Commit 6eb3b208 authored by POLYMER's avatar POLYMER

fix

parent 96917e37
...@@ -50,7 +50,8 @@ function c95101001.costfilter(c) ...@@ -50,7 +50,8 @@ function c95101001.costfilter(c)
end end
function c95101001.spcost(e,tp,eg,ep,ev,re,r,rp,chk) function c95101001.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c95101001.costfilter,tp,LOCATION_ONFIELD,0,1,nil) end if chk==0 then return Duel.IsExistingMatchingCard(c95101001.costfilter,tp,LOCATION_ONFIELD,0,1,nil) end
local g=Duel.GetMatchingGroup(c95101001.costfilter,tp,LOCATION_ONFIELD,0,nil) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND)
local g=Duel.SelectMatchingCard(tp,c95101001.costfilter,tp,LOCATION_ONFIELD,0,1,1,nil)
Duel.SendtoHand(g,nil,REASON_COST) Duel.SendtoHand(g,nil,REASON_COST)
end end
function c95101001.sptg(e,tp,eg,ep,ev,re,r,rp,chk) function c95101001.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
......
...@@ -6,6 +6,7 @@ function c95101002.initial_effect(c) ...@@ -6,6 +6,7 @@ function c95101002.initial_effect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION) e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_HAND) e1:SetRange(LOCATION_HAND)
e1:SetCountLimit(1,95101002)
e1:SetCost(c95101002.spcost) e1:SetCost(c95101002.spcost)
e1:SetTarget(c95101002.sptg) e1:SetTarget(c95101002.sptg)
e1:SetOperation(c95101002.spop) e1:SetOperation(c95101002.spop)
...@@ -18,7 +19,7 @@ function c95101002.initial_effect(c) ...@@ -18,7 +19,7 @@ function c95101002.initial_effect(c)
e2:SetType(EFFECT_TYPE_QUICK_O) e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetCode(EVENT_FREE_CHAIN) e2:SetCode(EVENT_FREE_CHAIN)
e2:SetRange(LOCATION_MZONE) e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1,95101002) e2:SetCountLimit(1,95101003)
e2:SetCondition(c95101002.drcon) e2:SetCondition(c95101002.drcon)
e2:SetTarget(c95101002.drtg) e2:SetTarget(c95101002.drtg)
e2:SetOperation(c95101002.drop) e2:SetOperation(c95101002.drop)
...@@ -29,7 +30,8 @@ function c95101002.costfilter(c) ...@@ -29,7 +30,8 @@ function c95101002.costfilter(c)
end end
function c95101002.spcost(e,tp,eg,ep,ev,re,r,rp,chk) function c95101002.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c95101002.costfilter,tp,LOCATION_MZONE,0,1,nil) end if chk==0 then return Duel.IsExistingMatchingCard(c95101002.costfilter,tp,LOCATION_MZONE,0,1,nil) end
local g=Duel.GetMatchingGroup(c95101002.costfilter,tp,LOCATION_MZONE,0,nil) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND)
local g=Duel.SelectMatchingCard(tp,c95101002.costfilter,tp,LOCATION_ONFIELD,0,1,1,nil)
Duel.SendtoHand(g,nil,REASON_COST) Duel.SendtoHand(g,nil,REASON_COST)
end end
function c95101002.sptg(e,tp,eg,ep,ev,re,r,rp,chk) function c95101002.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
......
...@@ -6,6 +6,7 @@ function c95101004.initial_effect(c) ...@@ -6,6 +6,7 @@ function c95101004.initial_effect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION) e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_HAND) e1:SetRange(LOCATION_HAND)
e1:SetCountLimit(1,95101004)
e1:SetCost(c95101004.spcost) e1:SetCost(c95101004.spcost)
e1:SetTarget(c95101004.sptg) e1:SetTarget(c95101004.sptg)
e1:SetOperation(c95101004.spop) e1:SetOperation(c95101004.spop)
...@@ -17,7 +18,7 @@ function c95101004.initial_effect(c) ...@@ -17,7 +18,7 @@ function c95101004.initial_effect(c)
e2:SetType(EFFECT_TYPE_QUICK_O) e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetCode(EVENT_CHAINING) e2:SetCode(EVENT_CHAINING)
e2:SetRange(LOCATION_MZONE) e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1,95101004) e2:SetCountLimit(1,95101005)
e2:SetCondition(c95101004.discon) e2:SetCondition(c95101004.discon)
e2:SetCost(c95101004.discost) e2:SetCost(c95101004.discost)
e2:SetTarget(c95101004.distg) e2:SetTarget(c95101004.distg)
...@@ -29,7 +30,8 @@ function c95101004.costfilter(c) ...@@ -29,7 +30,8 @@ function c95101004.costfilter(c)
end end
function c95101004.spcost(e,tp,eg,ep,ev,re,r,rp,chk) function c95101004.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c95101004.costfilter,tp,LOCATION_MZONE,0,1,nil) end if chk==0 then return Duel.IsExistingMatchingCard(c95101004.costfilter,tp,LOCATION_MZONE,0,1,nil) end
local g=Duel.GetMatchingGroup(c95101004.costfilter,tp,LOCATION_MZONE,0,nil) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND)
local g=Duel.SelectMatchingCard(tp,c95101004.costfilter,tp,LOCATION_ONFIELD,0,1,1,nil)
Duel.SendtoHand(g,nil,REASON_COST) Duel.SendtoHand(g,nil,REASON_COST)
end end
function c95101004.sptg(e,tp,eg,ep,ev,re,r,rp,chk) function c95101004.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
......
...@@ -6,6 +6,7 @@ function c95101006.initial_effect(c) ...@@ -6,6 +6,7 @@ function c95101006.initial_effect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION) e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_HAND+LOCATION_GRAVE) e1:SetRange(LOCATION_HAND+LOCATION_GRAVE)
e1:SetCountLimit(1,95101006)
e1:SetCost(c95101006.spcost) e1:SetCost(c95101006.spcost)
e1:SetTarget(c95101006.sptg) e1:SetTarget(c95101006.sptg)
e1:SetOperation(c95101006.spop) e1:SetOperation(c95101006.spop)
...@@ -18,7 +19,7 @@ function c95101006.initial_effect(c) ...@@ -18,7 +19,7 @@ function c95101006.initial_effect(c)
e2:SetType(EFFECT_TYPE_QUICK_O) e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetCode(EVENT_FREE_CHAIN) e2:SetCode(EVENT_FREE_CHAIN)
e2:SetRange(LOCATION_MZONE) e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1,95101006) e2:SetCountLimit(1,95101007)
e2:SetCondition(c95101006.discon) e2:SetCondition(c95101006.discon)
e2:SetCost(c95101006.discost) e2:SetCost(c95101006.discost)
e2:SetTarget(c95101006.distg) e2:SetTarget(c95101006.distg)
...@@ -27,7 +28,8 @@ function c95101006.initial_effect(c) ...@@ -27,7 +28,8 @@ function c95101006.initial_effect(c)
end end
function c95101006.spcost(e,tp,eg,ep,ev,re,r,rp,chk) function c95101006.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(Card.IsAbleToHandAsCost,tp,LOCATION_MZONE,0,1,nil) end if chk==0 then return Duel.IsExistingMatchingCard(Card.IsAbleToHandAsCost,tp,LOCATION_MZONE,0,1,nil) end
local g=Duel.GetMatchingGroup(Card.IsAbleToHandAsCost,tp,LOCATION_MZONE,0,nil) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND)
local g=Duel.SelectMatchingCard(tp,Card.IsAbleToHandAsCost,tp,LOCATION_MZONE,0,1,1,nil)
Duel.SendtoHand(g,nil,REASON_COST) Duel.SendtoHand(g,nil,REASON_COST)
end end
function c95101006.sptg(e,tp,eg,ep,ev,re,r,rp,chk) function c95101006.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
......
...@@ -6,6 +6,7 @@ function c95101008.initial_effect(c) ...@@ -6,6 +6,7 @@ function c95101008.initial_effect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION) e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_HAND) e1:SetRange(LOCATION_HAND)
e1:SetCountLimit(1,95101008)
e1:SetCost(c95101008.spcost) e1:SetCost(c95101008.spcost)
e1:SetTarget(c95101008.sptg) e1:SetTarget(c95101008.sptg)
e1:SetOperation(c95101008.spop) e1:SetOperation(c95101008.spop)
...@@ -17,7 +18,7 @@ function c95101008.initial_effect(c) ...@@ -17,7 +18,7 @@ function c95101008.initial_effect(c)
e2:SetType(EFFECT_TYPE_TRIGGER_O+EFFECT_TYPE_SINGLE) e2:SetType(EFFECT_TYPE_TRIGGER_O+EFFECT_TYPE_SINGLE)
e2:SetCode(EVENT_SUMMON_SUCCESS) e2:SetCode(EVENT_SUMMON_SUCCESS)
e2:SetProperty(EFFECT_FLAG_DELAY) e2:SetProperty(EFFECT_FLAG_DELAY)
e2:SetCountLimit(1,95101008) e2:SetCountLimit(1,95101009)
e2:SetTarget(c95101008.spotg) e2:SetTarget(c95101008.spotg)
e2:SetOperation(c95101008.spoop) e2:SetOperation(c95101008.spoop)
c:RegisterEffect(e2) c:RegisterEffect(e2)
...@@ -30,7 +31,8 @@ function c95101008.costfilter(c) ...@@ -30,7 +31,8 @@ function c95101008.costfilter(c)
end end
function c95101008.spcost(e,tp,eg,ep,ev,re,r,rp,chk) function c95101008.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c95101008.costfilter,tp,LOCATION_MZONE,0,1,nil) end if chk==0 then return Duel.IsExistingMatchingCard(c95101008.costfilter,tp,LOCATION_MZONE,0,1,nil) end
local g=Duel.GetMatchingGroup(c95101008.costfilter,tp,LOCATION_MZONE,0,nil) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND)
local g=Duel.SelectMatchingCard(tp,c95101008.costfilter,tp,LOCATION_ONFIELD,0,1,1,nil)
Duel.SendtoHand(g,nil,REASON_COST) Duel.SendtoHand(g,nil,REASON_COST)
end end
function c95101008.sptg(e,tp,eg,ep,ev,re,r,rp,chk) function c95101008.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
......
...@@ -30,7 +30,8 @@ function c95101010.costfilter(c) ...@@ -30,7 +30,8 @@ function c95101010.costfilter(c)
end end
function c95101010.spcost(e,tp,eg,ep,ev,re,r,rp,chk) function c95101010.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c95101010.costfilter,tp,LOCATION_MZONE,0,1,nil) end if chk==0 then return Duel.IsExistingMatchingCard(c95101010.costfilter,tp,LOCATION_MZONE,0,1,nil) end
local g=Duel.GetMatchingGroup(c95101010.costfilter,tp,LOCATION_MZONE,0,nil) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND)
local g=Duel.SelectMatchingCard(tp,c95101010.costfilter,tp,LOCATION_ONFIELD,0,1,1,nil)
Duel.SendtoHand(g,nil,REASON_COST) Duel.SendtoHand(g,nil,REASON_COST)
end end
function c95101010.sptg(e,tp,eg,ep,ev,re,r,rp,chk) function c95101010.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
......
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