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Nemo Ma
no81cards
Commits
7aaac411
Commit
7aaac411
authored
Nov 08, 2024
by
POLYMER
Browse files
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fix
parent
d6b51e18
Changes
10
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Showing
10 changed files
with
50 additions
and
23 deletions
+50
-23
expansions/script/c10150065.lua
expansions/script/c10150065.lua
+1
-1
expansions/script/c11451462.lua
expansions/script/c11451462.lua
+1
-0
expansions/script/c11451463.lua
expansions/script/c11451463.lua
+1
-0
expansions/script/c11451464.lua
expansions/script/c11451464.lua
+1
-0
expansions/script/c11451465.lua
expansions/script/c11451465.lua
+1
-0
expansions/script/c11451466.lua
expansions/script/c11451466.lua
+1
-0
expansions/script/c11451467.lua
expansions/script/c11451467.lua
+1
-0
expansions/script/c11451549.lua
expansions/script/c11451549.lua
+1
-0
expansions/script/c11451859.lua
expansions/script/c11451859.lua
+27
-14
expansions/script/c91300006.lua
expansions/script/c91300006.lua
+15
-8
No files found.
expansions/script/c10150065.lua
View file @
7aaac411
...
...
@@ -29,7 +29,7 @@ function c10150065.initial_effect(c)
c
:
RegisterEffect
(
e1
)
end
function
c10150065
.
lcheck
(
g
,
lc
)
return
g
:
IsExists
(
Card
.
IsSetCard
,
1
,
nil
,
0xd3
)
return
g
:
IsExists
(
Card
.
Is
Link
SetCard
,
1
,
nil
,
0xd3
)
end
function
c10150065
.
thfilter
(
c
)
return
c
:
IsSetCard
(
0xd3
)
and
c
:
IsFaceup
()
and
c
:
IsAbleToHand
()
...
...
expansions/script/c11451462.lua
View file @
7aaac411
...
...
@@ -191,6 +191,7 @@ function cm.SelectSubGroup(g,tp,f,cancelable,min,max,...)
end
end
end
if
check
then
return
false
end
--classification is essential for efficiency, and this part is only for backup
else
iter
=
{
1
}
...
...
expansions/script/c11451463.lua
View file @
7aaac411
...
...
@@ -187,6 +187,7 @@ function cm.SelectSubGroup(g,tp,f,cancelable,min,max,...)
end
end
end
if
check
then
return
false
end
--classification is essential for efficiency, and this part is only for backup
else
iter
=
{
1
}
...
...
expansions/script/c11451464.lua
View file @
7aaac411
...
...
@@ -222,6 +222,7 @@ function cm.SelectSubGroup(g,tp,f,cancelable,min,max,...)
end
end
end
if
check
then
return
false
end
--classification is essential for efficiency, and this part is only for backup
else
iter
=
{
1
}
...
...
expansions/script/c11451465.lua
View file @
7aaac411
...
...
@@ -206,6 +206,7 @@ function cm.SelectSubGroup(g,tp,f,cancelable,min,max,...)
end
end
end
if
check
then
return
false
end
--classification is essential for efficiency, and this part is only for backup
else
iter
=
{
1
}
...
...
expansions/script/c11451466.lua
View file @
7aaac411
...
...
@@ -226,6 +226,7 @@ function cm.SelectSubGroup(g,tp,f,cancelable,min,max,...)
end
end
end
if
check
then
return
false
end
--classification is essential for efficiency, and this part is only for backup
else
iter
=
{
1
}
...
...
expansions/script/c11451467.lua
View file @
7aaac411
...
...
@@ -229,6 +229,7 @@ function cm.SelectSubGroup(g,tp,f,cancelable,min,max,...)
end
end
end
if
check
then
return
false
end
--classification is essential for efficiency, and this part is only for backup
else
iter
=
{
1
}
...
...
expansions/script/c11451549.lua
View file @
7aaac411
...
...
@@ -160,6 +160,7 @@ function cm.SelectSubGroup(g,tp,f,cancelable,min,max,...)
end
end
end
if
check
then
return
false
end
--classification is essential for efficiency, and this part is only for backup
else
iter
=
{
1
}
...
...
expansions/script/c11451859.lua
View file @
7aaac411
...
...
@@ -175,6 +175,7 @@ function cm.SelectSubGroup(g,tp,f,cancelable,min,max,...)
end
end
end
if
check
then
return
false
end
--classification is essential for efficiency, and this part is only for backup
else
iter
=
{
1
}
...
...
@@ -260,6 +261,8 @@ function cm.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
tg
:
Merge
(
tg2
)
Duel
.
SetTargetCard
(
tg
)
end
local
KOISHI_CHECK
=
false
if
Duel
.
DisableActionCheck
then
KOISHI_CHECK
=
true
end
function
cm
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
g
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_CARDS
)
...
...
@@ -277,26 +280,36 @@ function cm.thop(e,tp,eg,ep,ev,re,r,rp)
ge2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
-
RESET_TURN_SET
)
tc
:
RegisterEffect
(
ge2
,
true
)
end
local
e5
=
Effect
.
CreateEffect
(
c
)
e5
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e5
:
SetCode
(
EVENT_ADJUST
)
e5
:
SetLabel
(
fid
)
e5
:
SetCondition
(
function
()
return
not
pnfl_adjusting
end
)
e5
:
SetOperation
(
cm
.
acop
)
Duel
.
RegisterEffect
(
e5
,
tp
)
local
e6
=
e5
:
Clone
()
e6
:
SetCode
(
EVENT_CHAIN_SOLVED
)
e6
:
SetCondition
(
aux
.
TRUE
)
e6
:
SetOperation
(
cm
.
acop2
)
Duel
.
RegisterEffect
(
e6
,
tp
)
if
not
KOISHI_CHECK
then
local
e5
=
Effect
.
CreateEffect
(
c
)
e5
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e5
:
SetCode
(
EVENT_ADJUST
)
e5
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
)
e5
:
SetLabel
(
fid
)
e5
:
SetCondition
(
function
()
return
not
pnfl_adjusting
end
)
e5
:
SetOperation
(
cm
.
acop
)
Duel
.
RegisterEffect
(
e5
,
tp
)
local
e6
=
e5
:
Clone
()
e6
:
SetCode
(
EVENT_CHAIN_SOLVED
)
e6
:
SetCondition
(
aux
.
TRUE
)
e6
:
SetOperation
(
cm
.
acop2
)
Duel
.
RegisterEffect
(
e6
,
tp
)
end
end
function
cm
.
chkval
(
e
,
te
)
if
te
and
te
:
GetHandler
()
and
not
te
:
IsHasProperty
(
EFFECT_FLAG_UNCOPYABLE
)
and
(
te
:
GetCode
()
<
0x10000
or
te
:
IsHasType
(
EFFECT_TYPE_ACTIONS
))
then
e
:
GetHandler
():
RegisterFlagEffect
(
m
,
RESET_EVENT
+
RESETS_STANDARD
-
RESET_TURN_SET
,
0
,
1
,
e
:
GetLabel
())
if
te
and
te
:
GetHandler
()
and
not
te
:
IsHasProperty
(
EFFECT_FLAG_UNCOPYABLE
)
and
(
te
:
GetCode
()
<
0x10000
or
te
:
IsHasType
(
EFFECT_TYPE_ACTIONS
))
and
e
:
GetHandler
():
IsAbleToHand
()
then
if
KOISHI_CHECK
then
Duel
.
DisableActionCheck
(
true
)
pcall
(
Duel
.
SendtoHand
,
e
:
GetHandler
(),
nil
,
REASON_EFFECT
)
Duel
.
DisableActionCheck
(
false
)
else
e
:
GetHandler
():
RegisterFlagEffect
(
m
,
RESET_EVENT
+
RESETS_STANDARD
-
RESET_TURN_SET
,
0
,
1
,
e
:
GetLabel
())
end
--Duel.AdjustAll()
--Duel.Readjust()
e
:
SetValue
(
aux
.
FALSE
)
e
:
SetProperty
(
EFFECT_FLAG_SET_AVAILABLE
)
e
:
SetDescription
(
0
)
if
Duel
.
GetFlagEffect
(
tp
,
0xffff
+
m
)
==
0
then
Duel
.
RegisterFlagEffect
(
tp
,
0xffff
+
m
,
RESET_CHAIN
,
0
,
1
)
if
SetCardData
then
...
...
expansions/script/c91300006.lua
View file @
7aaac411
...
...
@@ -28,6 +28,7 @@ function s.initial_effect(c)
e3
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetCountLimit
(
1
,
EFFECT_COUNT_CODE_CHAIN
)
e3
:
SetCost
(
s
.
rmcost
)
e3
:
SetTarget
(
s
.
rmtg
)
e3
:
SetOperation
(
s
.
rmop
)
...
...
@@ -62,16 +63,22 @@ function s.rmcost(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
PayLPCost
(
tp
,
1000
)
end
function
s
.
rmtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToRemove
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_REMOVE
,
nil
,
1
,
1
-
tp
,
LOCATION_ONFIELD
)
if
chk
==
0
then
return
Duel
.
GetMatchingGroupCount
(
Card
.
IsAbleToRemove
,
tp
,
0
,
LOCATION_ONFIELD
+
LOCATION_HAND
,
nil
)
>
0
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_REMOVE
,
nil
,
1
,
1
-
tp
,
LOCATION_ONFIELD
+
LOCATION_HAND
)
end
function
s
.
rmop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsAbleToRemove
,
tp
,
0
,
LOCATION_ONFIELD
,
nil
)
if
g
:
GetCount
()
>
0
then
local
hg
=
Duel
.
GetMatchingGroup
(
Card
.
IsAbleToRemove
,
tp
,
0
,
LOCATION_HAND
,
nil
)
local
fg
=
Duel
.
GetMatchingGroup
(
Card
.
IsAbleToRemove
,
tp
,
0
,
LOCATION_ONFIELD
,
nil
)
local
g
if
#
hg
>
0
and
(
#
fg
==
0
or
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
id
,
3
),
aux
.
Stringid
(
id
,
4
))
==
0
)
then
g
=
hg
:
RandomSelect
(
tp
,
1
)
else
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
local
sg
=
g
:
Select
(
tp
,
1
,
1
,
nil
)
Duel
.
HintSelection
(
sg
)
local
tc
=
sg
:
GetFirst
()
g
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsAbleToRemove
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
1
,
nil
)
end
if
g
:
GetCount
()
~=
0
then
Duel
.
HintSelection
(
g
)
local
tc
=
g
:
GetFirst
()
if
tc
and
Duel
.
Remove
(
tc
,
POS_FACEUP
,
REASON_EFFECT
)
~=
0
and
tc
:
IsLocation
(
LOCATION_REMOVED
)
then
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
...
...
@@ -103,7 +110,7 @@ end
function
s
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToEffect
(
e
)
then
local
g
=
c
:
GetOverlayGroup
()
local
g
=
c
:
GetOverlayGroup
()
:
Filter
(
function
(
c
)
return
c
.
fantasy_mountains_and_rivers
end
,
nil
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
tg
=
g
:
FilterSelect
(
tp
,
Card
.
IsAbleToHand
,
1
,
1
,
nil
)
if
tg
:
GetCount
()
>
0
then
...
...
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