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Nemo Ma
no81cards
Commits
5f933e40
Commit
5f933e40
authored
Jul 01, 2025
by
POLYMER
Browse files
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Browse Files
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Plain Diff
fix
parent
2cd4ac4b
Changes
6
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Showing
6 changed files
with
156 additions
and
154 deletions
+156
-154
expansions/script/c11451485.lua
expansions/script/c11451485.lua
+3
-1
expansions/script/c11451486.lua
expansions/script/c11451486.lua
+3
-1
expansions/script/c11451826.lua
expansions/script/c11451826.lua
+1
-0
expansions/script/c65812015.lua
expansions/script/c65812015.lua
+1
-1
expansions/script/c98500310.lua
expansions/script/c98500310.lua
+145
-148
expansions/script/c98500320.lua
expansions/script/c98500320.lua
+3
-3
No files found.
expansions/script/c11451485.lua
View file @
5f933e40
...
@@ -58,7 +58,7 @@ if not Duel.GetMustMaterial then
...
@@ -58,7 +58,7 @@ if not Duel.GetMustMaterial then
end
end
end
end
function
cm
.
spfilter
(
c
,
sc
)
function
cm
.
spfilter
(
c
,
sc
)
return
c
:
IsCanBeXyzMaterial
(
sc
)
and
((
c
:
IsOnField
()
and
c
:
IsFaceup
()
and
(
c
:
IsXyzLevel
(
sc
,
8
)
or
c
:
IsRank
(
8
)
or
(
c
:
IsAttribute
(
ATTRIBUTE_FIRE
)
and
c
:
IsRace
(
RACE_FAIRY
))))
or
(
c
:
IsLocation
(
LOCATION_HAND
)
and
(
c
:
IsAttribute
(
ATTRIBUTE_FIRE
)
and
c
:
IsRace
(
RACE_FAIRY
))))
return
c
:
IsCanBeXyzMaterial
(
sc
)
and
((
c
:
IsOnField
()
and
c
:
IsFaceup
()
and
(
c
:
IsXyzLevel
(
sc
,
8
)
or
c
:
IsRank
(
8
)
or
(
c
:
IsAttribute
(
ATTRIBUTE_FIRE
)
and
c
:
IsRace
(
RACE_FAIRY
))))
or
(
c
:
IsLocation
(
LOCATION_HAND
)
and
(
c
:
IsAttribute
(
ATTRIBUTE_FIRE
)
and
c
:
IsRace
(
RACE_FAIRY
)))
or
(
c
:
IsXyzLevel
(
sc
,
8
)
or
c
:
IsRank
(
8
))
)
end
end
function
cm
.
hand
(
g
)
function
cm
.
hand
(
g
)
return
g
:
FilterCount
(
Card
.
IsLocation
,
nil
,
LOCATION_HAND
)
<=
1
return
g
:
FilterCount
(
Card
.
IsLocation
,
nil
,
LOCATION_HAND
)
<=
1
...
@@ -73,6 +73,7 @@ function cm.spcon(e,c,og,min,max)
...
@@ -73,6 +73,7 @@ function cm.spcon(e,c,og,min,max)
maxc
=
math.min
(
maxc
,
max
)
maxc
=
math.min
(
maxc
,
max
)
end
end
if
maxc
<
minc
then
return
false
end
if
maxc
<
minc
then
return
false
end
local
mg
=
nil
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
spfilter
,
tp
,
LOCATION_HAND
+
LOCATION_MZONE
,
0
,
c
,
c
)
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
spfilter
,
tp
,
LOCATION_HAND
+
LOCATION_MZONE
,
0
,
c
,
c
)
if
og
then
if
og
then
mg
=
og
:
Filter
(
cm
.
spfilter
,
c
,
c
)
mg
=
og
:
Filter
(
cm
.
spfilter
,
c
,
c
)
...
@@ -96,6 +97,7 @@ function cm.sptg(e,tp,eg,ep,ev,re,r,rp,chk,c,og,min,max)
...
@@ -96,6 +97,7 @@ function cm.sptg(e,tp,eg,ep,ev,re,r,rp,chk,c,og,min,max)
if
max
<
maxc
then
maxc
=
max
end
if
max
<
maxc
then
maxc
=
max
end
end
end
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
spfilter
,
tp
,
LOCATION_HAND
+
LOCATION_MZONE
,
0
,
c
,
c
)
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
spfilter
,
tp
,
LOCATION_HAND
+
LOCATION_MZONE
,
0
,
c
,
c
)
local
mg
=
nil
if
og
then
if
og
then
mg
=
og
:
Filter
(
cm
.
spfilter
,
c
,
c
)
mg
=
og
:
Filter
(
cm
.
spfilter
,
c
,
c
)
else
else
...
...
expansions/script/c11451486.lua
View file @
5f933e40
...
@@ -56,7 +56,7 @@ if not Duel.GetMustMaterial then
...
@@ -56,7 +56,7 @@ if not Duel.GetMustMaterial then
end
end
end
end
function
cm
.
spfilter
(
c
,
sc
)
function
cm
.
spfilter
(
c
,
sc
)
return
c
:
IsCanBeXyzMaterial
(
sc
)
and
((
c
:
IsOnField
()
and
c
:
IsFaceup
()
and
(
c
:
IsXyzLevel
(
sc
,
8
)
or
c
:
IsRank
(
8
)
or
(
c
:
IsAttribute
(
ATTRIBUTE_WATER
)
and
c
:
IsRace
(
RACE_FAIRY
))))
or
(
c
:
IsLocation
(
LOCATION_HAND
)
and
(
c
:
IsAttribute
(
ATTRIBUTE_WATER
)
and
c
:
IsRace
(
RACE_FAIRY
))))
return
c
:
IsCanBeXyzMaterial
(
sc
)
and
((
c
:
IsOnField
()
and
c
:
IsFaceup
()
and
(
c
:
IsXyzLevel
(
sc
,
8
)
or
c
:
IsRank
(
8
)
or
(
c
:
IsAttribute
(
ATTRIBUTE_WATER
)
and
c
:
IsRace
(
RACE_FAIRY
))))
or
(
c
:
IsLocation
(
LOCATION_HAND
)
and
(
c
:
IsAttribute
(
ATTRIBUTE_WATER
)
and
c
:
IsRace
(
RACE_FAIRY
)))
or
(
c
:
IsXyzLevel
(
sc
,
8
)
or
c
:
IsRank
(
8
))
)
end
end
function
cm
.
hand
(
g
)
function
cm
.
hand
(
g
)
return
g
:
FilterCount
(
Card
.
IsLocation
,
nil
,
LOCATION_HAND
)
<=
1
return
g
:
FilterCount
(
Card
.
IsLocation
,
nil
,
LOCATION_HAND
)
<=
1
...
@@ -71,6 +71,7 @@ function cm.spcon(e,c,og,min,max)
...
@@ -71,6 +71,7 @@ function cm.spcon(e,c,og,min,max)
maxc
=
math.min
(
maxc
,
max
)
maxc
=
math.min
(
maxc
,
max
)
end
end
if
maxc
<
minc
then
return
false
end
if
maxc
<
minc
then
return
false
end
local
mg
=
nil
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
spfilter
,
tp
,
LOCATION_HAND
+
LOCATION_MZONE
,
0
,
c
,
c
)
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
spfilter
,
tp
,
LOCATION_HAND
+
LOCATION_MZONE
,
0
,
c
,
c
)
if
og
then
if
og
then
mg
=
og
:
Filter
(
cm
.
spfilter
,
c
,
c
)
mg
=
og
:
Filter
(
cm
.
spfilter
,
c
,
c
)
...
@@ -94,6 +95,7 @@ function cm.sptg(e,tp,eg,ep,ev,re,r,rp,chk,c,og,min,max)
...
@@ -94,6 +95,7 @@ function cm.sptg(e,tp,eg,ep,ev,re,r,rp,chk,c,og,min,max)
if
max
<
maxc
then
maxc
=
max
end
if
max
<
maxc
then
maxc
=
max
end
end
end
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
spfilter
,
tp
,
LOCATION_HAND
+
LOCATION_MZONE
,
0
,
c
,
c
)
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
spfilter
,
tp
,
LOCATION_HAND
+
LOCATION_MZONE
,
0
,
c
,
c
)
local
mg
=
nil
if
og
then
if
og
then
mg
=
og
:
Filter
(
cm
.
spfilter
,
c
,
c
)
mg
=
og
:
Filter
(
cm
.
spfilter
,
c
,
c
)
else
else
...
...
expansions/script/c11451826.lua
View file @
5f933e40
...
@@ -160,6 +160,7 @@ end
...
@@ -160,6 +160,7 @@ end
function
cm
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
tg
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_CARDS
)
local
tg
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_CARDS
)
if
not
tg
then
return
end
local
cg
=
tg
:
Filter
(
cm
.
imfilter
,
nil
,
e
,
re
)
local
cg
=
tg
:
Filter
(
cm
.
imfilter
,
nil
,
e
,
re
)
if
c
:
IsRelateToEffect
(
e
)
and
#
cg
>
0
then
if
c
:
IsRelateToEffect
(
e
)
and
#
cg
>
0
then
Duel
.
Overlay
(
c
,
cg
)
Duel
.
Overlay
(
c
,
cg
)
...
...
expansions/script/c65812015.lua
View file @
5f933e40
...
@@ -98,7 +98,7 @@ end
...
@@ -98,7 +98,7 @@ end
function
s
.
locfilter1
(
c
)
function
s
.
locfilter1
(
c
)
return
c
:
IsPreviousLocation
(
LOCATION_ONFIELD
)
and
c
:
IsLocation
(
LOCATION_ONFIELD
)
return
c
:
IsPreviousLocation
(
LOCATION_ONFIELD
)
and
c
:
IsLocation
(
LOCATION_ONFIELD
)
and
(
c
:
GetPreviousSequence
()
~=
c
:
GetSequence
()
or
c
:
GetPreviousControler
()
~=
c
:
GetControler
()
or
c
:
GetPreviousLocation
()
~=
c
:
GetLocation
())
and
(
c
:
GetPreviousSequence
()
~=
c
:
GetSequence
()
or
c
:
GetPreviousControler
()
~=
c
:
GetControler
()
or
c
:
GetPreviousLocation
()
~=
c
:
GetLocation
())
and
c
:
GetFlagEffect
(
id
)
==
0
and
c
:
GetFlagEffect
(
id
+
1
)
==
0
end
end
function
s
.
descon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
descon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
...
expansions/script/c98500310.lua
View file @
5f933e40
This diff is collapsed.
Click to expand it.
expansions/script/c98500320.lua
View file @
5f933e40
--无名的法老
--无名的法老
function
c98500320
.
initial_effect
(
c
)
function
c98500320
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
46986414
,
9850032
00
,
10000010
,
10000020
)
aux
.
AddCodeList
(
c
,
46986414
,
100000
00
,
10000010
,
10000020
)
--to hand
--to hand
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
98500320
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
98500320
,
0
))
...
@@ -36,7 +36,7 @@ function c98500320.initial_effect(c)
...
@@ -36,7 +36,7 @@ function c98500320.initial_effect(c)
e5
:
SetCode
(
EVENT_FREE_CHAIN
)
e5
:
SetCode
(
EVENT_FREE_CHAIN
)
e5
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
)
e5
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
)
e5
:
SetRange
(
LOCATION_MZONE
)
e5
:
SetRange
(
LOCATION_MZONE
)
e5
:
SetCountLimit
(
1
)
e5
:
SetCountLimit
(
1
)
e5
:
SetTarget
(
c98500320
.
target
)
e5
:
SetTarget
(
c98500320
.
target
)
e5
:
SetOperation
(
c98500320
.
operation
)
e5
:
SetOperation
(
c98500320
.
operation
)
c
:
RegisterEffect
(
e5
)
c
:
RegisterEffect
(
e5
)
...
@@ -81,7 +81,7 @@ function c98500320.operation(e,tp,eg,ep,ev,re,r,rp)
...
@@ -81,7 +81,7 @@ function c98500320.operation(e,tp,eg,ep,ev,re,r,rp)
e1
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
)
e1
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
)
e1
:
SetValue
(
1
)
e1
:
SetValue
(
1
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e1
)
tc
:
RegisterEffect
(
e1
)
-- 添加免疫效果破坏
-- 添加免疫效果破坏
local
e2
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
local
e2
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
...
...
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