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Nemo Ma
no81cards
Commits
909f2fe3
Commit
909f2fe3
authored
Sep 13, 2024
by
POLYMER
Browse files
Options
Browse Files
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Plain Diff
fix
parent
4eaf1c1b
Changes
9
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Showing
9 changed files
with
111 additions
and
17 deletions
+111
-17
expansions/script/c12847003.lua
expansions/script/c12847003.lua
+6
-1
expansions/script/c12855507.lua
expansions/script/c12855507.lua
+4
-1
expansions/script/c13000772 .lua
expansions/script/c13000772 .lua
+89
-0
expansions/script/c189111.lua
expansions/script/c189111.lua
+2
-6
expansions/script/c60010172.lua
expansions/script/c60010172.lua
+1
-1
expansions/script/c60010184.lua
expansions/script/c60010184.lua
+3
-2
expansions/script/c60010217.lua
expansions/script/c60010217.lua
+2
-2
expansions/script/c60010218.lua
expansions/script/c60010218.lua
+2
-2
expansions/script/c60010220.lua
expansions/script/c60010220.lua
+2
-2
No files found.
expansions/script/c12847003.lua
View file @
909f2fe3
...
@@ -65,7 +65,10 @@ function c12847003.condition(e,tp,eg,ep,ev,re,r,rp)
...
@@ -65,7 +65,10 @@ function c12847003.condition(e,tp,eg,ep,ev,re,r,rp)
return
false
return
false
end
end
function
c12847003
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c12847003
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
if
chk
==
0
then
local
ct
=
Duel
.
GetCurrentChain
()
+
1
return
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
12847030
,
0
,
TYPES_TOKEN_MONSTER
,
ct
*
1000
,
ct
*
1000
,
1
,
RACE_PSYCHO
,
ATTRIBUTE_LIGHT
)
end
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
ng
=
Group
.
CreateGroup
()
local
ng
=
Group
.
CreateGroup
()
for
i
=
1
,
ev
do
for
i
=
1
,
ev
do
...
@@ -77,6 +80,8 @@ function c12847003.target(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -77,6 +80,8 @@ function c12847003.target(e,tp,eg,ep,ev,re,r,rp,chk)
end
end
end
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_NEGATE
,
ng
,
ng
:
GetCount
(),
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_NEGATE
,
ng
,
ng
:
GetCount
(),
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOKEN
,
nil
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
0
,
0
)
end
end
function
c12847003
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c12847003
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
...
...
expansions/script/c12855507.lua
View file @
909f2fe3
...
@@ -7,7 +7,7 @@ function s.initial_effect(c)
...
@@ -7,7 +7,7 @@ function s.initial_effect(c)
e1
:
SetCode
(
EFFECT_SET_ATTACK_FINAL
)
e1
:
SetCode
(
EFFECT_SET_ATTACK_FINAL
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetTargetRange
(
LOCATION_MZONE
,
0
)
e1
:
SetTargetRange
(
LOCATION_MZONE
,
0
)
e1
:
SetTarget
(
aux
.
TargetBoolFunction
(
Card
.
IsSetCard
,
0x3a7a
)
)
e1
:
SetTarget
(
s
.
atktg
)
e1
:
SetCondition
(
s
.
discon
)
e1
:
SetCondition
(
s
.
discon
)
e1
:
SetValue
(
s
.
atkval
)
e1
:
SetValue
(
s
.
atkval
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
...
@@ -47,6 +47,9 @@ function s.tgop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -47,6 +47,9 @@ function s.tgop(e,tp,eg,ep,ev,re,r,rp)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
,
2
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
,
2
)
Duel
.
RegisterEffect
(
e1
,
tp
)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
end
function
s
.
atktg
(
e
,
c
)
return
c
:
IsSetCard
(
0x3a7a
)
and
not
c
:
IsType
(
TYPE_LINK
)
end
function
s
.
splimit
(
e
,
c
)
function
s
.
splimit
(
e
,
c
)
return
not
c
:
IsSetCard
(
0x3a7a
)
return
not
c
:
IsSetCard
(
0x3a7a
)
end
end
...
...
expansions/script/c13000772 .lua
0 → 100644
View file @
909f2fe3
--和光同尘
local
cm
,
m
,
o
=
GetID
()
function
c13000772
.
initial_effect
(
c
)
c
:
EnableReviveLimit
()
aux
.
AddXyzProcedureLevelFree
(
c
,
cm
.
check
,
cm
.
xyzcheck
,
2
,
2
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetCode
(
EFFECT_SPSUMMON_PROC
)
e2
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e2
:
SetCountLimit
(
1
,
m
)
e2
:
SetRange
(
LOCATION_EXTRA
)
e2
:
SetCondition
(
cm
.
sprcon
)
e2
:
SetOperation
(
cm
.
sprop
)
c
:
RegisterEffect
(
e2
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e1
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e1
:
SetOperation
(
cm
.
drop
)
c
:
RegisterEffect
(
e1
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e3
:
SetType
(
EFFECT_TYPE_XMATERIAL
+
EFFECT_TYPE_QUICK_O
)
e3
:
SetCountLimit
(
1
,
m
+
1000
)
e3
:
SetCode
(
EVENT_FREE_CHAIN
)
e3
:
SetCost
(
cm
.
cost2
)
e3
:
SetTarget
(
cm
.
tg2
)
e3
:
SetOperation
(
cm
.
op2
)
c
:
RegisterEffect
(
e3
)
end
function
cm
.
cost2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
CheckRemoveOverlayCard
(
tp
,
1
,
REASON_COST
)
end
e
:
GetHandler
():
RemoveOverlayCard
(
tp
,
1
,
1
,
REASON_COST
)
end
function
cm
.
tg2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
mc
=
Duel
.
GetMatchingGroup
(
nil
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsXyzSummonable
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
mc
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_EXTRA
)
end
function
cm
.
op2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
c
:
IsControler
(
1
-
tp
)
or
not
c
:
IsRelateToEffect
(
e
)
or
c
:
IsFacedown
()
then
return
end
local
mc
=
Duel
.
GetMatchingGroup
(
nil
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsXyzSummonable
,
tp
,
LOCATION_EXTRA
,
0
,
nil
,
mc
)
if
g
:
GetCount
()
>
0
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
sg
=
g
:
Select
(
tp
,
1
,
1
,
nil
)
Duel
.
XyzSummon
(
tp
,
sg
:
GetFirst
(),
nil
)
end
end
function
cm
.
check
(
c
)
return
c
:
GetRank
()
>
0
end
function
cm
.
xyzcheck
(
g
)
return
g
:
GetClassCount
(
Card
.
GetRank
)
==
1
end
function
cm
.
sprcon
(
e
,
c
)
if
c
==
nil
then
return
true
end
return
Duel
.
CheckRemoveOverlayCard
(
e
:
GetHandlerPlayer
(),
1
,
0
,
2
,
REASON_EFFECT
)
and
Duel
.
GetLocationCount
(
e
:
GetHandlerPlayer
(),
LOCATION_MZONE
)
>
0
end
function
cm
.
sprop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
Duel
.
RemoveOverlayCard
(
e
:
GetHandlerPlayer
(),
1
,
0
,
2
,
2
,
REASON_EFFECT
)
end
function
cm
.
drop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
Duel
.
IsExistingMatchingCard
(
Card
.
IsType
,
tp
,
LOCATION_MZONE
,
0
,
1
,
c
,
TYPE_XYZ
)
then
local
aa
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsType
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
c
,
TYPE_XYZ
):
GetFirst
()
Duel
.
Overlay
(
aa
,
c
)
end
end
expansions/script/c189111.lua
View file @
909f2fe3
...
@@ -47,16 +47,12 @@ function cm.operation(e,tp,eg,ep,ev,re,r,rp)
...
@@ -47,16 +47,12 @@ function cm.operation(e,tp,eg,ep,ev,re,r,rp)
e1
:
SetCode
(
EVENT_CHAIN_SOLVING
)
e1
:
SetCode
(
EVENT_CHAIN_SOLVING
)
e1
:
SetCondition
(
cm
.
discon
)
e1
:
SetCondition
(
cm
.
discon
)
e1
:
SetOperation
(
cm
.
disop
)
e1
:
SetOperation
(
cm
.
disop
)
if
Duel
.
GetTurnPlayer
()
==
tp
and
Duel
.
GetCurrentPhase
()
==
PHASE_STANDBY
then
if
Duel
.
GetTurnPlayer
()
==
tp
then
e1
:
SetReset
(
RESET_PHASE
+
PHASE_STANDBY
+
RESET_SELF_TURN
,
2
)
else
e1
:
SetReset
(
RESET_PHASE
+
PHASE_STANDBY
+
RESET_SELF_TURN
)
end
e1
:
SetReset
(
RESET_PHASE
+
PHASE_STANDBY
+
RESET_SELF_TURN
,
2
)
else
e1
:
SetReset
(
RESET_PHASE
+
PHASE_STANDBY
+
RESET_SELF_TURN
)
end
Duel
.
RegisterEffect
(
e1
,
tp
)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
end
function
cm
.
discon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
discon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
rc
=
re
:
GetHandler
()
local
rc
=
re
:
GetHandler
()
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsCode
,
0
,
LOCATION_GRAVE
,
LOCATION_GRAVE
,
1
,
rc
,
rc
:
GetCode
())
and
Duel
.
GetChainInfo
(
ev
,
CHAININFO_TRIGGERING_LOCATION
)
&
(
LOCATION_ONFIELD
+
LOCATION_GRAVE
)
~=
0
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsCode
,
0
,
LOCATION_GRAVE
,
LOCATION_GRAVE
,
1
,
aux
.
ExceptThisCard
(
re
)
,
rc
:
GetCode
())
and
Duel
.
GetChainInfo
(
ev
,
CHAININFO_TRIGGERING_LOCATION
)
&
(
LOCATION_ONFIELD
+
LOCATION_GRAVE
)
~=
0
end
end
function
cm
.
disop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
disop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
NegateEffect
(
ev
)
Duel
.
NegateEffect
(
ev
)
...
...
expansions/script/c60010172.lua
View file @
909f2fe3
...
@@ -51,7 +51,7 @@ function cm.mtop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -51,7 +51,7 @@ function cm.mtop(e,tp,eg,ep,ev,re,r,rp)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
Duel
.
ConfirmDecktop
(
tp
,
5
)
Duel
.
ConfirmDecktop
(
tp
,
5
)
local
g
=
Duel
.
GetDecktopGroup
(
tp
,
5
)
local
g
=
Duel
.
GetDecktopGroup
(
tp
,
5
)
local
ct
=
g
:
Filter
Count
(
Card
.
IsSetCard
,
nil
,
0x3620
):
FilterCount
(
Card
.
IsAttribute
,
nil
,
ATTRIBUTE_FIRE
)
local
ct
=
g
:
Filter
(
Card
.
IsSetCard
,
nil
,
0x3620
):
FilterCount
(
Card
.
IsAttribute
,
nil
,
ATTRIBUTE_FIRE
)
Duel
.
ShuffleDeck
(
tp
)
Duel
.
ShuffleDeck
(
tp
)
if
ct
>
1
then
if
ct
>
1
then
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
expansions/script/c60010184.lua
View file @
909f2fe3
...
@@ -17,7 +17,8 @@ function cm.initial_effect(c)
...
@@ -17,7 +17,8 @@ function cm.initial_effect(c)
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_DESTROY
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_DESTROY
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetRange
(
LOCATION_GRAVE
)
e1
:
SetRange
(
LOCATION_GRAVE
)
e1
:
SetCountLimit
(
1
,
m
+
10000000
)
e1
:
SetCountLimit
(
1
,
m
+
10000000
)
e1
:
SetTarget
(
cm
.
sptg
)
e1
:
SetTarget
(
cm
.
sptg
)
...
@@ -45,7 +46,7 @@ function cm.thop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -45,7 +46,7 @@ function cm.thop(e,tp,eg,ep,ev,re,r,rp)
end
end
function
cm
.
desfilter
(
c
)
function
cm
.
desfilter
(
c
)
return
(
c
:
IsLocation
(
LOCATION_HAND
)
or
c
:
IsFaceup
())
and
c
:
IsSetCard
(
0x3620
)
return
c
:
IsSetCard
(
0x3620
)
end
end
function
cm
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chkc
then
return
chkc
:
IsOnField
()
and
chkc
:
IsControler
(
tp
)
and
cm
.
desfilter
(
chkc
,
tp
)
end
if
chkc
then
return
chkc
:
IsOnField
()
and
chkc
:
IsControler
(
tp
)
and
cm
.
desfilter
(
chkc
,
tp
)
end
...
...
expansions/script/c60010217.lua
View file @
909f2fe3
...
@@ -31,7 +31,7 @@ function cm.initial_effect(c)
...
@@ -31,7 +31,7 @@ function cm.initial_effect(c)
e3
:
SetOperation
(
cm
.
spop
)
e3
:
SetOperation
(
cm
.
spop
)
c
:
RegisterEffect
(
e3
)
c
:
RegisterEffect
(
e3
)
local
e4
=
e3
:
Clone
()
local
e4
=
e3
:
Clone
()
e4
:
SetCode
(
EVENT_
TO_GRAVE
)
e4
:
SetCode
(
EVENT_
DESTROYED
)
e4
:
SetCondition
(
cm
.
spcon2
)
e4
:
SetCondition
(
cm
.
spcon2
)
c
:
RegisterEffect
(
e4
)
c
:
RegisterEffect
(
e4
)
...
@@ -68,7 +68,7 @@ function cm.spcon(e,tp,eg,ep,ev,re,r,rp)
...
@@ -68,7 +68,7 @@ function cm.spcon(e,tp,eg,ep,ev,re,r,rp)
and
c
:
IsPreviousLocation
(
LOCATION_ONFIELD
)
and
c
:
IsPreviousLocation
(
LOCATION_ONFIELD
)
end
end
function
cm
.
spcon2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
spcon2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
IsReason
(
REASON_
DESTROY
)
and
e
:
GetHandler
():
IsReason
(
REASON_
BATTLE
+
REASON_EFFECT
)
return
e
:
GetHandler
():
IsReason
(
REASON_BATTLE
+
REASON_EFFECT
)
end
end
function
cm
.
filter2
(
c
)
function
cm
.
filter2
(
c
)
return
c
:
IsSetCard
(
0x3620
)
and
c
:
IsRace
(
RACE_SPELLCASTER
)
and
not
c
:
IsCode
(
m
)
and
c
:
IsAbleToHand
()
return
c
:
IsSetCard
(
0x3620
)
and
c
:
IsRace
(
RACE_SPELLCASTER
)
and
not
c
:
IsCode
(
m
)
and
c
:
IsAbleToHand
()
...
...
expansions/script/c60010218.lua
View file @
909f2fe3
...
@@ -39,7 +39,7 @@ function cm.initial_effect(c)
...
@@ -39,7 +39,7 @@ function cm.initial_effect(c)
e3
:
SetOperation
(
cm
.
spop
)
e3
:
SetOperation
(
cm
.
spop
)
c
:
RegisterEffect
(
e3
)
c
:
RegisterEffect
(
e3
)
local
e4
=
e3
:
Clone
()
local
e4
=
e3
:
Clone
()
e4
:
SetCode
(
EVENT_
TO_GRAVE
)
e4
:
SetCode
(
EVENT_
DESTROYED
)
e4
:
SetCondition
(
cm
.
spcon2
)
e4
:
SetCondition
(
cm
.
spcon2
)
c
:
RegisterEffect
(
e4
)
c
:
RegisterEffect
(
e4
)
end
end
...
@@ -93,7 +93,7 @@ function cm.spcon(e,tp,eg,ep,ev,re,r,rp)
...
@@ -93,7 +93,7 @@ function cm.spcon(e,tp,eg,ep,ev,re,r,rp)
and
c
:
IsPreviousLocation
(
LOCATION_ONFIELD
)
and
c
:
IsPreviousLocation
(
LOCATION_ONFIELD
)
end
end
function
cm
.
spcon2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
spcon2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
IsReason
(
REASON_
DESTROY
)
and
e
:
GetHandler
():
IsReason
(
REASON_
BATTLE
+
REASON_EFFECT
)
return
e
:
GetHandler
():
IsReason
(
REASON_BATTLE
+
REASON_EFFECT
)
end
end
function
cm
.
filter2
(
c
)
function
cm
.
filter2
(
c
)
return
c
:
IsSetCard
(
0x3620
)
and
c
:
IsRace
(
RACE_SPELLCASTER
)
and
not
c
:
IsCode
(
m
)
and
c
:
IsAbleToHand
()
return
c
:
IsSetCard
(
0x3620
)
and
c
:
IsRace
(
RACE_SPELLCASTER
)
and
not
c
:
IsCode
(
m
)
and
c
:
IsAbleToHand
()
...
...
expansions/script/c60010220.lua
View file @
909f2fe3
...
@@ -42,7 +42,7 @@ function cm.initial_effect(c)
...
@@ -42,7 +42,7 @@ function cm.initial_effect(c)
e3
:
SetOperation
(
cm
.
spop
)
e3
:
SetOperation
(
cm
.
spop
)
c
:
RegisterEffect
(
e3
)
c
:
RegisterEffect
(
e3
)
local
e4
=
e3
:
Clone
()
local
e4
=
e3
:
Clone
()
e4
:
SetCode
(
EVENT_
TO_GRAVE
)
e4
:
SetCode
(
EVENT_
DESTROYED
)
e4
:
SetCondition
(
cm
.
spcon2
)
e4
:
SetCondition
(
cm
.
spcon2
)
c
:
RegisterEffect
(
e4
)
c
:
RegisterEffect
(
e4
)
end
end
...
@@ -108,7 +108,7 @@ function cm.spcon(e,tp,eg,ep,ev,re,r,rp)
...
@@ -108,7 +108,7 @@ function cm.spcon(e,tp,eg,ep,ev,re,r,rp)
and
c
:
IsPreviousLocation
(
LOCATION_ONFIELD
)
and
c
:
IsPreviousLocation
(
LOCATION_ONFIELD
)
end
end
function
cm
.
spcon2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
spcon2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
IsReason
(
REASON_
DESTROY
)
and
e
:
GetHandler
():
IsReason
(
REASON_
BATTLE
+
REASON_EFFECT
)
return
e
:
GetHandler
():
IsReason
(
REASON_BATTLE
+
REASON_EFFECT
)
end
end
function
cm
.
filter2
(
c
)
function
cm
.
filter2
(
c
)
return
c
:
IsSetCard
(
0x3620
)
and
c
:
IsRace
(
RACE_SPELLCASTER
)
and
not
c
:
IsCode
(
m
)
and
c
:
IsAbleToHand
()
return
c
:
IsSetCard
(
0x3620
)
and
c
:
IsRace
(
RACE_SPELLCASTER
)
and
not
c
:
IsCode
(
m
)
and
c
:
IsAbleToHand
()
...
...
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