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Nemo Ma
no81cards
Commits
9198bf76
Commit
9198bf76
authored
Feb 20, 2024
by
POLYMER
Browse files
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Browse Files
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Plain Diff
fix
parent
2d9232a4
Changes
14
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14 changed files
with
121 additions
and
36 deletions
+121
-36
expansions/script/c11451011.lua
expansions/script/c11451011.lua
+1
-1
expansions/script/c11451012.lua
expansions/script/c11451012.lua
+1
-1
expansions/script/c11451013.lua
expansions/script/c11451013.lua
+1
-1
expansions/script/c11451014.lua
expansions/script/c11451014.lua
+1
-1
expansions/script/c11451015.lua
expansions/script/c11451015.lua
+1
-1
expansions/script/c11451017.lua
expansions/script/c11451017.lua
+1
-1
expansions/script/c11451400.lua
expansions/script/c11451400.lua
+13
-4
expansions/script/c11451410.lua
expansions/script/c11451410.lua
+1
-9
expansions/script/c11451547.lua
expansions/script/c11451547.lua
+2
-1
expansions/script/c11451583.lua
expansions/script/c11451583.lua
+1
-1
expansions/script/c11451861.lua
expansions/script/c11451861.lua
+1
-1
expansions/script/c11451927.lua
expansions/script/c11451927.lua
+95
-12
expansions/script/c88881099.lua
expansions/script/c88881099.lua
+1
-1
expansions/script/c88881114.lua
expansions/script/c88881114.lua
+1
-1
No files found.
expansions/script/c11451011.lua
View file @
9198bf76
...
...
@@ -155,7 +155,7 @@ function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
local
res
=
true
if
KOISHI_CHECK
and
cm
[
tp
]
then
if
KOISHI_CHECK
and
cm
[
tp
]
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
then
res
=
cm
[
tp
]:
GetActivateEffect
():
IsActivatable
(
tp
,
true
)
else
res
=
(
c
:
CheckActivateEffect
(
false
,
false
,
false
)
~=
nil
)
...
...
expansions/script/c11451012.lua
View file @
9198bf76
...
...
@@ -165,7 +165,7 @@ function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
local
res
=
true
if
KOISHI_CHECK
and
cm
[
tp
]
then
if
KOISHI_CHECK
and
cm
[
tp
]
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
then
res
=
cm
[
tp
]:
GetActivateEffect
():
IsActivatable
(
tp
,
true
)
else
res
=
(
c
:
CheckActivateEffect
(
false
,
false
,
false
)
~=
nil
)
...
...
expansions/script/c11451013.lua
View file @
9198bf76
...
...
@@ -154,7 +154,7 @@ function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
local
res
=
true
if
KOISHI_CHECK
and
cm
[
tp
]
then
if
KOISHI_CHECK
and
cm
[
tp
]
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
then
res
=
cm
[
tp
]:
GetActivateEffect
():
IsActivatable
(
tp
,
true
)
else
res
=
(
c
:
CheckActivateEffect
(
false
,
false
,
false
)
~=
nil
)
...
...
expansions/script/c11451014.lua
View file @
9198bf76
...
...
@@ -156,7 +156,7 @@ function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
local
res
=
true
if
KOISHI_CHECK
and
cm
[
tp
]
then
if
KOISHI_CHECK
and
cm
[
tp
]
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
then
res
=
cm
[
tp
]:
GetActivateEffect
():
IsActivatable
(
tp
,
true
)
else
res
=
(
c
:
CheckActivateEffect
(
false
,
false
,
false
)
~=
nil
)
...
...
expansions/script/c11451015.lua
View file @
9198bf76
...
...
@@ -174,7 +174,7 @@ function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
local
res
=
true
if
KOISHI_CHECK
and
cm
[
tp
]
then
if
KOISHI_CHECK
and
cm
[
tp
]
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
then
res
=
cm
[
tp
]:
GetActivateEffect
():
IsActivatable
(
tp
,
true
)
else
res
=
(
c
:
CheckActivateEffect
(
false
,
false
,
false
)
~=
nil
)
...
...
expansions/script/c11451017.lua
View file @
9198bf76
...
...
@@ -142,7 +142,7 @@ function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
local
res
=
true
if
KOISHI_CHECK
and
cm
[
tp
]
then
if
KOISHI_CHECK
and
cm
[
tp
]
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
then
res
=
cm
[
tp
]:
GetActivateEffect
():
IsActivatable
(
tp
,
true
)
else
res
=
(
c
:
CheckActivateEffect
(
false
,
false
,
false
)
~=
nil
)
...
...
expansions/script/c11451400.lua
View file @
9198bf76
...
...
@@ -16,15 +16,19 @@ function cm.initial_effect(c)
c
:
RegisterEffect
(
e2
)
end
cm
.
traveler_saga
=
true
local
KOISHI_CHECK
=
false
if
Card
.
SetCardData
then
KOISHI_CHECK
=
true
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
#
eg
==
1
and
eg
:
GetFirst
():
IsControler
(
1
-
tp
)
end
function
cm
.
filter
(
c
,
e
,
tp
,
zone
)
return
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
tp
,
zone
)
and
Duel
.
GetLocationCountFromEx
(
tp
,
tp
,
nil
,
c
,
zone
)
>
0
local
ct
=
Duel
.
GetLocationCountFromEx
(
tp
,
tp
,
nil
,
c
)
return
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEUP
,
tp
,
zone
)
and
ct
>
0
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
rc
=
eg
:
GetFirst
()
if
chk
==
0
then
return
rc
:
IsLocation
(
LOCATION_MZONE
)
and
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
,
rc
:
GetColumnZone
(
LOCATION_MZONE
,
tp
))
end
local
zone
=
rc
:
GetColumnZone
(
LOCATION_MZONE
,
tp
)
if
chk
==
0
then
return
rc
:
IsLocation
(
LOCATION_MZONE
)
and
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
,
zone
)
end
rc
:
CreateEffectRelation
(
e
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_EXTRA
)
end
...
...
@@ -49,8 +53,13 @@ function cm.activate(e,tp,eg,ep,ev,re,r,rp)
tc
:
RegisterFlagEffect
(
m
,
RESET_EVENT
+
RESETS_STANDARD
,
0
,
0
,
rfid
)
rc
:
CreateRelation
(
tc
,
RESET_EVENT
+
RESETS_STANDARD
-
RESET_TURN_SET
)
Duel
.
SpecialSummonComplete
()
Debug
.
Message
(
"或许是由于过于疲惫,落单的怪兽不幸遭遇了来自额外卡组的黑色高级怪兽"
)
Debug
.
Message
(
"面对为了保护决斗者而揽下所有责任的落单怪兽,对方怪兽提出的和解条件是……"
)
if
KOISHI_CHECK
then
Duel
.
Hint
(
24
,
0
,
aux
.
Stringid
(
m
,
1
))
Duel
.
Hint
(
24
,
0
,
aux
.
Stringid
(
m
,
2
))
else
Debug
.
Message
(
"或许是由于过于疲惫,落单的怪兽不幸遭遇了来自额外卡组的黑色高级怪兽"
)
Debug
.
Message
(
"面对为了保护决斗者而揽下所有责任的落单怪兽,对方怪兽提出的和解条件是……"
)
end
end
end
end
...
...
expansions/script/c11451410.lua
View file @
9198bf76
...
...
@@ -64,8 +64,6 @@ function cm.initial_effect(c)
end
end
end
local
KOISHI_CHECK
=
false
if
Card
.
SetCardData
then
KOISHI_CHECK
=
true
end
function
cm
.
valcheck
(
e
,
c
)
local
g
=
c
:
GetMaterial
()
if
#
g
>
0
then
e
:
SetLabel
(
g
:
GetClassCount
(
Card
.
GetCode
))
end
...
...
@@ -76,13 +74,7 @@ end
function
cm
.
cost2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
local
res
=
true
if
KOISHI_CHECK
and
cm
[
tp
]
then
res
=
cm
[
tp
]:
GetActivateEffect
():
IsActivatable
(
tp
,
true
)
else
res
=
(
c
:
CheckActivateEffect
(
false
,
false
,
false
)
~=
nil
)
end
return
res
return
c
:
CheckActivateEffect
(
false
,
false
,
false
)
~=
nil
end
end
function
cm
.
filter
(
c
)
...
...
expansions/script/c11451547.lua
View file @
9198bf76
...
...
@@ -148,12 +148,13 @@ function cm.efop(e,tp,eg,ep,ev,re,r,rp)
local
con
=
te
:
GetCondition
()
local
tg
=
te
:
GetTarget
()
local
op
=
te
:
GetOperation
()
local
prop
=
te
:
GetProperty
()
local
e1
=
Effect
.
CreateEffect
(
oc
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e1
:
SetCategory
(
te
:
GetCategory
())
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_CHAINING
)
e1
:
SetProperty
(
EFFECT_FLAG_BOTH_SIDE
)
e1
:
SetProperty
(
prop
|
EFFECT_FLAG_BOTH_SIDE
)
if
con
then
e1
:
SetCondition
(
con
)
end
e1
:
SetCost
(
cm
.
addcost
)
if
tg
then
e1
:
SetTarget
(
tg
)
end
...
...
expansions/script/c11451583.lua
View file @
9198bf76
...
...
@@ -119,7 +119,7 @@ function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
local
res
=
true
if
KOISHI_CHECK
and
cm
[
tp
]
then
if
KOISHI_CHECK
and
cm
[
tp
]
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
then
res
=
cm
[
tp
]:
GetActivateEffect
():
IsActivatable
(
tp
,
true
)
else
res
=
(
c
:
CheckActivateEffect
(
false
,
false
,
false
)
~=
nil
)
...
...
expansions/script/c11451861.lua
View file @
9198bf76
...
...
@@ -121,7 +121,7 @@ function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
local
res
=
true
if
KOISHI_CHECK
and
cm
[
tp
]
then
if
KOISHI_CHECK
and
cm
[
tp
]
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
then
res
=
cm
[
tp
]:
GetActivateEffect
():
IsActivatable
(
tp
,
true
)
else
res
=
(
c
:
CheckActivateEffect
(
false
,
false
,
false
)
~=
nil
)
...
...
expansions/script/c11451927.lua
View file @
9198bf76
...
...
@@ -14,6 +14,19 @@ function cm.initial_effect(c)
e0
:
SetOperation
(
cm
.
LinkOperation
(
nil
,
2
,
2
))
e0
:
SetValue
(
SUMMON_TYPE_LINK
)
c
:
RegisterEffect
(
e0
)
if
not
cm
.
global_check
then
cm
.
global_check
=
true
function
Duel
.
ChangeChainOperation
(
ev
,
...
)
local
re
=
Duel
.
GetChainInfo
(
ev
,
CHAININFO_TRIGGERING_EFFECT
)
if
aux
.
GetValueType
(
re
)
==
"Effect"
then
local
rc
=
re
:
GetHandler
()
if
rc
and
rc
:
IsOnField
()
and
re
:
GetDescription
()
==
aux
.
Stringid
(
m
,
0
)
then
rc
:
CancelToGrave
(
false
)
end
end
return
_ChangeChainOperation
(
ev
,
...
)
end
end
end
function
cm
.
fdfilter
(
c
)
return
c
:
IsFacedown
()
and
c
:
IsLocation
(
LOCATION_SZONE
)
and
c
:
IsSetCard
(
0x97d
)
and
c
:
GetActivateEffect
()
...
...
@@ -28,7 +41,6 @@ function cm.GetLinkMaterials(tp,f,lc)
return
mg
end
function
cm
.
LCheckGoal
(
sg
,
tp
,
lc
,
gf
,
lmat
)
Debug
.
Message
(
""
)
return
sg
:
CheckWithSumEqual
(
Auxiliary
.
GetLinkCount
,
lc
:
GetLink
(),
#
sg
,
#
sg
)
and
Duel
.
GetLocationCountFromEx
(
tp
,
tp
,
sg
,
lc
)
>
0
and
(
not
gf
or
gf
(
sg
))
and
not
sg
:
IsExists
(
Auxiliary
.
LUncompatibilityFilter
,
1
,
nil
,
sg
,
lc
,
tp
)
and
(
not
lmat
or
sg
:
IsContains
(
lmat
))
and
sg
:
FilterCount
(
cm
.
fdfilter
,
nil
)
<=
Duel
.
GetTurnCount
()
-
Duel
.
GetFlagEffect
(
tp
,
m
)
+
1
end
function
cm
.
LinkCondition
(
f
,
minc
,
maxc
,
gf
)
...
...
@@ -86,9 +98,6 @@ function cm.LinkTarget(f,minc,maxc,gf)
if
sg
then
sg
:
KeepAlive
()
e
:
SetLabelObject
(
sg
)
if
sg
:
IsExists
(
cm
.
fdfilter
,
1
,
nil
)
then
for
i
=
1
,
#
sg
do
Duel
.
RegisterFlagEffect
(
tp
,
m
,
RESET_PHASE
+
PHASE_END
,
EFFECT_FLAG_OATH
,
1
)
end
end
return
true
else
return
false
end
end
...
...
@@ -100,25 +109,48 @@ function cm.LinkOperation(f,minc,maxc,gf)
aux
.
LExtraMaterialCount
(
g
,
c
,
tp
)
g1
=
g
:
Filter
(
cm
.
fdfilter
,
nil
)
g
:
Sub
(
g1
)
for
i
=
1
,
#
g1
do
Duel
.
RegisterFlagEffect
(
tp
,
m
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
end
--Duel.SendtoDeck(g1,nil,2,REASON_MATERIAL+REASON_LINK)
c
:
RegisterFlagEffect
(
m
,
RESET_EVENT
+
RESETS_STANDARD
-
RESET_TOFIELD
,
0
,
1
,
c
:
GetFieldID
())
for
oc
in
aux
.
Next
(
g1
)
do
oc
:
RegisterFlagEffect
(
m
,
0
,
0
,
1
)
local
te
=
oc
:
GetActivateEffect
()
local
con
=
te
:
GetCondition
()
local
tg
=
te
:
GetTarget
()
local
op
=
te
:
GetOperation
()
local
prop
=
te
:
GetProperty
()
local
e1
=
Effect
.
CreateEffect
(
oc
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e1
:
SetCategory
(
te
:
GetCategory
())
e1
:
SetType
(
EFFECT_TYPE_QUICK_F
)
e1
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e1
:
SetProperty
(
EFFECT_FLAG_BOTH_SIDE
)
e1
:
SetProperty
(
prop
|
EFFECT_FLAG_SET_AVAILABLE
)
e1
:
SetRange
(
LOCATION_SZONE
)
e1
:
SetLabel
(
c
:
GetFieldID
())
e1
:
SetLabelObject
(
c
)
--if con then e1:SetCondition(con) end
e1
:
SetCost
(
cm
.
addcost
)
if
tg
then
e1
:
SetTarget
(
cm
.
btg
(
tg
))
end
if
op
then
e1
:
SetOperation
(
op
)
end
Duel
.
RegisterEffect
(
e1
,
tp
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
oc
:
RegisterEffect
(
e1
,
true
)
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
EVENT_SPSUMMON_NEGATED
)
oc
:
RegisterEffect
(
e2
,
true
)
end
if
#
g1
>
0
then
g1
:
KeepAlive
()
Duel
.
ConfirmCards
(
1
-
tp
,
g1
)
Duel
.
RaiseEvent
(
g1
,
EVENT_CUSTOM
+
m
,
e
,
0
,
0
,
0
,
0
)
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetType
(
EFFECT_TYPE_FIELD
)
e4
:
SetCode
(
EFFECT_ACTIVATE_COST
)
--e4:SetRange(LOCATION_SZONE)
e4
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e4
:
SetTargetRange
(
1
,
0
)
e4
:
SetTarget
(
function
(
e
,
te
,
tp
)
e
:
SetLabelObject
(
te
)
return
g1
:
IsContains
(
te
:
GetHandler
())
end
)
e4
:
SetOperation
(
cm
.
costop
)
e4
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e4
,
tp
)
end
Duel
.
SendtoGrave
(
g
,
REASON_MATERIAL
+
REASON_LINK
)
g
:
DeleteGroup
()
...
...
@@ -126,14 +158,65 @@ function cm.LinkOperation(f,minc,maxc,gf)
end
function
cm
.
addcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetLabelObject
()
if
chk
==
0
then
return
eg
:
IsContains
(
c
)
end
Duel
.
ChangePosition
(
e
:
GetHandler
(),
POS_FACEUP
)
if
chk
==
0
then
return
eg
:
IsContains
(
c
)
and
c
:
GetFlagEffectLabel
(
m
)
and
c
:
GetFlagEffectLabel
(
m
)
==
e
:
GetLabel
()
end
--Duel.ChangePosition(e:GetHandler(),POS_FACEUP)
end
function
cm
.
btg
(
tg
)
return
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
return
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
tg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
end
if
chk
==
0
then
return
true
end
tg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
1
)
end
end
function
cm
.
bop
(
op
)
return
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
_NegateActivation
=
Duel
.
NegateActivation
Duel
.
NegateActivation
=
aux
.
TRUE
op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
NegateActivation
=
_NegateActivation
end
end
function
cm
.
costop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
te
=
e
:
GetLabelObject
()
local
tc
=
te
:
GetHandler
()
Duel
.
ChangePosition
(
tc
,
POS_FACEUP
)
tc
:
SetStatus
(
STATUS_EFFECT_ENABLED
,
false
)
te
:
SetType
(
26
)
tc
:
CreateEffectRelation
(
te
)
local
c
=
e
:
GetHandler
()
local
ev0
=
Duel
.
GetCurrentChain
()
+
1
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
)
e1
:
SetCode
(
EVENT_CHAIN_SOLVING
)
e1
:
SetCountLimit
(
1
)
e1
:
SetCondition
(
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
ev
==
ev0
end
)
e1
:
SetOperation
(
cm
.
rsop
)
e1
:
SetReset
(
RESET_CHAIN
)
Duel
.
RegisterEffect
(
e1
,
tp
)
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
EVENT_CHAIN_NEGATED
)
Duel
.
RegisterEffect
(
e2
,
tp
)
end
function
cm
.
rsop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
rc
=
re
:
GetHandler
()
if
e
:
GetCode
()
==
EVENT_CHAIN_SOLVING
and
rc
:
IsRelateToEffect
(
re
)
then
rc
:
SetStatus
(
STATUS_EFFECT_ENABLED
,
true
)
_NegateActivation
=
Duel
.
NegateActivation
Duel
.
NegateActivation
=
aux
.
TRUE
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
)
e1
:
SetCode
(
EVENT_CHAIN_SOLVED
)
e1
:
SetCountLimit
(
1
)
e1
:
SetCondition
(
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
ev
==
ev0
end
)
e1
:
SetOperation
(
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
NegateActivation
=
_NegateActivation
end
)
e1
:
SetReset
(
RESET_CHAIN
)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
if
e
:
GetCode
()
==
EVENT_CHAIN_NEGATED
and
rc
:
IsRelateToEffect
(
re
)
and
not
(
rc
:
IsOnField
()
and
rc
:
IsFacedown
())
then
rc
:
SetStatus
(
STATUS_ACTIVATE_DISABLED
,
true
)
rc
:
CancelToGrave
(
false
)
end
--re:Reset() --boom!!!
end
\ No newline at end of file
expansions/script/c88881099.lua
View file @
9198bf76
...
...
@@ -6,7 +6,7 @@ function s.initial_effect(c)
e4
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e4
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e4
:
SetCode
(
EVENT_FREE_CHAIN
)
e4
:
SetCountLimit
(
1
,
id
+
EFFECT_COUNT_CODE_OATH
)
e4
:
SetCountLimit
(
1
,
id
)
e4
:
SetOperation
(
s
.
setop
)
c
:
RegisterEffect
(
e4
)
--change effect type
...
...
expansions/script/c88881114.lua
View file @
9198bf76
...
...
@@ -7,7 +7,7 @@ function s.initial_effect(c)
e0
:
SetCategory
(
CATEGORY_TOGRAVE
+
CATEGORY_TOHAND
+
CATEGORY_GRAVE_ACTION
)
e0
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e0
:
SetCode
(
EVENT_FREE_CHAIN
)
e0
:
SetCountLimit
(
1
,
id
+
EFFECT_COUNT_CODE_OATH
)
e0
:
SetCountLimit
(
1
,
id
)
e0
:
SetTarget
(
s
.
tgtg
)
e0
:
SetOperation
(
s
.
tgop
)
c
:
RegisterEffect
(
e0
)
...
...
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