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Nemo Ma
no81cards
Commits
5da3e2c4
Commit
5da3e2c4
authored
Jun 21, 2025
by
POLYMER
Browse files
Options
Browse Files
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fix
parent
1de0e743
Changes
38
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Showing
38 changed files
with
1159 additions
and
134 deletions
+1159
-134
expansions/script/c60002148.lua
expansions/script/c60002148.lua
+3
-3
expansions/script/c60002149.lua
expansions/script/c60002149.lua
+4
-4
expansions/script/c60002150.lua
expansions/script/c60002150.lua
+2
-2
expansions/script/c60002151.lua
expansions/script/c60002151.lua
+11
-11
expansions/script/c60002153.lua
expansions/script/c60002153.lua
+4
-4
expansions/script/c60002155.lua
expansions/script/c60002155.lua
+5
-5
expansions/script/c60002156.lua
expansions/script/c60002156.lua
+7
-7
expansions/script/c60002157.lua
expansions/script/c60002157.lua
+5
-5
expansions/script/c60002158.lua
expansions/script/c60002158.lua
+6
-6
expansions/script/c60002159.lua
expansions/script/c60002159.lua
+6
-6
expansions/script/c60002160.lua
expansions/script/c60002160.lua
+6
-6
expansions/script/c60002162.lua
expansions/script/c60002162.lua
+3
-3
expansions/script/c60002163.lua
expansions/script/c60002163.lua
+9
-9
expansions/script/c60002164.lua
expansions/script/c60002164.lua
+3
-3
expansions/script/c60002165.lua
expansions/script/c60002165.lua
+3
-3
expansions/script/c60002166.lua
expansions/script/c60002166.lua
+2
-2
expansions/script/c60002167.lua
expansions/script/c60002167.lua
+5
-5
expansions/script/c60002168.lua
expansions/script/c60002168.lua
+7
-7
expansions/script/c60002169.lua
expansions/script/c60002169.lua
+2
-2
expansions/script/c60002170.lua
expansions/script/c60002170.lua
+5
-5
expansions/script/c60002171.lua
expansions/script/c60002171.lua
+3
-3
expansions/script/c60002172.lua
expansions/script/c60002172.lua
+3
-3
expansions/script/c60002174.lua
expansions/script/c60002174.lua
+4
-4
expansions/script/c60002175.lua
expansions/script/c60002175.lua
+2
-2
expansions/script/c60002176.lua
expansions/script/c60002176.lua
+6
-6
expansions/script/c60002177.lua
expansions/script/c60002177.lua
+4
-4
expansions/script/c60002191.lua
expansions/script/c60002191.lua
+5
-5
expansions/script/c60002205.lua
expansions/script/c60002205.lua
+6
-6
expansions/script/c60002223.lua
expansions/script/c60002223.lua
+170
-0
expansions/script/c60002224.lua
expansions/script/c60002224.lua
+77
-0
expansions/script/c60002226.lua
expansions/script/c60002226.lua
+236
-0
expansions/script/c60002227.lua
expansions/script/c60002227.lua
+131
-0
expansions/script/c60002228.lua
expansions/script/c60002228.lua
+111
-0
expansions/script/c60002229.lua
expansions/script/c60002229.lua
+83
-0
expansions/script/c60002230.lua
expansions/script/c60002230.lua
+57
-0
expansions/script/c60002231.lua
expansions/script/c60002231.lua
+66
-0
expansions/script/c60002232.lua
expansions/script/c60002232.lua
+94
-0
expansions/script/c60002264.lua
expansions/script/c60002264.lua
+3
-3
No files found.
expansions/script/c60002148.lua
View file @
5da3e2c4
...
@@ -2,7 +2,7 @@
...
@@ -2,7 +2,7 @@
local
m
=
60002148
local
m
=
60002148
local
cm
=
_G
[
"c"
..
m
]
local
cm
=
_G
[
"c"
..
m
]
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
c
:
EnableCounterPermit
(
0x
9620
)
c
:
EnableCounterPermit
(
0x
624
)
--to grave
--to grave
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
68199168
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
68199168
,
0
))
...
@@ -49,12 +49,12 @@ function cm.tgop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -49,12 +49,12 @@ function cm.tgop(e,tp,eg,ep,ev,re,r,rp)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToEffect
(
e
)
then
if
c
:
IsRelateToEffect
(
e
)
then
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
c
:
AddCounter
(
0x
9620
,
1
)
c
:
AddCounter
(
0x
624
,
1
)
Duel
.
RegisterFlagEffect
(
tp
,
60002148
,
RESET_PHASE
+
PHASE_END
,
0
,
1000
)
Duel
.
RegisterFlagEffect
(
tp
,
60002148
,
RESET_PHASE
+
PHASE_END
,
0
,
1000
)
end
end
end
end
function
cm
.
incon
(
e
)
function
cm
.
incon
(
e
)
return
Card
.
GetCounter
(
e
:
GetHandler
(),
0x
9620
)
>=
1
return
Card
.
GetCounter
(
e
:
GetHandler
(),
0x
624
)
>=
1
end
end
...
...
expansions/script/c60002149.lua
View file @
5da3e2c4
...
@@ -2,7 +2,7 @@
...
@@ -2,7 +2,7 @@
local
m
=
60002149
local
m
=
60002149
local
cm
=
_G
[
"c"
..
m
]
local
cm
=
_G
[
"c"
..
m
]
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
c
:
EnableCounterPermit
(
0x
9620
)
c
:
EnableCounterPermit
(
0x
624
)
--Evolve
--Evolve
local
e3
=
Effect
.
CreateEffect
(
c
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
e3
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
...
@@ -35,15 +35,15 @@ function cm.filter(c)
...
@@ -35,15 +35,15 @@ function cm.filter(c)
return
c
:
IsCode
(
m
+
1
)
and
c
:
IsAbleToHand
()
return
c
:
IsCode
(
m
+
1
)
and
c
:
IsAbleToHand
()
end
end
function
cm
.
incon
(
e
)
function
cm
.
incon
(
e
)
return
Card
.
GetCounter
(
e
:
GetHandler
(),
0x
9620
)
>=
1
return
Card
.
GetCounter
(
e
:
GetHandler
(),
0x
624
)
>=
1
end
end
function
cm
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
if
chk
==
0
then
return
true
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_COUNTER
,
nil
,
1
,
0
,
0x
9620
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_COUNTER
,
nil
,
1
,
0
,
0x
624
)
end
end
function
cm
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
if
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
e
:
GetHandler
():
AddCounter
(
0x
9620
,
1
)
e
:
GetHandler
():
AddCounter
(
0x
624
,
1
)
Duel
.
RegisterFlagEffect
(
tp
,
60002148
,
RESET_PHASE
+
PHASE_END
,
0
,
1000
)
Duel
.
RegisterFlagEffect
(
tp
,
60002148
,
RESET_PHASE
+
PHASE_END
,
0
,
1000
)
if
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
nil
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
0
))
then
if
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
nil
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
0
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
...
...
expansions/script/c60002150.lua
View file @
5da3e2c4
...
@@ -32,8 +32,8 @@ function cm.recop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -32,8 +32,8 @@ function cm.recop(e,tp,eg,ep,ev,re,r,rp)
local
g2
=
Duel
.
GetMatchingGroupCount
(
aux
.
TRUE
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
local
g2
=
Duel
.
GetMatchingGroupCount
(
aux
.
TRUE
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
for
i
=
1
,
g2
do
for
i
=
1
,
g2
do
local
gm
=
g1
:
GetFirst
()
local
gm
=
g1
:
GetFirst
()
if
Card
.
IsCanAddCounter
(
gm
,
0x
9620
,
1
)
and
gm
:
IsFaceup
()
then
if
Card
.
IsCanAddCounter
(
gm
,
0x
624
,
1
)
and
gm
:
IsFaceup
()
then
gm
:
AddCounter
(
0x
9620
,
1
)
gm
:
AddCounter
(
0x
624
,
1
)
end
end
g1
:
RemoveCard
(
g1
:
GetFirst
())
g1
:
RemoveCard
(
g1
:
GetFirst
())
end
end
...
...
expansions/script/c60002151.lua
View file @
5da3e2c4
...
@@ -3,7 +3,7 @@ local m=60002151
...
@@ -3,7 +3,7 @@ local m=60002151
local
cm
=
_G
[
"c"
..
m
]
local
cm
=
_G
[
"c"
..
m
]
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
c
:
EnableReviveLimit
()
c
:
EnableReviveLimit
()
c
:
EnableCounterPermit
(
0x
9620
)
c
:
EnableCounterPermit
(
0x
624
)
aux
.
AddLinkProcedure
(
c
,
cm
.
matfilter
,
2
)
aux
.
AddLinkProcedure
(
c
,
cm
.
matfilter
,
2
)
--search
--search
local
e3
=
Effect
.
CreateEffect
(
c
)
local
e3
=
Effect
.
CreateEffect
(
c
)
...
@@ -46,16 +46,16 @@ function cm.initial_effect(c)
...
@@ -46,16 +46,16 @@ function cm.initial_effect(c)
c
:
RegisterEffect
(
e3
)
c
:
RegisterEffect
(
e3
)
end
end
function
cm
.
matfilter
(
c
)
function
cm
.
matfilter
(
c
)
return
c
:
GetCounter
(
0x
9620
)
>
0
return
c
:
GetCounter
(
0x
624
)
>
0
end
end
function
cm
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
cm
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chk
==
0
then
return
true
end
if
chk
==
0
then
return
true
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_COUNTER
,
nil
,
2
,
0
,
0x
9620
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_COUNTER
,
nil
,
2
,
0
,
0x
624
)
end
end
function
cm
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
sr
=
Duel
.
GetFlagEffect
(
tp
,
60002148
)
local
sr
=
Duel
.
GetFlagEffect
(
tp
,
60002148
)
if
e
:
GetHandler
():
IsRelateToEffect
(
e
)
and
sr
~=
0
then
if
e
:
GetHandler
():
IsRelateToEffect
(
e
)
and
sr
~=
0
then
e
:
GetHandler
():
AddCounter
(
0x
9620
,
sr
)
e
:
GetHandler
():
AddCounter
(
0x
624
,
sr
)
Duel
.
RegisterFlagEffect
(
tp
,
60002148
,
RESET_PHASE
+
PHASE_END
,
0
,
1000
)
Duel
.
RegisterFlagEffect
(
tp
,
60002148
,
RESET_PHASE
+
PHASE_END
,
0
,
1000
)
if
sr
>=
5
and
Duel
.
IsPlayerCanDraw
(
tp
,
1
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
1
))
then
if
sr
>=
5
and
Duel
.
IsPlayerCanDraw
(
tp
,
1
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
1
))
then
Duel
.
Draw
(
tp
,
1
,
REASON_EFFECT
)
Duel
.
Draw
(
tp
,
1
,
REASON_EFFECT
)
...
@@ -63,28 +63,28 @@ function cm.thop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -63,28 +63,28 @@ function cm.thop(e,tp,eg,ep,ev,re,r,rp)
end
end
end
end
function
cm
.
incon
(
e
)
function
cm
.
incon
(
e
)
return
Card
.
GetCounter
(
e
:
GetHandler
(),
0x
9620
)
>=
1
return
Card
.
GetCounter
(
e
:
GetHandler
(),
0x
624
)
>=
1
end
end
function
cm
.
filter
(
c
)
function
cm
.
filter
(
c
)
return
c
:
IsCanHaveCounter
(
0x
9620
)
and
Duel
.
IsCanAddCounter
(
tp
,
0x9620
,
1
,
c
)
and
c
:
IsFaceup
()
return
c
:
IsCanHaveCounter
(
0x
624
)
and
Duel
.
IsCanAddCounter
(
tp
,
0x624
,
1
,
c
)
and
c
:
IsFaceup
()
end
end
function
cm
.
spcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
spcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsCanRemoveCounter
(
tp
,
LOCATION_ONFIELD
,
0
,
0x
9620
,
2
,
REASON_COST
)
end
if
chk
==
0
then
return
Duel
.
IsCanRemoveCounter
(
tp
,
LOCATION_ONFIELD
,
0
,
0x
624
,
2
,
REASON_COST
)
end
Duel
.
RemoveCounter
(
tp
,
LOCATION_ONFIELD
,
0
,
0x
9620
,
2
,
REASON_COST
)
Duel
.
RemoveCounter
(
tp
,
LOCATION_ONFIELD
,
0
,
0x
624
,
2
,
REASON_COST
)
end
end
function
cm
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
if
chk
==
0
then
return
true
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_COUNTER
,
nil
,
1
,
0
,
0x
9620
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_COUNTER
,
nil
,
1
,
0
,
0x
624
)
end
end
function
cm
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
if
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
e
:
GetHandler
():
AddCounter
(
0x
9620
,
1
)
e
:
GetHandler
():
AddCounter
(
0x
624
,
1
)
Duel
.
RegisterFlagEffect
(
tp
,
60002148
,
RESET_PHASE
+
PHASE_END
,
0
,
1000
)
Duel
.
RegisterFlagEffect
(
tp
,
60002148
,
RESET_PHASE
+
PHASE_END
,
0
,
1000
)
if
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
nil
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
2
))
then
if
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
nil
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
2
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_COUNTER
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_COUNTER
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
filter
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
filter
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
if
g
:
GetCount
()
>
0
then
g
:
GetFirst
():
AddCounter
(
0x
9620
,
1
)
g
:
GetFirst
():
AddCounter
(
0x
624
,
1
)
Duel
.
RegisterFlagEffect
(
tp
,
60002148
,
RESET_PHASE
+
PHASE_END
,
0
,
1000
)
Duel
.
RegisterFlagEffect
(
tp
,
60002148
,
RESET_PHASE
+
PHASE_END
,
0
,
1000
)
end
end
end
end
...
...
expansions/script/c60002153.lua
View file @
5da3e2c4
...
@@ -13,7 +13,7 @@ function cm.initial_effect(c)
...
@@ -13,7 +13,7 @@ function cm.initial_effect(c)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
end
end
function
cm
.
filter
(
c
)
function
cm
.
filter
(
c
)
return
c
:
IsCanHaveCounter
(
0x
9620
)
and
Duel
.
IsCanAddCounter
(
tp
,
0x9620
,
1
,
c
)
and
c
:
IsAbleToHand
()
return
c
:
IsCanHaveCounter
(
0x
624
)
and
Duel
.
IsCanAddCounter
(
tp
,
0x624
,
1
,
c
)
and
c
:
IsAbleToHand
()
end
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
...
@@ -28,13 +28,13 @@ function cm.operation(e,tp,eg,ep,ev,re,r,rp)
...
@@ -28,13 +28,13 @@ function cm.operation(e,tp,eg,ep,ev,re,r,rp)
if
g
:
GetCount
()
>
0
and
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
>
0
then
if
g
:
GetCount
()
>
0
and
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
>
0
then
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
local
ct
=
Duel
.
GetMatchingGroupCount
(
cm
.
cfilter
,
tp
,
LOCATION_ONFIELD
+
LOCATION_GRAVE
,
0
,
nil
)
local
ct
=
Duel
.
GetMatchingGroupCount
(
cm
.
cfilter
,
tp
,
LOCATION_ONFIELD
+
LOCATION_GRAVE
,
0
,
nil
)
if
ct
>
0
and
Duel
.
GetMatchingGroupCount
(
Card
.
IsCanAddCounter
,
tp
,
LOCATION_ONFIELD
,
0
,
nil
,
0x
9620
,
1
)
>
0
if
ct
>
0
and
Duel
.
GetMatchingGroupCount
(
Card
.
IsCanAddCounter
,
tp
,
LOCATION_ONFIELD
,
0
,
nil
,
0x
624
,
1
)
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
0
))
then
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
0
))
then
while
ct
>
0
do
while
ct
>
0
do
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_COUNTER
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_COUNTER
)
local
tc
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsCanAddCounter
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
1
,
nil
,
0x
9620
,
1
):
GetFirst
()
local
tc
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsCanAddCounter
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
1
,
nil
,
0x
624
,
1
):
GetFirst
()
if
not
tc
then
break
end
if
not
tc
then
break
end
tc
:
AddCounter
(
0x
9620
,
1
)
tc
:
AddCounter
(
0x
624
,
1
)
ct
=
ct
-
1
ct
=
ct
-
1
end
end
end
end
...
...
expansions/script/c60002155.lua
View file @
5da3e2c4
...
@@ -2,7 +2,7 @@
...
@@ -2,7 +2,7 @@
local
m
=
60002155
local
m
=
60002155
local
cm
=
_G
[
"c"
..
m
]
local
cm
=
_G
[
"c"
..
m
]
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
c
:
EnableCounterPermit
(
0x
9620
)
c
:
EnableCounterPermit
(
0x
624
)
--special summon
--special summon
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
...
@@ -51,7 +51,7 @@ function cm.initial_effect(c)
...
@@ -51,7 +51,7 @@ function cm.initial_effect(c)
c
:
RegisterEffect
(
e3
)
c
:
RegisterEffect
(
e3
)
end
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsCanRemoveCounter
(
tp
,
1
,
0
,
0x
9620
,
1
,
REASON_RULE
)
return
Duel
.
IsCanRemoveCounter
(
tp
,
1
,
0
,
0x
624
,
1
,
REASON_RULE
)
end
end
function
cm
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
...
@@ -62,13 +62,13 @@ function cm.spop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -62,13 +62,13 @@ function cm.spop(e,tp,eg,ep,ev,re,r,rp)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToEffect
(
e
)
then
if
c
:
IsRelateToEffect
(
e
)
then
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
c
:
AddCounter
(
0x
9620
,
1
)
c
:
AddCounter
(
0x
624
,
1
)
Duel
.
RegisterFlagEffect
(
tp
,
60002148
,
RESET_PHASE
+
PHASE_END
,
0
,
1000
)
Duel
.
RegisterFlagEffect
(
tp
,
60002148
,
RESET_PHASE
+
PHASE_END
,
0
,
1000
)
end
end
end
end
function
cm
.
regop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
regop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
ct
=
c
:
GetCounter
(
0x
9620
)
local
ct
=
c
:
GetCounter
(
0x
624
)
e
:
SetLabel
(
ct
)
e
:
SetLabel
(
ct
)
end
end
function
cm
.
drcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
drcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
@@ -87,5 +87,5 @@ function cm.drop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -87,5 +87,5 @@ function cm.drop(e,tp,eg,ep,ev,re,r,rp)
Duel
.
Draw
(
p
,
d
,
REASON_EFFECT
)
Duel
.
Draw
(
p
,
d
,
REASON_EFFECT
)
end
end
function
cm
.
incon
(
e
)
function
cm
.
incon
(
e
)
return
Card
.
GetCounter
(
e
:
GetHandler
(),
0x
9620
)
>=
1
return
Card
.
GetCounter
(
e
:
GetHandler
(),
0x
624
)
>=
1
end
end
\ No newline at end of file
expansions/script/c60002156.lua
View file @
5da3e2c4
...
@@ -2,7 +2,7 @@
...
@@ -2,7 +2,7 @@
local
m
=
60002156
local
m
=
60002156
local
cm
=
_G
[
"c"
..
m
]
local
cm
=
_G
[
"c"
..
m
]
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
c
:
EnableCounterPermit
(
0x
9620
)
c
:
EnableCounterPermit
(
0x
624
)
--to hand
--to hand
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
...
@@ -45,7 +45,7 @@ function cm.initial_effect(c)
...
@@ -45,7 +45,7 @@ function cm.initial_effect(c)
c
:
RegisterEffect
(
e3
)
c
:
RegisterEffect
(
e3
)
end
end
function
cm
.
incon
(
e
)
function
cm
.
incon
(
e
)
return
Card
.
GetCounter
(
e
:
GetHandler
(),
0x
9620
)
>=
1
return
Card
.
GetCounter
(
e
:
GetHandler
(),
0x
624
)
>=
1
end
end
function
cm
.
filter
(
c
,
e
,
tp
)
function
cm
.
filter
(
c
,
e
,
tp
)
return
c
:
IsCode
(
m
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
return
c
:
IsCode
(
m
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
...
@@ -64,23 +64,23 @@ function cm.thop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -64,23 +64,23 @@ function cm.thop(e,tp,eg,ep,ev,re,r,rp)
end
end
end
end
function
cm
.
spcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
spcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsCanRemoveCounter
(
tp
,
LOCATION_ONFIELD
,
0
,
0x
9620
,
2
,
REASON_COST
)
end
if
chk
==
0
then
return
Duel
.
IsCanRemoveCounter
(
tp
,
LOCATION_ONFIELD
,
0
,
0x
624
,
2
,
REASON_COST
)
end
Duel
.
RemoveCounter
(
tp
,
LOCATION_ONFIELD
,
0
,
0x
9620
,
2
,
REASON_COST
)
Duel
.
RemoveCounter
(
tp
,
LOCATION_ONFIELD
,
0
,
0x
624
,
2
,
REASON_COST
)
end
end
function
cm
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
if
chk
==
0
then
return
true
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_COUNTER
,
nil
,
1
,
0
,
0x
9620
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_COUNTER
,
nil
,
1
,
0
,
0x
624
)
end
end
function
cm
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
if
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
e
:
GetHandler
():
AddCounter
(
0x
9620
,
1
)
e
:
GetHandler
():
AddCounter
(
0x
624
,
1
)
Duel
.
RegisterFlagEffect
(
tp
,
60002148
,
RESET_PHASE
+
PHASE_END
,
0
,
1000
)
Duel
.
RegisterFlagEffect
(
tp
,
60002148
,
RESET_PHASE
+
PHASE_END
,
0
,
1000
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
filter
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
filter
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
then
if
g
:
GetCount
()
>
0
then
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
g
:
GetFirst
():
AddCounter
(
0x
9620
,
1
)
g
:
GetFirst
():
AddCounter
(
0x
624
,
1
)
Duel
.
RegisterFlagEffect
(
tp
,
60002148
,
RESET_PHASE
+
PHASE_END
,
0
,
1000
)
Duel
.
RegisterFlagEffect
(
tp
,
60002148
,
RESET_PHASE
+
PHASE_END
,
0
,
1000
)
g
:
GetFirst
():
RegisterFlagEffect
(
m
,
RESET_EVENT
+
RESETS_STANDARD
,
0
,
1
)
g
:
GetFirst
():
RegisterFlagEffect
(
m
,
RESET_EVENT
+
RESETS_STANDARD
,
0
,
1
)
local
e2
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
local
e2
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
...
...
expansions/script/c60002157.lua
View file @
5da3e2c4
...
@@ -2,7 +2,7 @@
...
@@ -2,7 +2,7 @@
local
m
=
60002157
local
m
=
60002157
local
cm
=
_G
[
"c"
..
m
]
local
cm
=
_G
[
"c"
..
m
]
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
c
:
EnableCounterPermit
(
0x
9620
)
c
:
EnableCounterPermit
(
0x
624
)
--special summon
--special summon
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
...
@@ -55,7 +55,7 @@ function cm.initial_effect(c)
...
@@ -55,7 +55,7 @@ function cm.initial_effect(c)
c
:
RegisterEffect
(
e4
)
c
:
RegisterEffect
(
e4
)
end
end
function
cm
.
incon
(
e
)
function
cm
.
incon
(
e
)
return
Card
.
GetCounter
(
e
:
GetHandler
(),
0x
9620
)
>=
1
return
Card
.
GetCounter
(
e
:
GetHandler
(),
0x
624
)
>=
1
end
end
function
cm
.
spcon
(
e
,
c
,
tp
)
function
cm
.
spcon
(
e
,
c
,
tp
)
if
c
==
nil
then
return
true
end
if
c
==
nil
then
return
true
end
...
@@ -67,8 +67,8 @@ function cm.condition(e,tp,eg,ep,ev,re,r,rp)
...
@@ -67,8 +67,8 @@ function cm.condition(e,tp,eg,ep,ev,re,r,rp)
return
rp
==
1
-
tp
and
re
:
IsActiveType
(
TYPE_MONSTER
)
and
not
c
:
IsStatus
(
STATUS_BATTLE_DESTROYED
)
and
Duel
.
IsChainNegatable
(
ev
)
return
rp
==
1
-
tp
and
re
:
IsActiveType
(
TYPE_MONSTER
)
and
not
c
:
IsStatus
(
STATUS_BATTLE_DESTROYED
)
and
Duel
.
IsChainNegatable
(
ev
)
end
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsCanRemoveCounter
(
tp
,
1
,
0
,
0x
9620
,
2
,
REASON_COST
)
end
if
chk
==
0
then
return
Duel
.
IsCanRemoveCounter
(
tp
,
1
,
0
,
0x
624
,
2
,
REASON_COST
)
end
Duel
.
RemoveCounter
(
tp
,
1
,
0
,
0x
9620
,
2
,
REASON_COST
)
Duel
.
RemoveCounter
(
tp
,
1
,
0
,
0x
624
,
2
,
REASON_COST
)
end
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
if
chk
==
0
then
return
true
end
...
@@ -80,7 +80,7 @@ end
...
@@ -80,7 +80,7 @@ end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
NegateActivation
(
ev
)
and
re
:
GetHandler
():
IsRelateToEffect
(
re
)
then
if
Duel
.
NegateActivation
(
ev
)
and
re
:
GetHandler
():
IsRelateToEffect
(
re
)
then
Duel
.
Destroy
(
eg
,
REASON_EFFECT
)
Duel
.
Destroy
(
eg
,
REASON_EFFECT
)
e
:
GetHandler
():
AddCounter
(
0x
9620
,
1
)
e
:
GetHandler
():
AddCounter
(
0x
624
,
1
)
Duel
.
RegisterFlagEffect
(
tp
,
60002148
,
RESET_PHASE
+
PHASE_END
,
0
,
1000
)
Duel
.
RegisterFlagEffect
(
tp
,
60002148
,
RESET_PHASE
+
PHASE_END
,
0
,
1000
)
end
end
end
end
...
...
expansions/script/c60002158.lua
View file @
5da3e2c4
...
@@ -2,7 +2,7 @@
...
@@ -2,7 +2,7 @@
local
m
=
60002158
local
m
=
60002158
local
cm
=
_G
[
"c"
..
m
]
local
cm
=
_G
[
"c"
..
m
]
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
c
:
EnableCounterPermit
(
0x
9620
)
c
:
EnableCounterPermit
(
0x
624
)
--to hand
--to hand
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
...
@@ -65,7 +65,7 @@ function cm.initial_effect(c)
...
@@ -65,7 +65,7 @@ function cm.initial_effect(c)
c
:
RegisterEffect
(
e4
)
c
:
RegisterEffect
(
e4
)
end
end
function
cm
.
incon
(
e
)
function
cm
.
incon
(
e
)
return
Card
.
GetCounter
(
e
:
GetHandler
(),
0x
9620
)
>=
1
return
Card
.
GetCounter
(
e
:
GetHandler
(),
0x
624
)
>=
1
end
end
function
cm
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsPlayerCanDraw
(
tp
,
1
)
end
if
chk
==
0
then
return
Duel
.
IsPlayerCanDraw
(
tp
,
1
)
end
...
@@ -79,16 +79,16 @@ function cm.thop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -79,16 +79,16 @@ function cm.thop(e,tp,eg,ep,ev,re,r,rp)
Duel
.
Draw
(
p
,
d
,
REASON_EFFECT
)
Duel
.
Draw
(
p
,
d
,
REASON_EFFECT
)
end
end
function
cm
.
spcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
spcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsCanRemoveCounter
(
tp
,
LOCATION_ONFIELD
,
0
,
0x
9620
,
2
,
REASON_COST
)
end
if
chk
==
0
then
return
Duel
.
IsCanRemoveCounter
(
tp
,
LOCATION_ONFIELD
,
0
,
0x
624
,
2
,
REASON_COST
)
end
Duel
.
RemoveCounter
(
tp
,
LOCATION_ONFIELD
,
0
,
0x
9620
,
2
,
REASON_COST
)
Duel
.
RemoveCounter
(
tp
,
LOCATION_ONFIELD
,
0
,
0x
624
,
2
,
REASON_COST
)
end
end
function
cm
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
if
chk
==
0
then
return
true
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_COUNTER
,
nil
,
1
,
0
,
0x
9620
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_COUNTER
,
nil
,
1
,
0
,
0x
624
)
end
end
function
cm
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
if
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
e
:
GetHandler
():
AddCounter
(
0x
9620
,
1
)
e
:
GetHandler
():
AddCounter
(
0x
624
,
1
)
Duel
.
RegisterFlagEffect
(
tp
,
60002148
,
RESET_PHASE
+
PHASE_END
,
0
,
1000
)
Duel
.
RegisterFlagEffect
(
tp
,
60002148
,
RESET_PHASE
+
PHASE_END
,
0
,
1000
)
end
end
end
end
...
...
expansions/script/c60002159.lua
View file @
5da3e2c4
...
@@ -2,7 +2,7 @@
...
@@ -2,7 +2,7 @@
local
m
=
60002159
local
m
=
60002159
local
cm
=
_G
[
"c"
..
m
]
local
cm
=
_G
[
"c"
..
m
]
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
c
:
EnableCounterPermit
(
0x
9620
)
c
:
EnableCounterPermit
(
0x
624
)
c
:
EnableReviveLimit
()
c
:
EnableReviveLimit
()
--cannot special summon
--cannot special summon
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
...
@@ -68,7 +68,7 @@ function cm.initial_effect(c)
...
@@ -68,7 +68,7 @@ function cm.initial_effect(c)
c
:
RegisterEffect
(
e3
)
c
:
RegisterEffect
(
e3
)
end
end
function
cm
.
incon
(
e
)
function
cm
.
incon
(
e
)
return
Card
.
GetCounter
(
e
:
GetHandler
(),
0x
9620
)
>=
1
return
Card
.
GetCounter
(
e
:
GetHandler
(),
0x
624
)
>=
1
end
end
function
cm
.
descon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
descon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
...
@@ -101,8 +101,8 @@ function cm.desop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -101,8 +101,8 @@ function cm.desop(e,tp,eg,ep,ev,re,r,rp)
end
end
end
end
function
cm
.
spcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
spcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsCanRemoveCounter
(
tp
,
LOCATION_ONFIELD
,
0
,
0x
9620
,
2
,
REASON_COST
)
end
if
chk
==
0
then
return
Duel
.
IsCanRemoveCounter
(
tp
,
LOCATION_ONFIELD
,
0
,
0x
624
,
2
,
REASON_COST
)
end
Duel
.
RemoveCounter
(
tp
,
LOCATION_ONFIELD
,
0
,
0x
9620
,
2
,
REASON_COST
)
Duel
.
RemoveCounter
(
tp
,
LOCATION_ONFIELD
,
0
,
0x
624
,
2
,
REASON_COST
)
end
end
function
cm
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsPlayerCanDraw
(
tp
)
end
if
chk
==
0
then
return
Duel
.
IsPlayerCanDraw
(
tp
)
end
...
@@ -110,11 +110,11 @@ function cm.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -110,11 +110,11 @@ function cm.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
SetTargetPlayer
(
tp
)
Duel
.
SetTargetPlayer
(
tp
)
Duel
.
SetTargetParam
(
6
-
ht
)
Duel
.
SetTargetParam
(
6
-
ht
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DRAW
,
nil
,
0
,
tp
,
26
-
ht
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DRAW
,
nil
,
0
,
tp
,
26
-
ht
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_COUNTER
,
nil
,
1
,
0
,
0x
9620
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_COUNTER
,
nil
,
1
,
0
,
0x
624
)
end
end
function
cm
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
if
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
e
:
GetHandler
():
AddCounter
(
0x
9620
,
1
)
e
:
GetHandler
():
AddCounter
(
0x
624
,
1
)
Duel
.
RegisterFlagEffect
(
tp
,
60002148
,
RESET_PHASE
+
PHASE_END
,
0
,
1000
)
Duel
.
RegisterFlagEffect
(
tp
,
60002148
,
RESET_PHASE
+
PHASE_END
,
0
,
1000
)
local
p
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PLAYER
)
local
p
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PLAYER
)
local
ht
=
Duel
.
GetFieldGroupCount
(
p
,
LOCATION_HAND
,
0
)
local
ht
=
Duel
.
GetFieldGroupCount
(
p
,
LOCATION_HAND
,
0
)
...
...
expansions/script/c60002160.lua
View file @
5da3e2c4
...
@@ -2,7 +2,7 @@
...
@@ -2,7 +2,7 @@
local
m
=
60002160
local
m
=
60002160
local
cm
=
_G
[
"c"
..
m
]
local
cm
=
_G
[
"c"
..
m
]
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
c
:
EnableCounterPermit
(
0x
9620
)
c
:
EnableCounterPermit
(
0x
624
)
--to hand
--to hand
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
...
@@ -61,19 +61,19 @@ function cm.thop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -61,19 +61,19 @@ function cm.thop(e,tp,eg,ep,ev,re,r,rp)
end
end
end
end
function
cm
.
incon
(
e
)
function
cm
.
incon
(
e
)
return
Card
.
GetCounter
(
e
:
GetHandler
(),
0x
9620
)
>=
1
return
Card
.
GetCounter
(
e
:
GetHandler
(),
0x
624
)
>=
1
end
end
function
cm
.
spcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
spcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsCanRemoveCounter
(
tp
,
LOCATION_ONFIELD
,
0
,
0x
9620
,
2
,
REASON_COST
)
end
if
chk
==
0
then
return
Duel
.
IsCanRemoveCounter
(
tp
,
LOCATION_ONFIELD
,
0
,
0x
624
,
2
,
REASON_COST
)
end
Duel
.
RemoveCounter
(
tp
,
LOCATION_ONFIELD
,
0
,
0x
9620
,
2
,
REASON_COST
)
Duel
.
RemoveCounter
(
tp
,
LOCATION_ONFIELD
,
0
,
0x
624
,
2
,
REASON_COST
)
end
end
function
cm
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
if
chk
==
0
then
return
true
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_COUNTER
,
nil
,
1
,
0
,
0x
9620
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_COUNTER
,
nil
,
1
,
0
,
0x
624
)
end
end
function
cm
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
if
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
e
:
GetHandler
():
AddCounter
(
0x
9620
,
1
)
e
:
GetHandler
():
AddCounter
(
0x
624
,
1
)
Duel
.
RegisterFlagEffect
(
tp
,
60002148
,
RESET_PHASE
+
PHASE_END
,
0
,
1000
)
Duel
.
RegisterFlagEffect
(
tp
,
60002148
,
RESET_PHASE
+
PHASE_END
,
0
,
1000
)
end
end
end
end
\ No newline at end of file
expansions/script/c60002162.lua
View file @
5da3e2c4
...
@@ -2,7 +2,7 @@
...
@@ -2,7 +2,7 @@
local
m
=
60002162
local
m
=
60002162
local
cm
=
_G
[
"c"
..
m
]
local
cm
=
_G
[
"c"
..
m
]
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
c
:
EnableCounterPermit
(
0x
9620
)
c
:
EnableCounterPermit
(
0x
624
)
--special summon
--special summon
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
...
@@ -66,7 +66,7 @@ function cm.spop(e,tp,eg,ep,ev,re,r,rp,c)
...
@@ -66,7 +66,7 @@ function cm.spop(e,tp,eg,ep,ev,re,r,rp,c)
Duel
.
SendtoGrave
(
g
,
REASON_COST
+
REASON_DISCARD
)
Duel
.
SendtoGrave
(
g
,
REASON_COST
+
REASON_DISCARD
)
end
end
function
cm
.
incon
(
e
)
function
cm
.
incon
(
e
)
return
Card
.
GetCounter
(
e
:
GetHandler
(),
0x
9620
)
>=
1
return
Card
.
GetCounter
(
e
:
GetHandler
(),
0x
624
)
>=
1
end
end
function
cm
.
filter
(
c
,
e
,
tp
)
function
cm
.
filter
(
c
,
e
,
tp
)
return
c
:
IsCode
(
m
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
return
c
:
IsCode
(
m
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
...
@@ -78,7 +78,7 @@ function cm.thop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -78,7 +78,7 @@ function cm.thop(e,tp,eg,ep,ev,re,r,rp)
Duel
.
ShuffleHand
(
tp
)
Duel
.
ShuffleHand
(
tp
)
Duel
.
DiscardHand
(
tp
,
aux
.
TRUE
,
1
,
1
,
REASON_EFFECT
+
REASON_DISCARD
)
Duel
.
DiscardHand
(
tp
,
aux
.
TRUE
,
1
,
1
,
REASON_EFFECT
+
REASON_DISCARD
)
if
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
if
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
e
:
GetHandler
():
AddCounter
(
0x
9620
,
1
)
e
:
GetHandler
():
AddCounter
(
0x
624
,
1
)
Duel
.
RegisterFlagEffect
(
tp
,
60002148
,
RESET_PHASE
+
PHASE_END
,
0
,
1000
)
Duel
.
RegisterFlagEffect
(
tp
,
60002148
,
RESET_PHASE
+
PHASE_END
,
0
,
1000
)
end
end
end
end
...
...
expansions/script/c60002163.lua
View file @
5da3e2c4
...
@@ -2,7 +2,7 @@
...
@@ -2,7 +2,7 @@
local
m
=
60002163
local
m
=
60002163
local
cm
=
_G
[
"c"
..
m
]
local
cm
=
_G
[
"c"
..
m
]
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
c
:
EnableCounterPermit
(
0x
9620
)
c
:
EnableCounterPermit
(
0x
624
)
--search
--search
local
e3
=
Effect
.
CreateEffect
(
c
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e3
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
...
@@ -52,13 +52,13 @@ end
...
@@ -52,13 +52,13 @@ end
function
cm
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
cm
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
,
e
,
tp
)
end
and
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_COUNTER
,
nil
,
2
,
0
,
0x
9620
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_COUNTER
,
nil
,
2
,
0
,
0x
624
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_HAND
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_HAND
)
end
end
function
cm
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
sr
=
Duel
.
GetFlagEffect
(
tp
,
60002148
)
local
sr
=
Duel
.
GetFlagEffect
(
tp
,
60002148
)
if
e
:
GetHandler
():
IsRelateToEffect
(
e
)
and
sr
~=
0
then
if
e
:
GetHandler
():
IsRelateToEffect
(
e
)
and
sr
~=
0
then
e
:
GetHandler
():
AddCounter
(
0x
9620
,
sr
)
e
:
GetHandler
():
AddCounter
(
0x
624
,
sr
)
Duel
.
RegisterFlagEffect
(
tp
,
60002148
,
RESET_PHASE
+
PHASE_END
,
0
,
1000
)
Duel
.
RegisterFlagEffect
(
tp
,
60002148
,
RESET_PHASE
+
PHASE_END
,
0
,
1000
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
if
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
0
))
==
0
then
return
end
if
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
0
))
==
0
then
return
end
...
@@ -78,21 +78,21 @@ function cm.thop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -78,21 +78,21 @@ function cm.thop(e,tp,eg,ep,ev,re,r,rp)
end
end
end
end
function
cm
.
incon
(
e
)
function
cm
.
incon
(
e
)
return
Card
.
GetCounter
(
e
:
GetHandler
(),
0x
9620
)
>=
1
return
Card
.
GetCounter
(
e
:
GetHandler
(),
0x
624
)
>=
1
end
end
function
cm
.
spcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
spcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsCanRemoveCounter
(
tp
,
LOCATION_ONFIELD
,
0
,
0x
9620
,
2
,
REASON_COST
)
end
if
chk
==
0
then
return
Duel
.
IsCanRemoveCounter
(
tp
,
LOCATION_ONFIELD
,
0
,
0x
624
,
2
,
REASON_COST
)
end
Duel
.
RemoveCounter
(
tp
,
LOCATION_ONFIELD
,
0
,
0x
9620
,
2
,
REASON_COST
)
Duel
.
RemoveCounter
(
tp
,
LOCATION_ONFIELD
,
0
,
0x
624
,
2
,
REASON_COST
)
end
end
function
cm
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
if
chk
==
0
then
return
true
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_COUNTER
,
nil
,
1
,
0
,
0x
9620
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_COUNTER
,
nil
,
1
,
0
,
0x
624
)
end
end
function
cm
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
if
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
e
:
GetHandler
():
AddCounter
(
0x
9620
,
1
)
e
:
GetHandler
():
AddCounter
(
0x
624
,
1
)
Duel
.
RegisterFlagEffect
(
tp
,
60002148
,
RESET_PHASE
+
PHASE_END
,
0
,
1000
)
Duel
.
RegisterFlagEffect
(
tp
,
60002148
,
RESET_PHASE
+
PHASE_END
,
0
,
1000
)
local
dmg
=
Card
.
GetCounter
(
e
:
GetHandler
(),
0x
9620
)
*
400
local
dmg
=
Card
.
GetCounter
(
e
:
GetHandler
(),
0x
624
)
*
400
local
g
=
Duel
.
GetMatchingGroup
(
nil
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
nil
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
local
tc
=
g
:
GetFirst
()
local
tc
=
g
:
GetFirst
()
while
tc
do
while
tc
do
...
...
expansions/script/c60002164.lua
View file @
5da3e2c4
...
@@ -2,7 +2,7 @@
...
@@ -2,7 +2,7 @@
local
m
=
60002164
local
m
=
60002164
local
cm
=
_G
[
"c"
..
m
]
local
cm
=
_G
[
"c"
..
m
]
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
c
:
EnableCounterPermit
(
0x
9620
)
c
:
EnableCounterPermit
(
0x
624
)
--to hand
--to hand
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
...
@@ -43,7 +43,7 @@ function cm.initial_effect(c)
...
@@ -43,7 +43,7 @@ function cm.initial_effect(c)
c
:
RegisterEffect
(
e4
)
c
:
RegisterEffect
(
e4
)
end
end
function
cm
.
incon
(
e
)
function
cm
.
incon
(
e
)
return
Card
.
GetCounter
(
e
:
GetHandler
(),
0x
9620
)
>=
1
return
Card
.
GetCounter
(
e
:
GetHandler
(),
0x
624
)
>=
1
end
end
function
cm
.
filter
(
c
)
function
cm
.
filter
(
c
)
return
c
:
IsLevelBelow
(
3
)
return
c
:
IsLevelBelow
(
3
)
...
@@ -56,7 +56,7 @@ function cm.thop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -56,7 +56,7 @@ function cm.thop(e,tp,eg,ep,ev,re,r,rp)
end
end
if
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_DECK
,
0
)
<=
20
then
if
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_DECK
,
0
)
<=
20
then
if
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
if
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
e
:
GetHandler
():
AddCounter
(
0x
9620
,
1
)
e
:
GetHandler
():
AddCounter
(
0x
624
,
1
)
Duel
.
RegisterFlagEffect
(
tp
,
60002148
,
RESET_PHASE
+
PHASE_END
,
0
,
1000
)
Duel
.
RegisterFlagEffect
(
tp
,
60002148
,
RESET_PHASE
+
PHASE_END
,
0
,
1000
)
Duel
.
Recover
(
tp
,
1200
,
REASON_EFFECT
)
Duel
.
Recover
(
tp
,
1200
,
REASON_EFFECT
)
end
end
...
...
expansions/script/c60002165.lua
View file @
5da3e2c4
...
@@ -2,7 +2,7 @@
...
@@ -2,7 +2,7 @@
local
m
=
60002165
local
m
=
60002165
local
cm
=
_G
[
"c"
..
m
]
local
cm
=
_G
[
"c"
..
m
]
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
c
:
EnableCounterPermit
(
0x
9620
)
c
:
EnableCounterPermit
(
0x
624
)
--to hand
--to hand
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
...
@@ -57,7 +57,7 @@ end
...
@@ -57,7 +57,7 @@ end
function
cm
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetFlagEffect
(
tp
,
m
)
>=
10
then
if
Duel
.
GetFlagEffect
(
tp
,
m
)
>=
10
then
if
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
if
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
e
:
GetHandler
():
AddCounter
(
0x
9620
,
1
)
e
:
GetHandler
():
AddCounter
(
0x
624
,
1
)
Duel
.
RegisterFlagEffect
(
tp
,
60002148
,
RESET_PHASE
+
PHASE_END
,
0
,
1000
)
Duel
.
RegisterFlagEffect
(
tp
,
60002148
,
RESET_PHASE
+
PHASE_END
,
0
,
1000
)
end
end
Duel
.
Draw
(
tp
,
1
,
REASON_EFFECT
)
Duel
.
Draw
(
tp
,
1
,
REASON_EFFECT
)
...
@@ -97,7 +97,7 @@ function cm.spop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -97,7 +97,7 @@ function cm.spop(e,tp,eg,ep,ev,re,r,rp)
end
end
end
end
function
cm
.
incon
(
e
)
function
cm
.
incon
(
e
)
return
Card
.
GetCounter
(
e
:
GetHandler
(),
0x
9620
)
>=
1
return
Card
.
GetCounter
(
e
:
GetHandler
(),
0x
624
)
>=
1
end
end
function
cm
.
tgtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
tgtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
if
chk
==
0
then
return
true
end
...
...
expansions/script/c60002166.lua
View file @
5da3e2c4
...
@@ -2,7 +2,7 @@
...
@@ -2,7 +2,7 @@
local
m
=
60002166
local
m
=
60002166
local
cm
=
_G
[
"c"
..
m
]
local
cm
=
_G
[
"c"
..
m
]
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
c
:
EnableCounterPermit
(
0x
9620
)
c
:
EnableCounterPermit
(
0x
624
)
--tohand
--tohand
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e2
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
...
@@ -124,7 +124,7 @@ function cm.drop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -124,7 +124,7 @@ function cm.drop(e,tp,eg,ep,ev,re,r,rp)
Duel
.
Damage
(
p
,
d
,
REASON_EFFECT
)
Duel
.
Damage
(
p
,
d
,
REASON_EFFECT
)
end
end
function
cm
.
incon
(
e
)
function
cm
.
incon
(
e
)
return
Card
.
GetCounter
(
e
:
GetHandler
(),
0x
9620
)
>=
1
return
Card
.
GetCounter
(
e
:
GetHandler
(),
0x
624
)
>=
1
end
end
...
...
expansions/script/c60002167.lua
View file @
5da3e2c4
...
@@ -2,7 +2,7 @@
...
@@ -2,7 +2,7 @@
local
m
=
60002167
local
m
=
60002167
local
cm
=
_G
[
"c"
..
m
]
local
cm
=
_G
[
"c"
..
m
]
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
c
:
EnableCounterPermit
(
0x
9620
)
c
:
EnableCounterPermit
(
0x
624
)
aux
.
AddLinkProcedure
(
c
,
cm
.
matfilter
,
2
)
aux
.
AddLinkProcedure
(
c
,
cm
.
matfilter
,
2
)
c
:
EnableReviveLimit
()
c
:
EnableReviveLimit
()
--search
--search
...
@@ -27,7 +27,7 @@ function cm.initial_effect(c)
...
@@ -27,7 +27,7 @@ function cm.initial_effect(c)
c
:
RegisterEffect
(
e3
)
c
:
RegisterEffect
(
e3
)
end
end
function
cm
.
incon
(
e
)
function
cm
.
incon
(
e
)
return
Card
.
GetCounter
(
e
:
GetHandler
(),
0x
9620
)
>=
1
return
Card
.
GetCounter
(
e
:
GetHandler
(),
0x
624
)
>=
1
end
end
function
cm
.
attackup
(
e
,
c
)
function
cm
.
attackup
(
e
,
c
)
local
atkup
=
(
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_GRAVE
,
0
)
*
200
)
+
(
Duel
.
GetFlagEffect
(
tp
,
60002148
)
*
400
)
+
(
Duel
.
GetFieldGroupCount
(
tp
,
0
,
LOCATION_ONFIELD
)
*
800
)
local
atkup
=
(
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_GRAVE
,
0
)
*
200
)
+
(
Duel
.
GetFlagEffect
(
tp
,
60002148
)
*
400
)
+
(
Duel
.
GetFieldGroupCount
(
tp
,
0
,
LOCATION_ONFIELD
)
*
800
)
...
@@ -37,7 +37,7 @@ function cm.attackup(e,c)
...
@@ -37,7 +37,7 @@ function cm.attackup(e,c)
return
atkup
return
atkup
end
end
function
cm
.
matfilter
(
c
)
function
cm
.
matfilter
(
c
)
return
c
:
IsCanHaveCounter
(
0x
9620
)
and
Duel
.
IsCanAddCounter
(
tp
,
0x9620
,
1
,
c
)
return
c
:
IsCanHaveCounter
(
0x
624
)
and
Duel
.
IsCanAddCounter
(
tp
,
0x624
,
1
,
c
)
end
end
function
cm
.
thfilter
(
c
,
tp
)
function
cm
.
thfilter
(
c
,
tp
)
return
c
:
IsAbleToHand
()
return
c
:
IsAbleToHand
()
...
@@ -53,8 +53,8 @@ function cm.thop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -53,8 +53,8 @@ function cm.thop(e,tp,eg,ep,ev,re,r,rp)
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToEffect
(
e
)
then
if
tc
:
IsRelateToEffect
(
e
)
then
Duel
.
SendtoHand
(
tc
,
nil
,
REASON_EFFECT
)
Duel
.
SendtoHand
(
tc
,
nil
,
REASON_EFFECT
)
if
Card
.
IsCanHaveCounter
(
tc
,
0x
9620
)
and
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
if
Card
.
IsCanHaveCounter
(
tc
,
0x
624
)
and
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
e
:
GetHandler
():
AddCounter
(
0x
9620
,
1
)
e
:
GetHandler
():
AddCounter
(
0x
624
,
1
)
Duel
.
RegisterFlagEffect
(
tp
,
60002148
,
RESET_PHASE
+
PHASE_END
,
0
,
1000
)
Duel
.
RegisterFlagEffect
(
tp
,
60002148
,
RESET_PHASE
+
PHASE_END
,
0
,
1000
)
end
end
end
end
...
...
expansions/script/c60002168.lua
View file @
5da3e2c4
...
@@ -2,7 +2,7 @@
...
@@ -2,7 +2,7 @@
local
m
=
60002168
local
m
=
60002168
local
cm
=
_G
[
"c"
..
m
]
local
cm
=
_G
[
"c"
..
m
]
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
c
:
EnableCounterPermit
(
0x
9620
)
c
:
EnableCounterPermit
(
0x
624
)
--to hand
--to hand
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
...
@@ -90,26 +90,26 @@ function cm.thop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -90,26 +90,26 @@ function cm.thop(e,tp,eg,ep,ev,re,r,rp)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
if
Duel
.
GetFlagEffect
(
tp
,
m
)
>=
10
then
if
Duel
.
GetFlagEffect
(
tp
,
m
)
>=
10
then
if
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
if
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
e
:
GetHandler
():
AddCounter
(
0x
9620
,
1
)
e
:
GetHandler
():
AddCounter
(
0x
624
,
1
)
Duel
.
RegisterFlagEffect
(
tp
,
60002148
,
RESET_PHASE
+
PHASE_END
,
0
,
1000
)
Duel
.
RegisterFlagEffect
(
tp
,
60002148
,
RESET_PHASE
+
PHASE_END
,
0
,
1000
)
end
end
end
end
end
end
end
end
function
cm
.
incon
(
e
)
function
cm
.
incon
(
e
)
return
Card
.
GetCounter
(
e
:
GetHandler
(),
0x
9620
)
>=
1
return
Card
.
GetCounter
(
e
:
GetHandler
(),
0x
624
)
>=
1
end
end
function
cm
.
spcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
spcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsCanRemoveCounter
(
tp
,
LOCATION_ONFIELD
,
0
,
0x
9620
,
2
,
REASON_COST
)
end
if
chk
==
0
then
return
Duel
.
IsCanRemoveCounter
(
tp
,
LOCATION_ONFIELD
,
0
,
0x
624
,
2
,
REASON_COST
)
end
Duel
.
RemoveCounter
(
tp
,
LOCATION_ONFIELD
,
0
,
0x
9620
,
2
,
REASON_COST
)
Duel
.
RemoveCounter
(
tp
,
LOCATION_ONFIELD
,
0
,
0x
624
,
2
,
REASON_COST
)
end
end
function
cm
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
if
chk
==
0
then
return
true
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_COUNTER
,
nil
,
1
,
0
,
0x
9620
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_COUNTER
,
nil
,
1
,
0
,
0x
624
)
end
end
function
cm
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
if
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
e
:
GetHandler
():
AddCounter
(
0x
9620
,
1
)
e
:
GetHandler
():
AddCounter
(
0x
624
,
1
)
Duel
.
RegisterFlagEffect
(
tp
,
60002148
,
RESET_PHASE
+
PHASE_END
,
0
,
1000
)
Duel
.
RegisterFlagEffect
(
tp
,
60002148
,
RESET_PHASE
+
PHASE_END
,
0
,
1000
)
end
end
end
end
...
...
expansions/script/c60002169.lua
View file @
5da3e2c4
...
@@ -33,8 +33,8 @@ function cm.checkop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -33,8 +33,8 @@ function cm.checkop(e,tp,eg,ep,ev,re,r,rp)
end
end
end
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsCanRemoveCounter
(
tp
,
LOCATION_ONFIELD
,
0
,
0x
9620
,
2
,
REASON_COST
)
end
if
chk
==
0
then
return
Duel
.
IsCanRemoveCounter
(
tp
,
LOCATION_ONFIELD
,
0
,
0x
624
,
2
,
REASON_COST
)
end
Duel
.
RemoveCounter
(
tp
,
LOCATION_ONFIELD
,
0
,
0x
9620
,
2
,
REASON_COST
)
Duel
.
RemoveCounter
(
tp
,
LOCATION_ONFIELD
,
0
,
0x
624
,
2
,
REASON_COST
)
end
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsOnField
()
and
chkc
~=
e
:
GetHandler
()
end
if
chkc
then
return
chkc
:
IsOnField
()
and
chkc
~=
e
:
GetHandler
()
end
...
...
expansions/script/c60002170.lua
View file @
5da3e2c4
...
@@ -2,7 +2,7 @@
...
@@ -2,7 +2,7 @@
local
m
=
60002170
local
m
=
60002170
local
cm
=
_G
[
"c"
..
m
]
local
cm
=
_G
[
"c"
..
m
]
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
c
:
EnableCounterPermit
(
0x
9620
)
c
:
EnableCounterPermit
(
0x
624
)
--to hand
--to hand
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
...
@@ -73,7 +73,7 @@ function cm.initial_effect(c)
...
@@ -73,7 +73,7 @@ function cm.initial_effect(c)
end
end
cm
.
named_with_treasure
=
true
cm
.
named_with_treasure
=
true
function
cm
.
incon
(
e
)
function
cm
.
incon
(
e
)
return
Card
.
GetCounter
(
e
:
GetHandler
(),
0x
9620
)
>=
1
return
Card
.
GetCounter
(
e
:
GetHandler
(),
0x
624
)
>=
1
end
end
function
cm
.
cd1
(
e
,
c
)
function
cm
.
cd1
(
e
,
c
)
return
Duel
.
GetFlagEffect
(
tp
,
m
)
<=
9
return
Duel
.
GetFlagEffect
(
tp
,
m
)
<=
9
...
@@ -123,7 +123,7 @@ function cm.filter2(c)
...
@@ -123,7 +123,7 @@ function cm.filter2(c)
end
end
function
cm
.
thop2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
thop2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
if
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
e
:
GetHandler
():
AddCounter
(
0x
9620
,
1
)
e
:
GetHandler
():
AddCounter
(
0x
624
,
1
)
Duel
.
RegisterFlagEffect
(
tp
,
60002148
,
RESET_PHASE
+
PHASE_END
,
0
,
1000
)
Duel
.
RegisterFlagEffect
(
tp
,
60002148
,
RESET_PHASE
+
PHASE_END
,
0
,
1000
)
end
end
local
op
=
0
local
op
=
0
...
@@ -172,11 +172,11 @@ function cm.rmcon(e,tp,eg,ep,ev,re,r,rp)
...
@@ -172,11 +172,11 @@ function cm.rmcon(e,tp,eg,ep,ev,re,r,rp)
end
end
function
cm
.
sptg3
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
sptg3
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
if
chk
==
0
then
return
true
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_COUNTER
,
nil
,
1
,
0
,
0x
9620
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_COUNTER
,
nil
,
1
,
0
,
0x
624
)
end
end
function
cm
.
spop3
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
spop3
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
if
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
e
:
GetHandler
():
AddCounter
(
0x
9620
,
1
)
e
:
GetHandler
():
AddCounter
(
0x
624
,
1
)
Duel
.
RegisterFlagEffect
(
tp
,
60002148
,
RESET_PHASE
+
PHASE_END
,
0
,
1000
)
Duel
.
RegisterFlagEffect
(
tp
,
60002148
,
RESET_PHASE
+
PHASE_END
,
0
,
1000
)
end
end
end
end
\ No newline at end of file
expansions/script/c60002171.lua
View file @
5da3e2c4
...
@@ -2,7 +2,7 @@
...
@@ -2,7 +2,7 @@
local
m
=
60002171
local
m
=
60002171
local
cm
=
_G
[
"c"
..
m
]
local
cm
=
_G
[
"c"
..
m
]
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
c
:
EnableCounterPermit
(
0x
9620
)
c
:
EnableCounterPermit
(
0x
624
)
--to hand
--to hand
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
...
@@ -50,7 +50,7 @@ function cm.thop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -50,7 +50,7 @@ function cm.thop(e,tp,eg,ep,ev,re,r,rp)
end
end
if
Duel
.
GetFlagEffect
(
tp
,
m
)
>=
10
then
if
Duel
.
GetFlagEffect
(
tp
,
m
)
>=
10
then
if
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
if
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
e
:
GetHandler
():
AddCounter
(
0x
9620
,
1
)
e
:
GetHandler
():
AddCounter
(
0x
624
,
1
)
Duel
.
RegisterFlagEffect
(
tp
,
60002148
,
RESET_PHASE
+
PHASE_END
,
0
,
1000
)
Duel
.
RegisterFlagEffect
(
tp
,
60002148
,
RESET_PHASE
+
PHASE_END
,
0
,
1000
)
end
end
end
end
...
@@ -81,5 +81,5 @@ function cm.checkop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -81,5 +81,5 @@ function cm.checkop(e,tp,eg,ep,ev,re,r,rp)
end
end
end
end
function
cm
.
incon
(
e
)
function
cm
.
incon
(
e
)
return
Card
.
GetCounter
(
e
:
GetHandler
(),
0x
9620
)
>=
1
return
Card
.
GetCounter
(
e
:
GetHandler
(),
0x
624
)
>=
1
end
end
\ No newline at end of file
expansions/script/c60002172.lua
View file @
5da3e2c4
...
@@ -2,7 +2,7 @@
...
@@ -2,7 +2,7 @@
local
m
=
60002172
local
m
=
60002172
local
cm
=
_G
[
"c"
..
m
]
local
cm
=
_G
[
"c"
..
m
]
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
c
:
EnableCounterPermit
(
0x
9620
)
c
:
EnableCounterPermit
(
0x
624
)
--sp summon
--sp summon
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
...
@@ -85,7 +85,7 @@ function cm.initial_effect(c)
...
@@ -85,7 +85,7 @@ function cm.initial_effect(c)
end
end
end
end
function
cm
.
incon
(
e
)
function
cm
.
incon
(
e
)
return
Card
.
GetCounter
(
e
:
GetHandler
(),
0x
9620
)
>=
1
return
Card
.
GetCounter
(
e
:
GetHandler
(),
0x
624
)
>=
1
end
end
function
cm
.
checkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
checkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
eg
:
GetFirst
()
local
tc
=
eg
:
GetFirst
()
...
@@ -110,7 +110,7 @@ function cm.thop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -110,7 +110,7 @@ function cm.thop(e,tp,eg,ep,ev,re,r,rp)
if
Duel
.
GetFlagEffect
(
tp
,
m
)
>=
7
then
if
Duel
.
GetFlagEffect
(
tp
,
m
)
>=
7
then
Duel
.
Draw
(
tp
,
1
,
REASON_EFFECT
)
Duel
.
Draw
(
tp
,
1
,
REASON_EFFECT
)
if
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
if
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
e
:
GetHandler
():
AddCounter
(
0x
9620
,
1
)
e
:
GetHandler
():
AddCounter
(
0x
624
,
1
)
Duel
.
RegisterFlagEffect
(
tp
,
60002148
,
RESET_PHASE
+
PHASE_END
,
0
,
1000
)
Duel
.
RegisterFlagEffect
(
tp
,
60002148
,
RESET_PHASE
+
PHASE_END
,
0
,
1000
)
end
end
end
end
...
...
expansions/script/c60002174.lua
View file @
5da3e2c4
...
@@ -2,7 +2,7 @@
...
@@ -2,7 +2,7 @@
local
m
=
60002174
local
m
=
60002174
local
cm
=
_G
[
"c"
..
m
]
local
cm
=
_G
[
"c"
..
m
]
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
c
:
EnableCounterPermit
(
0x
9620
)
c
:
EnableCounterPermit
(
0x
624
)
--tohand
--tohand
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e2
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
...
@@ -62,14 +62,14 @@ function cm.checkop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -62,14 +62,14 @@ function cm.checkop(e,tp,eg,ep,ev,re,r,rp)
end
end
end
end
function
cm
.
incon
(
e
)
function
cm
.
incon
(
e
)
return
Card
.
GetCounter
(
e
:
GetHandler
(),
0x
9620
)
>=
1
return
Card
.
GetCounter
(
e
:
GetHandler
(),
0x
624
)
>=
1
end
end
function
cm
.
thcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
thcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsDiscardable
()
end
if
chk
==
0
then
return
e
:
GetHandler
():
IsDiscardable
()
end
Duel
.
SendtoGrave
(
e
:
GetHandler
(),
REASON_COST
+
REASON_DISCARD
)
Duel
.
SendtoGrave
(
e
:
GetHandler
(),
REASON_COST
+
REASON_DISCARD
)
end
end
function
cm
.
thfilter
(
c
)
function
cm
.
thfilter
(
c
)
return
(
c
:
IsCanHaveCounter
(
0x
9620
)
and
Duel
.
IsCanAddCounter
(
tp
,
0x9620
,
1
,
c
)
and
not
c
:
IsCode
(
m
))
or
c
:
IsCode
(
60001210
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToHand
()
return
(
c
:
IsCanHaveCounter
(
0x
624
)
and
Duel
.
IsCanAddCounter
(
tp
,
0x624
,
1
,
c
)
and
not
c
:
IsCode
(
m
))
or
c
:
IsCode
(
60001210
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToHand
()
end
end
function
cm
.
thtg2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
thtg2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
...
@@ -101,7 +101,7 @@ function cm.thop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -101,7 +101,7 @@ function cm.thop(e,tp,eg,ep,ev,re,r,rp)
Duel
.
Remove
(
g
:
GetFirst
(),
POS_FACEUP
,
REASON_EFFECT
)
Duel
.
Remove
(
g
:
GetFirst
(),
POS_FACEUP
,
REASON_EFFECT
)
end
end
if
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
if
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
e
:
GetHandler
():
AddCounter
(
0x
9620
,
1
)
e
:
GetHandler
():
AddCounter
(
0x
624
,
1
)
Duel
.
RegisterFlagEffect
(
tp
,
60002148
,
RESET_PHASE
+
PHASE_END
,
0
,
1000
)
Duel
.
RegisterFlagEffect
(
tp
,
60002148
,
RESET_PHASE
+
PHASE_END
,
0
,
1000
)
end
end
if
Duel
.
GetFlagEffect
(
tp
,
60002148
)
>=
7
then
if
Duel
.
GetFlagEffect
(
tp
,
60002148
)
>=
7
then
...
...
expansions/script/c60002175.lua
View file @
5da3e2c4
...
@@ -39,8 +39,8 @@ function cm.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -39,8 +39,8 @@ function cm.activate(e,tp,eg,ep,ev,re,r,rp)
end
end
end
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsCanRemoveCounter
(
tp
,
LOCATION_ONFIELD
,
0
,
0x
9620
,
2
,
REASON_COST
)
end
if
chk
==
0
then
return
Duel
.
IsCanRemoveCounter
(
tp
,
LOCATION_ONFIELD
,
0
,
0x
624
,
2
,
REASON_COST
)
end
Duel
.
RemoveCounter
(
tp
,
LOCATION_ONFIELD
,
0
,
0x
9620
,
2
,
REASON_COST
)
Duel
.
RemoveCounter
(
tp
,
LOCATION_ONFIELD
,
0
,
0x
624
,
2
,
REASON_COST
)
end
end
function
cm
.
target2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
cm
.
target2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsOnField
()
and
chkc
~=
e
:
GetHandler
()
end
if
chkc
then
return
chkc
:
IsOnField
()
and
chkc
~=
e
:
GetHandler
()
end
...
...
expansions/script/c60002176.lua
View file @
5da3e2c4
...
@@ -2,7 +2,7 @@
...
@@ -2,7 +2,7 @@
local
m
=
60002176
local
m
=
60002176
local
cm
=
_G
[
"c"
..
m
]
local
cm
=
_G
[
"c"
..
m
]
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
c
:
EnableCounterPermit
(
0x
9620
)
c
:
EnableCounterPermit
(
0x
624
)
--to hand
--to hand
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
...
@@ -74,19 +74,19 @@ function cm.thop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -74,19 +74,19 @@ function cm.thop(e,tp,eg,ep,ev,re,r,rp)
end
end
end
end
function
cm
.
incon
(
e
)
function
cm
.
incon
(
e
)
return
Card
.
GetCounter
(
e
:
GetHandler
(),
0x
9620
)
>=
1
return
Card
.
GetCounter
(
e
:
GetHandler
(),
0x
624
)
>=
1
end
end
function
cm
.
spcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
spcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsCanRemoveCounter
(
tp
,
LOCATION_ONFIELD
,
0
,
0x
9620
,
2
,
REASON_COST
)
end
if
chk
==
0
then
return
Duel
.
IsCanRemoveCounter
(
tp
,
LOCATION_ONFIELD
,
0
,
0x
624
,
2
,
REASON_COST
)
end
Duel
.
RemoveCounter
(
tp
,
LOCATION_ONFIELD
,
0
,
0x
9620
,
2
,
REASON_COST
)
Duel
.
RemoveCounter
(
tp
,
LOCATION_ONFIELD
,
0
,
0x
624
,
2
,
REASON_COST
)
end
end
function
cm
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
if
chk
==
0
then
return
true
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_COUNTER
,
nil
,
1
,
0
,
0x
9620
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_COUNTER
,
nil
,
1
,
0
,
0x
624
)
end
end
function
cm
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
if
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
e
:
GetHandler
():
AddCounter
(
0x
9620
,
1
)
e
:
GetHandler
():
AddCounter
(
0x
624
,
1
)
Duel
.
RegisterFlagEffect
(
tp
,
60002148
,
RESET_PHASE
+
PHASE_END
,
0
,
1000
)
Duel
.
RegisterFlagEffect
(
tp
,
60002148
,
RESET_PHASE
+
PHASE_END
,
0
,
1000
)
end
end
end
end
\ No newline at end of file
expansions/script/c60002177.lua
View file @
5da3e2c4
...
@@ -2,7 +2,7 @@
...
@@ -2,7 +2,7 @@
local
m
=
60002177
local
m
=
60002177
local
cm
=
_G
[
"c"
..
m
]
local
cm
=
_G
[
"c"
..
m
]
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
c
:
EnableCounterPermit
(
0x
9620
,
LOCATION_ONFIELD
)
c
:
EnableCounterPermit
(
0x
624
,
LOCATION_ONFIELD
)
c
:
EnableCounterPermit
(
0x625
,
LOCATION_ONFIELD
)
c
:
EnableCounterPermit
(
0x625
,
LOCATION_ONFIELD
)
--summon with s/t
--summon with s/t
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
...
@@ -70,21 +70,21 @@ function cm.initial_effect(c)
...
@@ -70,21 +70,21 @@ function cm.initial_effect(c)
c
:
RegisterEffect
(
e7
)
c
:
RegisterEffect
(
e7
)
end
end
function
cm
.
incon
(
e
)
function
cm
.
incon
(
e
)
return
Card
.
GetCounter
(
e
:
GetHandler
(),
0x
9620
)
>=
1
return
Card
.
GetCounter
(
e
:
GetHandler
(),
0x
624
)
>=
1
end
end
function
cm
.
filter
(
c
,
e
,
tp
)
function
cm
.
filter
(
c
,
e
,
tp
)
return
c
:
IsCode
(
m
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
return
c
:
IsCode
(
m
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
end
function
cm
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
if
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
e
:
GetHandler
():
AddCounter
(
0x
9620
,
1
)
e
:
GetHandler
():
AddCounter
(
0x
624
,
1
)
Duel
.
RegisterFlagEffect
(
tp
,
60002148
,
RESET_PHASE
+
PHASE_END
,
0
,
1000
)
Duel
.
RegisterFlagEffect
(
tp
,
60002148
,
RESET_PHASE
+
PHASE_END
,
0
,
1000
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
filter
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
filter
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
then
if
g
:
GetCount
()
>
0
then
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
g
:
GetFirst
():
AddCounter
(
0x
9620
,
1
)
g
:
GetFirst
():
AddCounter
(
0x
624
,
1
)
Duel
.
RegisterFlagEffect
(
tp
,
60002148
,
RESET_PHASE
+
PHASE_END
,
0
,
1000
)
Duel
.
RegisterFlagEffect
(
tp
,
60002148
,
RESET_PHASE
+
PHASE_END
,
0
,
1000
)
g
:
GetFirst
():
RegisterFlagEffect
(
m
,
RESET_EVENT
+
RESETS_STANDARD
,
0
,
1
)
g
:
GetFirst
():
RegisterFlagEffect
(
m
,
RESET_EVENT
+
RESETS_STANDARD
,
0
,
1
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
...
...
expansions/script/c60002191.lua
View file @
5da3e2c4
...
@@ -2,7 +2,7 @@
...
@@ -2,7 +2,7 @@
local
m
=
60002191
local
m
=
60002191
local
cm
=
_G
[
"c"
..
m
]
local
cm
=
_G
[
"c"
..
m
]
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
c
:
EnableCounterPermit
(
0x
9620
,
LOCATION_ONFIELD
)
c
:
EnableCounterPermit
(
0x
624
,
LOCATION_ONFIELD
)
c
:
EnableCounterPermit
(
0x625
,
LOCATION_ONFIELD
)
c
:
EnableCounterPermit
(
0x625
,
LOCATION_ONFIELD
)
--summon with s/t
--summon with s/t
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
...
@@ -95,7 +95,7 @@ function cm.thfilter(c,e,tp)
...
@@ -95,7 +95,7 @@ function cm.thfilter(c,e,tp)
return
c
:
IsCanHaveCounter
(
0x625
)
and
Duel
.
IsCanAddCounter
(
tp
,
0x625
,
1
,
c
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
not
c
:
IsCode
(
m
)
return
c
:
IsCanHaveCounter
(
0x625
)
and
Duel
.
IsCanAddCounter
(
tp
,
0x625
,
1
,
c
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
not
c
:
IsCode
(
m
)
end
end
function
cm
.
thfilter2
(
c
,
e
,
tp
)
function
cm
.
thfilter2
(
c
,
e
,
tp
)
return
c
:
IsCanHaveCounter
(
0x
9620
)
and
Duel
.
IsCanAddCounter
(
tp
,
0x9620
,
1
,
c
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
not
c
:
IsCode
(
m
)
return
c
:
IsCanHaveCounter
(
0x
624
)
and
Duel
.
IsCanAddCounter
(
tp
,
0x624
,
1
,
c
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
not
c
:
IsCode
(
m
)
end
end
function
cm
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
1
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
1
...
@@ -121,10 +121,10 @@ function cm.thop2(e,tp,eg,ep,ev,re,r,rp)
...
@@ -121,10 +121,10 @@ function cm.thop2(e,tp,eg,ep,ev,re,r,rp)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
thfilter2
,
tp
,
LOCATION_DECK
,
0
,
2
,
2
,
nil
,
e
,
tp
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
thfilter2
,
tp
,
LOCATION_DECK
,
0
,
2
,
2
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
then
if
g
:
GetCount
()
>
0
then
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
g
:
GetFirst
():
GetHandler
():
AddCounter
(
0x
9620
,
1
)
g
:
GetFirst
():
GetHandler
():
AddCounter
(
0x
624
,
1
)
Duel
.
RegisterFlagEffect
(
tp
,
60002148
,
RESET_PHASE
+
PHASE_END
,
0
,
1000
)
Duel
.
RegisterFlagEffect
(
tp
,
60002148
,
RESET_PHASE
+
PHASE_END
,
0
,
1000
)
g
:
RemoveCard
(
g
:
GetFirst
())
g
:
RemoveCard
(
g
:
GetFirst
())
g
:
GetFirst
():
GetHandler
():
AddCounter
(
0x
9620
,
1
)
g
:
GetFirst
():
GetHandler
():
AddCounter
(
0x
624
,
1
)
Duel
.
RegisterFlagEffect
(
tp
,
60002148
,
RESET_PHASE
+
PHASE_END
,
0
,
1000
)
Duel
.
RegisterFlagEffect
(
tp
,
60002148
,
RESET_PHASE
+
PHASE_END
,
0
,
1000
)
end
end
end
end
...
@@ -187,5 +187,5 @@ function cm.spop2(e,tp,eg,ep,ev,re,r,rp)
...
@@ -187,5 +187,5 @@ function cm.spop2(e,tp,eg,ep,ev,re,r,rp)
Duel
.
Draw
(
p
,
d
,
REASON_EFFECT
)
Duel
.
Draw
(
p
,
d
,
REASON_EFFECT
)
end
end
function
cm
.
incon
(
e
)
function
cm
.
incon
(
e
)
return
Card
.
GetCounter
(
e
:
GetHandler
(),
0x
9620
)
>=
1
return
Card
.
GetCounter
(
e
:
GetHandler
(),
0x
624
)
>=
1
end
end
\ No newline at end of file
expansions/script/c60002205.lua
View file @
5da3e2c4
...
@@ -2,7 +2,7 @@
...
@@ -2,7 +2,7 @@
local
m
=
60002205
local
m
=
60002205
local
cm
=
_G
[
"c"
..
m
]
local
cm
=
_G
[
"c"
..
m
]
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
c
:
EnableCounterPermit
(
0x
9620
)
c
:
EnableCounterPermit
(
0x
624
)
--attackup
--attackup
local
e3
=
Effect
.
CreateEffect
(
c
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
)
...
@@ -42,14 +42,14 @@ function cm.initial_effect(c)
...
@@ -42,14 +42,14 @@ function cm.initial_effect(c)
c
:
RegisterEffect
(
e7
)
c
:
RegisterEffect
(
e7
)
end
end
function
cm
.
incon
(
e
)
function
cm
.
incon
(
e
)
return
Card
.
GetCounter
(
e
:
GetHandler
(),
0x
9620
)
>=
1
return
Card
.
GetCounter
(
e
:
GetHandler
(),
0x
624
)
>=
1
end
end
function
cm
.
rincon
(
e
)
function
cm
.
rincon
(
e
)
return
not
Card
.
GetCounter
(
e
:
GetHandler
(),
0x
9620
)
>=
1
return
not
Card
.
GetCounter
(
e
:
GetHandler
(),
0x
624
)
>=
1
end
end
function
cm
.
regop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
regop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
ct
=
c
:
GetCounter
(
0x
9620
)
local
ct
=
c
:
GetCounter
(
0x
624
)
e
:
SetLabel
(
ct
)
e
:
SetLabel
(
ct
)
end
end
function
cm
.
drcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
drcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
@@ -65,9 +65,9 @@ end
...
@@ -65,9 +65,9 @@ end
function
cm
.
drop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
drop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToEffect
(
e
)
and
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
>
0
then
if
c
:
IsRelateToEffect
(
e
)
and
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
>
0
then
c
:
AddCounter
(
0x
9620
,
1
)
c
:
AddCounter
(
0x
624
,
1
)
Duel
.
RegisterFlagEffect
(
tp
,
60002148
,
RESET_PHASE
+
PHASE_END
,
0
,
1000
)
Duel
.
RegisterFlagEffect
(
tp
,
60002148
,
RESET_PHASE
+
PHASE_END
,
0
,
1000
)
if
not
e
:
GetHandler
():
IsCanRemoveCounter
(
tp
,
0x
9620
,
1
,
REASON_COST
)
then
if
not
e
:
GetHandler
():
IsCanRemoveCounter
(
tp
,
0x
624
,
1
,
REASON_COST
)
then
Duel
.
Remove
(
e
:
GetHandler
(),
POS_FACEUP
,
REASON_RULE
)
Duel
.
Remove
(
e
:
GetHandler
(),
POS_FACEUP
,
REASON_RULE
)
end
end
end
end
...
...
expansions/script/c60002223.lua
0 → 100644
View file @
5da3e2c4
--机锋的罪人 卡特斯罗特
local
cm
,
m
,
o
=
GetID
()
function
cm
.
initial_effect
(
c
)
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e0
:
SetCode
(
EVENT_TO_HAND
)
e0
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e0
:
SetOperation
(
cm
.
op0
)
c
:
RegisterEffect
(
e0
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_SPSUMMON_PROC
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetCondition
(
cm
.
con1
)
c
:
RegisterEffect
(
e1
)
--spsummon proc
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_SPSUMMON_PROC
)
e1
:
SetProperty
(
EFFECT_FLAG_UNCOPYABLE
)
e1
:
SetRange
(
LOCATION_DECK
)
e1
:
SetCondition
(
cm
.
spcon
)
e1
:
SetTarget
(
cm
.
sptg
)
e1
:
SetOperation
(
cm
.
spop
)
e1
:
SetValue
(
SUMMON_VALUE_SELF
)
c
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e2
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_SUMMON_PROC
)
e2
:
SetValue
(
SUMMON_TYPE_ADVANCE
)
e2
:
SetCondition
(
cm
.
con2
)
e2
:
SetOperation
(
cm
.
op2
)
c
:
RegisterEffect
(
e2
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetCategory
(
CATEGORY_DRAW
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_F
)
e3
:
SetProperty
(
EFFECT_FLAG_DELAY
+
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_CAN_FORBIDDEN
)
e3
:
SetCode
(
EVENT_SUMMON_SUCCESS
)
e3
:
SetOperation
(
cm
.
op3
)
c
:
RegisterEffect
(
e3
)
local
e4
=
e3
:
Clone
()
e4
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
c
:
RegisterEffect
(
e4
)
local
e5
=
Effect
.
CreateEffect
(
c
)
e5
:
SetCategory
(
CATEGORY_DAMAGE
+
CATEGORY_ATKCHANGE
)
e5
:
SetType
(
EFFECT_TYPE_IGNITION
)
e5
:
SetRange
(
LOCATION_MZONE
)
e5
:
SetCountLimit
(
1
)
e5
:
SetCost
(
cm
.
cos5
)
e5
:
SetTarget
(
cm
.
tg5
)
e5
:
SetOperation
(
cm
.
op5
)
c
:
RegisterEffect
(
e5
)
end
function
cm
.
spfilter
(
c
)
return
aux
.
IsCodeListed
(
c
,
m
)
and
c
:
IsDiscardable
()
end
function
cm
.
spcon
(
e
,
c
)
if
c
==
nil
then
return
true
end
local
tp
=
c
:
GetControler
()
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
cm
.
spfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
c
)
end
function
cm
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
c
)
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
spfilter
,
tp
,
LOCATION_HAND
,
0
,
c
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DISCARD
)
local
tc
=
g
:
SelectUnselect
(
nil
,
tp
,
false
,
true
,
1
,
1
)
if
tc
then
e
:
SetLabelObject
(
tc
)
return
true
else
return
false
end
end
function
cm
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
local
g
=
e
:
GetLabelObject
()
Duel
.
SendtoGrave
(
g
,
REASON_SPSUMMON
+
REASON_DISCARD
)
end
--e0
function
cm
.
op0
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
e
:
GetHandler
():
GetFieldID
()
<=
172
then
return
end
e
:
GetHandler
():
RegisterFlagEffect
(
m
,
RESET_EVENT
+
RESETS_STANDARD
,
0
,
1
)
end
--e1
function
cm
.
con1
(
e
,
c
)
if
c
==
nil
then
return
true
end
return
Duel
.
GetLocationCount
(
c
:
GetControler
(),
LOCATION_MZONE
)
>
0
and
c
:
GetFlagEffect
(
m
)
>
0
end
--e2
function
cm
.
con2
(
e
,
c
,
minc
)
if
c
==
nil
then
return
true
end
return
minc
<=
1
and
Duel
.
CheckTribute
(
c
,
1
)
end
function
cm
.
op2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
g
=
Duel
.
SelectTribute
(
tp
,
c
,
1
,
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
))
c
:
SetMaterial
(
g
)
Duel
.
Release
(
g
,
REASON_SUMMON
+
REASON_MATERIAL
)
for
tc
in
aux
.
Next
(
g
)
do
if
tc
:
IsLocation
(
LOCATION_GRAVE
)
then
tc
:
RegisterFlagEffect
(
m
,
RESET_EVENT
+
RESETS_STANDARD
,
0
,
1
)
end
end
end
--e3
function
cm
.
op3f1
(
c
,
mc
)
return
not
aux
.
IsCodeListed
(
c
,
mc
:
GetCode
())
end
function
cm
.
op3con1f
(
c
,
tp
)
return
c
:
IsPreviousControler
(
tp
)
and
(
c
:
IsReason
(
REASON_COST
)
or
c
:
IsReason
(
REASON_SUMMON
+
REASON_MATERIAL
))
end
function
cm
.
op3con1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
IsExists
(
cm
.
op3con1f
,
1
,
nil
,
tp
)
end
function
cm
.
op3op1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
#
eg
<=
0
then
return
end
Duel
.
Draw
(
tp
,
#
eg
,
REASON_EFFECT
)
end
function
cm
.
op3
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
,
g
=
e
:
GetHandler
(),
Duel
.
GetFieldGroup
(
tp
,
LOCATION_DECK
,
0
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
g
=
g
:
Filter
(
cm
.
op3f1
,
nil
,
c
)
if
g
:
GetClassCount
(
Card
.
GetCode
)
==#
g
then
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_CONTINUOUS
+
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EVENT_RELEASE
)
e1
:
SetCondition
(
cm
.
op3con1
)
e1
:
SetOperation
(
cm
.
op3op1
)
Duel
.
RegisterEffect
(
e1
,
tp
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_SET_SUMMON_COUNT_LIMIT
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetTargetRange
(
1
,
0
)
e1
:
SetValue
(
8
)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
end
--e5
function
cm
.
cos5f1
(
c
)
return
c
:
GetFlagEffect
(
m
)
>
0
and
(
c
:
IsAbleToDeckAsCost
()
or
c
:
IsAbleToExtraAsCost
())
end
function
cm
.
cos5
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
cos5f1
,
tp
,
LOCATION_GRAVE
,
0
,
2
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
cos5f1
,
tp
,
LOCATION_GRAVE
,
0
,
2
,
99
,
nil
)
e
:
SetLabel
(
Duel
.
SendtoDeck
(
g
,
tp
,
2
,
REASON_COST
))
end
function
cm
.
tg5
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
dam
=
e
:
GetLabel
()
>
2
and
4000
or
2000
if
chk
==
0
then
return
true
end
Duel
.
SetTargetPlayer
(
1
-
tp
)
Duel
.
SetTargetParam
(
dam
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DAMAGE
,
nil
,
0
,
1
-
tp
,
dam
)
end
function
cm
.
op5
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
dam
=
e
:
GetLabel
()
>
2
and
4000
or
2000
if
not
e
:
GetHandler
():
IsRelateToEffect
(
e
)
or
not
e
:
GetHandler
():
IsFaceup
()
then
return
end
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
dam
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
)
e
:
GetHandler
():
RegisterEffect
(
e1
)
local
p
,
d
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PLAYER
,
CHAININFO_TARGET_PARAM
)
Duel
.
Damage
(
p
,
d
,
REASON_EFFECT
)
end
expansions/script/c60002224.lua
0 → 100644
View file @
5da3e2c4
--沉溺花园之人
local
m
=
60002224
local
cm
=
_G
[
"c"
..
m
]
function
cm
.
initial_effect
(
c
)
--cannot spsummon
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e1
:
SetCategory
(
CATEGORY_DRAW
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetCountLimit
(
1
,
m
)
e1
:
SetCost
(
cm
.
drcost
)
e1
:
SetTarget
(
cm
.
drtg
)
e1
:
SetOperation
(
cm
.
drop
)
c
:
RegisterEffect
(
e1
)
--SPsummon
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_TOGRAVE
+
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_GRAVE
)
e1
:
SetCountLimit
(
1
,
m
+
10000000
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetCategory
(
CATEGORY_DAMAGE
)
e1
:
SetCost
(
cm
.
cost
)
e1
:
SetTarget
(
cm
.
target
)
e1
:
SetOperation
(
cm
.
operation
)
c
:
RegisterEffect
(
e1
)
end
function
cm
.
cfilter
(
c
)
return
c
:
IsType
(
TYPE_SPELL
)
and
c
:
IsDiscardable
()
end
function
cm
.
cfilter2
(
c
)
return
(
c
:
IsType
(
TYPE_FIELD
))
or
(
c
:
IsRace
(
RACE_WARRIOR
)
and
c
:
IsLevel
(
4
)
and
c
:
IsAttribute
(
ATTRIBUTE_LIGHT
))
and
c
:
IsDiscardable
()
end
function
cm
.
drcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsDiscardable
()
and
Duel
.
IsExistingMatchingCard
(
cm
.
cfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
e
:
GetHandler
())
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DISCARD
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
cfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
e
:
GetHandler
())
g
:
AddCard
(
e
:
GetHandler
())
Duel
.
SendtoGrave
(
g
,
REASON_DISCARD
+
REASON_COST
)
end
function
cm
.
drtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
cfilter2
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
function
cm
.
drop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
cfilter2
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
end
function
cm
.
filter
(
c
,
tp
)
return
c
:
IsType
(
TYPE_FIELD
)
and
c
:
GetOwner
()
==
tp
and
c
:
IsAbleToGraveAsCost
()
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
nil
,
tp
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
filter
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
1
,
nil
,
tp
)
e
:
SetLabelObject
(
g
:
GetFirst
())
Duel
.
SendtoGrave
(
g
,
REASON_COST
)
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
e
:
GetHandler
():
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
tc
=
e
:
GetLabelObject
()
if
c
:
IsRelateToEffect
(
e
)
and
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
1
))
and
tc
:
IsLocation
(
LOCATION_GRAVE
)
then
Duel
.
SSet
(
tp
,
tc
,
1
-
tp
)
end
end
\ No newline at end of file
expansions/script/c60002226.lua
0 → 100644
View file @
5da3e2c4
--万物的见证者·洁蒂丝
local
m
=
60002226
local
cm
=
_G
[
"c"
..
m
]
function
cm
.
initial_effect
(
c
)
for
i
=
0
,
0xffff
do
c
:
EnableCounterPermit
(
i
,
LOCATION_ONFIELD
)
end
--race
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e1
:
SetCode
(
EFFECT_CHANGE_RACE
)
e1
:
SetRange
(
0xff
)
e1
:
SetValue
(
0xfffffff
)
c
:
RegisterEffect
(
e1
)
--att
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e1
:
SetCode
(
EFFECT_CHANGE_ATTRIBUTE
)
e1
:
SetRange
(
0xff
)
e1
:
SetValue
(
0xff
)
c
:
RegisterEffect
(
e1
)
--爆能强化
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e2
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_SUMMON_PROC
)
e2
:
SetValue
(
SUMMON_TYPE_ADVANCE
)
e2
:
SetCondition
(
cm
.
con2
)
e2
:
SetOperation
(
cm
.
op2
)
c
:
RegisterEffect
(
e2
)
--进化
local
e5
=
Effect
.
CreateEffect
(
c
)
e5
:
SetCategory
(
CATEGORY_DESTROY
+
CATEGORY_DRAW
+
CATEGORY_RECOVER
)
e5
:
SetType
(
EFFECT_TYPE_IGNITION
)
e5
:
SetRange
(
LOCATION_MZONE
)
e5
:
SetCountLimit
(
1
)
e5
:
SetCost
(
cm
.
cos5
)
e5
:
SetOperation
(
cm
.
op5
)
c
:
RegisterEffect
(
e5
)
--spsummon
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
2
))
e1
:
SetCategory
(
CATEGORY_SEARCH
+
CATEGORY_SUMMON
+
CATEGORY_TOHAND
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetCondition
(
cm
.
spcon
)
e1
:
SetTarget
(
cm
.
sptg
)
e1
:
SetOperation
(
cm
.
spop
)
c
:
RegisterEffect
(
e1
)
--local e1=Effect.CreateEffect(c)
--e1:SetDescription(aux.Stringid(m,3))
--e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_SUMMON)
--e1:SetType(EFFECT_TYPE_IGNITION)
--e1:SetRange(LOCATION_HAND)
--e1:SetCost(cm.spcost)
--e1:SetCondition(cm.spcon2)
--e1:SetTarget(cm.sptg)
--e1:SetOperation(cm.spop)
--c:RegisterEffect(e1)
end
if
not
cm
.
enable_all_setname
then
cm
.
enable_all_setname
=
true
cm
.
_is_set_card
=
Card
.
IsSetCard
Card
.
IsSetCard
=
function
(
c
,
...
)
return
c
:
IsOriginalCodeRule
(
m
)
or
cm
.
_is_set_card
(
c
,
...
)
end
cm
.
_is_link_set_card
=
Card
.
IsLinkSetCard
Card
.
IsLinkSetCard
=
function
(
c
,
...
)
return
c
:
IsOriginalCodeRule
(
m
)
or
cm
.
_is_link_set_card
(
c
,
...
)
end
cm
.
_is_fusion_set_card
=
Card
.
IsFusionSetCard
Card
.
IsFusionSetCard
=
function
(
c
,
...
)
return
c
:
IsOriginalCodeRule
(
m
)
or
cm
.
_is_fusion_set_card
(
c
,
...
)
end
cm
.
_is_previous_set_card
=
Card
.
IsPreviousSetCard
Card
.
IsPreviousSetCard
=
function
(
c
,
...
)
return
c
:
IsOriginalCodeRule
(
m
)
or
cm
.
_is_previous_set_card
(
c
,
...
)
end
cm
.
_is_original_set_card
=
Card
.
IsOriginalSetCard
Card
.
IsOriginalSetCard
=
function
(
c
,
...
)
return
c
:
IsOriginalCodeRule
(
m
)
or
cm
.
_is_original_set_card
(
c
,
...
)
end
cm
.
_is_code
=
Card
.
IsCode
Card
.
IsCode
=
function
(
c
,
...
)
return
c
:
IsOriginalCodeRule
(
m
)
or
cm
.
_is_code
(
c
,
...
)
end
cm
.
_is_link_code
=
Card
.
IsLinkCode
Card
.
IsLinkCode
=
function
(
c
,
...
)
return
c
:
IsOriginalCodeRule
(
m
)
or
cm
.
_is_link_code
(
c
,
...
)
end
cm
.
_is_fusion_code
=
Card
.
IsFusionCode
Card
.
IsFusionCode
=
function
(
c
,
...
)
return
c
:
IsOriginalCodeRule
(
m
)
or
cm
.
_is_fusion_code
(
c
,
...
)
end
cm
.
_is_original_code_rule
=
Card
.
IsOriginalCodeRule
Card
.
IsOriginalCodeRule
=
function
(
c
,
...
)
return
cm
.
_is_original_code_rule
(
c
,
m
,
...
)
end
cm
.
_is_code_listed
=
aux
.
IsCodeListed
aux
.
IsCodeListed
=
function
(
c
,
code
,
...
)
return
c
:
IsOriginalCodeRule
(
m
)
or
cm
.
_is_code_listed
(
c
,
code
,
...
)
end
end
function
cm
.
con2
(
e
,
c
,
minc
)
if
c
==
nil
then
return
true
end
return
minc
<=
1
and
Duel
.
CheckTribute
(
c
,
1
)
end
function
cm
.
op2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
local
g
=
Duel
.
SelectTribute
(
tp
,
c
,
1
,
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
))
c
:
SetMaterial
(
g
)
Duel
.
Release
(
g
,
REASON_SUMMON
+
REASON_MATERIAL
)
for
tc
in
aux
.
Next
(
g
)
do
if
tc
:
IsLocation
(
LOCATION_GRAVE
)
then
tc
:
RegisterFlagEffect
(
m
,
RESET_EVENT
+
RESETS_STANDARD
,
0
,
1
)
end
end
end
function
cm
.
cos5f1
(
c
)
return
c
:
GetFlagEffect
(
m
)
>
0
and
(
c
:
IsAbleToDeckAsCost
()
or
c
:
IsAbleToExtraAsCost
())
end
function
cm
.
cos5
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
cos5f1
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
cos5f1
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
99
,
nil
)
e
:
SetLabel
(
Duel
.
SendtoDeck
(
g
,
tp
,
2
,
REASON_COST
))
end
function
cm
.
op5
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
dam
=
e
:
GetLabel
()
if
not
e
:
GetHandler
():
IsRelateToEffect
(
e
)
or
not
e
:
GetHandler
():
IsFaceup
()
then
return
end
if
dam
>=
1
then
if
Duel
.
IsExistingMatchingCard
(
aux
.
TRUE
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
1
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
xfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
)
Duel
.
Destroy
(
g
:
GetFirst
(),
REASON_EFFECT
)
end
if
dam
>=
2
then
Duel
.
Draw
(
tp
,
1
,
REASON_EFFECT
)
if
dam
>=
3
then
Duel
.
Recover
(
tp
,
1000
,
REASON_EFFECT
)
if
dam
>=
4
then
--avoid damage
local
e4
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e4
:
SetType
(
EFFECT_TYPE_FIELD
)
e4
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e4
:
SetCode
(
EFFECT_CHANGE_DAMAGE
)
e4
:
SetTargetRange
(
1
,
0
)
e4
:
SetValue
(
cm
.
damval
)
e4
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterFlagEffect
(
tp
,
70002169
,
RESET_PHASE
+
PHASE_END
,
0
,
2
)
Duel
.
RegisterEffect
(
e4
,
tp
)
local
e4
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e4
:
SetType
(
EFFECT_TYPE_FIELD
)
e4
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e4
:
SetCode
(
EFFECT_NO_EFFECT_DAMAGE
)
e4
:
SetTargetRange
(
1
,
0
)
e4
:
SetValue
(
cm
.
damval
)
e4
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterFlagEffect
(
tp
,
70002169
,
RESET_PHASE
+
PHASE_END
,
0
,
2
)
Duel
.
RegisterEffect
(
e4
,
tp
)
end
end
end
end
end
function
cm
.
damval
(
e
,
re
,
val
,
r
,
rp
,
rc
)
if
bit
.
band
(
r
,
REASON_EFFECT
)
~=
0
then
return
0
end
return
val
end
function
cm
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetFieldGroup
(
tp
,
LOCATION_MZONE
,
0
)
local
sg
=
g
:
Filter
(
Card
.
IsFaceup
,
nil
)
return
sg
and
sg
:
GetClassCount
(
Card
.
GetRace
)
>=
2
end
function
cm
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
g
=
Duel
.
GetFieldGroup
(
tp
,
LOCATION_MZONE
,
0
):
Filter
(
Card
.
IsFaceup
,
nil
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
cm
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
g
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SUMMON
,
nil
,
0
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
0
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SEARCH
,
nil
,
0
,
0
,
0
)
end
function
cm
.
thfilter
(
c
,
g
)
local
sg
=
g
sg
:
AddCard
(
c
)
if
sg
:
GetClassCount
(
Card
.
GetRace
)
==#
sg
and
sg
:
GetClassCount
(
Card
.
GetAttribute
)
==#
sg
then
return
true
else
return
false
end
end
function
cm
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
g
=
Duel
.
GetFieldGroup
(
tp
,
LOCATION_MZONE
,
0
):
Filter
(
Card
.
IsFaceup
,
nil
)
local
ag
=
Duel
.
GetMatchingGroup
(
cm
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
nil
,
g
)
if
not
c
:
IsRelateToEffect
(
e
)
then
return
end
if
Duel
.
SendtoHand
(
ag
,
nil
,
REASON_EFFECT
)
~=
0
then
Duel
.
Summon
(
tp
,
c
,
true
,
nil
)
end
end
--function cm.spcon2(e,tp,eg,ep,ev,re,r,rp)
--local g=Duel.GetFieldGroup(tp,LOCATION_MZONE,0)
--local sg=g:Filter(Card.IsFaceup,nil)
--return sg and sg:GetClassCount(Card.GetRace)>=2 and Duel.IsExistingMatchingCard(Card.IsCode,tp,LOCATION_MZONE,0,1,nil,60002223)
--end
--function cm.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
--if chk==0 then return true end
--if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
--Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
--local g=Duel.SelectMatchingCard(tp,cm.filter,tp,LOCATION_EXTRA,0,1,1,nil,e,tp)
--if g:GetCount()>0 then
--Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
--end
--end
--function cm.filter(c,e,tp)
--return c:IsSetCard(0x5622) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
--end
--function cm.xfilter(c)
--return c:IsType(TYPE_MONSTER)
--end
expansions/script/c60002227.lua
0 → 100644
View file @
5da3e2c4
--熔铁亲信
local
m
=
60002227
local
cm
=
_G
[
"c"
..
m
]
function
cm
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
60002223
)
--爆能强化
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e2
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_SUMMON_PROC
)
e2
:
SetValue
(
SUMMON_TYPE_ADVANCE
)
e2
:
SetCondition
(
cm
.
con2
)
e2
:
SetOperation
(
cm
.
op2
)
c
:
RegisterEffect
(
e2
)
--进化
local
e5
=
Effect
.
CreateEffect
(
c
)
e5
:
SetCategory
(
CATEGORY_DESTROY
+
CATEGORY_ATKCHANGE
+
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e5
:
SetType
(
EFFECT_TYPE_IGNITION
)
e5
:
SetRange
(
LOCATION_MZONE
)
e5
:
SetCountLimit
(
1
)
e5
:
SetCost
(
cm
.
cos5
)
e5
:
SetOperation
(
cm
.
op5
)
c
:
RegisterEffect
(
e5
)
--to hand
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e1
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e1
:
SetType
(
EFFECT_TYPE_TRIGGER_O
+
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e1
:
SetCode
(
EVENT_SUMMON_SUCCESS
)
e1
:
SetTarget
(
cm
.
thtg
)
e1
:
SetOperation
(
cm
.
thop
)
c
:
RegisterEffect
(
e1
)
end
function
cm
.
con2
(
e
,
c
,
minc
)
if
c
==
nil
then
return
true
end
return
minc
<=
1
and
Duel
.
CheckTribute
(
c
,
1
)
end
function
cm
.
op2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
local
g
=
Duel
.
SelectTribute
(
tp
,
c
,
1
,
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
))
c
:
SetMaterial
(
g
)
Duel
.
Release
(
g
,
REASON_SUMMON
+
REASON_MATERIAL
)
for
tc
in
aux
.
Next
(
g
)
do
if
tc
:
IsLocation
(
LOCATION_GRAVE
)
then
tc
:
RegisterFlagEffect
(
m
,
RESET_EVENT
+
RESETS_STANDARD
,
0
,
1
)
end
end
end
function
cm
.
cos5f1
(
c
)
return
c
:
GetFlagEffect
(
m
)
>
0
and
(
c
:
IsAbleToDeckAsCost
()
or
c
:
IsAbleToExtraAsCost
())
end
function
cm
.
cos5
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
cos5f1
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
cos5f1
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
99
,
nil
)
e
:
SetLabel
(
Duel
.
SendtoDeck
(
g
,
tp
,
2
,
REASON_COST
))
end
function
cm
.
op5
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
dam
=
e
:
GetLabel
()
if
not
e
:
GetHandler
():
IsRelateToEffect
(
e
)
or
not
e
:
GetHandler
():
IsFaceup
()
then
return
end
if
dam
>=
1
then
local
g
=
Duel
.
GetMatchingGroup
(
nil
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
local
tc
=
g
:
GetFirst
()
while
tc
do
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
-
800
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
tc
:
RegisterEffect
(
e1
)
if
tc
:
GetAttack
()
==
0
then
Duel
.
Destroy
(
tc
,
REASON_EFFECT
)
end
tc
=
g
:
GetNext
()
end
if
dam
>=
2
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
end
end
end
function
cm
.
thfilter
(
c
)
local
tp
=
c
:
GetControler
()
return
c
:
IsCanHaveCounter
(
0x624
)
and
Duel
.
IsCanAddCounter
(
tp
,
0x624
,
1
,
c
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToHand
()
end
function
cm
.
thfilter2
(
c
)
return
c
:
IsLevel
(
1
)
and
c
:
IsAbleToHand
()
end
function
cm
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
thfilter2
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
function
cm
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
thfilter2
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
if
not
g
:
GetFirst
():
IsCode
(
60002223
)
and
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
~=
0
and
g
:
GetFirst
():
IsLocation
(
LOCATION_HAND
)
then
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_CANNOT_SUMMON
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetTargetRange
(
1
,
0
)
e1
:
SetTarget
(
cm
.
sumlimit
)
e1
:
SetLabel
(
g
:
GetFirst
():
GetCode
())
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e1
,
tp
)
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
EFFECT_CANNOT_SPECIAL_SUMMON
)
Duel
.
RegisterEffect
(
e2
,
tp
)
local
e3
=
e1
:
Clone
()
e3
:
SetCode
(
EFFECT_CANNOT_MSET
)
Duel
.
RegisterEffect
(
e3
,
tp
)
local
e4
=
e1
:
Clone
()
e4
:
SetCode
(
EFFECT_CANNOT_ACTIVATE
)
e4
:
SetValue
(
cm
.
aclimit
)
Duel
.
RegisterEffect
(
e4
,
tp
)
end
end
end
function
cm
.
sumlimit
(
e
,
c
)
return
c
:
IsCode
(
e
:
GetLabel
())
end
function
cm
.
aclimit
(
e
,
re
,
tp
)
return
re
:
GetHandler
():
IsCode
(
e
:
GetLabel
())
and
re
:
IsActiveType
(
TYPE_MONSTER
)
end
\ No newline at end of file
expansions/script/c60002228.lua
0 → 100644
View file @
5da3e2c4
--镀黑小卒
local
m
=
60002228
local
cm
=
_G
[
"c"
..
m
]
function
cm
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
60002223
)
--爆能强化
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e2
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_SUMMON_PROC
)
e2
:
SetValue
(
SUMMON_TYPE_ADVANCE
)
e2
:
SetCondition
(
cm
.
con2
)
e2
:
SetOperation
(
cm
.
op2
)
c
:
RegisterEffect
(
e2
)
--进化
local
e5
=
Effect
.
CreateEffect
(
c
)
e5
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_ATKCHANGE
)
e5
:
SetType
(
EFFECT_TYPE_IGNITION
)
e5
:
SetRange
(
LOCATION_MZONE
)
e5
:
SetCountLimit
(
1
)
e5
:
SetCost
(
cm
.
cos5
)
e5
:
SetOperation
(
cm
.
op5
)
c
:
RegisterEffect
(
e5
)
--spsummon
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
2
))
e1
:
SetCategory
(
CATEGORY_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetCost
(
cm
.
spcost
)
e1
:
SetTarget
(
cm
.
sptg
)
e1
:
SetOperation
(
cm
.
spop
)
c
:
RegisterEffect
(
e1
)
end
function
cm
.
con2
(
e
,
c
,
minc
)
if
c
==
nil
then
return
true
end
return
minc
<=
1
and
Duel
.
CheckTribute
(
c
,
1
)
end
function
cm
.
op2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
local
g
=
Duel
.
SelectTribute
(
tp
,
c
,
1
,
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
))
c
:
SetMaterial
(
g
)
Duel
.
Release
(
g
,
REASON_SUMMON
+
REASON_MATERIAL
)
for
tc
in
aux
.
Next
(
g
)
do
if
tc
:
IsLocation
(
LOCATION_GRAVE
)
then
tc
:
RegisterFlagEffect
(
m
,
RESET_EVENT
+
RESETS_STANDARD
,
0
,
1
)
end
end
end
function
cm
.
cos5f1
(
c
)
return
c
:
GetFlagEffect
(
m
)
>
0
and
(
c
:
IsAbleToDeckAsCost
()
or
c
:
IsAbleToExtraAsCost
())
end
function
cm
.
cos5
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
cos5f1
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
cos5f1
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
99
,
nil
)
e
:
SetLabel
(
Duel
.
SendtoDeck
(
g
,
tp
,
2
,
REASON_COST
))
end
function
cm
.
op5
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
dam
=
e
:
GetLabel
()
if
not
e
:
GetHandler
():
IsRelateToEffect
(
e
)
or
not
e
:
GetHandler
():
IsFaceup
()
then
return
end
if
dam
==
1
then
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
filter
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
then
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
if
dam
>=
2
then
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
filter
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
2
,
2
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
then
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
local
g1
=
Duel
.
GetMatchingGroup
(
aux
.
TRUE
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
local
tc
=
g1
:
GetFirst
()
while
tc
do
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e1
:
SetValue
(
1000
)
tc
:
RegisterEffect
(
e1
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_DEFENSE
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e1
:
SetValue
(
1000
)
tc
:
RegisterEffect
(
e1
)
tc
=
g1
:
GetNext
()
end
end
end
function
cm
.
spcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsDiscardable
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
end
Duel
.
DiscardHand
(
tp
,
Card
.
IsDiscardable
,
1
,
1
,
REASON_COST
+
REASON_DISCARD
)
end
function
cm
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SUMMON
,
nil
,
0
,
0
,
0
)
end
function
cm
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
not
c
:
IsRelateToEffect
(
e
)
then
return
end
Duel
.
Summon
(
tp
,
c
,
true
,
nil
)
if
Duel
.
IsExistingMatchingCard
(
Card
.
IsCode
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
60002223
)
then
Duel
.
Draw
(
tp
,
1
,
REASON_EFFECT
)
end
end
\ No newline at end of file
expansions/script/c60002229.lua
0 → 100644
View file @
5da3e2c4
--精炼保镳
local
m
=
60002229
local
cm
=
_G
[
"c"
..
m
]
function
cm
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
60002223
)
--爆能强化
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e2
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_SUMMON_PROC
)
e2
:
SetValue
(
SUMMON_TYPE_ADVANCE
)
e2
:
SetCondition
(
cm
.
con2
)
e2
:
SetOperation
(
cm
.
op2
)
c
:
RegisterEffect
(
e2
)
--进化
local
e5
=
Effect
.
CreateEffect
(
c
)
e5
:
SetCategory
(
CATEGORY_DRAW
+
CATEGORY_RECOVER
)
e5
:
SetType
(
EFFECT_TYPE_IGNITION
)
e5
:
SetRange
(
LOCATION_MZONE
)
e5
:
SetCountLimit
(
1
)
e5
:
SetCost
(
cm
.
cos5
)
e5
:
SetOperation
(
cm
.
op5
)
c
:
RegisterEffect
(
e5
)
--tohand
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e2
:
SetCategory
(
CATEGORY_DRAW
+
CATEGORY_RECOVER
+
CATEGORY_SUMMON
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e2
:
SetRange
(
LOCATION_HAND
)
e2
:
SetCost
(
cm
.
cost
)
e2
:
SetOperation
(
cm
.
operation
)
c
:
RegisterEffect
(
e2
)
end
function
cm
.
con2
(
e
,
c
,
minc
)
if
c
==
nil
then
return
true
end
return
minc
<=
1
and
Duel
.
CheckTribute
(
c
,
1
)
end
function
cm
.
op2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
local
g
=
Duel
.
SelectTribute
(
tp
,
c
,
1
,
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
))
c
:
SetMaterial
(
g
)
Duel
.
Release
(
g
,
REASON_SUMMON
+
REASON_MATERIAL
)
for
tc
in
aux
.
Next
(
g
)
do
if
tc
:
IsLocation
(
LOCATION_GRAVE
)
then
tc
:
RegisterFlagEffect
(
m
,
RESET_EVENT
+
RESETS_STANDARD
,
0
,
1
)
end
end
end
function
cm
.
cos5f1
(
c
)
return
c
:
GetFlagEffect
(
m
)
>
0
and
(
c
:
IsAbleToDeckAsCost
()
or
c
:
IsAbleToExtraAsCost
())
end
function
cm
.
cos5
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
cos5f1
,
tp
,
LOCATION_GRAVE
,
0
,
2
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
cos5f1
,
tp
,
LOCATION_GRAVE
,
0
,
2
,
2
,
nil
)
e
:
SetLabel
(
Duel
.
SendtoDeck
(
g
,
tp
,
2
,
REASON_COST
))
end
function
cm
.
op5
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
e
:
GetHandler
():
IsRelateToEffect
(
e
)
or
not
e
:
GetHandler
():
IsFaceup
()
then
return
end
Duel
.
Draw
(
tp
,
2
,
REASON_EFFECT
)
Duel
.
Recover
(
tp
,
2000
,
REASON_EFFECT
)
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsDiscardable
()
end
Duel
.
SendtoGrave
(
e
:
GetHandler
(),
REASON_COST
+
REASON_DISCARD
)
end
function
cm
.
filter
(
c
,
e
,
tp
)
return
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
p
,
d
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PLAYER
,
CHAININFO_TARGET_PARAM
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
filter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
then
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
if
Duel
.
IsExistingMatchingCard
(
Card
.
IsCode
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
60002223
)
then
Duel
.
Draw
(
tp
,
1
,
REASON_EFFECT
)
Duel
.
Recover
(
tp
,
1000
,
REASON_EFFECT
)
end
end
end
\ No newline at end of file
expansions/script/c60002230.lua
0 → 100644
View file @
5da3e2c4
--冲沙滑板手
local
m
=
60002230
local
cm
=
_G
[
"c"
..
m
]
function
cm
.
initial_effect
(
c
)
--爆能强化
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e2
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_SUMMON_PROC
)
e2
:
SetValue
(
SUMMON_TYPE_ADVANCE
)
e2
:
SetCondition
(
cm
.
con2
)
e2
:
SetOperation
(
cm
.
op2
)
c
:
RegisterEffect
(
e2
)
--进化
local
e5
=
Effect
.
CreateEffect
(
c
)
e5
:
SetCategory
(
CATEGORY_DAMAGE
)
e5
:
SetType
(
EFFECT_TYPE_IGNITION
)
e5
:
SetRange
(
LOCATION_MZONE
)
e5
:
SetCountLimit
(
1
)
e5
:
SetCost
(
cm
.
cos5
)
e5
:
SetOperation
(
cm
.
op5
)
c
:
RegisterEffect
(
e5
)
end
function
cm
.
con2
(
e
,
c
,
minc
)
if
c
==
nil
then
return
true
end
return
minc
<=
1
and
Duel
.
CheckTribute
(
c
,
1
)
end
function
cm
.
op2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
local
g
=
Duel
.
SelectTribute
(
tp
,
c
,
1
,
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
))
c
:
SetMaterial
(
g
)
Duel
.
Release
(
g
,
REASON_SUMMON
+
REASON_MATERIAL
)
for
tc
in
aux
.
Next
(
g
)
do
if
tc
:
IsLocation
(
LOCATION_GRAVE
)
then
tc
:
RegisterFlagEffect
(
m
,
RESET_EVENT
+
RESETS_STANDARD
,
0
,
1
)
end
end
end
function
cm
.
xfilter
(
c
)
return
c
:
IsType
(
TYPE_MONSTER
)
end
function
cm
.
cos5f1
(
c
)
return
c
:
GetFlagEffect
(
m
)
>
0
and
(
c
:
IsAbleToDeckAsCost
()
or
c
:
IsAbleToExtraAsCost
())
end
function
cm
.
cos5
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
cos5f1
,
tp
,
LOCATION_GRAVE
,
0
,
2
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
cos5f1
,
tp
,
LOCATION_GRAVE
,
0
,
2
,
2
,
nil
)
e
:
SetLabel
(
Duel
.
SendtoDeck
(
g
,
tp
,
2
,
REASON_COST
))
end
function
cm
.
op5
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
e
:
GetHandler
():
IsRelateToEffect
(
e
)
or
not
e
:
GetHandler
():
IsFaceup
()
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
xfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
local
dmg
=
g
:
GetFirst
():
GetAttack
()
Duel
.
Damage
(
1
-
tp
,
dmg
,
REASON_EFFECT
)
end
\ No newline at end of file
expansions/script/c60002231.lua
0 → 100644
View file @
5da3e2c4
--宣告的天使
local
m
=
60002231
local
cm
=
_G
[
"c"
..
m
]
function
cm
.
initial_effect
(
c
)
--爆能强化
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e2
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_SUMMON_PROC
)
e2
:
SetValue
(
SUMMON_TYPE_ADVANCE
)
e2
:
SetCondition
(
cm
.
con2
)
e2
:
SetOperation
(
cm
.
op2
)
c
:
RegisterEffect
(
e2
)
--进化
local
e5
=
Effect
.
CreateEffect
(
c
)
e5
:
SetCategory
(
CATEGORY_DAMAGE
)
e5
:
SetType
(
EFFECT_TYPE_IGNITION
)
e5
:
SetRange
(
LOCATION_MZONE
)
e5
:
SetCountLimit
(
1
)
e5
:
SetCost
(
cm
.
cos5
)
e5
:
SetOperation
(
cm
.
op5
)
c
:
RegisterEffect
(
e5
)
end
function
cm
.
con2
(
e
,
c
,
minc
)
if
c
==
nil
then
return
true
end
return
minc
<=
1
and
Duel
.
CheckTribute
(
c
,
1
)
end
function
cm
.
op2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
local
g
=
Duel
.
SelectTribute
(
tp
,
c
,
1
,
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
))
c
:
SetMaterial
(
g
)
Duel
.
Release
(
g
,
REASON_SUMMON
+
REASON_MATERIAL
)
for
tc
in
aux
.
Next
(
g
)
do
if
tc
:
IsLocation
(
LOCATION_GRAVE
)
then
tc
:
RegisterFlagEffect
(
m
,
RESET_EVENT
+
RESETS_STANDARD
,
0
,
1
)
end
end
end
function
cm
.
xfilter
(
c
)
return
c
:
IsType
(
TYPE_MONSTER
)
end
function
cm
.
cos5f1
(
c
)
return
c
:
GetFlagEffect
(
m
)
>
0
and
(
c
:
IsAbleToDeckAsCost
()
or
c
:
IsAbleToExtraAsCost
())
end
function
cm
.
cos5
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
cos5f1
,
tp
,
LOCATION_GRAVE
,
0
,
2
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
cos5f1
,
tp
,
LOCATION_GRAVE
,
0
,
2
,
2
,
nil
)
e
:
SetLabel
(
Duel
.
SendtoDeck
(
g
,
tp
,
2
,
REASON_COST
))
end
function
cm
.
op5
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
e
:
GetHandler
():
IsRelateToEffect
(
e
)
or
not
e
:
GetHandler
():
IsFaceup
()
then
return
end
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
2000
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
)
e
:
GetHandler
():
RegisterEffect
(
e1
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_DEFENSE
)
e1
:
SetValue
(
2000
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
)
e
:
GetHandler
():
RegisterEffect
(
e1
)
Duel
.
Damage
(
1
-
tp
,
2000
,
REASON_EFFECT
)
end
expansions/script/c60002232.lua
0 → 100644
View file @
5da3e2c4
--喷射炮手
local
m
=
60002232
local
cm
=
_G
[
"c"
..
m
]
function
cm
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
60002223
)
--爆能强化
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e2
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_SUMMON_PROC
)
e2
:
SetValue
(
SUMMON_TYPE_ADVANCE
)
e2
:
SetCondition
(
cm
.
con2
)
e2
:
SetOperation
(
cm
.
op2
)
c
:
RegisterEffect
(
e2
)
--进化
local
e5
=
Effect
.
CreateEffect
(
c
)
e5
:
SetCategory
(
CATEGORY_DESTROY
+
CATEGORY_ATKCHANGE
+
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e5
:
SetType
(
EFFECT_TYPE_IGNITION
)
e5
:
SetRange
(
LOCATION_MZONE
)
e5
:
SetCountLimit
(
1
)
e5
:
SetCost
(
cm
.
cos5
)
e5
:
SetOperation
(
cm
.
op5
)
c
:
RegisterEffect
(
e5
)
end
function
cm
.
con2
(
e
,
c
,
minc
)
if
c
==
nil
then
return
true
end
return
minc
<=
1
and
Duel
.
CheckTribute
(
c
,
1
)
end
function
cm
.
op2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
local
g
=
Duel
.
SelectTribute
(
tp
,
c
,
1
,
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
))
c
:
SetMaterial
(
g
)
Duel
.
Release
(
g
,
REASON_SUMMON
+
REASON_MATERIAL
)
for
tc
in
aux
.
Next
(
g
)
do
if
tc
:
IsLocation
(
LOCATION_GRAVE
)
then
tc
:
RegisterFlagEffect
(
m
,
RESET_EVENT
+
RESETS_STANDARD
,
0
,
1
)
end
end
end
function
cm
.
cos5f1
(
c
)
return
c
:
GetFlagEffect
(
m
)
>
0
and
(
c
:
IsAbleToDeckAsCost
()
or
c
:
IsAbleToExtraAsCost
())
end
function
cm
.
cos5
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
cos5f1
,
tp
,
LOCATION_GRAVE
,
0
,
2
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
cos5f1
,
tp
,
LOCATION_GRAVE
,
0
,
2
,
99
,
nil
)
e
:
SetLabel
(
Duel
.
SendtoDeck
(
g
,
tp
,
2
,
REASON_COST
))
end
function
cm
.
op5
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
dam
=
e
:
GetLabel
()
if
not
e
:
GetHandler
():
IsRelateToEffect
(
e
)
or
not
e
:
GetHandler
():
IsFaceup
()
then
return
end
if
dam
==
2
then
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
1600
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
)
e
:
GetHandler
():
RegisterEffect
(
e1
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_DEFENSE
)
e1
:
SetValue
(
1600
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
)
e
:
GetHandler
():
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e2
:
SetCode
(
EFFECT_EXTRA_ATTACK_MONSTER
)
e2
:
SetValue
(
1
)
c
:
RegisterEffect
(
e2
)
end
if
dam
>=
3
then
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
3200
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
)
e
:
GetHandler
():
RegisterEffect
(
e1
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_DEFENSE
)
e1
:
SetValue
(
3200
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
)
e
:
GetHandler
():
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e2
:
SetCode
(
EFFECT_EXTRA_ATTACK_MONSTER
)
e2
:
SetValue
(
2
)
c
:
RegisterEffect
(
e2
)
end
end
\ No newline at end of file
expansions/script/c60002264.lua
View file @
5da3e2c4
...
@@ -2,7 +2,7 @@
...
@@ -2,7 +2,7 @@
local
m
=
60002264
local
m
=
60002264
local
cm
=
_G
[
"c"
..
m
]
local
cm
=
_G
[
"c"
..
m
]
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
c
:
EnableCounterPermit
(
0x
9620
,
LOCATION_ONFIELD
)
c
:
EnableCounterPermit
(
0x
624
,
LOCATION_ONFIELD
)
--special summon
--special summon
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
...
@@ -60,11 +60,11 @@ function cm.thop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -60,11 +60,11 @@ function cm.thop(e,tp,eg,ep,ev,re,r,rp)
Duel
.
Destroy
(
g
:
GetFirst
(),
REASON_EFFECT
)
Duel
.
Destroy
(
g
:
GetFirst
(),
REASON_EFFECT
)
if
Duel
.
Draw
(
tp
,
1
,
REASON_EFFECT
)
~=
0
and
g
:
GetFirst
():
IsSetCard
(
0x5622
)
then
if
Duel
.
Draw
(
tp
,
1
,
REASON_EFFECT
)
~=
0
and
g
:
GetFirst
():
IsSetCard
(
0x5622
)
then
if
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
if
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
e
:
GetHandler
():
AddCounter
(
0x
9620
,
1
)
e
:
GetHandler
():
AddCounter
(
0x
624
,
1
)
Duel
.
RegisterFlagEffect
(
tp
,
60002148
,
RESET_PHASE
+
PHASE_END
,
0
,
1000
)
Duel
.
RegisterFlagEffect
(
tp
,
60002148
,
RESET_PHASE
+
PHASE_END
,
0
,
1000
)
end
end
end
end
end
end
function
cm
.
incon
(
e
)
function
cm
.
incon
(
e
)
return
Card
.
GetCounter
(
e
:
GetHandler
(),
0x
9620
)
>=
1
return
Card
.
GetCounter
(
e
:
GetHandler
(),
0x
624
)
>=
1
end
end
\ No newline at end of file
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