Commit 91af1395 authored by POLYMER's avatar POLYMER

fix

parent 87aa5582
No preview for this file type
......@@ -21,6 +21,37 @@ function s.initial_effect(c)
e2:SetTarget(s.sptg)
e2:SetOperation(s.spop)
c:RegisterEffect(e2)
--damage
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(id,2))
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e3:SetCode(EVENT_CUSTOM+id)
e3:SetProperty(EFFECT_FLAG_DELAY)
e3:SetRange(LOCATION_FZONE)
e3:SetCountLimit(1,id+2)
e3:SetTarget(s.battg)
e3:SetOperation(s.batop)
c:RegisterEffect(e3)
if not s.global_check then
s.global_check=true
local g=Group.CreateGroup()
g:KeepAlive()
local ge1=Effect.CreateEffect(c)
ge1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
ge1:SetCode(EVENT_SPSUMMON_SUCCESS)
ge1:SetLabel(id)
ge1:SetLabelObject(g)
ge1:SetCondition(s.batcon)
ge1:SetOperation(Auxiliary.MergedDelayEventCheck1)
Duel.RegisterEffect(ge1,0)
local ge2=Effect.CreateEffect(c)
ge2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
ge2:SetCode(EVENT_CHAIN_END)
ge2:SetLabel(id)
ge2:SetLabelObject(g)
ge2:SetOperation(Auxiliary.MergedDelayEventCheck2)
Duel.RegisterEffect(ge2,0)
end
end
function s.thfilter(c)
......@@ -83,4 +114,42 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
end
function s.splimit(e,c)
return not c:IsSetCard(0x223)
end
function s.batfilter(c)
return c:IsSetCard(0xa223) and c:IsFaceup()
end
function s.batcon(e,tp,eg,ep,ev,re,r,rp)
return eg and #eg==1 and eg:IsExists(Card.IsSummonPlayer,1,nil,1-tp)
end
function s.battg(e,tp,eg,ep,ev,re,r,rp,chk)
local tg=eg:Filter(Card.IsOnField,nil)
if chk==0 then return Duel.IsExistingMatchingCard(s.batfilter,tp,LOCATION_MZONE,0,1,nil)
and #tg>0 end
for tc in aux.Next(tg) do
tc:CreateEffectRelation(e)
end
end
function s.batop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tg=eg:Filter(Card.IsOnField,nil):Filter(Card.IsRelateToEffect,nil,e)
if #tg<=0 or not Duel.IsExistingMatchingCard(s.batfilter,tp,LOCATION_MZONE,0,1,nil) then return end
local tc=tg:GetFirst()
if #tg>0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_OPPO)
tc=tg:Select(tp,1,1,nil):GetFirst()
end
Duel.HintSelection(Group.FromCards(tc))
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SELF)
local bc=Duel.SelectMatchingCard(tp,s.batfilter,tp,LOCATION_MZONE,0,1,1,nil)
Duel.HintSelection(bc)
local tc2=bc:GetFirst()
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_AVOID_BATTLE_DAMAGE)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetTargetRange(1,1)
e1:SetReset(RESET_PHASE+PHASE_DAMAGE)
Duel.RegisterEffect(e1,tp)
Duel.CalculateDamage(tc2,tc)
end
\ No newline at end of file
......@@ -14,7 +14,7 @@ function s.initial_effect(c)
c:RegisterEffect(e1)
end
function s.filter(c)
return c:IsFaceup() and c:IsType(TYPE_MONSTER) and c:IsSetCard(0x223) and (c:IsLevel(8) or c:IsRank(8) )
return c:IsFaceup() and c:IsType(TYPE_MONSTER) and c:IsSetCard(0x223) and (c:IsLevelAbove(8) or c:IsRankAbove(8) )
end
function s.condition(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsExistingMatchingCard(s.filter,tp,LOCATION_MZONE,0,1,nil) and rp==1-tp and (re:IsActiveType(TYPE_MONSTER)
......
--浮游城总部
function c65130107.initial_effect(c)
--activate
local e0=Effect.CreateEffect(c)
e0:SetType(EFFECT_TYPE_ACTIVATE)
e0:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e0)
--change name
aux.EnableChangeCode(c,65110022,LOCATION_HAND+LOCATION_DECK+LOCATION_GRAVE)
--extra summon
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(65130107,0))
e3:SetType(EFFECT_TYPE_FIELD)
e3:SetRange(LOCATION_FZONE)
e3:SetTargetRange(LOCATION_HAND+LOCATION_MZONE,0)
e3:SetCode(EFFECT_EXTRA_SUMMON_COUNT)
e3:SetTarget(aux.TargetBoolFunction(Card.IsSetCard,0x831))
c:RegisterEffect(e3)
--todeck and draw
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(65130107,1))
e4:SetCategory(CATEGORY_TODECK+CATEGORY_DRAW)
e4:SetProperty(EFFECT_FLAG_CARD_TARGET)
e4:SetType(EFFECT_TYPE_IGNITION)
e4:SetRange(LOCATION_FZONE)
e4:SetCountLimit(1)
e4:SetTarget(c65130107.drtg)
e4:SetOperation(c65130107.drop)
c:RegisterEffect(e4)
end
function c65130107.condition(e)
local tp=e:GetHandlerPlayer()
return Duel.GetFieldGroupCount(tp,0,LOCATION_MZONE)>0
end
function c65130107.tdfilter(c)
return c:IsType(TYPE_SPELL+TYPE_TRAP) and c:IsAbleToDeck()
and (c:IsLocation(LOCATION_GRAVE) or c:IsFaceup())
end
function c65130107.drtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_GRAVE+LOCATION_REMOVED) and chkc:IsControler(tp) and s.tdfilter(chkc) end
if chk==0 then return Duel.IsPlayerCanDraw(tp,1)
and Duel.IsExistingTarget(c65130107.tdfilter,tp,LOCATION_GRAVE+LOCATION_REMOVED,0,4,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
local g=Duel.SelectTarget(tp,c65130107.tdfilter,tp,LOCATION_GRAVE+LOCATION_REMOVED,0,4,4,nil)
Duel.SetOperationInfo(0,CATEGORY_TODECK,g,g:GetCount(),0,0)
Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1)
end
function c65130107.drop(e,tp,eg,ep,ev,re,r,rp)
local tg=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS):Filter(Card.IsRelateToEffect,nil,e)
if #tg==0 then return end
Duel.SendtoDeck(tg,nil,SEQ_DECKSHUFFLE,REASON_EFFECT)
local g=Duel.GetOperatedGroup()
if g:IsExists(Card.IsLocation,1,nil,LOCATION_DECK) then Duel.ShuffleDeck(tp) end
local ct=g:FilterCount(Card.IsLocation,nil,LOCATION_DECK+LOCATION_EXTRA)
if ct>0 then
Duel.BreakEffect()
Duel.Draw(tp,1,REASON_EFFECT)
end
end
\ No newline at end of file
--坎特伯雷 白子
function c65130130.initial_effect(c)
--link summon
aux.AddLinkProcedure(c,nil,2,2,c65130130.mfilter)
c:EnableReviveLimit()
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_ATKCHANGE)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetCondition(c65130130.atkcon)
e1:SetCountLimit(1,65130130)
e1:SetTarget(c65130130.atktg)
e1:SetOperation(c65130130.atkop)
c:RegisterEffect(e1)
--spsummon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(65130130,1))
e2:SetCategory(CATEGORY_TOHAND)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_GRAVE)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetCountLimit(1,65130131)
e2:SetCost(aux.bfgcost)
e2:SetTarget(c65130130.thtg)
e2:SetOperation(c65130130.thop)
c:RegisterEffect(e2)
end
function c65130130.mfilter(g,lc)
return g:IsExists(c65130130.lfilter,1,nil)
end
function c65130130.lfilter(c)
return c:IsAttribute(ATTRIBUTE_WATER) and c:IsRace(RACE_BEAST)
end
function c65130130.atkcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsSummonType(SUMMON_TYPE_LINK)
end
function c65130130.atktg(e,tp,eg,ep,ev,re,r,rp,chk)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsFaceup() end
if chk==0 then return Duel.IsExistingTarget(Card.IsFaceup,tp,0,LOCATION_MZONE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
Duel.SelectTarget(tp,Card.IsFaceup,tp,0,LOCATION_MZONE,1,1,nil)
end
function c65130130.atkop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and tc:IsFaceup() then
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
e1:SetValue(-1000)
tc:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EFFECT_UPDATE_DEFENSE)
tc:RegisterEffect(e2)
end
end
function c65130130.thfilter(c,e,tp)
return c:IsAttribute(ATTRIBUTE_WATER) and c:IsSetCard(0x831) and c:IsAbleToHand()
end
function c65130130.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_GRAVE) and c65130130.thfilter(chkc,e,tp) end
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingTarget(c65130130.thfilter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectTarget(tp,c65130130.thfilter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,1,0,LOCATION_GRAVE)
end
function c65130130.thop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.SendtoHand(tc,nil,REASON_EFFECT)
end
end
\ No newline at end of file
......@@ -11,6 +11,15 @@ function c9911607.initial_effect(c)
e1:SetTarget(c9911607.sprtg)
e1:SetOperation(c9911607.sprop)
c:RegisterEffect(e1)
--search
local e2=Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_SEARCH+CATEGORY_TOHAND)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1,9911607)
e2:SetTarget(c9911607.thtg)
e2:SetOperation(c9911607.thop)
c:RegisterEffect(e2)
--spsummon
local e3=Effect.CreateEffect(c)
e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
......@@ -41,6 +50,20 @@ function c9911607.sprop(e,tp,eg,ep,ev,re,r,rp,c)
local g=e:GetLabelObject()
Duel.SendtoGrave(g,REASON_SPSUMMON+REASON_DISCARD)
end
function c9911607.thfilter(c)
return c:IsCode(9911613,9911614) and c:IsAbleToHand()
end
function c9911607.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c9911607.thfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c9911607.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c9911607.thfilter,tp,LOCATION_DECK,0,1,1,nil)
if #g==0 then return end
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
function c9911607.spcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsLocation(LOCATION_GRAVE) and r==REASON_SYNCHRO
end
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment