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Nemo Ma
no81cards
Commits
73e1f5f0
Commit
73e1f5f0
authored
Aug 23, 2025
by
POLYMER
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fix
parent
b220a1ac
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4 changed files
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-67
expansions/no81.cdb
expansions/no81.cdb
+0
-0
expansions/pics/71000174.jpg
expansions/pics/71000174.jpg
+0
-0
expansions/script/c60001285.lua
expansions/script/c60001285.lua
+27
-29
expansions/script/c71000174.lua
expansions/script/c71000174.lua
+0
-38
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expansions/no81.cdb
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expansions/pics/71000174.jpg
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41.8 KB
expansions/script/c60001285.lua
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73e1f5f0
--
~微型个人宇宙
~
--
步入高塔 ~我已在此
~
local
cm
,
m
,
o
=
GetID
()
local
cm
,
m
,
o
=
GetID
()
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
c
:
EnableCounterPermit
(
0x1442
)
c
:
EnableCounterPermit
(
0x1442
)
...
@@ -35,7 +35,8 @@ function cm.initial_effect(c)
...
@@ -35,7 +35,8 @@ function cm.initial_effect(c)
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetRange
(
LOCATION_SZONE
)
e1
:
SetRange
(
LOCATION_SZONE
)
e1
:
SetCode
(
EVENT_ADJUST
)
e1
:
SetCode
(
EVENT_MOVE
)
e1
:
SetCondition
(
cm
.
rcon
)
e1
:
SetOperation
(
cm
.
rop
)
e1
:
SetOperation
(
cm
.
rop
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
...
@@ -140,37 +141,34 @@ function cm.selop3(e,tp,eg,ep,ev,re,r,rp)
...
@@ -140,37 +141,34 @@ function cm.selop3(e,tp,eg,ep,ev,re,r,rp)
Duel
.
ConfirmCards
(
1
-
tp
,
g1
)
Duel
.
ConfirmCards
(
1
-
tp
,
g1
)
return
Duel
.
SendtoGrave
(
g1
,
REASON_EFFECT
+
REASON_DISCARD
)
~=
0
return
Duel
.
SendtoGrave
(
g1
,
REASON_EFFECT
+
REASON_DISCARD
)
~=
0
end
end
function
cm
.
checkf
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsOnField
()
end
function
cm
.
rcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
IsExists
(
cm
.
checkf
,
1
,
e
:
GetHandler
())
end
function
cm
.
rop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
rop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
sg
=
eg
:
Filter
(
cm
.
checkf
,
c
)
if
c
:
GetCounter
(
0x1442
)
==
0
then
return
end
if
c
:
GetCounter
(
0x1442
)
==
0
then
return
end
local
sg
=
e
:
GetLabelObject
()
if
sg
:
GetCount
()
==
0
then
return
end
if
sg
==
nil
then
c
:
RemoveCounter
(
tp
,
0x1442
,
1
,
REASON_EFFECT
)
local
sg
=
Duel
.
GetMatchingGroup
(
Card
.
IsFaceup
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
nil
):
AddCard
(
c
)
for
tc
in
aux
.
Next
(
sg
)
do
sg
:
KeepAlive
()
Duel
.
NegateRelatedChain
(
tc
,
RESET_TURN_SET
)
e
:
SetLabelObject
(
sg
)
local
e1
=
Effect
.
CreateEffect
(
c
)
else
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
local
ug
=
Duel
.
GetMatchingGroup
(
Card
.
IsFaceup
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
nil
):
AddCard
(
c
)
e1
:
SetCode
(
EFFECT_DISABLE
)
local
dg
=
ug
:
Sub
(
sg
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
Duel
.
Hint
(
HINT_CARD
,
0
,
m
)
tc
:
RegisterEffect
(
e1
)
for
tc
in
aux
.
Next
(
dg
)
do
local
e2
=
Effect
.
CreateEffect
(
c
)
Duel
.
NegateRelatedChain
(
tc
,
RESET_TURN_SET
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e2
:
SetCode
(
EFFECT_DISABLE_EFFECT
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetValue
(
RESET_TURN_SET
)
e1
:
SetCode
(
EFFECT_DISABLE
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
tc
:
RegisterEffect
(
e2
)
tc
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_DISABLE_EFFECT
)
e2
:
SetValue
(
RESET_TURN_SET
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
tc
:
RegisterEffect
(
e2
)
end
c
:
RemoveCounter
(
tp
,
0x1442
,
1
,
REASON_EFFECT
)
ug
:
KeepAlive
()
e
:
SetLabelObject
(
ug
)
if
c
:
GetCounter
(
0x1442
)
==
0
then
Duel
.
Destroy
(
c
,
REASON_EFFECT
)
end
end
end
Duel
.
AdjustInstantly
()
if
c
:
GetCounter
(
0x1442
)
==
0
then
Duel
.
Destroy
(
c
,
REASON_EFFECT
)
end
end
end
function
cm
.
regop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
regop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
...
expansions/script/c71000174.lua
deleted
100644 → 0
View file @
b220a1ac
function
c71000174
.
initial_effect
(
c
)
c
:
SetSPSummonOnce
(
71000174
)
c
:
EnableReviveLimit
()
aux
.
AddLinkProcedure
(
c
,
c71000174
.
mfilter
,
1
,
1
)
--效果②
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
71000174
,
1
))
e2
:
SetCategory
(
CATEGORY_DRAW
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e2
:
SetCode
(
EVENT_BE_MATERIAL
)
e2
:
SetCountLimit
(
1
,
70333911
)
e2
:
SetCondition
(
c71000174
.
drcon
)
e2
:
SetTarget
(
c71000174
.
drtg
)
e2
:
SetOperation
(
c71000174
.
drop
)
c
:
RegisterEffect
(
e2
)
end
--get effect
--===== 效果①处理 =====--
function
c71000174
.
mfilter
(
c
)
return
c
:
IsLinkSetCard
(
0xe73
)
end
--===== 效果②处理 =====--
function
c71000174
.
drcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
r
==
REASON_LINK
end
function
c71000174
.
drtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsPlayerCanDraw
(
tp
,
1
)
end
Duel
.
SetTargetPlayer
(
tp
)
Duel
.
SetTargetParam
(
1
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DRAW
,
nil
,
0
,
tp
,
1
)
end
function
c71000174
.
drop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
p
,
d
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PLAYER
,
CHAININFO_TARGET_PARAM
)
Duel
.
Draw
(
p
,
d
,
REASON_EFFECT
)
end
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