Commit 796e8157 authored by POLYMER's avatar POLYMER

fix

parent 29ac96f3
-归墟仲裁 天卫 --归墟仲裁 天卫
local m=30015115 local m=30015115
local cm=_G["c"..m] local cm=_G["c"..m]
if not overuins then dofile("expansions/script/c30015500.lua") end if not overuins then dofile("expansions/script/c30015500.lua") end
......
...@@ -28,15 +28,15 @@ function s.initial_effect(c) ...@@ -28,15 +28,15 @@ function s.initial_effect(c)
end end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk) function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsPlayerCanSpecialSummonMonster(tp,id,0,TYPES_NORMAL_TRAP_MONSTER,1400,1800,4,RACE_WARRIOR,ATTRIBUTE_LIGHT) end and Duel.IsPlayerCanSpecialSummonMonster(tp,id,0,TYPES_NORMAL_TRAP_MONSTER,1400,1800,4,RACE_WARRIOR,ATTRIBUTE_LIGHT,POS_FACEUP_DEFENSE) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end end
function s.spop(e,tp,eg,ep,ev,re,r,rp) function s.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
local c=e:GetHandler() local c=e:GetHandler()
if c:IsRelateToEffect(e) and Duel.IsPlayerCanSpecialSummonMonster(tp,id,0,TYPES_NORMAL_TRAP_MONSTER,1400,1800,4,RACE_WARRIOR,ATTRIBUTE_LIGHT) then if c:IsRelateToEffect(e) and Duel.IsPlayerCanSpecialSummonMonster(tp,id,0,TYPES_NORMAL_TRAP_MONSTER,1400,1800,4,RACE_WARRIOR,ATTRIBUTE_LIGHT,POS_FACEUP_DEFENSE) then
c:AddMonsterAttribute(TYPE_NORMAL+TYPE_TUNER) c:AddMonsterAttribute(TYPE_NORMAL+TYPE_TUNER)
Duel.SpecialSummon(c,0,tp,tp,true,false,POS_FACEUP) Duel.SpecialSummon(c,0,tp,tp,true,false,POS_FACEUP_DEFENSE)
end end
end end
......
...@@ -30,6 +30,7 @@ function cm.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -30,6 +30,7 @@ function cm.activate(e,tp,eg,ep,ev,re,r,rp)
for c in aux.Next(g2) do for c in aux.Next(g2) do
g1:RemoveCard(c) g1:RemoveCard(c)
end end
Duel.DisableShuffleCheck()
Duel.SendtoHand(g1,nil,REASON_EFFECT) Duel.SendtoHand(g1,nil,REASON_EFFECT)
end end
end end
...@@ -47,7 +47,7 @@ function c88800019.target(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -47,7 +47,7 @@ function c88800019.target(e,tp,eg,ep,ev,re,r,rp,chk)
end end
function c88800019.activate(e,tp,eg,ep,ev,re,r,rp) function c88800019.activate(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 if not c:IsRelateToEffect(e) or Duel.GetLocationCount(tp,LOCATION_MZONE)<=0
or not Duel.IsPlayerCanSpecialSummonMonster(tp,88800019,0,TYPES_NORMAL_TRAP_MONSTER,1200,2400,6,RACE_WARRIOR,ATTRIBUTE_WATER) then return end or not Duel.IsPlayerCanSpecialSummonMonster(tp,88800019,0,TYPES_NORMAL_TRAP_MONSTER,1200,2400,6,RACE_WARRIOR,ATTRIBUTE_WATER) then return end
c:AddMonsterAttribute(TYPE_NORMAL+TYPE_TRAP) c:AddMonsterAttribute(TYPE_NORMAL+TYPE_TRAP)
if Duel.SpecialSummon(c,0,tp,tp,true,false,POS_FACEUP)~=0 if Duel.SpecialSummon(c,0,tp,tp,true,false,POS_FACEUP)~=0
......
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