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Nemo Ma
no81cards
Commits
6ce8c52c
Commit
6ce8c52c
authored
Oct 10, 2025
by
POLYMER
Browse files
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Plain Diff
fix
parent
3f354a23
Changes
3
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3 changed files
with
308 additions
and
270 deletions
+308
-270
expansions/script/c13020000.lua
expansions/script/c13020000.lua
+181
-181
expansions/script/c13020100.lua
expansions/script/c13020100.lua
+126
-88
expansions/script/c16670000.lua
expansions/script/c16670000.lua
+1
-1
No files found.
expansions/script/c13020000.lua
View file @
6ce8c52c
...
...
@@ -38,7 +38,7 @@ function cm.initial_effect(c)
e3
:
SetRange
(
QY_mx
)
e3
:
SetCountLimit
(
1
,
m
+
1
)
e3
:
SetCondition
(
cm
.
spcon2
)
--
e3:SetCost(cm.spcost2)
e3
:
SetCost
(
cm
.
spcost2
)
e3
:
SetTarget
(
cm
.
sptg2
)
e3
:
SetOperation
(
cm
.
spop2
)
c
:
RegisterEffect
(
e3
)
...
...
@@ -133,7 +133,7 @@ function cm.spop2(e, tp, eg, ep, ev, re, r, rp)
return
c
:
CheckFusionMaterial
(
mg1
,
nil
,
tp
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_FUSION
,
tp
,
false
,
false
)
end
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
)
if
(
cl
:
GetCount
()
>
0
or
lj
:
GetCount
()
>
0
or
td
:
GetCount
()
>
0
or
rh
:
GetCount
()
>
0
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
0
))
then
if
(
cl
:
GetCount
()
>
0
or
lj
:
GetCount
()
>
0
or
td
:
GetCount
()
>
0
or
rh
:
GetCount
()
>
0
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
0
))
then
local
off
=
1
local
ops
=
{}
local
opval
=
{}
...
...
expansions/script/c13020100.lua
View file @
6ce8c52c
...
...
@@ -22,12 +22,15 @@ function cm.initial_effect(c)
e1
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetRange
(
LOCATION_HAND
+
LOCATION_SZONE
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
+
EFFECT_FLAG_CONTINUOUS_TARGET
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
+
EFFECT_FLAG_CONTINUOUS_TARGET
+
EFFECT_FLAG_SET_AVAILABLE
)
e1
:
SetCondition
(
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
not
Duel
.
IsExistingMatchingCard
(
nil
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
or
local
c
=
e
:
GetHandler
()
return
(
c
:
IsLocation
(
LOCATION_HAND
)
and
(
not
Duel
.
IsExistingMatchingCard
(
nil
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
or
Duel
.
IsExistingMatchingCard
(
function
(
c
)
return
c
:
IsType
(
TYPE_EQUIP
)
and
c
:
IsFaceup
()
end
,
tp
,
LOCATION_SZONE
,
0
,
1
,
nil
)
end
,
tp
,
LOCATION_SZONE
,
0
,
1
,
nil
)))
or
(
not
c
:
IsLocation
(
LOCATION_HAND
)
and
Duel
.
IsMainPhase
()
and
Duel
.
IsTurnPlayer
(
tp
))
end
)
e1
:
SetTarget
(
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
local
c
=
e
:
GetHandler
()
...
...
@@ -63,10 +66,16 @@ function cm.initial_effect(c)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_EQUIP
)
e2
:
SetCode
(
EFFECT_DISABLE_EFFECT
)
e2
:
SetValue
(
RESET_TURN_SET
)
--
e2:SetValue(RESET_TURN_SET)
c
:
RegisterEffect
(
e2
)
-- local e4 = Effect.CreateEffect(c)
-- e4:SetDescription(aux.Stringid(m, 1))
-- e4:SetType(EFFECT_TYPE_SINGLE + EFFECT_TYPE_CONTINUOUS)
-- e4:SetCode(EVENT_DESTROYED)
-- e4:SetCondition(cm.setcon)
-- e4:SetOperation(cm.setop)
-- c:RegisterEffect(e4)
local
e11
=
Effect
.
CreateEffect
(
c
)
e11
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
...
...
@@ -80,6 +89,35 @@ function cm.initial_effect(c)
c
:
RegisterEffect
(
e11
)
end
function
cm
.
setcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
IsReason
(
REASON_LOST_TARGET
)
and
not
e
:
GetHandler
():
GetPreviousEquipTarget
():
IsLocation
(
LOCATION_ONFIELD
+
LOCATION_OVERLAY
)
end
function
cm
.
setop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
-- 创立一个永续效果,下个回合的准备阶段将卡号为m的卡加入手卡
local
e
=
Effect
.
CreateEffect
(
c
)
e
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e
:
SetCode
(
EVENT_PHASE
+
PHASE_STANDBY
)
e
:
SetCountLimit
(
1
)
e
:
SetCondition
(
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetTurnCount
()
~=
e
:
GetLabel
()
end
)
e
:
SetOperation
(
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsCode
,
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
nil
,
m
)
if
#
g
>
0
then
local
tc
=
g
:
GetFirst
()
Duel
.
SendtoHand
(
tc
,
tp
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
tc
)
Duel
.
ShuffleHand
(
tp
)
end
e
:
Reset
()
end
)
e
:
SetLabel
(
Duel
.
GetTurnCount
())
e
:
SetReset
(
RESET_PHASE
+
PHASE_STANDBY
)
Duel
.
RegisterEffect
(
e
,
tp
)
end
function
cm
.
filter
(
c
,
ec
)
return
c
==
ec
--c:GetEquipTarget() == ec and c:IsType(TYPE_SPELL + TYPE_TRAP)
...
...
expansions/script/c16670000.lua
View file @
6ce8c52c
--存在之间
--V1.0.
0.1
--V1.0.
1.2
local
m
=
16670000
it
=
it
or
{}
it
.
diyai
=
{
"AI_Nf.ydk"
,
"AI_TheDreamLand.ydk"
,
"AI_best-friend.ydk"
,
"AI_stars.ydk"
,
"AI_Tianjuelong.ydk"
,
...
...
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