Commit 8f03ddd6 authored by POLYMER's avatar POLYMER

fix

parent 6996cde4
--波动武士·冲击波模块
local m=11451438
local cm=_G["c"..m]
local cm,m=GetID()
function cm.initial_effect(c)
c:EnableReviveLimit()
--spsummon condition
......@@ -90,7 +89,7 @@ end
function cm.sprop(e,tp,eg,ep,ev,re,r,rp,c)
local sg=e:GetLabelObject()
Card.SetMaterial(c,sg)
Duel.SendtoGrave(sg,REASON_COST+REASON_MATERIAL)
Duel.SendtoGrave(sg,REASON_SPSUMMON+REASON_MATERIAL)
end
function cm.retg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return false end
......@@ -124,7 +123,6 @@ function cm.erop(e,tp,eg,ep,ev,re,r,rp)
if #tg==0 or not c:IsFaceup() or not c:IsRelateToEffect(e) or c:GetDefense()<1000 or c:IsStatus(STATUS_BATTLE_DESTROYED) then return end
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_COPY_INHERIT)
e1:SetCode(EFFECT_UPDATE_DEFENSE)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE)
e1:SetValue(-1000)
......
......@@ -81,7 +81,7 @@ function cm.mvcost(e,tp,eg,ep,ev,re,r,rp,chk)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e1:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE+EFFECT_FLAG_CANNOT_DISABLE)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
e1:SetValue(-1000)
tc:RegisterEffect(e1,true)
......@@ -135,6 +135,7 @@ function cm.cost2(e,tp,eg,ep,ev,re,r,rp,chk)
local g=Duel.SelectMatchingCard(tp,Card.IsAbleToDeckAsCost,tp,LOCATION_HAND,0,1,1,nil)
g:AddCard(c)
Duel.SendtoDeck(g,nil,2,REASON_COST)
Duel.ConfirmCards(1-tp,e:GetHandler())
end
function cm.thfilter(c)
return c:IsType(TYPE_MONSTER) and c:IsRace(RACE_INSECT) and c:IsAbleToHand() and not c:IsSummonableCard()
......
--荒古鸟 冥噬妖鹏
local m=11451497
local cm=_G["c"..m]
local cm,m=GetID()
function cm.initial_effect(c)
--atk up
local e1=Effect.CreateEffect(c)
......@@ -81,7 +80,6 @@ function cm.atkop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_COPY_INHERIT)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetValue(900)
......
......@@ -49,7 +49,7 @@ function cm.spop(e,tp,eg,ep,ev,re,r,rp)
c:ReplaceEffect(m,0)
cm.initial_effect=ini
else
Duel.SendtoGrave(c,REASON_EFFECT)
Duel.Remove(c,POS_FACEDOWN,REASON_RULE)
c=Duel.CreateToken(tp,58192742)
end
if Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)>0 then
......@@ -62,7 +62,7 @@ function cm.spop(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_EQUIP_LIMIT)
e1:SetProperty(EFFECT_FLAG_COPY_INHERIT+EFFECT_FLAG_OWNER_RELATE)
e1:SetProperty(EFFECT_FLAG_OWNER_RELATE)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
e1:SetValue(cm.eqlimit)
tc:RegisterEffect(e1)
......
......@@ -116,7 +116,6 @@ function cm.disop(e,tp,eg,ep,ev,re,r,rp)
if tc then
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_COPY_INHERIT)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE)
e1:SetValue(-1000)
......
--URBEX HINDER-暴食者
function c65010515.initial_effect(c)
--link summon
aux.AddLinkProcedure(c,nil,2,99,c65010514.lcheck)
aux.AddLinkProcedure(c,nil,2,99,c65010515.lcheck)
c:EnableReviveLimit()
--link summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(65741786,0))
e1:SetDescription(aux.Stringid(65010515,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_MAIN_END)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1,65741786)
e1:SetCondition(c65741786.lkcon)
e1:SetTarget(c65741786.lktg)
e1:SetOperation(c65741786.lkop)
e1:SetCountLimit(1,65010515)
e1:SetCondition(c65010515.lkcon)
e1:SetTarget(c65010515.lktg)
e1:SetOperation(c65010515.lkop)
c:RegisterEffect(e1)
end
c65010514.setname="URBEX"
function c65010514.lcfil(c)
c65010515.setname="URBEX"
function c65010515.lcfil(c)
return c.setname=="URBEX"
end
function c65741786.lkcon(e,tp,eg,ep,ev,re,r,rp)
function c65010515.lkcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetTurnPlayer()~=tp
and (Duel.GetCurrentPhase()==PHASE_MAIN1 or Duel.GetCurrentPhase()==PHASE_MAIN2)
end
function c65010515.lkfil(c,mc)
return c:IsLinkSummonable(nil,mc) and c.setname=="URBEX"
end
function c65741786.lktg(e,tp,eg,ep,ev,re,r,rp,chk)
function c65010515.lktg(e,tp,eg,ep,ev,re,r,rp,chk)
local m=0
if e:GetHandler():GetMutualLinkedGroupCount()>0 then
......@@ -36,7 +36,7 @@ function c65741786.lktg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c65010515.lkfil,tp,LOCATION_EXTRA,0,1,nil,e:GetHandler()) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function c65741786.lkop(e,tp,eg,ep,ev,re,r,rp)
function c65010515.lkop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsControler(1-tp) or not c:IsRelateToEffect(e) then return end
local g=Duel.GetMatchingGroup(c65010515.lkfil,tp,LOCATION_EXTRA,0,nil,c)
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment