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Nemo Ma
no81cards
Commits
6e8bd36a
Commit
6e8bd36a
authored
Sep 20, 2024
by
Nemo Ma
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expansions/no81.cdb
expansions/no81.cdb
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expansions/pics/29015238.jpg
expansions/pics/29015238.jpg
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expansions/pics/29065542.jpg
expansions/pics/29065542.jpg
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expansions/pics/29065549.jpg
expansions/pics/29065549.jpg
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expansions/pics/29074680.jpg
expansions/pics/29074680.jpg
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expansions/script/c29015238.lua
expansions/script/c29015238.lua
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expansions/script/c29065542.lua
expansions/script/c29065542.lua
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expansions/script/c29065549.lua
expansions/script/c29065549.lua
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expansions/script/c29074680.lua
expansions/script/c29074680.lua
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expansions/no81.cdb
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expansions/pics/29065542.jpg
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expansions/pics/29065549.jpg
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expansions/script/c29015238.lua
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bbe64bd2
--方舟骑士-拉普兰德
local
s
,
id
,
o
=
GetID
()
s
.
named_with_Arknight
=
1
function
s
.
initial_effect
(
c
)
--xyz summon
c
:
EnableReviveLimit
()
aux
.
AddXyzProcedureLevelFree
(
c
,
s
.
mfilter
,
nil
,
2
,
2
)
--destroy
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
1131
)
e1
:
SetCategory
(
CATEGORY_DESTROY
)
e1
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCountLimit
(
1
,
id
)
e1
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
+
TIMING_END_PHASE
)
e1
:
SetCost
(
s
.
cost
)
e1
:
SetTarget
(
s
.
target
)
e1
:
SetOperation
(
s
.
activate
)
c
:
RegisterEffect
(
e1
)
--revive
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
2
)
e3
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e3
:
SetType
(
EFFECT_TYPE_IGNITION
)
e3
:
SetRange
(
LOCATION_GRAVE
)
e3
:
SetCountLimit
(
1
,
id
+
1
)
e3
:
SetCondition
(
s
.
spcon
)
e3
:
SetTarget
(
s
.
sptg
)
e3
:
SetOperation
(
s
.
spop
)
c
:
RegisterEffect
(
e3
)
end
function
s
.
mfilter
(
c
,
xyzc
)
return
c
:
IsXyzLevel
(
xyzc
,
5
)
or
c
:
IsXyzLevel
(
xyzc
,
6
)
end
function
s
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
CheckRemoveOverlayCard
(
tp
,
1
,
REASON_COST
)
end
e
:
GetHandler
():
RemoveOverlayCard
(
tp
,
1
,
1
,
REASON_COST
)
end
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsControler
(
1
-
tp
)
and
aux
.
NegateMonsterFilter
(
chkc
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
aux
.
NegateMonsterFilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DISABLE
)
Duel
.
SelectTarget
(
tp
,
aux
.
NegateMonsterFilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
)
end
function
s
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsFaceup
()
and
tc
:
IsRelateToEffect
(
e
)
and
tc
:
IsCanBeDisabledByEffect
(
e
)
then
Duel
.
NegateRelatedChain
(
tc
,
RESET_TURN_SET
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_DISABLE
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_DISABLE_EFFECT
)
e2
:
SetValue
(
RESET_TURN_SET
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e2
)
if
tc
:
IsType
(
TYPE_TRAPMONSTER
)
then
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
)
e3
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e3
:
SetCode
(
EFFECT_DISABLE_TRAPMONSTER
)
e3
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e3
)
end
end
end
function
s
.
cfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsRace
(
RACE_BEASTWARRIOR
)
and
c
:
IsAttribute
(
ATTRIBUTE_DARK
)
end
function
s
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsExistingMatchingCard
(
s
.
cfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
e
:
GetHandler
():
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToEffect
(
e
)
then
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsCanOverlay
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
c
)
if
#
g
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
90448279
,
2
))
then
Duel
.
BreakEffect
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_XMATERIAL
)
local
sg
=
g
:
Select
(
tp
,
1
,
1
,
nil
)
local
og
=
sg
:
GetFirst
():
GetOverlayGroup
()
if
og
:
GetCount
()
>
0
then
Duel
.
SendtoGrave
(
og
,
REASON_RULE
)
end
Duel
.
Overlay
(
c
,
sg
)
end
end
end
\ No newline at end of file
expansions/script/c29065542.lua
deleted
100644 → 0
View file @
bbe64bd2
--方舟骑士-史尔特尔
c29065542
.
named_with_Arknight
=
1
function
c29065542
.
initial_effect
(
c
)
--xyz summon
aux
.
AddXyzProcedureLevelFree
(
c
,
c29065542
.
mfilter
,
aux
.
TRUE
,
2
,
2
)
c
:
EnableReviveLimit
()
--xyz
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e1
:
SetCondition
(
c29065542
.
cxyzcon
)
e1
:
SetOperation
(
c29065542
.
cxyzop
)
c
:
RegisterEffect
(
e1
)
--pierce
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_PIERCE
)
c
:
RegisterEffect
(
e2
)
end
function
c29065542
.
mfilter
(
c
,
xyzc
)
local
b1
=
(
c
:
IsSetCard
(
0x87af
)
or
(
_G
[
"c"
..
c
:
GetCode
()]
and
_G
[
"c"
..
c
:
GetCode
()].
named_with_Arknight
))
local
b2
=
c
:
IsXyzLevel
(
xyzc
,
5
)
local
b3
=
c
:
IsXyzLevel
(
xyzc
,
6
)
return
b1
and
(
b2
or
b3
)
end
function
c29065542
.
ovfilter
(
c
)
return
c
:
IsFaceup
()
and
(
c
:
IsSetCard
(
0x87af
)
or
(
_G
[
"c"
..
c
:
GetCode
()]
and
_G
[
"c"
..
c
:
GetCode
()].
named_with_Arknight
))
end
function
c29065542
.
xyzop
(
e
,
tp
,
chk
)
if
chk
==
0
then
return
(
Duel
.
IsCanRemoveCounter
(
tp
,
1
,
0
,
0x10ae
,
2
,
REASON_COST
)
or
(
Duel
.
GetFlagEffect
(
tp
,
29096814
)
==
1
and
Duel
.
IsCanRemoveCounter
(
tp
,
1
,
0
,
0x10ae
,
1
,
REASON_COST
)))
and
Duel
.
GetFlagEffect
(
tp
,
29065542
)
==
0
end
if
Duel
.
GetFlagEffect
(
tp
,
29096814
)
==
1
then
Duel
.
ResetFlagEffect
(
tp
,
29096814
)
Duel
.
RemoveCounter
(
tp
,
1
,
0
,
0x10ae
,
1
,
REASON_RULE
)
Duel
.
RegisterFlagEffect
(
tp
,
29065542
,
RESET_PHASE
+
PHASE_END
,
EFFECT_FLAG_OATH
,
1
)
else
Duel
.
RemoveCounter
(
tp
,
1
,
0
,
0x10ae
,
2
,
REASON_RULE
)
Duel
.
RegisterFlagEffect
(
tp
,
29065542
,
RESET_PHASE
+
PHASE_END
,
EFFECT_FLAG_OATH
,
1
)
end
end
function
c29065542
.
cxyzcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
IsSummonType
(
SUMMON_TYPE_XYZ
)
end
function
c29065542
.
cxyzop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
Duel
.
Hint
(
HINT_CARD
,
0
,
29065542
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_INDESTRUCTABLE_BATTLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetValue
(
1
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
c
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_IMMUNE_EFFECT
)
e2
:
SetValue
(
c29065542
.
efilter
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
e2
:
SetOwnerPlayer
(
tp
)
c
:
RegisterEffect
(
e2
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
)
e3
:
SetCode
(
EFFECT_SET_ATTACK_FINAL
)
e3
:
SetValue
(
c29065542
.
atkval
)
e3
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
c
:
RegisterEffect
(
e3
)
local
fid
=
e
:
GetHandler
():
GetFieldID
()
c
:
RegisterFlagEffect
(
29065542
,
RESET_EVENT
+
RESETS_STANDARD
,
EFFECT_FLAG_CLIENT_HINT
,
1
,
fid
,
aux
.
Stringid
(
29065542
,
0
))
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e1
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
)
e1
:
SetCountLimit
(
1
)
e1
:
SetLabel
(
fid
)
e1
:
SetLabelObject
(
c
)
e1
:
SetCondition
(
c29065542
.
retcon
)
e1
:
SetOperation
(
c29065542
.
retop
)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
function
c29065542
.
atkval
(
e
,
c
)
return
c
:
GetAttack
()
*
2
end
function
c29065542
.
retcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
e
:
GetLabelObject
()
if
tc
:
GetFlagEffectLabel
(
29065542
)
~=
e
:
GetLabel
()
then
e
:
Reset
()
return
false
else
return
true
end
end
function
c29065542
.
retop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_CARD
,
0
,
29065542
)
local
tc
=
e
:
GetLabelObject
()
Duel
.
SendtoDeck
(
tc
,
nil
,
SEQ_DECKSHUFFLE
,
REASON_EFFECT
)
end
function
c29065542
.
damcon
(
e
)
return
e
:
GetHandler
():
GetBattleTarget
()
~=
nil
end
function
c29065542
.
xdamcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
GetBattleTarget
()
~=
nil
end
function
c29065542
.
xdamop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
ChangeBattleDamage
(
ep
,
ev
*
3
)
end
function
c29065542
.
efilter
(
e
,
re
)
return
e
:
GetOwnerPlayer
()
~=
re
:
GetOwnerPlayer
()
end
expansions/script/c29065549.lua
deleted
100644 → 0
View file @
bbe64bd2
--方舟骑士-风笛
c29065549
.
named_with_Arknight
=
1
function
c29065549
.
initial_effect
(
c
)
c
:
SetSPSummonOnce
(
29065549
)
--link summon
c
:
EnableReviveLimit
()
aux
.
AddLinkProcedure
(
c
,
c29065549
.
matfilter
,
1
,
1
)
--counter
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
29065549
,
0
))
e1
:
SetCategory
(
CATEGORY_DESTROY
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetCode
(
EVENT_BATTLE_DESTROYING
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetCondition
(
c29065549
.
cocon
)
e1
:
SetOperation
(
c29065549
.
coop
)
--c:RegisterEffect(e1)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
3395226
,
0
))
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetCountLimit
(
1
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetTarget
(
c29065549
.
sptg
)
e2
:
SetOperation
(
c29065549
.
spop
)
c
:
RegisterEffect
(
e2
)
end
function
c29065549
.
filter
(
c
,
e
,
tp
)
return
(
c
:
IsSetCard
(
0x87af
)
or
(
_G
[
"c"
..
c
:
GetCode
()]
and
_G
[
"c"
..
c
:
GetCode
()].
named_with_Arknight
))
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
function
c29065549
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
c29065549
.
filter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_HAND
)
end
function
c29065549
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c29065549
.
filter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
then
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
function
c29065549
.
matfilter
(
c
)
return
c
:
IsLinkSetCard
(
0x87af
)
or
(
c
:
IsSetCard
(
0x87af
)
or
(
_G
[
"c"
..
c
:
GetCode
()]
and
_G
[
"c"
..
c
:
GetCode
()].
named_with_Arknight
))
end
function
c29065549
.
cocon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
IsCanAddCounter
(
0x10ae
,
1
)
and
e
:
GetHandler
():
IsRelateToBattle
()
end
function
c29065549
.
coop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
n
=
1
c
:
AddCounter
(
0x10ae
,
n
)
end
\ No newline at end of file
expansions/script/c29074680.lua
deleted
100644 → 0
View file @
bbe64bd2
--追寻者 -方舟骑士-
local
s
,
id
,
o
=
GetID
()
s
.
named_with_Arknight
=
1
function
s
.
initial_effect
(
c
)
c
:
SetSPSummonOnce
(
id
)
aux
.
AddCodeList
(
c
,
29065500
)
--link summon
aux
.
AddLinkProcedure
(
c
,
nil
,
2
,
2
,
s
.
lcheck
)
c
:
EnableReviveLimit
()
--search
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
1109
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e1
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e1
:
SetCountLimit
(
1
,
id
)
e1
:
SetCondition
(
s
.
thcon
)
e1
:
SetTarget
(
s
.
thtg
)
e1
:
SetOperation
(
s
.
thop
)
c
:
RegisterEffect
(
e1
)
--draw
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetCategory
(
CATEGORY_DRAW
)
e2
:
SetDescription
(
aux
.
Stringid
(
51960178
,
0
))
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCountLimit
(
1
,
51960178
)
e2
:
SetCost
(
s
.
cost
)
e2
:
SetTarget
(
s
.
target
)
e2
:
SetOperation
(
s
.
operation
)
c
:
RegisterEffect
(
e2
)
end
function
s
.
lfliter
(
c
)
return
c
:
IsLinkCode
(
29065500
,
29065502
)
end
function
s
.
lcheck
(
g
,
lc
)
return
g
:
IsExists
(
s
.
lfliter
,
1
,
nil
)
end
function
s
.
thcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
mat
=
c
:
GetMaterial
()
return
e
:
GetHandler
():
IsSummonType
(
SUMMON_TYPE_LINK
)
and
mat
:
IsExists
(
Card
.
IsLinkCode
,
1
,
nil
,
29065500
)
end
function
s
.
filter
(
c
,
tp
)
return
c
:
IsType
(
TYPE_FIELD
)
and
c
:
GetActivateEffect
():
IsActivatable
(
tp
,
true
,
true
)
and
c
:
IsCode
(
29065510
)
end
function
s
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
tp
)
end
if
not
Duel
.
CheckPhaseActivity
()
then
e
:
SetLabel
(
1
)
else
e
:
SetLabel
(
0
)
end
end
function
s
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
aux
.
Stringid
(
15248873
,
0
))
if
e
:
GetLabel
()
==
1
then
Duel
.
RegisterFlagEffect
(
tp
,
15248873
,
RESET_CHAIN
,
0
,
1
)
end
local
tc
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
tp
):
GetFirst
()
Duel
.
ResetFlagEffect
(
tp
,
id
)
if
tc
then
local
fc
=
Duel
.
GetFieldCard
(
tp
,
LOCATION_FZONE
,
0
)
if
fc
then
Duel
.
SendtoGrave
(
fc
,
REASON_RULE
)
Duel
.
BreakEffect
()
end
Duel
.
MoveToField
(
tc
,
tp
,
tp
,
LOCATION_FZONE
,
POS_FACEUP
,
true
)
local
te
=
tc
:
GetActivateEffect
()
te
:
UseCountLimit
(
tp
,
1
,
true
)
local
tep
=
tc
:
GetControler
()
local
cost
=
te
:
GetCost
()
if
cost
then
cost
(
te
,
tep
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
1
)
end
if
op
then
op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
end
Duel
.
RaiseEvent
(
tc
,
4179255
,
te
,
0
,
tp
,
tp
,
Duel
.
GetCurrentChain
())
end
local
c
=
e
:
GetHandler
()
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetCode
(
EFFECT_CHANGE_CODE
)
e1
:
SetValue
(
29065500
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
c
:
RegisterEffect
(
e1
)
end
function
s
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
CheckLPCost
(
tp
,
600
)
end
Duel
.
PayLPCost
(
tp
,
600
)
end
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
local
c
=
e
:
GetHandler
()
local
mat
=
c
:
GetMaterial
()
return
mat
:
IsExists
(
Card
.
IsLinkCode
,
1
,
nil
,
29065502
)
and
Duel
.
IsPlayerCanDraw
(
tp
,
1
)
end
Duel
.
SetTargetPlayer
(
tp
)
Duel
.
SetTargetParam
(
1
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DRAW
,
nil
,
0
,
tp
,
1
)
end
function
s
.
spfilter
(
c
,
e
,
tp
)
return
(
c
:
IsSetCard
(
0x87af
)
or
(
_G
[
"c"
..
c
:
GetCode
()]
and
_G
[
"c"
..
c
:
GetCode
()].
named_with_Arknight
))
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
function
s
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
p
,
d
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PLAYER
,
CHAININFO_TARGET_PARAM
)
if
Duel
.
Draw
(
p
,
d
,
REASON_EFFECT
)
~=
0
then
local
g
=
Duel
.
GetMatchingGroup
(
s
.
spfilter
,
tp
,
LOCATION_HAND
,
0
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
12289247
,
4
))
then
Duel
.
BreakEffect
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
sg
=
g
:
Select
(
tp
,
1
,
1
,
nil
)
Duel
.
SpecialSummon
(
sg
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
end
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