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Nemo Ma
no81cards
Commits
7d4a8963
Commit
7d4a8963
authored
Nov 06, 2025
by
POLYMER
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fix
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expansions/no81.cdb
expansions/no81.cdb
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expansions/pics/93050120.jpg
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expansions/pics/93050121.jpg
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expansions/pics/93050123.jpg
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expansions/pics/93050124.jpg
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expansions/pics/93050128.jpg
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expansions/script/c93050120.lua
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expansions/script/c93050121.lua
expansions/script/c93050121.lua
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expansions/script/c93050122.lua
expansions/script/c93050122.lua
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expansions/script/c93050123.lua
expansions/script/c93050123.lua
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expansions/script/c93050124.lua
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expansions/script/c93050125.lua
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expansions/script/c93050126.lua
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expansions/script/c93050127.lua
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expansions/script/c93050128.lua
expansions/script/c93050128.lua
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expansions/strings.conf
expansions/strings.conf
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expansions/no81.cdb
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expansions/script/c93050120.lua
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9a20ba10
--邪魔兽 雪暴狼
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
--special summon
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_HAND
+
LOCATION_GRAVE
)
e1
:
SetCountLimit
(
1
,
id
)
e1
:
SetCost
(
s
.
spcost
)
e1
:
SetTarget
(
s
.
sptg
)
e1
:
SetOperation
(
s
.
spop
)
c
:
RegisterEffect
(
e1
)
--search
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e2
:
SetCode
(
EVENT_SUMMON_SUCCESS
)
e2
:
SetCountLimit
(
1
,
id
+
1000
)
e2
:
SetTarget
(
s
.
thtg
)
e2
:
SetOperation
(
s
.
thop
)
c
:
RegisterEffect
(
e2
)
local
e3
=
e2
:
Clone
()
e3
:
SetCode
(
EVENT_RELEASE
)
c
:
RegisterEffect
(
e3
)
--effect reg
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetDescription
(
aux
.
Stringid
(
id
,
2
))
e4
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e4
:
SetCode
(
EVENT_BE_PRE_MATERIAL
)
e4
:
SetProperty
(
EFFECT_FLAG_EVENT_PLAYER
)
e4
:
SetCondition
(
s
.
regcon
)
e4
:
SetOperation
(
s
.
regop
)
c
:
RegisterEffect
(
e4
)
end
function
s
.
cfilter
(
c
,
tp
)
return
c
:
IsSetCard
(
0x3cf4
)
and
c
:
IsType
(
TYPE_MONSTER
)
end
function
s
.
spcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
Duel
.
CheckReleaseGroupEx
(
tp
,
s
.
cfilter
,
1
,
REASON_COST
,
true
,
c
,
tp
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RELEASE
)
local
g
=
Duel
.
SelectReleaseGroupEx
(
tp
,
s
.
cfilter
,
1
,
1
,
REASON_COST
,
true
,
c
,
tp
)
Duel
.
Release
(
g
,
REASON_COST
)
end
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
e
:
GetHandler
():
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToEffect
(
e
)
and
aux
.
NecroValleyFilter
()(
c
)
then
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
function
s
.
thfilter
(
c
)
return
not
c
:
IsCode
(
id
)
and
c
:
IsSetCard
(
0x3cf4
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToHand
()
end
function
s
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
function
s
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
end
function
s
.
regcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
rc
=
e
:
GetHandler
():
GetReasonCard
()
return
r
==
REASON_SUMMON
and
rc
:
IsFaceup
()
and
rc
:
IsRace
(
RACE_FIEND
)
and
rc
:
IsAttribute
(
ATTRIBUTE_DARK
)
end
function
s
.
regop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
rc
=
c
:
GetReasonCard
()
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
3
))
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CLIENT_HINT
)
e1
:
SetCode
(
EFFECT_CANNOT_BE_EFFECT_TARGET
)
e1
:
SetValue
(
1
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
rc
:
RegisterEffect
(
e1
,
true
)
end
expansions/script/c93050121.lua
deleted
100644 → 0
View file @
9a20ba10
--邪魔兽 疾风鹰
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
--special summon
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_HAND
+
LOCATION_GRAVE
)
e1
:
SetCountLimit
(
1
,
id
)
e1
:
SetCost
(
s
.
spcost
)
e1
:
SetTarget
(
s
.
sptg
)
e1
:
SetOperation
(
s
.
spop
)
c
:
RegisterEffect
(
e1
)
--search
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e2
:
SetCode
(
EVENT_SUMMON_SUCCESS
)
e2
:
SetCountLimit
(
1
,
id
+
1000
)
e2
:
SetTarget
(
s
.
settg
)
e2
:
SetOperation
(
s
.
setop
)
c
:
RegisterEffect
(
e2
)
local
e3
=
e2
:
Clone
()
e3
:
SetCode
(
EVENT_RELEASE
)
c
:
RegisterEffect
(
e3
)
--effect reg
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetDescription
(
aux
.
Stringid
(
id
,
2
))
e4
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e4
:
SetCode
(
EVENT_BE_PRE_MATERIAL
)
e4
:
SetProperty
(
EFFECT_FLAG_EVENT_PLAYER
)
e4
:
SetCondition
(
s
.
regcon
)
e4
:
SetOperation
(
s
.
regop
)
c
:
RegisterEffect
(
e4
)
end
function
s
.
cfilter
(
c
,
tp
)
return
c
:
IsSetCard
(
0x3cf4
)
and
c
:
IsType
(
TYPE_MONSTER
)
end
function
s
.
spcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
Duel
.
CheckReleaseGroupEx
(
tp
,
s
.
cfilter
,
1
,
REASON_COST
,
true
,
c
,
tp
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RELEASE
)
local
g
=
Duel
.
SelectReleaseGroupEx
(
tp
,
s
.
cfilter
,
1
,
1
,
REASON_COST
,
true
,
c
,
tp
)
Duel
.
Release
(
g
,
REASON_COST
)
end
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
e
:
GetHandler
():
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToEffect
(
e
)
and
aux
.
NecroValleyFilter
()(
c
)
then
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
function
s
.
filter
(
c
)
return
c
:
IsSetCard
(
0x3cf4
)
and
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
and
c
:
IsSSetable
()
end
function
s
.
settg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
end
function
s
.
setop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SET
)
local
tc
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
):
GetFirst
()
if
tc
then
Duel
.
SSet
(
tp
,
tc
)
end
end
function
s
.
regcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
rc
=
e
:
GetHandler
():
GetReasonCard
()
return
r
==
REASON_SUMMON
and
rc
:
IsFaceup
()
and
rc
:
IsRace
(
RACE_FIEND
)
and
rc
:
IsAttribute
(
ATTRIBUTE_DARK
)
end
function
s
.
regop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
rc
=
c
:
GetReasonCard
()
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
3
))
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CLIENT_HINT
)
e1
:
SetCode
(
EFFECT_INDESTRUCTABLE_EFFECT
)
e1
:
SetValue
(
1
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
rc
:
RegisterEffect
(
e1
,
true
)
end
expansions/script/c93050122.lua
deleted
100644 → 0
View file @
9a20ba10
--邪魔兽 幻彩蛇
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
--special summon
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_HAND
+
LOCATION_GRAVE
)
e1
:
SetCountLimit
(
1
,
id
)
e1
:
SetCost
(
s
.
spcost
)
e1
:
SetTarget
(
s
.
sptg
)
e1
:
SetOperation
(
s
.
spop
)
c
:
RegisterEffect
(
e1
)
--to hand
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetCategory
(
CATEGORY_TOHAND
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
+
EFFECT_FLAG_CARD_TARGET
)
e2
:
SetCode
(
EVENT_SUMMON_SUCCESS
)
e2
:
SetCountLimit
(
1
,
id
+
1000
)
e2
:
SetTarget
(
s
.
thtg
)
e2
:
SetOperation
(
s
.
thop
)
c
:
RegisterEffect
(
e2
)
local
e3
=
e2
:
Clone
()
e3
:
SetCode
(
EVENT_RELEASE
)
c
:
RegisterEffect
(
e3
)
--effect reg
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetDescription
(
aux
.
Stringid
(
id
,
2
))
e4
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e4
:
SetCode
(
EVENT_BE_PRE_MATERIAL
)
e4
:
SetProperty
(
EFFECT_FLAG_EVENT_PLAYER
)
e4
:
SetCondition
(
s
.
regcon
)
e4
:
SetOperation
(
s
.
regop
)
c
:
RegisterEffect
(
e4
)
end
function
s
.
cfilter
(
c
,
tp
)
return
c
:
IsSetCard
(
0x3cf4
)
and
c
:
IsType
(
TYPE_MONSTER
)
end
function
s
.
spcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
Duel
.
CheckReleaseGroupEx
(
tp
,
s
.
cfilter
,
1
,
REASON_COST
,
true
,
c
,
tp
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RELEASE
)
local
g
=
Duel
.
SelectReleaseGroupEx
(
tp
,
s
.
cfilter
,
1
,
1
,
REASON_COST
,
true
,
c
,
tp
)
Duel
.
Release
(
g
,
REASON_COST
)
end
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
e
:
GetHandler
():
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToEffect
(
e
)
and
aux
.
NecroValleyFilter
()(
c
)
then
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
function
s
.
thfilter
(
c
,
e
,
tp
)
return
c
:
IsFaceupEx
()
and
c
:
IsRace
(
RACE_FIEND
)
and
c
:
IsAbleToHand
()
end
function
s
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_GRAVE
+
LOCATION_REMOVED
)
and
chkc
:
IsControler
(
tp
)
and
s
.
thfilter
(
chkc
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
s
.
thfilter
,
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectTarget
(
tp
,
s
.
thfilter
,
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
1
,
1
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
g
,
1
,
0
,
0
)
end
function
s
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToEffect
(
e
)
and
aux
.
NecroValleyFilter
()(
tc
)
then
Duel
.
SendtoHand
(
tc
,
nil
,
REASON_EFFECT
)
end
end
function
s
.
regcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
rc
=
e
:
GetHandler
():
GetReasonCard
()
return
r
==
REASON_SUMMON
and
rc
:
IsFaceup
()
and
rc
:
IsRace
(
RACE_FIEND
)
and
rc
:
IsAttribute
(
ATTRIBUTE_DARK
)
end
function
s
.
regop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
rc
=
c
:
GetReasonCard
()
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
3
))
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CLIENT_HINT
)
e1
:
SetCode
(
EFFECT_INDESTRUCTABLE_BATTLE
)
e1
:
SetValue
(
1
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
rc
:
RegisterEffect
(
e1
,
true
)
end
expansions/script/c93050123.lua
deleted
100644 → 0
View file @
9a20ba10
--邪魔神 伊维尔
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
--extra summon
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetCategory
(
CATEGORY_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetCountLimit
(
1
,
id
)
e1
:
SetCost
(
s
.
smcost
)
e1
:
SetTarget
(
s
.
smtg
)
e1
:
SetOperation
(
s
.
smop
)
c
:
RegisterEffect
(
e1
)
--must attack
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetCode
(
EFFECT_MUST_ATTACK
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetTargetRange
(
0
,
LOCATION_MZONE
)
e2
:
SetCondition
(
s
.
atkcon
)
c
:
RegisterEffect
(
e2
)
local
e3
=
e2
:
Clone
()
e3
:
SetCode
(
EFFECT_MUST_ATTACK_MONSTER
)
e3
:
SetValue
(
s
.
atklimit
)
c
:
RegisterEffect
(
e3
)
--negate
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetDescription
(
aux
.
Stringid
(
id
,
2
))
e4
:
SetCategory
(
CATEGORY_NEGATE
+
CATEGORY_DESTROY
)
e4
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e4
:
SetCode
(
EVENT_CHAINING
)
e4
:
SetCountLimit
(
1
)
e4
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
+
EFFECT_FLAG_DAMAGE_CAL
)
e4
:
SetRange
(
LOCATION_MZONE
)
e4
:
SetCountLimit
(
1
,
id
+
1000
)
e4
:
SetCondition
(
s
.
discon
)
e4
:
SetCost
(
s
.
discost
)
e4
:
SetTarget
(
s
.
distg
)
e4
:
SetOperation
(
s
.
disop
)
c
:
RegisterEffect
(
e4
)
end
function
s
.
smcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
not
e
:
GetHandler
():
IsPublic
()
end
end
function
s
.
sumfilter
(
c
)
return
c
:
IsSummonable
(
true
,
nil
)
and
c
:
IsSetCard
(
0x3cf4
)
end
function
s
.
smtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
sumfilter
,
tp
,
LOCATION_HAND
+
LOCATION_MZONE
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SUMMON
,
nil
,
1
,
0
,
0
)
end
function
s
.
smop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
sumfilter
,
tp
,
LOCATION_HAND
+
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
local
tc
=
g
:
GetFirst
()
if
tc
then
Duel
.
Summon
(
tp
,
tc
,
true
,
nil
)
end
end
function
s
.
atkcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
IsSummonType
(
SUMMON_TYPE_ADVANCE
)
end
function
s
.
atklimit
(
e
,
c
)
return
c
==
e
:
GetHandler
()
end
function
s
.
cfilter
(
c
,
tp
)
return
c
:
IsSetCard
(
0x3cf4
)
and
c
:
IsType
(
TYPE_MONSTER
)
end
function
s
.
discon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
rp
==
1
-
tp
and
not
e
:
GetHandler
():
IsStatus
(
STATUS_BATTLE_DESTROYED
)
and
Duel
.
IsChainNegatable
(
ev
)
end
function
s
.
discost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
Duel
.
CheckReleaseGroupEx
(
tp
,
s
.
cfilter
,
1
,
REASON_COST
,
true
,
c
,
tp
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RELEASE
)
local
g
=
Duel
.
SelectReleaseGroupEx
(
tp
,
s
.
cfilter
,
1
,
1
,
REASON_COST
,
true
,
c
,
tp
)
Duel
.
Release
(
g
,
REASON_COST
)
end
function
s
.
distg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_NEGATE
,
eg
,
1
,
0
,
0
)
if
re
:
GetHandler
():
IsDestructable
()
and
re
:
GetHandler
():
IsRelateToEffect
(
re
)
then
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
eg
,
1
,
0
,
0
)
end
end
function
s
.
disop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
NegateActivation
(
ev
)
and
re
:
GetHandler
():
IsRelateToEffect
(
re
)
then
Duel
.
Destroy
(
eg
,
REASON_EFFECT
)
end
end
expansions/script/c93050124.lua
deleted
100644 → 0
View file @
9a20ba10
--邪魔兽的现世
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
--search
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCountLimit
(
1
,
id
)
e1
:
SetTarget
(
s
.
thtg
)
e1
:
SetOperation
(
s
.
thop
)
c
:
RegisterEffect
(
e1
)
--spsummon
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e2
:
SetRange
(
LOCATION_GRAVE
)
e2
:
SetCountLimit
(
1
,
id
+
1000
)
e2
:
SetCondition
(
aux
.
exccon
)
e2
:
SetCost
(
aux
.
bfgcost
)
e2
:
SetTarget
(
s
.
sptg
)
e2
:
SetOperation
(
s
.
spop
)
c
:
RegisterEffect
(
e2
)
end
function
s
.
thfilter
(
c
,
check
)
return
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToHand
()
and
((
check
and
c
:
IsRace
(
RACE_FIEND
)
and
c
:
IsAttribute
(
ATTRIBUTE_DARK
)
and
c
:
IsLevel
(
10
))
or
c
:
IsSetCard
(
0x3cf4
))
end
function
s
.
checkfilter
(
c
)
return
c
:
IsSummonType
(
SUMMON_TYPE_ADVANCE
)
and
c
:
IsFaceup
()
end
function
s
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
local
check
=
Duel
.
IsExistingMatchingCard
(
s
.
checkfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
)
return
Duel
.
IsExistingMatchingCard
(
s
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
check
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
function
s
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
check
=
Duel
.
IsExistingMatchingCard
(
s
.
checkfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
check
)
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
end
function
s
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsSetCard
(
0x3cf4
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_GRAVE
)
and
chkc
:
IsControler
(
tp
)
and
s
.
spfilter
(
chkc
,
e
,
tp
)
end
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingTarget
(
s
.
spfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
e
:
GetHandler
(),
e
,
tp
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectTarget
(
tp
,
s
.
spfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
g
,
1
,
0
,
0
)
end
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToEffect
(
e
)
and
aux
.
NecroValleyFilter
()(
tc
)
then
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
expansions/script/c93050125.lua
deleted
100644 → 0
View file @
9a20ba10
--邪魔神的降临
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetCategory
(
CATEGORY_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
)
e1
:
SetCountLimit
(
1
,
id
)
e1
:
SetTarget
(
s
.
sumtg
)
e1
:
SetOperation
(
s
.
sumop
)
c
:
RegisterEffect
(
e1
)
--atkup
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetCode
(
EVENT_PRE_DAMAGE_CALCULATE
)
e2
:
SetRange
(
LOCATION_GRAVE
)
e2
:
SetCost
(
aux
.
bfgcost
)
e2
:
SetCountLimit
(
1
,
id
+
1000
)
e2
:
SetCondition
(
s
.
atkcon
)
e2
:
SetOperation
(
s
.
atkop
)
c
:
RegisterEffect
(
e2
)
end
function
s
.
sumfilter
(
c
,
ec
)
if
c
:
IsSetCard
(
0x3cf4
)
and
c
:
GetLevel
()
>
5
then
local
e1
=
Effect
.
CreateEffect
(
ec
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e1
:
SetCode
(
EFFECT_ADD_EXTRA_TRIBUTE
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetTargetRange
(
0
,
LOCATION_MZONE
)
e1
:
SetValue
(
POS_FACEUP_ATTACK
+
POS_FACEDOWN_DEFENSE
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
c
:
RegisterEffect
(
e1
)
local
res
=
c
:
IsSummonable
(
true
,
nil
,
1
)
e1
:
Reset
()
return
res
and
c
:
IsRace
(
RACE_FIEND
)
and
c
:
IsAttribute
(
ATTRIBUTE_DARK
)
else
return
c
:
IsSummonable
(
true
,
nil
)
and
c
:
IsRace
(
RACE_FIEND
)
and
c
:
IsAttribute
(
ATTRIBUTE_DARK
)
end
end
function
s
.
sumtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
sumfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
,
e
:
GetHandler
())
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SUMMON
,
nil
,
1
,
0
,
0
)
end
function
s
.
sumop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SUMMON
)
local
tc
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
sumfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
c
):
GetFirst
()
if
tc
then
if
tc
:
IsSetCard
(
0x3cf4
)
and
tc
:
GetLevel
()
>
5
then
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_ADD_EXTRA_TRIBUTE
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetTargetRange
(
0
,
LOCATION_MZONE
)
e1
:
SetValue
(
POS_FACEUP_ATTACK
+
POS_FACEDOWN_DEFENSE
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
tc
:
RegisterEffect
(
e1
)
Duel
.
Summon
(
tp
,
tc
,
true
,
nil
,
1
)
else
Duel
.
Summon
(
tp
,
tc
,
true
,
nil
)
end
end
end
function
s
.
atkcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetAttacker
()
if
tc
:
IsControler
(
1
-
tp
)
then
tc
=
Duel
.
GetAttackTarget
()
end
if
not
tc
then
return
false
end
e
:
SetLabelObject
(
tc
)
return
tc
:
IsFaceup
()
and
tc
:
IsSetCard
(
0x3cf4
)
end
function
s
.
atkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
tc
=
e
:
GetLabelObject
()
if
tc
:
IsRelateToBattle
()
then
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_SET_ATTACK_FINAL
)
e1
:
SetValue
(
tc
:
GetAttack
()
*
2
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_DAMAGE
)
tc
:
RegisterEffect
(
e1
)
end
end
expansions/script/c93050126.lua
deleted
100644 → 0
View file @
9a20ba10
--邪魔兽
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
--special summon
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_HAND
+
LOCATION_GRAVE
)
e1
:
SetCountLimit
(
1
,
id
)
e1
:
SetCost
(
s
.
spcost
)
e1
:
SetTarget
(
s
.
sptg
)
e1
:
SetOperation
(
s
.
spop
)
c
:
RegisterEffect
(
e1
)
--release
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetCategory
(
CATEGORY_RELEASE
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e2
:
SetCode
(
EVENT_SUMMON_SUCCESS
)
e2
:
SetCountLimit
(
1
,
id
+
1000
)
e2
:
SetTarget
(
s
.
rltg
)
e2
:
SetOperation
(
s
.
rlop
)
c
:
RegisterEffect
(
e2
)
local
e3
=
e2
:
Clone
()
e3
:
SetCode
(
EVENT_RELEASE
)
c
:
RegisterEffect
(
e3
)
--effect reg
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetDescription
(
aux
.
Stringid
(
id
,
2
))
e4
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e4
:
SetCode
(
EVENT_BE_PRE_MATERIAL
)
e4
:
SetProperty
(
EFFECT_FLAG_EVENT_PLAYER
)
e4
:
SetCondition
(
s
.
regcon
)
e4
:
SetOperation
(
s
.
regop
)
c
:
RegisterEffect
(
e4
)
end
function
s
.
cfilter
(
c
,
tp
)
return
c
:
IsSetCard
(
0x3cf4
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
Duel
.
GetMZoneCount
(
tp
,
c
)
>
0
end
function
s
.
spcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
Duel
.
CheckReleaseGroupEx
(
tp
,
s
.
cfilter
,
1
,
REASON_COST
,
true
,
c
,
tp
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RELEASE
)
local
g
=
Duel
.
SelectReleaseGroupEx
(
tp
,
s
.
cfilter
,
1
,
1
,
REASON_COST
,
true
,
c
,
tp
)
Duel
.
Release
(
g
,
REASON_COST
)
end
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToEffect
(
e
)
and
aux
.
NecroValleyFilter
()(
c
)
then
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
function
s
.
rlfilter
(
c
)
return
not
c
:
IsCode
(
id
)
and
c
:
IsSetCard
(
0x3cf4
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsReleasableByEffect
()
end
function
s
.
rltg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
rlfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_RELEASE
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
function
s
.
rlop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RELEASE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
rlfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
Release
(
g
,
REASON_EFFECT
)
end
end
function
s
.
regcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
rc
=
e
:
GetHandler
():
GetReasonCard
()
return
r
==
REASON_SUMMON
and
rc
:
IsFaceup
()
and
rc
:
IsRace
(
RACE_FIEND
)
and
rc
:
IsAttribute
(
ATTRIBUTE_DARK
)
end
function
s
.
regop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
rc
=
c
:
GetReasonCard
()
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
3
))
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CLIENT_HINT
)
e1
:
SetCode
(
EFFECT_ATTACK_ALL
)
e1
:
SetValue
(
1
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
rc
:
RegisterEffect
(
e1
,
true
)
end
expansions/script/c93050127.lua
deleted
100644 → 0
View file @
9a20ba10
--速攻
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
--spsummon
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCountLimit
(
1
,
id
)
e1
:
SetTarget
(
s
.
sptg
)
e1
:
SetOperation
(
s
.
spop
)
c
:
RegisterEffect
(
e1
)
--to grave
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetCategory
(
CATEGORY_TOGRAVE
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetRange
(
LOCATION_GRAVE
)
e2
:
SetCountLimit
(
1
,
id
+
1000
)
e2
:
SetCost
(
aux
.
bfgcost
)
e2
:
SetTarget
(
s
.
tgtg
)
e2
:
SetOperation
(
s
.
tgop
)
c
:
RegisterEffect
(
e2
)
end
function
s
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsSetCard
(
0x3cf4
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
s
.
spfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
spfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
and
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
~=
0
and
Duel
.
CheckReleaseGroupEx
(
tp
,
s
.
cfilter
,
1
,
1
,
REASON_EFFECT
,
true
,
nil
,
tp
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
2
))
then
Duel
.
BreakEffect
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RELEASE
)
local
sg
=
Duel
.
SelectReleaseGroupEx
(
tp
,
s
.
cfilter
,
1
,
1
,
REASON_EFFECT
,
true
,
nil
,
tp
)
Duel
.
HintSelection
(
sg
)
Duel
.
Release
(
sg
,
REASON_EFFECT
)
end
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_CANNOT_SPECIAL_SUMMON
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetTargetRange
(
1
,
0
)
e1
:
SetTarget
(
s
.
splimit
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
function
s
.
cfilter
(
c
,
tp
)
return
c
:
IsSetCard
(
0x3cf4
)
and
c
:
IsType
(
TYPE_MONSTER
)
end
function
s
.
splimit
(
e
,
c
)
return
not
c
:
IsRace
(
RACE_FIEND
)
end
function
s
.
tgfilter
(
c
)
return
not
c
:
IsCode
(
id
)
and
c
:
IsSetCard
(
0x3cf4
)
and
c
:
IsAbleToGrave
()
end
function
s
.
tgtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
tgfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOGRAVE
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
function
s
.
tgop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
tgfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoGrave
(
g
,
REASON_EFFECT
)
end
end
expansions/script/c93050128.lua
deleted
100644 → 0
View file @
9a20ba10
--反击
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
--disable spsummon
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetCategory
(
CATEGORY_DISABLE_SUMMON
+
CATEGORY_DESTROY
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_SUMMON
)
e1
:
SetCountLimit
(
1
,
id
)
e1
:
SetCondition
(
s
.
dscon
)
e1
:
SetTarget
(
s
.
dstg
)
e1
:
SetOperation
(
s
.
dsop
)
c
:
RegisterEffect
(
e1
)
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
EVENT_FLIP_SUMMON
)
c
:
RegisterEffect
(
e2
)
local
e3
=
e1
:
Clone
()
e3
:
SetCode
(
EVENT_SPSUMMON
)
c
:
RegisterEffect
(
e3
)
--salvage
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e4
:
SetCategory
(
CATEGORY_TOHAND
)
e4
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e4
:
SetCode
(
EVENT_FREE_CHAIN
)
e4
:
SetRange
(
LOCATION_GRAVE
)
e4
:
SetHintTiming
(
0
,
TIMING_END_PHASE
)
e4
:
SetCountLimit
(
1
,
id
+
1000
)
e4
:
SetCost
(
s
.
thcost
)
e4
:
SetTarget
(
s
.
thtg
)
e4
:
SetOperation
(
s
.
thop
)
c
:
RegisterEffect
(
e4
)
end
function
s
.
dsfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsRace
(
RACE_FIEND
)
and
c
:
IsAttribute
(
ATTRIBUTE_DARK
)
and
c
:
IsLevel
(
10
)
end
function
s
.
dscon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
ep
==
1
-
tp
and
Duel
.
GetCurrentChain
()
==
0
and
Duel
.
IsExistingMatchingCard
(
s
.
dsfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
function
s
.
dstg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DISABLE_SUMMON
,
eg
,
eg
:
GetCount
(),
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
eg
,
eg
:
GetCount
(),
0
,
0
)
end
function
s
.
dsop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
NegateSummon
(
eg
)
Duel
.
Destroy
(
eg
,
REASON_EFFECT
)
end
function
s
.
thfilter
(
c
)
return
c
:
IsSetCard
(
0x3cf4
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToDeckOrExtraAsCost
()
end
function
s
.
thfilter2
(
c
)
return
c
:
IsSetCard
(
0x3cf4
)
and
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
and
c
:
IsAbleToDeckOrExtraAsCost
()
end
function
s
.
thcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
thfilter
,
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
2
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
s
.
thfilter2
,
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
1
,
c
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
thfilter
,
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
2
,
2
,
nil
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
g2
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
thfilter2
,
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
1
,
1
,
c
)
g
:
Merge
(
g2
)
Duel
.
HintSelection
(
g
)
Duel
.
SendtoDeck
(
g
,
nil
,
2
,
REASON_COST
)
end
function
s
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsAbleToHand
()
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
function
s
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToEffect
(
e
)
then
Duel
.
SendtoHand
(
c
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
c
)
end
end
expansions/strings.conf
View file @
7d4a8963
...
...
@@ -1507,7 +1507,6 @@
#TL 3161407259 930 0xcf0-0xcff
!
setname
0
xcf1
寄生兽
!
setname
0
x3cf4
邪魔
#白板
!
setname
0
x601
舆水幸子
...
...
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