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Nemo Ma
no81cards
Commits
599f89d3
Commit
599f89d3
authored
Nov 30, 2024
by
POLYMER
Browse files
Options
Browse Files
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Plain Diff
fix
parent
0bd0ed07
Changes
12
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Side-by-side
Showing
12 changed files
with
104 additions
and
75 deletions
+104
-75
expansions/script/c11451717.lua
expansions/script/c11451717.lua
+7
-4
expansions/script/c11451900.lua
expansions/script/c11451900.lua
+3
-0
expansions/script/c11451961.lua
expansions/script/c11451961.lua
+2
-2
expansions/script/c11451962.lua
expansions/script/c11451962.lua
+22
-3
expansions/script/c11451963.lua
expansions/script/c11451963.lua
+2
-2
expansions/script/c11451964.lua
expansions/script/c11451964.lua
+2
-2
expansions/script/c11451965.lua
expansions/script/c11451965.lua
+4
-1
expansions/script/c22020090.lua
expansions/script/c22020090.lua
+1
-1
expansions/script/c22348442.lua
expansions/script/c22348442.lua
+2
-2
expansions/script/c44401007.lua
expansions/script/c44401007.lua
+1
-1
expansions/script/c49811205.lua
expansions/script/c49811205.lua
+50
-50
expansions/script/c49811408.lua
expansions/script/c49811408.lua
+8
-7
No files found.
expansions/script/c11451717.lua
View file @
599f89d3
--绛胧烈刃能态激发
local
m
=
11451717
local
cm
=
_G
[
"c"
..
m
]
local
cm
,
m
=
GetID
()
function
cm
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
@@ -49,6 +48,7 @@ function cm.activate(e,tp,eg,ep,ev,re,r,rp)
e1
:
SetOperation
(
cm
.
retop3
)
Duel
.
RegisterEffect
(
e1
,
0
)
Duel
.
RaiseEvent
(
tc
,
m
,
e
,
0
,
0
,
0
,
0
)
e1
:
Reset
()
end
end
function
cm
.
retop3
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
...
@@ -73,7 +73,10 @@ end
function
cm
.
tdop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
tc
=
Duel
.
GetFirstTarget
()
if
c
:
IsRelateToEffect
(
e
)
and
Duel
.
SendtoHand
(
c
,
nil
,
REASON_EFFECT
)
>
0
and
tc
:
IsRelateToEffect
(
e
)
then
Duel
.
SendtoDeck
(
tc
,
nil
,
0
,
REASON_EFFECT
)
if
c
:
IsRelateToEffect
(
e
)
and
Duel
.
SendtoHand
(
c
,
nil
,
REASON_EFFECT
)
>
0
then
Duel
.
ConfirmCards
(
1
-
tp
,
c
)
if
tc
:
IsRelateToEffect
(
e
)
then
Duel
.
SendtoDeck
(
tc
,
nil
,
0
,
REASON_EFFECT
)
end
end
end
\ No newline at end of file
expansions/script/c11451900.lua
View file @
599f89d3
...
...
@@ -9,6 +9,9 @@ function cm.initial_effect(c)
e1
:
SetRange
(
LOCATION_DECK
)
e1
:
SetValue
(
0xc976
)
c
:
RegisterEffect
(
e1
)
local
e4
=
e1
:
Clone
()
e4
:
SetValue
(
0xc977
)
c
:
RegisterEffect
(
e4
)
--cannot special summon
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
...
...
expansions/script/c11451961.lua
View file @
599f89d3
...
...
@@ -34,8 +34,8 @@ function cm.initial_effect(c)
end
end
function
cm
.
resetop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g1
=
Duel
.
GetMatchingGroup
(
function
(
c
)
return
c
:
IsFacedown
()
and
c
:
GetFlagEffect
(
11451961
)
>
0
end
,
0
,
0xff
,
0xff
,
nil
)
local
g2
=
Duel
.
GetMatchingGroup
(
function
(
c
)
return
c
:
IsFacedown
()
and
c
:
GetFlagEffect
(
11451962
)
>
0
end
,
0
,
0xff
,
0xff
,
nil
)
local
g1
=
Duel
.
GetMatchingGroup
(
function
(
c
)
return
c
:
IsFacedown
()
and
c
:
GetFlagEffect
(
11451961
)
>
0
end
,
0
,
0xff
,
0xff
,
nil
)
+
Duel
.
GetOverlayGroup
(
0
,
1
,
1
):
Filter
(
function
(
c
)
return
c
:
GetFlagEffect
(
11451961
)
>
0
end
,
nil
)
local
g2
=
Duel
.
GetMatchingGroup
(
function
(
c
)
return
c
:
IsFacedown
()
and
c
:
GetFlagEffect
(
11451962
)
>
0
end
,
0
,
0xff
,
0xff
,
nil
)
+
Duel
.
GetOverlayGroup
(
0
,
1
,
1
):
Filter
(
function
(
c
)
return
c
:
GetFlagEffect
(
11451962
)
>
0
end
,
nil
)
for
tc
in
aux
.
Next
(
g1
)
do
tc
:
ResetFlagEffect
(
11451961
)
end
for
tc
in
aux
.
Next
(
g2
)
do
tc
:
ResetFlagEffect
(
11451962
)
end
end
...
...
expansions/script/c11451962.lua
View file @
599f89d3
...
...
@@ -32,10 +32,20 @@ function cm.initial_effect(c)
ge2
:
SetOperation
(
cm
.
evop
)
Duel
.
RegisterEffect
(
ge2
,
0
)
end
if
not
PNFL_IMMUNE_CHECK
then
PNFL_IMMUNE_CHECK
=
true
local
_IsImmuneToEffect
=
Card
.
IsImmuneToEffect
function
Card
.
IsImmuneToEffect
(
c
,
e
,
...
)
c
:
RegisterFlagEffect
(
11451965
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_CHAIN
,
0
,
1
)
local
res
=
_IsImmuneToEffect
(
c
,
e
,
...
)
c
:
ResetFlagEffect
(
11451965
)
return
res
end
end
end
function
cm
.
resetop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g1
=
Duel
.
GetMatchingGroup
(
function
(
c
)
return
c
:
IsFacedown
()
and
c
:
GetFlagEffect
(
11451961
)
>
0
end
,
0
,
0xff
,
0xff
,
nil
)
local
g2
=
Duel
.
GetMatchingGroup
(
function
(
c
)
return
c
:
IsFacedown
()
and
c
:
GetFlagEffect
(
11451962
)
>
0
end
,
0
,
0xff
,
0xff
,
nil
)
local
g1
=
Duel
.
GetMatchingGroup
(
function
(
c
)
return
c
:
IsFacedown
()
and
c
:
GetFlagEffect
(
11451961
)
>
0
end
,
0
,
0xff
,
0xff
,
nil
)
+
Duel
.
GetOverlayGroup
(
0
,
1
,
1
):
Filter
(
function
(
c
)
return
c
:
GetFlagEffect
(
11451961
)
>
0
end
,
nil
)
local
g2
=
Duel
.
GetMatchingGroup
(
function
(
c
)
return
c
:
IsFacedown
()
and
c
:
GetFlagEffect
(
11451962
)
>
0
end
,
0
,
0xff
,
0xff
,
nil
)
+
Duel
.
GetOverlayGroup
(
0
,
1
,
1
):
Filter
(
function
(
c
)
return
c
:
GetFlagEffect
(
11451962
)
>
0
end
,
nil
)
for
tc
in
aux
.
Next
(
g1
)
do
tc
:
ResetFlagEffect
(
11451961
)
end
for
tc
in
aux
.
Next
(
g2
)
do
tc
:
ResetFlagEffect
(
11451962
)
end
end
...
...
@@ -131,11 +141,13 @@ function cm.reop(e,tp,eg,ep,ev,re,r,rp)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
aux
.
Stringid
(
m
,
2
))
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
nil
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
1
,
nil
)
if
#
g
>
0
then
--Duel.HintSelection(g)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
4
))
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_IMMUNE_EFFECT
)
e1
:
SetProperty
(
EFFECT_FLAG_SET_AVAILABLE
)
--e1:SetCondition(cm.recon)
e1
:
SetValue
(
cm
.
efilter
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
-
RESET_TURN_SET
)
g
:
GetFirst
():
RegisterEffect
(
e1
,
true
)
...
...
@@ -148,6 +160,7 @@ function cm.efilter(e,te)
if
e
:
GetHandler
():
GetFlagEffect
(
m
+
0xffffff
)
>
0
and
te
and
te
:
GetHandler
()
and
not
te
:
IsHasProperty
(
EFFECT_FLAG_UNCOPYABLE
)
and
(
te
:
GetCode
()
<
0x10000
or
te
:
IsHasType
(
EFFECT_TYPE_ACTIONS
))
and
te
:
GetCode
()
~=
16
and
te
:
GetCode
()
~=
359
then
if
KOISHI_CHECK
then
Duel
.
DisableActionCheck
(
true
)
pcall
(
Duel
.
HintSelection
,
Group
.
FromCards
(
e
:
GetHandler
()))
local
tc
=
te
:
GetHandler
()
local
e1
=
Effect
.
CreateEffect
(
tc
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
...
...
@@ -155,6 +168,7 @@ function cm.efilter(e,te)
e1
:
SetOperation
(
function
()
pcall
(
Duel
.
Draw
,
te
:
GetHandlerPlayer
(),
1
,
REASON_EFFECT
)
e1
:
Reset
()
end
)
Duel
.
RegisterEffect
(
e1
,
0
)
pcall
(
Duel
.
RaiseEvent
,
tc
,
m
,
e
,
0
,
0
,
0
,
0
)
e1
:
Reset
()
Duel
.
DisableActionCheck
(
false
)
else
local
e5
=
Effect
.
CreateEffect
(
te
:
GetHandler
())
...
...
@@ -166,8 +180,13 @@ function cm.efilter(e,te)
e5
:
SetOperation
(
cm
.
acop
)
Duel
.
RegisterEffect
(
e5
,
tp
)
end
if
e
:
GetHandler
():
GetFlagEffect
(
11451965
)
>
0
then
e
:
SetLabelObject
(
te
)
e
:
SetLabel
(
Duel
.
GetCurrentChain
())
e
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
-
RESET_TURN_SET
+
RESET_CHAIN
)
end
e
:
GetHandler
():
ResetFlagEffect
(
m
+
0xffffff
)
e
:
SetValue
(
aux
.
FALSE
)
e
:
SetValue
(
function
(
e
,
te
)
return
e
:
GetLabelObject
()
and
te
==
e
:
GetLabelObject
()
and
e
:
GetLabel
()
==
Duel
.
GetCurrentChain
()
end
)
e
:
SetProperty
(
EFFECT_FLAG_SET_AVAILABLE
)
e
:
SetDescription
(
0
)
return
true
...
...
expansions/script/c11451963.lua
View file @
599f89d3
...
...
@@ -33,8 +33,8 @@ function cm.initial_effect(c)
end
end
function
cm
.
resetop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g1
=
Duel
.
GetMatchingGroup
(
function
(
c
)
return
c
:
IsFacedown
()
and
c
:
GetFlagEffect
(
11451961
)
>
0
end
,
0
,
0xff
,
0xff
,
nil
)
local
g2
=
Duel
.
GetMatchingGroup
(
function
(
c
)
return
c
:
IsFacedown
()
and
c
:
GetFlagEffect
(
11451962
)
>
0
end
,
0
,
0xff
,
0xff
,
nil
)
local
g1
=
Duel
.
GetMatchingGroup
(
function
(
c
)
return
c
:
IsFacedown
()
and
c
:
GetFlagEffect
(
11451961
)
>
0
end
,
0
,
0xff
,
0xff
,
nil
)
+
Duel
.
GetOverlayGroup
(
0
,
1
,
1
):
Filter
(
function
(
c
)
return
c
:
GetFlagEffect
(
11451961
)
>
0
end
,
nil
)
local
g2
=
Duel
.
GetMatchingGroup
(
function
(
c
)
return
c
:
IsFacedown
()
and
c
:
GetFlagEffect
(
11451962
)
>
0
end
,
0
,
0xff
,
0xff
,
nil
)
+
Duel
.
GetOverlayGroup
(
0
,
1
,
1
):
Filter
(
function
(
c
)
return
c
:
GetFlagEffect
(
11451962
)
>
0
end
,
nil
)
for
tc
in
aux
.
Next
(
g1
)
do
tc
:
ResetFlagEffect
(
11451961
)
end
for
tc
in
aux
.
Next
(
g2
)
do
tc
:
ResetFlagEffect
(
11451962
)
end
end
...
...
expansions/script/c11451964.lua
View file @
599f89d3
...
...
@@ -34,8 +34,8 @@ function cm.initial_effect(c)
end
end
function
cm
.
resetop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g1
=
Duel
.
GetMatchingGroup
(
function
(
c
)
return
c
:
IsFacedown
()
and
c
:
GetFlagEffect
(
11451961
)
>
0
end
,
0
,
0xff
,
0xff
,
nil
)
local
g2
=
Duel
.
GetMatchingGroup
(
function
(
c
)
return
c
:
IsFacedown
()
and
c
:
GetFlagEffect
(
11451962
)
>
0
end
,
0
,
0xff
,
0xff
,
nil
)
local
g1
=
Duel
.
GetMatchingGroup
(
function
(
c
)
return
c
:
IsFacedown
()
and
c
:
GetFlagEffect
(
11451961
)
>
0
end
,
0
,
0xff
,
0xff
,
nil
)
+
Duel
.
GetOverlayGroup
(
0
,
1
,
1
):
Filter
(
function
(
c
)
return
c
:
GetFlagEffect
(
11451961
)
>
0
end
,
nil
)
local
g2
=
Duel
.
GetMatchingGroup
(
function
(
c
)
return
c
:
IsFacedown
()
and
c
:
GetFlagEffect
(
11451962
)
>
0
end
,
0
,
0xff
,
0xff
,
nil
)
+
Duel
.
GetOverlayGroup
(
0
,
1
,
1
):
Filter
(
function
(
c
)
return
c
:
GetFlagEffect
(
11451962
)
>
0
end
,
nil
)
for
tc
in
aux
.
Next
(
g1
)
do
tc
:
ResetFlagEffect
(
11451961
)
end
for
tc
in
aux
.
Next
(
g2
)
do
tc
:
ResetFlagEffect
(
11451962
)
end
end
...
...
expansions/script/c11451965.lua
View file @
599f89d3
...
...
@@ -40,7 +40,10 @@ function cm.op(e,tp,eg,ep,ev,re,r,rp)
local
ct
=
sg
:
FilterCount
(
Card
.
IsOnField
,
nil
)
+
1
for
i
=
1
,
math.min
(
ct
,
4
)
do
if
i
>
1
then
Duel
.
BreakEffect
()
end
local
tc
=
sg
:
RandomSelect
(
tp
,
1
):
GetFirst
()
local
tg
=
sg
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
<=
0
then
tg
=
sg
:
Filter
(
Card
.
IsOnField
,
nil
)
end
if
#
tg
<=
0
then
break
end
local
tc
=
tg
:
RandomSelect
(
tp
,
1
):
GetFirst
()
if
not
tc
:
IsOnField
()
then
Duel
.
MoveToField
(
tc
,
tp
,
tp
,
LOCATION_SZONE
,
POS_FACEUP
,
true
)
else
...
...
expansions/script/c22020090.lua
View file @
599f89d3
...
...
@@ -17,7 +17,7 @@ function c22020090.initial_effect(c)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_SPSUMMON_PROC
)
e1
:
SetProperty
(
EFFECT_FLAG_UNCOPYABLE
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetRange
(
LOCATION_HAND
+
LOCATION_REMOVED
)
e1
:
SetCondition
(
c22020090
.
spcon
)
c
:
RegisterEffect
(
e1
)
--counter
...
...
expansions/script/c22348442.lua
View file @
599f89d3
...
...
@@ -53,9 +53,9 @@ end
function
c22348442
.
eqtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
c22348442
.
eqfilter
(
chkc
,
tp
)
end
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
and
Duel
.
IsExistingTarget
(
c22348442
.
eqfilter
,
tp
,
0x14
,
0x14
,
1
,
nil
,
tp
)
end
and
Duel
.
IsExistingTarget
(
c22348442
.
eqfilter
,
tp
,
0x14
,
0x14
,
1
,
e
:
GetHandler
()
,
tp
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_EQUIP
)
local
g
=
Duel
.
SelectTarget
(
tp
,
c22348442
.
eqfilter
,
tp
,
0x14
,
0x14
,
1
,
1
,
nil
,
tp
)
local
g
=
Duel
.
SelectTarget
(
tp
,
c22348442
.
eqfilter
,
tp
,
0x14
,
0x14
,
1
,
1
,
e
:
GetHandler
()
,
tp
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_EQUIP
,
g
,
1
,
0
,
0
)
end
function
c22348442
.
eqlimit
(
e
,
c
)
...
...
expansions/script/c44401007.lua
View file @
599f89d3
...
...
@@ -72,6 +72,6 @@ function c44401007.operation(e,tp,eg,ep,ev,re,r,rp)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
dg
=
g
:
FilterSelect
(
tp
,
Card
.
IsFaceup
,
1
,
1
,
nil
)
Duel
.
HintSelection
(
dg
)
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
Duel
.
Destroy
(
d
g
,
REASON_EFFECT
)
end
end
expansions/script/c49811205.lua
View file @
599f89d3
--無声なサイコフィールド
function
c49811205
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_TOGRAVE
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetOperation
(
c49811205
.
activate
)
c
:
RegisterEffect
(
e1
)
--To hand
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
49811205
,
1
))
e2
:
SetCategory
(
CATEGORY_SEARCH
+
CATEGORY_TOHAND
+
CATEGORY_SUMMON
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e2
:
SetRange
(
LOCATION_SZONE
)
e2
:
SetCode
(
EVENT_REMOVE
)
e2
:
SetCountLimit
(
2
,
49811205
)
e2
:
SetCondition
(
c49811205
.
thcon
)
e2
:
SetTarget
(
c49811205
.
thtg
)
e2
:
SetOperation
(
c49811205
.
thop
)
c
:
RegisterEffect
(
e2
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_TOGRAVE
+
CATEGORY_DECKDES
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetOperation
(
c49811205
.
activate
)
c
:
RegisterEffect
(
e1
)
--To hand
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
49811205
,
1
))
e2
:
SetCategory
(
CATEGORY_SEARCH
+
CATEGORY_TOHAND
+
CATEGORY_SUMMON
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e2
:
SetRange
(
LOCATION_SZONE
)
e2
:
SetCode
(
EVENT_REMOVE
)
e2
:
SetCountLimit
(
2
,
49811205
)
e2
:
SetCondition
(
c49811205
.
thcon
)
e2
:
SetTarget
(
c49811205
.
thtg
)
e2
:
SetOperation
(
c49811205
.
thop
)
c
:
RegisterEffect
(
e2
)
end
function
c49811205
.
tgfilter
(
c
)
return
c
:
IsType
(
TYPE_TUNER
)
and
c
:
IsRace
(
RACE_PSYCHO
)
and
c
:
IsAttribute
(
ATTRIBUTE_EARTH
)
and
c
:
IsAbleToGrave
()
return
c
:
IsType
(
TYPE_TUNER
)
and
c
:
IsRace
(
RACE_PSYCHO
)
and
c
:
IsAttribute
(
ATTRIBUTE_EARTH
)
and
c
:
IsAbleToGrave
()
end
function
c49811205
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
c49811205
.
tgfilter
,
tp
,
LOCATION_DECK
,
0
,
nil
)
if
g
:
GetCount
()
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
49811205
,
0
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
sg
=
g
:
Select
(
tp
,
1
,
1
,
nil
)
Duel
.
SendtoGrave
(
sg
,
REASON_EFFECT
)
end
local
g
=
Duel
.
GetMatchingGroup
(
c49811205
.
tgfilter
,
tp
,
LOCATION_DECK
,
0
,
nil
)
if
g
:
GetCount
()
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
49811205
,
0
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
sg
=
g
:
Select
(
tp
,
1
,
1
,
nil
)
Duel
.
SendtoGrave
(
sg
,
REASON_EFFECT
)
end
end
function
c49811205
.
cfilter
(
c
,
tp
)
return
c
:
IsFaceup
()
and
c
:
IsRace
(
RACE_PSYCHO
)
return
c
:
IsFaceup
()
and
c
:
IsRace
(
RACE_PSYCHO
)
end
function
c49811205
.
thcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
IsExists
(
c49811205
.
cfilter
,
1
,
nil
)
return
eg
:
IsExists
(
c49811205
.
cfilter
,
1
,
nil
)
end
function
c49811205
.
thfilter
(
c
)
return
c
:
IsRace
(
RACE_PSYCHO
)
and
c
:
IsAttribute
(
ATTRIBUTE_EARTH
)
and
c
:
IsAbleToHand
()
and
not
c
:
IsType
(
TYPE_TUNER
)
return
c
:
IsRace
(
RACE_PSYCHO
)
and
c
:
IsAttribute
(
ATTRIBUTE_EARTH
)
and
c
:
IsAbleToHand
()
and
not
c
:
IsType
(
TYPE_TUNER
)
end
function
c49811205
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c49811205
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SUMMON
,
nil
,
0
,
0
,
0
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c49811205
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SUMMON
,
nil
,
0
,
0
,
0
)
end
function
c49811205
.
sumfilter
(
c
)
return
c
:
IsSummonable
(
true
,
nil
)
and
c
:
IsRace
(
RACE_PSYCHO
)
return
c
:
IsSummonable
(
true
,
nil
)
and
c
:
IsRace
(
RACE_PSYCHO
)
end
function
c49811205
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c49811205
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
if
Duel
.
IsExistingMatchingCard
(
c49811205
.
sumfilter
,
tp
,
LOCATION_HAND
+
LOCATION_MZONE
,
0
,
1
,
nil
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
49811205
,
2
))
then
Duel
.
BreakEffect
()
Duel
.
ShuffleHand
(
tp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SUMMON
)
local
sg
=
Duel
.
SelectMatchingCard
(
tp
,
c49811205
.
sumfilter
,
tp
,
LOCATION_HAND
+
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
if
sg
:
GetCount
()
>
0
then
Duel
.
Summon
(
tp
,
sg
:
GetFirst
(),
true
,
nil
)
end
end
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c49811205
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
if
Duel
.
IsExistingMatchingCard
(
c49811205
.
sumfilter
,
tp
,
LOCATION_HAND
+
LOCATION_MZONE
,
0
,
1
,
nil
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
49811205
,
2
))
then
Duel
.
BreakEffect
()
Duel
.
ShuffleHand
(
tp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SUMMON
)
local
sg
=
Duel
.
SelectMatchingCard
(
tp
,
c49811205
.
sumfilter
,
tp
,
LOCATION_HAND
+
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
if
sg
:
GetCount
()
>
0
then
Duel
.
Summon
(
tp
,
sg
:
GetFirst
(),
true
,
nil
)
end
end
end
end
\ No newline at end of file
expansions/script/c49811408.lua
View file @
599f89d3
...
...
@@ -89,15 +89,16 @@ function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk,c)
else
return
false
end
end
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
local
rg
=
e
:
GetLabelObject
()
local
tc
=
rg
:
GetFirst
()
local
rg
=
e
:
GetLabelObject
()
Duel
.
ConfirmCards
(
1
-
tp
,
rg
)
local
tc
=
rg
:
GetFirst
()
while
tc
do
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetDescription
(
66
)
e1
:
SetCode
(
EFFECT_PUBLIC
)
e1
:
SetProperty
(
EFFECT_FLAG_CLIENT_HINT
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetDescription
(
66
)
e1
:
SetCode
(
EFFECT_PUBLIC
)
e1
:
SetProperty
(
EFFECT_FLAG_CLIENT_HINT
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
tc
:
RegisterEffect
(
e1
)
tc
=
rg
:
GetNext
()
end
...
...
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