Commit 516a9bf9 authored by POLYMER's avatar POLYMER

fix

parent 75bcc42d
No preview for this file type
function c10105580.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(10105580,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_HAND)
e1:SetCountLimit(1,10105580)
e1:SetCost(c10105580.spcost)
e1:SetTarget(c10105580.sptg)
e1:SetOperation(c10105580.spop)
c:RegisterEffect(e1)
--spsummon
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e2:SetCode(EVENT_REMOVE)
e2:SetOperation(c10105580.spreg)
c:RegisterEffect(e2)
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(10105580,0))
e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
e3:SetRange(LOCATION_REMOVED)
e3:SetCode(EVENT_PHASE+PHASE_DRAW)
e3:SetCountLimit(1,10105580)
e3:SetCondition(c10105580.spcon)
e3:SetTarget(c10105580.sptg2)
e3:SetOperation(c10105580.spop2)
e3:SetLabelObject(e2)
c:RegisterEffect(e3)
--search
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(10105580,0))
e4:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e4:SetProperty(EFFECT_FLAG_DAMAGE_STEP)
e4:SetType(EFFECT_TYPE_TRIGGER_O+EFFECT_TYPE_SINGLE)
e4:SetCode(EVENT_SUMMON_SUCCESS)
e4:SetTarget(c10105580.tg)
e4:SetOperation(c10105580.op)
c:RegisterEffect(e4)
local e5=e4:Clone()
e5:SetCode(EVENT_SPSUMMON_SUCCESS)
c:RegisterEffect(e5)
end
function c10105580.cfilter(c)
return c:IsType(TYPE_MONSTER) and c:IsLevelAbove(10) and c:IsAbleToRemoveAsCost()
end
function c10105580.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return Duel.IsExistingMatchingCard(c10105580.cfilter,tp,LOCATION_HAND+LOCATION_GRAVE,0,2,c) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local c=e:GetHandler()
local g=Duel.SelectMatchingCard(tp,c10105580.cfilter,tp,LOCATION_HAND+LOCATION_GRAVE,0,2,2,c)
Duel.Remove(g,POS_FACEUP,REASON_COST)
end
function c10105580.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function c10105580.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if not c:IsRelateToEffect(e) then return end
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
end
function c10105580.spreg(e,tp,eg,ep,ev,re,r,rp)
e:SetLabel(Duel.GetTurnCount())
e:GetHandler():RegisterFlagEffect(10105580,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,0,2)
end
function c10105580.spcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
return e:GetLabelObject():GetLabel()~=Duel.GetTurnCount() and c:GetFlagEffect(10105580)>0
end
function c10105580.sptg2(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
local c=e:GetHandler()
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,c,1,0,0)
c:ResetFlagEffect(10105580)
end
function c10105580.spop2(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if not c:IsRelateToEffect(e) then return end
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
end
function c10105580.filter(c)
return c:IsSetCard(0x7cca) and c:IsType(TYPE_MONSTER) and c:IsAbleToHand()
end
function c10105580.tg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c10105580.filter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c10105580.op(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstMatchingCard(c10105580.filter,tp,LOCATION_DECK,0,nil)
if tc then
Duel.SendtoHand(tc,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,tc)
end
end
\ No newline at end of file
function c10105581.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(10105581,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_HAND)
e1:SetCountLimit(1,10105581)
e1:SetCost(c10105581.spcost)
e1:SetTarget(c10105581.sptg)
e1:SetOperation(c10105581.spop)
c:RegisterEffect(e1)
--spsummon
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e2:SetCode(EVENT_REMOVE)
e2:SetOperation(c10105581.spreg)
c:RegisterEffect(e2)
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(10105581,0))
e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
e3:SetRange(LOCATION_REMOVED)
e3:SetCode(EVENT_PHASE+PHASE_STANDBY)
e3:SetCountLimit(1,10105581)
e3:SetCondition(c10105581.spcon)
e3:SetTarget(c10105581.sptg2)
e3:SetOperation(c10105581.spop2)
e3:SetLabelObject(e2)
c:RegisterEffect(e3)
--disable
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(10105581,1))
e4:SetCategory(CATEGORY_DISABLE)
e4:SetType(EFFECT_TYPE_QUICK_O)
e4:SetRange(LOCATION_MZONE)
e4:SetCode(EVENT_FREE_CHAIN)
e4:SetProperty(EFFECT_FLAG_CARD_TARGET)
e4:SetCountLimit(1,c10105581)
e4:SetCost(c10105581.discost)
e4:SetTarget(c10105581.distg)
e4:SetOperation(c10105581.disop)
c:RegisterEffect(e4)
end
function c10105581.cfilter(c)
return c:IsType(TYPE_MONSTER) and c:IsLevelAbove(10) and c:IsAbleToRemoveAsCost()
end
function c10105581.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return Duel.IsExistingMatchingCard(c10105581.cfilter,tp,LOCATION_HAND+LOCATION_GRAVE,0,2,c) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local c=e:GetHandler()
local g=Duel.SelectMatchingCard(tp,c10105581.cfilter,tp,LOCATION_HAND+LOCATION_GRAVE,0,2,2,c)
Duel.Remove(g,POS_FACEUP,REASON_COST)
end
function c10105581.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function c10105581.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if not c:IsRelateToEffect(e) then return end
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
end
function c10105581.spreg(e,tp,eg,ep,ev,re,r,rp)
e:SetLabel(Duel.GetTurnCount())
e:GetHandler():RegisterFlagEffect(10105581,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,0,2)
end
function c10105581.spcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
return e:GetLabelObject():GetLabel()~=Duel.GetTurnCount() and c:GetFlagEffect(10105581)>0
end
function c10105581.sptg2(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
local c=e:GetHandler()
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,c,1,0,0)
c:ResetFlagEffect(10105581)
end
function c10105581.spop2(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if not c:IsRelateToEffect(e) then return end
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
end
function c10105581.costfilter(c)
return c:IsSetCard(0x7cca) and c:IsType(TYPE_MONSTER) and c:IsAbleToRemoveAsCost()
end
function c10105581.discost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c10105581.costfilter,tp,LOCATION_MZONE+LOCATION_HAND,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectMatchingCard(tp,c10105581.costfilter,tp,LOCATION_MZONE+LOCATION_HAND,0,1,1,nil)
Duel.Remove(g,POS_FACEUP,REASON_COST)
end
function c10105581.distg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and aux.NegateEffectMonsterFilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(aux.NegateEffectMonsterFilter,tp,LOCATION_MZONE,LOCATION_MZONE,1,e:GetHandler()) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DISABLE)
Duel.SelectTarget(tp,aux.NegateEffectMonsterFilter,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,e:GetHandler())
end
function c10105581.disop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
if tc:IsFaceup() and tc:IsRelateToEffect(e) then
Duel.NegateRelatedChain(tc,RESET_TURN_SET)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_DISABLE)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_DISABLE_EFFECT)
e2:SetValue(RESET_TURN_SET)
e2:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e2)
end
end
\ No newline at end of file
function c10105582.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(10105582,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_HAND)
e1:SetCountLimit(1,10105582)
e1:SetCost(c10105582.spcost)
e1:SetTarget(c10105582.sptg)
e1:SetOperation(c10105582.spop)
c:RegisterEffect(e1)
--spsummon
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e2:SetCode(EVENT_REMOVE)
e2:SetOperation(c10105582.spreg)
c:RegisterEffect(e2)
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(10105582,0))
e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
e3:SetRange(LOCATION_REMOVED)
e3:SetCode(EVENT_PHASE+PHASE_BATTLE_START)
e3:SetCountLimit(1,10105582)
e3:SetCondition(c10105582.spcon)
e3:SetTarget(c10105582.sptg2)
e3:SetOperation(c10105582.spop2)
e3:SetLabelObject(e2)
c:RegisterEffect(e3)
--activate limit
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_FIELD)
e4:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e4:SetCode(EFFECT_CANNOT_ACTIVATE)
e4:SetRange(LOCATION_MZONE)
e4:SetTargetRange(0,1)
e4:SetCondition(c10105582.condition)
e4:SetValue(1)
c:RegisterEffect(e4)
end
function c10105582.cfilter(c)
return c:IsType(TYPE_MONSTER) and c:IsLevelAbove(10) and c:IsAbleToRemoveAsCost()
end
function c10105582.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return Duel.IsExistingMatchingCard(c10105582.cfilter,tp,LOCATION_HAND+LOCATION_GRAVE,0,2,c) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local c=e:GetHandler()
local g=Duel.SelectMatchingCard(tp,c10105582.cfilter,tp,LOCATION_HAND+LOCATION_GRAVE,0,2,2,c)
Duel.Remove(g,POS_FACEUP,REASON_COST)
end
function c10105582.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function c10105582.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if not c:IsRelateToEffect(e) then return end
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
end
function c10105582.spreg(e,tp,eg,ep,ev,re,r,rp)
e:SetLabel(Duel.GetTurnCount())
e:GetHandler():RegisterFlagEffect(10105582,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,0,2)
end
function c10105582.spcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
return e:GetLabelObject():GetLabel()~=Duel.GetTurnCount() and c:GetFlagEffect(10105582)>0
end
function c10105582.sptg2(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
local c=e:GetHandler()
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,c,1,0,0)
c:ResetFlagEffect(10105582)
end
function c10105582.spop2(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if not c:IsRelateToEffect(e) then return end
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
end
function c10105582.condition(e)
local ph=Duel.GetCurrentPhase()
return ph>=PHASE_BATTLE_START and ph<=PHASE_BATTLE
end
\ No newline at end of file
function c10105583.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(10105583,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_HAND)
e1:SetCountLimit(1,10105583)
e1:SetCost(c10105583.spcost)
e1:SetTarget(c10105583.sptg)
e1:SetOperation(c10105583.spop)
c:RegisterEffect(e1)
--spsummon
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e2:SetCode(EVENT_REMOVE)
e2:SetOperation(c10105583.spreg)
c:RegisterEffect(e2)
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(10105583,0))
e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
e3:SetRange(LOCATION_REMOVED)
e3:SetCode(EVENT_PHASE+PHASE_BATTLE)
e3:SetCountLimit(1,10105583)
e3:SetCondition(c10105583.spcon)
e3:SetTarget(c10105583.sptg2)
e3:SetOperation(c10105583.spop2)
e3:SetLabelObject(e2)
c:RegisterEffect(e3)
--remove
local e4=Effect.CreateEffect(c)
e4:SetCategory(CATEGORY_REMOVE)
e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e4:SetCode(EVENT_SPSUMMON_SUCCESS)
e4:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_CARD_TARGET)
e4:SetTarget(c10105583.rmtg)
e4:SetOperation(c10105583.rmop)
c:RegisterEffect(e4)
end
function c10105583.cfilter(c)
return c:IsType(TYPE_MONSTER) and c:IsLevelAbove(10) and c:IsAbleToRemoveAsCost()
end
function c10105583.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return Duel.IsExistingMatchingCard(c10105583.cfilter,tp,LOCATION_HAND+LOCATION_GRAVE,0,2,c) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local c=e:GetHandler()
local g=Duel.SelectMatchingCard(tp,c10105583.cfilter,tp,LOCATION_HAND+LOCATION_GRAVE,0,2,2,c)
Duel.Remove(g,POS_FACEUP,REASON_COST)
end
function c10105583.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function c10105583.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if not c:IsRelateToEffect(e) then return end
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
end
function c10105583.spreg(e,tp,eg,ep,ev,re,r,rp)
e:SetLabel(Duel.GetTurnCount())
e:GetHandler():RegisterFlagEffect(10105583,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,0,2)
end
function c10105583.spcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
return e:GetLabelObject():GetLabel()~=Duel.GetTurnCount() and c:GetFlagEffect(10105583)>0
end
function c10105583.sptg2(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
local c=e:GetHandler()
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,c,1,0,0)
c:ResetFlagEffect(10105583)
end
function c10105583.spop2(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if not c:IsRelateToEffect(e) then return end
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
end
function c10105583.rmtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_GRAVE+LOCATION_ONFIELD) and chkc:IsControler(1-tp) and chkc:IsAbleToRemove() end
if chk==0 then return Duel.IsExistingTarget(Card.IsAbleToRemove,tp,0,LOCATION_ONFIELD,1,nil)
and Duel.IsExistingTarget(Card.IsAbleToRemove,tp,0,LOCATION_GRAVE,2,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g1=Duel.SelectTarget(tp,Card.IsAbleToRemove,tp,0,LOCATION_ONFIELD,1,1,nil)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g2=Duel.SelectTarget(tp,Card.IsAbleToRemove,tp,0,LOCATION_GRAVE,2,2,nil)
g1:Merge(g2)
Duel.SetOperationInfo(0,CATEGORY_REMOVE,g1,g1:GetCount(),0,0)
end
function c10105583.rmop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS)
local tg=g:Filter(Card.IsRelateToEffect,nil,e)
if tg:GetCount()>0 then
Duel.Remove(tg,POS_FACEUP,REASON_EFFECT)
end
end
\ No newline at end of file
function c10105584.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(10105584,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_HAND)
e1:SetCountLimit(1,10105584)
e1:SetCost(c10105584.spcost)
e1:SetTarget(c10105584.sptg)
e1:SetOperation(c10105584.spop)
c:RegisterEffect(e1)
--spsummon
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e2:SetCode(EVENT_REMOVE)
e2:SetOperation(c10105584.spreg)
c:RegisterEffect(e2)
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(10105584,0))
e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
e3:SetRange(LOCATION_REMOVED)
e3:SetCode(EVENT_PHASE+PHASE_END)
e3:SetCountLimit(1,10105584)
e3:SetCondition(c10105584.spcon)
e3:SetTarget(c10105584.sptg2)
e3:SetOperation(c10105584.spop2)
e3:SetLabelObject(e2)
c:RegisterEffect(e3)
--remove
local e4=Effect.CreateEffect(c)
e4:SetCategory(CATEGORY_REMOVE)
e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e4:SetCode(EVENT_SPSUMMON_SUCCESS)
e4:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DELAY)
e4:SetCondition(c10105584.rmcon)
e4:SetTarget(c10105584.rmtg)
e4:SetOperation(c10105584.rmop)
c:RegisterEffect(e4)
--remove
local e5=Effect.CreateEffect(c)
e5:SetDescription(aux.Stringid(10105584,0))
e5:SetCategory(CATEGORY_REMOVE)
e5:SetType(EFFECT_TYPE_IGNITION)
e5:SetProperty(EFFECT_FLAG_CARD_TARGET)
e5:SetRange(LOCATION_MZONE)
e5:SetCountLimit(1)
e5:SetCost(c10105584.rmcost)
e5:SetTarget(c10105584.rmtg)
e5:SetOperation(c10105584.rmop)
c:RegisterEffect(e5)
end
function c10105584.cfilter(c)
return c:IsType(TYPE_MONSTER) and c:IsLevelAbove(10) and c:IsAbleToRemoveAsCost()
end
function c10105584.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return Duel.IsExistingMatchingCard(c10105584.cfilter,tp,LOCATION_HAND+LOCATION_GRAVE,0,2,c) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local c=e:GetHandler()
local g=Duel.SelectMatchingCard(tp,c10105584.cfilter,tp,LOCATION_HAND+LOCATION_GRAVE,0,2,2,c)
Duel.Remove(g,POS_FACEUP,REASON_COST)
end
function c10105584.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function c10105584.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if not c:IsRelateToEffect(e) then return end
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
end
function c10105584.spreg(e,tp,eg,ep,ev,re,r,rp)
e:SetLabel(Duel.GetTurnCount())
e:GetHandler():RegisterFlagEffect(10105584,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,0,2)
end
function c10105584.spcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
return e:GetLabelObject():GetLabel()~=Duel.GetTurnCount() and c:GetFlagEffect(10105584)>0
end
function c10105584.sptg2(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
local c=e:GetHandler()
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,c,1,0,0)
c:ResetFlagEffect(10105584)
end
function c10105584.spop2(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if not c:IsRelateToEffect(e) then return end
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
end
function c10105584.rmcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsSummonLocation(LOCATION_REMOVED)
end
function c10105584.rmfilter(c)
return c:IsType(TYPE_MONSTER) and c:IsAbleToRemove() and (c:IsLevelAbove(1) or c:IsRankAbove(1))
end
function c10105584.rmtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE+LOCATION_GRAVE) and chkc:IsControler(1-tp) and c10105584.rmfilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c10105584.rmfilter,tp,0,LOCATION_MZONE+LOCATION_GRAVE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectTarget(tp,c10105584.rmfilter,tp,0,LOCATION_MZONE+LOCATION_GRAVE,1,1,nil)
local tc=g:GetFirst()
if tc:IsLocation(LOCATION_GRAVE) then
Duel.SetOperationInfo(0,CATEGORY_REMOVE,g,1,1-tp,LOCATION_GRAVE)
else
Duel.SetOperationInfo(0,CATEGORY_REMOVE,g,1,0,0)
end
end
function c10105584.costfilter(c,tp)
return c:IsSetCard(0x7cca) and c:IsAbleToRemoveAsCost() and (c:IsLocation(LOCATION_HAND) or c:IsFaceup())
and Duel.IsExistingTarget(Card.IsAbleToRemove,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,c)
end
function c10105584.rmcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c10105584.costfilter,tp,LOCATION_ONFIELD+LOCATION_HAND,0,1,nil,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectMatchingCard(tp,c10105584.costfilter,tp,LOCATION_ONFIELD+LOCATION_HAND,0,1,1,nil,tp)
Duel.Remove(g,POS_FACEUP,REASON_COST)
end
function c10105584.rmtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
local c=e:GetHandler()
if chkc then return chkc:IsLocation(LOCATION_ONFIELD) and chkc:IsAbleToRemove() end
if chk==0 then return true end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectTarget(tp,Card.IsAbleToRemove,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_REMOVE,g,1,0,0)
end
function c10105584.rmop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.Remove(tc,POS_FACEUP,REASON_EFFECT)
end
end
\ No newline at end of file
function c10105585.initial_effect(c)
--spsummon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(10105585,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1,10105585)
e1:SetCost(c10105585.spcost)
e1:SetTarget(c10105585.sptg)
e1:SetOperation(c10105585.spop)
c:RegisterEffect(e1)
--tohand
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(10105585,1))
e2:SetCategory(CATEGORY_TOHAND)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_GRAVE)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetCondition(aux.exccon)
e2:SetCountLimit(1,10105585)
e2:SetCost(c10105585.thcost)
e2:SetTarget(c10105585.target1)
e2:SetOperation(c10105585.activate1)
c:RegisterEffect(e2)
end
function c10105585.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsReleasable() end
Duel.Release(e:GetHandler(),REASON_COST)
end
function c10105585.filter(c,e,tp)
return c:IsSetCard(0x7cca) and not c:IsCode(10105585) and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP_DEFENSE)
end
function c10105585.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>-1
and Duel.IsExistingMatchingCard(c10105585.filter,tp,LOCATION_DECK,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK)
end
function c10105585.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c10105585.filter,tp,LOCATION_DECK,0,1,1,nil,e,tp)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP_DEFENSE)
end
end
function c10105585.thcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsAbleToRemoveAsCost()
and Duel.IsExistingMatchingCard(Card.IsDiscardable,tp,LOCATION_HAND,0,1,nil) end
Duel.Remove(e:GetHandler(),POS_FACEUP,REASON_COST)
Duel.DiscardHand(tp,Card.IsDiscardable,1,1,REASON_COST+REASON_DISCARD)
end
function c10105585.filter0(c,e,tp)
return c:IsType(TYPE_MONSTER) and c:IsLevel(12) and c:IsSetCard(0x7cca) and c:IsAbleToHand() and c:IsFaceup()
end
function c10105585.target1(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_REMOVED) and chkc:IsControler(tp) and c10105585.filter0(chkc) end
if chk==0 then return Duel.IsExistingTarget(c10105585.filter0,tp,LOCATION_REMOVED,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectTarget(tp,c10105585.filter0,tp,LOCATION_REMOVED,0,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,1,0,0)
end
function c10105585.activate1(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.SendtoHand(tc,nil,REASON_EFFECT)
end
end
\ No newline at end of file
function c10105586.initial_effect(c)
--xyz summon
aux.AddXyzProcedure(c,nil,12,3)
c:EnableReviveLimit()
--battle
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
e1:SetValue(1)
c:RegisterEffect(e1)
--material
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(10105586,0))
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_BATTLE_START)
e2:SetTarget(c10105586.target)
e2:SetOperation(c10105586.operation)
c:RegisterEffect(e2)
--damage
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(10105586,1))
e3:SetCategory(CATEGORY_DAMAGE)
e3:SetType(EFFECT_TYPE_IGNITION)
e3:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e3:SetRange(LOCATION_MZONE)
e3:SetCountLimit(1)
e3:SetTarget(c10105586.damtg)
e3:SetOperation(c10105586.damop)
c:RegisterEffect(e3)
--negate
local e4=Effect.CreateEffect(c)
e4:SetCategory(CATEGORY_NEGATE+CATEGORY_DESTROY)
e4:SetType(EFFECT_TYPE_QUICK_O)
e4:SetCode(EVENT_CHAINING)
e4:SetCountLimit(1)
e4:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL)
e4:SetRange(LOCATION_MZONE)
e4:SetCondition(c10105586.discon)
e4:SetCost(c10105586.discost)
e4:SetTarget(c10105586.distg)
e4:SetOperation(c10105586.disop)
c:RegisterEffect(e4)
end
function c10105586.target(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
local tc=c:GetBattleTarget()
if chk==0 then return tc and c:IsType(TYPE_XYZ) and tc:IsCanOverlay() end
end
function c10105586.operation(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=c:GetBattleTarget()
if c:IsRelateToEffect(e) and c:IsFaceup() and tc:IsRelateToBattle() and not tc:IsImmuneToEffect(e) then
local og=tc:GetOverlayGroup()
if og:GetCount()>0 then
Duel.SendtoGrave(og,REASON_RULE)
end
Duel.Overlay(c,Group.FromCards(tc))
end
end
function c10105586.damtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():GetOverlayCount()>0 end
local ct=e:GetHandler():GetOverlayCount()
Duel.SetTargetPlayer(1-tp)
Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,1-tp,ct*500)
end
function c10105586.damop(e,tp,eg,ep,ev,re,r,rp)
local p=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER)
local ct=e:GetHandler():GetOverlayCount()
Duel.Damage(p,ct*500,REASON_EFFECT)
end
function c10105586.discon(e,tp,eg,ep,ev,re,r,rp)
return not e:GetHandler():IsStatus(STATUS_BATTLE_DESTROYED) and Duel.IsChainNegatable(ev)
end
function c10105586.discost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end
e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST)
end
function c10105586.distg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetOperationInfo(0,CATEGORY_NEGATE,eg,1,0,0)
if re:GetHandler():IsDestructable() and re:GetHandler():IsRelateToEffect(re) then
Duel.SetOperationInfo(0,CATEGORY_DESTROY,eg,1,0,0)
end
end
function c10105586.disop(e,tp,eg,ep,ev,re,r,rp)
if Duel.NegateActivation(ev) and re:GetHandler():IsRelateToEffect(re) then
Duel.Destroy(eg,REASON_EFFECT)
end
end
\ No newline at end of file
function c10105587.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e1)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(10105587,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetCountLimit(1)
e1:SetRange(LOCATION_FZONE)
e1:SetTarget(c10105587.target)
e1:SetOperation(c10105587.operation)
c:RegisterEffect(e1)
end
function c10105587.filter(c,e,sp)
return c:IsSetCard(0x7cca) and c:IsCanBeSpecialSummoned(e,0,sp,false,false)
end
function c10105587.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c10105587.filter,tp,LOCATION_HAND+LOCATION_REMOVED,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND+LOCATION_REMOVED)
end
function c10105587.operation(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c10105587.filter,tp,LOCATION_HAND+LOCATION_REMOVED,0,1,1,nil,e,tp)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end
end
\ No newline at end of file
function c10105588.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_NEGATE+CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_CHAINING)
e1:SetCondition(c10105588.condition)
e1:SetTarget(c10105588.target)
e1:SetOperation(c10105588.activate)
c:RegisterEffect(e1)
end
function c10105588.cfilter(c)
return c:IsFaceup() and c:IsSetCard(0x7cca)
end
function c10105588.condition(e,tp,eg,ep,ev,re,r,rp)
if not Duel.IsExistingMatchingCard(c10105588.cfilter,tp,LOCATION_MZONE,0,1,nil) then return false end
if not Duel.IsChainNegatable(ev) then return false end
return re:IsActiveType(TYPE_MONSTER) or re:IsHasType(EFFECT_TYPE_ACTIVATE)
end
function c10105588.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetOperationInfo(0,CATEGORY_NEGATE,eg,1,0,0)
if re:GetHandler():IsDestructable() and re:GetHandler():IsRelateToEffect(re) then
Duel.SetOperationInfo(0,CATEGORY_DESTROY,eg,1,0,0)
end
end
function c10105588.activate(e,tp,eg,ep,ev,re,r,rp)
if Duel.NegateActivation(ev) and re:GetHandler():IsRelateToEffect(re) then
Duel.Destroy(eg,REASON_EFFECT)
end
end
\ No newline at end of file
function c10105589.initial_effect(c)
c:EnableReviveLimit()
--special summon
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_SPSUMMON_PROC)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetRange(LOCATION_HAND)
e1:SetCountLimit(1,10105589)
e1:SetCondition(c10105589.spcon)
e1:SetOperation(c10105589.spop)
c:RegisterEffect(e1)
--tograve
local e3=Effect.CreateEffect(c)
e3:SetCategory(CATEGORY_TOGRAVE)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e3:SetCode(EVENT_REMOVE)
e3:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY)
e3:SetCountLimit(1,53871274)
e3:SetTarget(c10105589.tgtg)
e3:SetOperation(c10105589.tgop)
c:RegisterEffect(e3)
end
function c10105589.spfilter(c)
return c:IsSetCard(0x7cca) and c:IsLevel(12) and c:IsAbleToRemoveAsCost()
end
function c10105589.spcon(e,c)
if c==nil then return true end
local tp=c:GetControler()
return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c10105589.spfilter,tp,LOCATION_DECK+LOCATION_HAND,0,1,nil)
end
function c10105589.spop(e,tp,eg,ep,ev,re,r,rp,c)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectMatchingCard(tp,c10105589.spfilter,tp,LOCATION_DECK+LOCATION_HAND,0,1,1,nil)
Duel.Remove(g,POS_FACEUP,REASON_COST)
end
function c10105589.tgfilter(c)
return c:IsSetCard(0x7cca) and c:IsAbleToGrave()
end
function c10105589.tgtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c10105589.tgfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,1,tp,LOCATION_DECK)
end
function c10105589.tgop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local g=Duel.SelectMatchingCard(tp,c10105589.tgfilter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
if Duel.SendtoGrave(g,REASON_EFFECT)~=0 and g:GetFirst():IsLocation(LOCATION_GRAVE) then
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetCode(EFFECT_CANNOT_ACTIVATE)
e1:SetTargetRange(1,0)
e1:SetValue(c10105589.aclimit)
e1:SetLabel(g:GetFirst():GetCode())
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
end
end
end
function c10105589.aclimit(e,re,tp)
return re:GetHandler():IsCode(e:GetLabel())
end
\ No newline at end of file
function c10105590.initial_effect(c)
c:EnableReviveLimit()
aux.AddLinkProcedure(c,aux.FilterBoolFunction(Card.IsLevel,12),1)
--tohand
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(10105590,0))
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetCountLimit(1,10105590)
e1:SetCondition(c10105590.thcon1)
e1:SetTarget(c10105590.thtg1)
e1:SetOperation(c10105590.thop1)
c:RegisterEffect(e1)
end
function c10105590.thcon1(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsSummonType(SUMMON_TYPE_LINK)
end
function c10105590.thfilter1(c)
return c:IsCode(10105587) and c:IsAbleToHand()
end
function c10105590.thtg1(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c10105590.thfilter1,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c10105590.thop1(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c10105590.thfilter1,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
\ No newline at end of file
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment