
aux
.
ExceptThisCard
(
e
))
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
function
s
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsAbleToHand
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
nil
)
if
#
g
>
0
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
end
Duel
.
BreakEffect
()
Duel
.
Draw
(
tp
,
1
,
REASON_EFFECT
)
Duel
.
Draw
(
1
-
tp
,
1
,
REASON_EFFECT
)
end
\ No newline at end of file
end
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment