Commit 553c6e3e authored by POLYMER's avatar POLYMER

fix

parent 03adbccb
......@@ -56,7 +56,7 @@ function s.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(s.filter,tp,LOCATION_HAND+LOCATION_GRAVE,0,1,nil,e,tp) end
and Duel.IsExistingMatchingCard(aux.NecroValleyFilter(s.filter),tp,LOCATION_HAND+LOCATION_GRAVE,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND+LOCATION_GRAVE)
end
function s.spop(e,tp,eg,ep,ev,re,r,rp)
......
......@@ -18,10 +18,11 @@ function s.initial_effect(c)
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(id,3))
e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
e3:SetProperty(EFFECT_FLAG_CARD_TARGET)
e3:SetType(EFFECT_TYPE_QUICK_O)
e3:SetCode(EVENT_FREE_CHAIN)
e3:SetRange(LOCATION_MZONE)
e3:SetHintTiming(0,TIMING_END_PHASE)
e3:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_END_PHASE)
e3:SetCountLimit(1)
e3:SetCondition(s.spcon)
e3:SetTarget(s.sptg)
......
......@@ -33,7 +33,7 @@ function c33502802.initial_effect(c)
e3:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e3:SetTargetRange(0,1)
e3:SetTarget(function(e,c) return c:IsOnField() end)
e3:SetCondition(c33502801.con3)
e3:SetCondition(c33502802.con3)
c:RegisterEffect(e3)
--
end
......
......@@ -6,17 +6,6 @@ function s.initial_effect(c)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetOperation(s.activate)
c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e2:SetCode(EVENT_CHAIN_SOLVED)
e2:SetRange(LOCATION_FZONE)
e2:SetCondition(s.tchkcon1)
e2:SetOperation(s.tchkop)
c:RegisterEffect(e2)
local e3=e2:Clone()
e3:SetCode(4179255)
e3:SetCondition(s.tchkcon2)
c:RegisterEffect(e3)
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(id,1))
e4:SetCategory(CATEGORY_SPECIAL_SUMMON)
......@@ -36,6 +25,16 @@ function s.initial_effect(c)
ge0:SetLabelObject(sg)
ge0:SetOperation(s.geop)
Duel.RegisterEffect(ge0,0)
local ge1=Effect.GlobalEffect()
ge1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
ge1:SetCode(4179255)
ge1:SetOperation(s.tchkop1)
Duel.RegisterEffect(ge1,0)
local ge2=ge1:Clone()
ge2:SetCode(EVENT_CHAIN_SOLVED)
ge2:SetCondition(s.tchkcon)
ge2:SetOperation(s.tchkop2)
Duel.RegisterEffect(ge2,0)
end
end
function s.setfilter(c)
......@@ -55,14 +54,14 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.ConfirmCards(1-tp,g)
end
end
function s.tchkcon1(e,tp,eg,ep,ev,re,r,rp)
return re:IsHasType(EFFECT_TYPE_ACTIVATE) and re:GetHandler()==e:GetHandler()
function s.tchkcon(e,tp,eg,ep,ev,re,r,rp)
return re:IsHasType(EFFECT_TYPE_ACTIVATE)
end
function s.tchkcon2(e,tp,eg,ep,ev,re,r,rp)
return eg:IsContains(e:GetHandler())
function s.tchkop1(e,tp,eg,ep,ev,re,r,rp)
eg:GetFirst():RegisterFlagEffect(id,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,0,1)
end
function s.tchkop(e,tp,eg,ep,ev,re,r,rp)
e:GetHandler():RegisterFlagEffect(id,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,0,1)
function s.tchkop2(e,tp,eg,ep,ev,re,r,rp)
re:GetHandler():RegisterFlagEffect(id,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,0,1)
end
function s.costfilter(c)
return c:IsType(TYPE_MONSTER) and c:IsAbleToRemoveAsCost()
......@@ -110,6 +109,30 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
if c:IsRelateToEffect(e) and Duel.IsPlayerCanSpecialSummonMonster(tp,id,0,TYPES_NORMAL_TRAP_MONSTER,3000,3000,9,RACE_SPELLCASTER,ATTRIBUTE_DARK) then
c:AddMonsterAttribute(TYPE_NORMAL)
Duel.SpecialSummon(c,0,tp,tp,true,false,POS_FACEUP)
if c:GetOriginalCode()==id then return end
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_CHANGE_RACE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetValue(RACE_SPELLCASTER)
e1:SetReset(RESET_EVENT+0x47c0000)
c:RegisterEffect(e1,true)
local e3=e1:Clone()
e3:SetCode(EFFECT_CHANGE_ATTRIBUTE)
e3:SetValue(ATTRIBUTE_DARK)
c:RegisterEffect(e3,true)
local e4=e1:Clone()
e4:SetCode(EFFECT_SET_BASE_ATTACK)
e4:SetValue(3000)
c:RegisterEffect(e4,true)
local e5=e1:Clone()
e5:SetCode(EFFECT_SET_BASE_DEFENSE)
e5:SetValue(3000)
c:RegisterEffect(e5,true)
local e6=e1:Clone()
e6:SetCode(EFFECT_CHANGE_LEVEL)
e6:SetValue(9)
c:RegisterEffect(e6,true)
end
end
function s.geop(e,tp,eg,ep,ev,re,r,rp)
......
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