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Nemo Ma
no81cards
Commits
6c32dd42
Commit
6c32dd42
authored
Jul 27, 2025
by
POLYMER
Browse files
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fix
parent
9eb3c089
Changes
2
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2 changed files
with
141 additions
and
7 deletions
+141
-7
expansions/script/c95101145.lua
expansions/script/c95101145.lua
+133
-0
expansions/strings.conf
expansions/strings.conf
+8
-7
No files found.
expansions/script/c95101145.lua
0 → 100644
View file @
6c32dd42
--溟海捕食者 希伏契
function
c95101145
.
initial_effect
(
c
)
--pendulum
aux
.
EnablePendulumAttribute
(
c
)
--special summon
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
95101145
,
0
))
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_HAND
+
LOCATION_GRAVE
)
e1
:
SetCountLimit
(
1
,
95101145
)
e1
:
SetCost
(
c95101145
.
spcost
)
e1
:
SetTarget
(
c95101145
.
sptg
)
e1
:
SetOperation
(
c95101145
.
spop
)
c
:
RegisterEffect
(
e1
)
--to hand
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
95101145
,
0
))
e2
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetCode
(
EVENT_TO_GRAVE
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e2
:
SetCountLimit
(
1
,
95101145
+
1
)
e2
:
SetCondition
(
c95101145
.
thcon
)
e2
:
SetTarget
(
c95101145
.
thtg
)
e2
:
SetOperation
(
c95101145
.
thop
)
c
:
RegisterEffect
(
e2
)
--activate
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
95101145
,
0
))
e3
:
SetType
(
EFFECT_TYPE_IGNITION
)
e3
:
SetRange
(
LOCATION_PZONE
)
e3
:
SetCountLimit
(
1
,
95101145
+
2
)
e3
:
SetCost
(
c95101145
.
accost
)
e3
:
SetTarget
(
c95101145
.
actg
)
e3
:
SetOperation
(
c95101145
.
acop
)
c
:
RegisterEffect
(
e3
)
--counter
Duel
.
AddCustomActivityCounter
(
95101145
,
ACTIVITY_SPSUMMON
,
c95101145
.
counterfilter
)
end
function
c95101145
.
counterfilter
(
c
)
return
c
:
IsAttribute
(
ATTRIBUTE_WATER
)
end
function
c95101145
.
tgfilter
(
c
)
return
c
:
IsAttribute
(
ATTRIBUTE_WATER
)
and
c
:
IsAbleToGraveAsCost
()
end
function
c95101145
.
spcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c95101145
.
tgfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
e
:
GetHandler
())
end
-- and Duel.GetCustomActivityCount(95101145,tp,ACTIVITY_SPSUMMON)==0 end
Duel
.
DiscardHand
(
tp
,
c95101145
.
tgfilter
,
1
,
1
,
REASON_COST
,
e
:
GetHandler
())
end
function
c95101145
.
splimit
(
e
,
c
,
sump
,
sumtype
,
sumpos
,
targetp
,
se
)
return
not
c
:
IsAttribute
(
ATTRIBUTE_WATER
)
end
function
c95101145
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
Duel
.
GetMZoneCount
(
tp
)
>
0
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
c
,
1
,
0
,
0
)
end
function
c95101145
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToEffect
(
e
)
then
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_CANNOT_SPECIAL_SUMMON
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetTarget
(
c95101145
.
splimit
)
e1
:
SetTargetRange
(
1
,
0
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
function
c95101145
.
thcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
IsReason
(
REASON_COST
)
and
re
:
IsActivated
()
--and c:GetOriginalType()&TYPE_MONSTER>0 and re:GetHandler():IsAttribute(ATTRIBUTE_WATER)
end
function
c95101145
.
thfilter
(
c
)
return
c
:
IsSetCard
(
0xbbd
)
and
not
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToHand
()
end
function
c95101145
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c95101145
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
function
c95101145
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
tc
=
Duel
.
SelectMatchingCard
(
tp
,
c95101145
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
):
GetFirst
()
if
tc
then
Duel
.
SendtoHand
(
tc
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
tc
)
end
end
function
c95101145
.
disfilter
(
c
,
tp
)
return
c
:
IsDiscardable
()
and
Duel
.
IsExistingMatchingCard
(
c95101145
.
acfilter
,
tp
,
LOCATION_HAND
+
LOCATION_DECK
,
0
,
1
,
c
,
tp
,
0
)
end
function
c95101145
.
accost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c95101145
.
disfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
,
tp
)
end
Duel
.
DiscardHand
(
tp
,
c95101145
.
disfilter
,
1
,
1
,
REASON_COST
+
REASON_DISCARD
,
nil
,
tp
)
end
function
c95101145
.
acfilter
(
c
,
tp
,
chk
)
return
c
:
IsSetCard
(
0xbbf
)
and
c
:
IsType
(
TYPE_FIELD
)
and
c
:
GetActivateEffect
()
and
c
:
GetActivateEffect
():
IsActivatable
(
tp
,
true
,
true
)
and
(
chk
==
0
or
aux
.
NecroValleyFilter
()(
c
))
end
function
c95101145
.
actg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c95101145
.
acfilter
,
tp
,
LOCATION_HAND
+
LOCATION_DECK
,
0
,
1
,
nil
,
tp
,
0
)
end
end
function
c95101145
.
acop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
c95101145
.
acfilter
,
tp
,
LOCATION_HAND
+
LOCATION_DECK
,
0
,
nil
,
tp
,
1
)
if
g
:
GetCount
()
>
0
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOFIELD
)
local
tc
=
Duel
.
SelectMatchingCard
(
tp
,
c95101145
.
acfilter
,
tp
,
LOCATION_HAND
+
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
tp
,
1
):
GetFirst
()
if
tc
then
local
field
=
tc
:
IsType
(
TYPE_FIELD
)
if
field
then
local
fc
=
Duel
.
GetFieldCard
(
tp
,
LOCATION_FZONE
,
0
)
if
fc
then
Duel
.
SendtoGrave
(
fc
,
REASON_RULE
)
Duel
.
BreakEffect
()
end
Duel
.
MoveToField
(
tc
,
tp
,
tp
,
LOCATION_FZONE
,
POS_FACEUP
,
true
)
else
Duel
.
MoveToField
(
tc
,
tp
,
tp
,
LOCATION_SZONE
,
POS_FACEUP
,
true
)
end
local
te
=
tc
:
GetActivateEffect
()
te
:
UseCountLimit
(
tp
,
1
,
true
)
local
tep
=
tc
:
GetControler
()
local
cost
=
te
:
GetCost
()
if
cost
then
cost
(
te
,
tep
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
1
)
end
if
field
then
Duel
.
RaiseEvent
(
tc
,
4179255
,
te
,
0
,
tp
,
tp
,
Duel
.
GetCurrentChain
())
end
end
end
end
expansions/strings.conf
View file @
6c32dd42
...
@@ -426,13 +426,14 @@
...
@@ -426,13 +426,14 @@
!
counter
0
xcc10
翻车鱼指示物
!
counter
0
xcc10
翻车鱼指示物
!
setname
0
xc20
极彩蛇(極彩蛇)
!
setname
0
xc20
极彩蛇(極彩蛇)
!
setname
0
xc21
梦马(夢馬ムウマ)
!
setname
0
xc21
梦马(夢馬ムウマ)
!
setname
0
xc30
炯眼(ブルズアイズ)
!
setname
0
xc30
炯眼 ブルズアイズ
!
setname
0
xc31
三藏通(トリピタパス)
!
setname
0
xc31
三藏通 トリピタパス
!
setname
0
xc32
灼经(ヒートラ)
!
setname
0
xc32
灼经 ヒートラ
!
setname
0
xc33
云天士(雲天士クラウドライバー)
!
setname
0
xc33
云天士 雲天士(クラウドライバー)
!
setname
0
xc34
兽水军(獣水軍ネイビースト)
!
setname
0
xc34
兽水军 獣水軍(ネイビースト)
!
setname
0
xc35
流沙河伯(流沙河伯サンドルイド)
!
setname
0
xc35
流沙河伯 流沙河伯(サンドルイド)
!
setname
0
xc36
天竺(ヒンドゥカ)
!
setname
0
xc36
天竺 ヒンドゥカ
!
counter
0
xc30
云天士指示物
!
setname
0
xcd0
原生种(アインスト)
!
setname
0
xcd0
原生种(アインスト)
!
setname
0
xcd1
上位存在(メリオルエッセ)
!
setname
0
xcd1
上位存在(メリオルエッセ)
!
setname
0
xce0
权天尊主(インペルード)
!
setname
0
xce0
权天尊主(インペルード)
...
...
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