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Nemo Ma
no81cards
Commits
50bd3032
Commit
50bd3032
authored
Jan 20, 2025
by
POLYMER
Browse files
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fix
parent
7e3ceec6
Changes
15
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15 changed files
with
70 additions
and
126 deletions
+70
-126
expansions/lflist.conf
expansions/lflist.conf
+0
-124
expansions/script/c11451505.lua
expansions/script/c11451505.lua
+7
-0
expansions/script/c11451506.lua
expansions/script/c11451506.lua
+7
-0
expansions/script/c11451507.lua
expansions/script/c11451507.lua
+7
-0
expansions/script/c11451508.lua
expansions/script/c11451508.lua
+7
-0
expansions/script/c11451509.lua
expansions/script/c11451509.lua
+7
-0
expansions/script/c11451510.lua
expansions/script/c11451510.lua
+7
-0
expansions/script/c11451849.lua
expansions/script/c11451849.lua
+1
-0
expansions/script/c11451863.lua
expansions/script/c11451863.lua
+1
-0
expansions/script/c11451884.lua
expansions/script/c11451884.lua
+2
-0
expansions/script/c11451918.lua
expansions/script/c11451918.lua
+1
-0
expansions/script/c11451956.lua
expansions/script/c11451956.lua
+2
-1
expansions/script/c43387890.lua
expansions/script/c43387890.lua
+11
-1
expansions/script/c9310055.lua
expansions/script/c9310055.lua
+7
-0
expansions/strings.conf
expansions/strings.conf
+3
-0
No files found.
expansions/lflist.conf
View file @
50bd3032
...
...
@@ -83,7 +83,6 @@
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...
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@@ -1066,7 +1044,6 @@
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@@ -1130,7 +1107,6 @@
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...
...
@@ -1343,7 +1319,6 @@
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...
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@@ -1412,7 +1387,6 @@
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...
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@@ -1442,7 +1416,6 @@
88100007
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88100009
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0
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0
88100012
0
88100013
0
...
...
@@ -1499,15 +1472,6 @@
89410001
0
89412001
0
90351999
0
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0
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0
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0
...
...
@@ -1556,7 +1520,6 @@
90700057
0
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0
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0
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...
...
@@ -1566,18 +1529,15 @@
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...
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...
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@@ -1632,7 +1591,6 @@
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0
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0
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0
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0
...
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@@ -1805,7 +1763,6 @@
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...
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@@ -1921,7 +1878,6 @@
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0
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0
...
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@@ -1966,7 +1922,6 @@
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0
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...
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@@ -2122,7 +2077,6 @@
30015085
0
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0
...
...
@@ -3214,9 +3168,6 @@
72410190
0
#
82566600
0
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0
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0
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...
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@@ -3516,7 +3467,6 @@
45746857
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...
...
@@ -3622,7 +3572,6 @@
33711408
1
79078004
1
#220703
12057602
0
14010241
0
31400055
0
31402008
0
...
...
@@ -3645,9 +3594,6 @@
70052416
0
70052419
0
70052420
0
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0
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0
70052426
0
70052428
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0
...
...
@@ -3661,13 +3607,7 @@
33720061
0
33720058
0
64800128
0
99988026
0
99988029
0
99988038
0
15000108
1
#220605
10888915
0
10888918
0
#220529
1007002
0
33701323
0
...
...
@@ -3677,17 +3617,6 @@
#220522
40009530
1
#220515
12057609
0
12057613
0
12057801
0
12057807
0
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0
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...
...
@@ -3700,14 +3629,11 @@
35399016
0
35300141
1
#220508
12057802
0
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0
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0
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0
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1
#220501
12057603
0
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0
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0
64800025
0
...
...
@@ -3724,8 +3650,6 @@
14050005
0
22070090
1
#220327
12057601
0
12057606
0
15000682
0
33300200
0
35300191
0
...
...
@@ -4241,8 +4165,6 @@
#211128
35300157
0
35301000
0
12057605
0
12057608
0
7409803
1
#211121
19000
0
...
...
@@ -4255,7 +4177,6 @@
1000376
0
15000355
0
33701435
0
55100001
0
60150624
0
82221049
0
82221064
0
...
...
@@ -4284,27 +4205,16 @@
99700317
0
99700334
0
99700336
0
60001042
0
60001043
0
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0
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0
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0
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0
60001048
0
10700280
0
40008312
0
65010023
0
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0
40009599
0
40009671
0
#211010
8709008
0
10400001
0
10400004
0
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0
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0
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0
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0
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0
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0
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0
...
...
@@ -4321,7 +4231,6 @@
64800022
0
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0
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1
#210926
14000321
0
14000322
0
...
...
@@ -4413,7 +4322,6 @@
10700085
0
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0
22070140
0
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0
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0
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0
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1
...
...
@@ -4491,9 +4399,6 @@
33701373
0
14010074
0
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0
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0
55100029
0
55100030
0
72100337
0
72100338
0
72100339
0
...
...
@@ -4714,15 +4619,12 @@
31400050
0
--归亡死恶魔,无任何限制的单卡抛瓦
31400056
0
--星兹剑术大师,用屁股赚卡的多元卡
31470003
0
--黑洞吻异变龙,人肉虚无空间,配合本家可全抗
90700021
0
--危险魔轰神,强度足够的仿世纪末,且是半成品
31400025
0
--武神爹,出场简易且无限诈尸的贴纸
90700010
0
--鬼计堕天使,强度足够的仿世纪末,且是半成品
31400026
0
--武神妈,无限诈尸且出场简易的贴纸
31480001
0
--神欲的下仆,系列剑指
wd
环境,按此表
ban
即可
31480012
0
--神欲尸解术,系列剑指
wd
环境,按此表
ban
即可
90700050
0
--超我逐影,系列定位为多元化本我,应在
wd
环境,按此表
ban
即可
90700051
0
--超我追光,系列定位为多元化本我,应在
wd
环境,按此表
ban
即可
90700001
0
--霜火要塞,系列剑指
west
环境,
ban
此卡即可
31401001
0
--化生雷鸟石,系列剑指
wd
环境,按此表
ban
即可
31401002
0
--化生腮鱼石,系列剑指
wd
环境,按此表
ban
即可
31400045
1
--命莲托生,定位是类似死苏的泛用卡
...
...
@@ -4796,7 +4698,6 @@
72100116
0
77771010
0
82204249
0
#89380006 0
79029309
0
65010018
0
90700056
0
...
...
@@ -4806,7 +4707,6 @@
121593977
0
14000701
0
14000702
0
90700001
0
14010223
0
14010224
0
14010225
0
...
...
@@ -4853,7 +4753,6 @@
872100001
0
117981478
0
116301233
0
4058
0
113482285
0
14000951
0
14000953
0
...
...
@@ -5037,10 +4936,6 @@
98730215
0
98730217
0
98730219
0
98730313
0
98730315
0
98730317
0
98730319
0
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0
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0
98730417
0
...
...
@@ -5103,7 +4998,6 @@
118817732
0
118824150
0
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0
#10080420 0
11662004
0
112538374
0
113652145
0
...
...
@@ -5140,19 +5034,10 @@
72100044
0
72100043
0
72100027
0
872100004
0
872100005
0
872100006
0
872100003
0
72100041
0
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0
14010180
0
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0
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0
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0
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0
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0
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0
31470003
0
14001008
0
14001011
0
...
...
@@ -5223,7 +5108,6 @@
46250006
0
46250019
0
14010235
0
90700001
0
98730113
0
98730115
0
98730117
0
...
...
@@ -5232,10 +5116,6 @@
98730215
0
98730217
0
98730219
0
98730313
0
98730315
0
98730317
0
98730319
0
98731001
0
111146448
0
117981478
0
...
...
@@ -5258,7 +5138,6 @@
119918512
0
120366274
0
82221014
0
4058
0
14010225
0
33403501
0
14010223
0
...
...
@@ -5514,7 +5393,6 @@
70007500
0
70007501
0
70007502
0
70007503
0
70007504
0
70007505
0
70007506
0
...
...
@@ -6789,7 +6667,6 @@
121593977
0
14000701
0
14000702
0
90700001
0
14010223
0
14010224
0
14010225
0
...
...
@@ -6865,7 +6742,6 @@
130002101
0
130002102
0
31400050
0
--归亡死恶魔,无任何限制的单卡抛瓦
90700001
0
--霜火要塞,系列剑指
west
环境,
ban
此卡即可
70002043
0
12847555
0
11450998
0
...
...
expansions/script/c11451505.lua
View file @
50bd3032
...
...
@@ -163,27 +163,34 @@ function cm.addition(e,tp,eg,ep,ev,re,r,rp)
end
end
if
opval
[
op
]
==
1
then
Duel
.
BreakEffect
()
e
:
SetLabel
(
e
:
GetLabel
()
&~
0x1
)
Duel
.
NegateActivation
(
ev
)
elseif
opval
[
op
]
==
2
then
Duel
.
BreakEffect
()
e
:
SetLabel
(
e
:
GetLabel
()
&~
0x2
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RTOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsAbleToHand
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
1
,
nil
)
Duel
.
HintSelection
(
g
)
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
elseif
opval
[
op
]
==
3
then
Duel
.
BreakEffect
()
e
:
SetLabel
(
e
:
GetLabel
()
&~
0x4
)
Duel
.
Remove
(
re
:
GetHandler
(),
POS_FACEUP
,
REASON_EFFECT
)
elseif
opval
[
op
]
==
4
then
Duel
.
BreakEffect
()
e
:
SetLabel
(
e
:
GetLabel
()
&~
0x8
)
Duel
.
Damage
(
ep
,
2200
,
REASON_EFFECT
)
elseif
opval
[
op
]
==
5
then
Duel
.
BreakEffect
()
e
:
SetLabel
(
e
:
GetLabel
()
&~
0x10
)
Duel
.
Draw
(
tp
,
1
,
REASON_EFFECT
)
elseif
opval
[
op
]
==
6
then
Duel
.
BreakEffect
()
e
:
SetLabel
(
e
:
GetLabel
()
&~
0x20
)
Duel
.
DiscardHand
(
1
-
tp
,
nil
,
1
,
1
,
REASON_EFFECT
+
REASON_DISCARD
)
elseif
opval
[
op
]
==
7
then
Duel
.
BreakEffect
()
e
:
SetLabel
(
e
:
GetLabel
()
&~
0x40
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
Card
.
IsAbleToDeck
),
tp
,
LOCATION_GRAVE
,
LOCATION_GRAVE
,
1
,
2
,
nil
)
...
...
expansions/script/c11451506.lua
View file @
50bd3032
...
...
@@ -172,27 +172,34 @@ function cm.addition(e,tp,eg,ep,ev,re,r,rp)
end
end
if
opval
[
op
]
==
1
then
Duel
.
BreakEffect
()
e
:
SetLabel
(
e
:
GetLabel
()
&~
0x1
)
Duel
.
NegateActivation
(
ev
)
elseif
opval
[
op
]
==
2
then
Duel
.
BreakEffect
()
e
:
SetLabel
(
e
:
GetLabel
()
&~
0x2
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RTOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsAbleToHand
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
1
,
nil
)
Duel
.
HintSelection
(
g
)
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
elseif
opval
[
op
]
==
3
then
Duel
.
BreakEffect
()
e
:
SetLabel
(
e
:
GetLabel
()
&~
0x4
)
Duel
.
Remove
(
re
:
GetHandler
(),
POS_FACEUP
,
REASON_EFFECT
)
elseif
opval
[
op
]
==
4
then
Duel
.
BreakEffect
()
e
:
SetLabel
(
e
:
GetLabel
()
&~
0x8
)
Duel
.
Damage
(
ep
,
2200
,
REASON_EFFECT
)
elseif
opval
[
op
]
==
5
then
Duel
.
BreakEffect
()
e
:
SetLabel
(
e
:
GetLabel
()
&~
0x10
)
Duel
.
Draw
(
tp
,
1
,
REASON_EFFECT
)
elseif
opval
[
op
]
==
6
then
Duel
.
BreakEffect
()
e
:
SetLabel
(
e
:
GetLabel
()
&~
0x20
)
Duel
.
DiscardHand
(
1
-
tp
,
nil
,
1
,
1
,
REASON_EFFECT
+
REASON_DISCARD
)
elseif
opval
[
op
]
==
7
then
Duel
.
BreakEffect
()
e
:
SetLabel
(
e
:
GetLabel
()
&~
0x40
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
Card
.
IsAbleToDeck
),
tp
,
LOCATION_GRAVE
,
LOCATION_GRAVE
,
1
,
2
,
nil
)
...
...
expansions/script/c11451507.lua
View file @
50bd3032
...
...
@@ -196,27 +196,34 @@ function cm.addition(e,tp,eg,ep,ev,re,r,rp)
end
end
if
opval
[
op
]
==
1
then
Duel
.
BreakEffect
()
e
:
SetLabel
(
e
:
GetLabel
()
&~
0x1
)
Duel
.
NegateActivation
(
ev
)
elseif
opval
[
op
]
==
2
then
Duel
.
BreakEffect
()
e
:
SetLabel
(
e
:
GetLabel
()
&~
0x2
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RTOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsAbleToHand
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
1
,
nil
)
Duel
.
HintSelection
(
g
)
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
elseif
opval
[
op
]
==
3
then
Duel
.
BreakEffect
()
e
:
SetLabel
(
e
:
GetLabel
()
&~
0x4
)
Duel
.
Remove
(
re
:
GetHandler
(),
POS_FACEUP
,
REASON_EFFECT
)
elseif
opval
[
op
]
==
4
then
Duel
.
BreakEffect
()
e
:
SetLabel
(
e
:
GetLabel
()
&~
0x8
)
Duel
.
Damage
(
ep
,
2200
,
REASON_EFFECT
)
elseif
opval
[
op
]
==
5
then
Duel
.
BreakEffect
()
e
:
SetLabel
(
e
:
GetLabel
()
&~
0x10
)
Duel
.
Draw
(
tp
,
1
,
REASON_EFFECT
)
elseif
opval
[
op
]
==
6
then
Duel
.
BreakEffect
()
e
:
SetLabel
(
e
:
GetLabel
()
&~
0x20
)
Duel
.
DiscardHand
(
1
-
tp
,
nil
,
1
,
1
,
REASON_EFFECT
+
REASON_DISCARD
)
elseif
opval
[
op
]
==
7
then
Duel
.
BreakEffect
()
e
:
SetLabel
(
e
:
GetLabel
()
&~
0x40
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
Card
.
IsAbleToDeck
),
tp
,
LOCATION_GRAVE
,
LOCATION_GRAVE
,
1
,
2
,
nil
)
...
...
expansions/script/c11451508.lua
View file @
50bd3032
...
...
@@ -163,27 +163,34 @@ function cm.addition(e,tp,eg,ep,ev,re,r,rp)
end
end
if
opval
[
op
]
==
1
then
Duel
.
BreakEffect
()
e
:
SetLabel
(
e
:
GetLabel
()
&~
0x1
)
Duel
.
NegateActivation
(
ev
)
elseif
opval
[
op
]
==
2
then
Duel
.
BreakEffect
()
e
:
SetLabel
(
e
:
GetLabel
()
&~
0x2
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RTOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsAbleToHand
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
1
,
nil
)
Duel
.
HintSelection
(
g
)
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
elseif
opval
[
op
]
==
3
then
Duel
.
BreakEffect
()
e
:
SetLabel
(
e
:
GetLabel
()
&~
0x4
)
Duel
.
Remove
(
re
:
GetHandler
(),
POS_FACEUP
,
REASON_EFFECT
)
elseif
opval
[
op
]
==
4
then
Duel
.
BreakEffect
()
e
:
SetLabel
(
e
:
GetLabel
()
&~
0x8
)
Duel
.
Damage
(
ep
,
2200
,
REASON_EFFECT
)
elseif
opval
[
op
]
==
5
then
Duel
.
BreakEffect
()
e
:
SetLabel
(
e
:
GetLabel
()
&~
0x10
)
Duel
.
Draw
(
tp
,
1
,
REASON_EFFECT
)
elseif
opval
[
op
]
==
6
then
Duel
.
BreakEffect
()
e
:
SetLabel
(
e
:
GetLabel
()
&~
0x20
)
Duel
.
DiscardHand
(
1
-
tp
,
nil
,
1
,
1
,
REASON_EFFECT
+
REASON_DISCARD
)
elseif
opval
[
op
]
==
7
then
Duel
.
BreakEffect
()
e
:
SetLabel
(
e
:
GetLabel
()
&~
0x40
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
Card
.
IsAbleToDeck
),
tp
,
LOCATION_GRAVE
,
LOCATION_GRAVE
,
1
,
2
,
nil
)
...
...
expansions/script/c11451509.lua
View file @
50bd3032
...
...
@@ -194,27 +194,34 @@ function cm.addition(e,tp,eg,ep,ev,re,r,rp)
end
end
if
opval
[
op
]
==
1
then
Duel
.
BreakEffect
()
e
:
SetLabel
(
e
:
GetLabel
()
&~
0x1
)
Duel
.
NegateActivation
(
ev
)
elseif
opval
[
op
]
==
2
then
Duel
.
BreakEffect
()
e
:
SetLabel
(
e
:
GetLabel
()
&~
0x2
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RTOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsAbleToHand
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
1
,
nil
)
Duel
.
HintSelection
(
g
)
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
elseif
opval
[
op
]
==
3
then
Duel
.
BreakEffect
()
e
:
SetLabel
(
e
:
GetLabel
()
&~
0x4
)
Duel
.
Remove
(
re
:
GetHandler
(),
POS_FACEUP
,
REASON_EFFECT
)
elseif
opval
[
op
]
==
4
then
Duel
.
BreakEffect
()
e
:
SetLabel
(
e
:
GetLabel
()
&~
0x8
)
Duel
.
Damage
(
ep
,
2200
,
REASON_EFFECT
)
elseif
opval
[
op
]
==
5
then
Duel
.
BreakEffect
()
e
:
SetLabel
(
e
:
GetLabel
()
&~
0x10
)
Duel
.
Draw
(
tp
,
1
,
REASON_EFFECT
)
elseif
opval
[
op
]
==
6
then
Duel
.
BreakEffect
()
e
:
SetLabel
(
e
:
GetLabel
()
&~
0x20
)
Duel
.
DiscardHand
(
1
-
tp
,
nil
,
1
,
1
,
REASON_EFFECT
+
REASON_DISCARD
)
elseif
opval
[
op
]
==
7
then
Duel
.
BreakEffect
()
e
:
SetLabel
(
e
:
GetLabel
()
&~
0x40
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
Card
.
IsAbleToDeck
),
tp
,
LOCATION_GRAVE
,
LOCATION_GRAVE
,
1
,
2
,
nil
)
...
...
expansions/script/c11451510.lua
View file @
50bd3032
...
...
@@ -269,27 +269,34 @@ function cm.addition(e,tp,eg,ep,ev,re,r,rp)
end
end
if
opval
[
op
]
==
1
then
Duel
.
BreakEffect
()
e
:
SetLabel
(
e
:
GetLabel
()
&~
0x1
)
Duel
.
NegateActivation
(
ev
)
elseif
opval
[
op
]
==
2
then
Duel
.
BreakEffect
()
e
:
SetLabel
(
e
:
GetLabel
()
&~
0x2
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RTOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsAbleToHand
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
1
,
nil
)
Duel
.
HintSelection
(
g
)
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
elseif
opval
[
op
]
==
3
then
Duel
.
BreakEffect
()
e
:
SetLabel
(
e
:
GetLabel
()
&~
0x4
)
Duel
.
Remove
(
re
:
GetHandler
(),
POS_FACEUP
,
REASON_EFFECT
)
elseif
opval
[
op
]
==
4
then
Duel
.
BreakEffect
()
e
:
SetLabel
(
e
:
GetLabel
()
&~
0x8
)
Duel
.
Damage
(
ep
,
2200
,
REASON_EFFECT
)
elseif
opval
[
op
]
==
5
then
Duel
.
BreakEffect
()
e
:
SetLabel
(
e
:
GetLabel
()
&~
0x10
)
Duel
.
Draw
(
tp
,
1
,
REASON_EFFECT
)
elseif
opval
[
op
]
==
6
then
Duel
.
BreakEffect
()
e
:
SetLabel
(
e
:
GetLabel
()
&~
0x20
)
Duel
.
DiscardHand
(
1
-
tp
,
nil
,
1
,
1
,
REASON_EFFECT
+
REASON_DISCARD
)
elseif
opval
[
op
]
==
7
then
Duel
.
BreakEffect
()
e
:
SetLabel
(
e
:
GetLabel
()
&~
0x40
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
Card
.
IsAbleToDeck
),
tp
,
LOCATION_GRAVE
,
LOCATION_GRAVE
,
1
,
2
,
nil
)
...
...
expansions/script/c11451849.lua
View file @
50bd3032
...
...
@@ -43,6 +43,7 @@ function cm.disop(e,tp,eg,ep,ev,re,r,rp)
op0
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
ct
=
6
-
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_HAND
,
0
)
if
ct
>
0
then
Duel
.
BreakEffect
()
Duel
.
Draw
(
tp
,
ct
,
REASON_EFFECT
)
end
end
...
...
expansions/script/c11451863.lua
View file @
50bd3032
...
...
@@ -295,6 +295,7 @@ end
function
cm
.
tdop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
pnfl_adjusting
then
return
end
pnfl_adjusting
=
true
Duel
.
BreakEffect
()
Duel
.
DisableShuffleCheck
()
Duel
.
SendtoGrave
(
Duel
.
GetFieldGroup
(
tp
,
LOCATION_DECK
,
0
):
GetMinGroup
(
Card
.
GetSequence
),
REASON_EFFECT
)
e
:
Reset
()
...
...
expansions/script/c11451884.lua
View file @
50bd3032
...
...
@@ -160,6 +160,7 @@ function cm.costop2(e,tp,eg,ep,ev,re,r,rp)
local
op
=
Duel
.
SelectOption
(
tp
,
table.unpack
(
ops
))
+
1
local
sel
=
opval
[
op
]
if
sel
==
0
then
Duel
.
BreakEffect
()
cm
[
tp
]
=
cm
[
tp
]
-
1
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
thg
:
Select
(
tp
,
1
,
1
,
nil
)
...
...
@@ -168,6 +169,7 @@ function cm.costop2(e,tp,eg,ep,ev,re,r,rp)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
elseif
sel
==
1
then
Duel
.
BreakEffect
()
cm
[
tp
]
=
cm
[
tp
]
-
2
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
tc
=
spg
:
Select
(
tp
,
1
,
1
,
nil
):
GetFirst
()
...
...
expansions/script/c11451918.lua
View file @
50bd3032
...
...
@@ -198,6 +198,7 @@ function cm.costop2(e,tp,eg,ep,ev,re,r,rp)
if
exc
:
GetFlagEffect
(
m
)
==
0
then
exc
=
nil
end
local
sg
=
Duel
.
GetFieldGroup
(
tp
,
LOCATION_HAND
,
0
):
Filter
(
cm
.
spfilter
,
exc
,
e
,
tp
)
if
#
sg
>
0
and
Duel
.
GetMZoneCount
(
tp
)
>
0
then
Duel
.
BreakEffect
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
sg
=
sg
:
Select
(
tp
,
1
,
1
,
nil
)
Duel
.
SpecialSummon
(
sg
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
...
...
expansions/script/c11451956.lua
View file @
50bd3032
...
...
@@ -98,6 +98,7 @@ function cm.disop(e,tp,eg,ep,ev,re,r,rp)
sg2
=
Duel
.
GetMatchingGroup
(
cm
.
spfilter3
,
tp
,
LOCATION_EXTRA
,
0
,
nil
,
e
,
tp
,
mg2
,
mf
,
chkf
)
end
if
sg1
:
GetCount
()
>
0
or
(
sg2
~=
nil
and
sg2
:
GetCount
()
>
0
)
then
Duel
.
BreakEffect
()
local
sg
=
sg1
:
Clone
()
if
sg2
then
sg
:
Merge
(
sg2
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
...
...
@@ -155,6 +156,6 @@ end
function
cm
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
eg
:
Filter
(
cm
.
filter2
,
nil
,
e
:
GetLabelObject
())
for
tc
in
aux
.
Next
(
g
)
do
tc
:
RegisterFlagEffect
(
m
+
1
,
RESET_CHAIN
+
RESET_EVENT
+
RESETS_STANDARD
,
0
,
1
)
tc
:
RegisterFlagEffect
(
m
+
1
,
RESET_CHAIN
+
RESET_EVENT
+
RESETS_STANDARD
-
RESET_TURN_SET
,
0
,
1
)
end
end
\ No newline at end of file
expansions/script/c43387890.lua
View file @
50bd3032
...
...
@@ -9,6 +9,7 @@ function c43387890.initial_effect(c)
e0
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e0
:
SetRange
(
LOCATION_EXTRA
)
e0
:
SetCondition
(
c43387890
.
fucon
)
e0
:
SetTarget
(
c43387890
.
futg
)
e0
:
SetOperation
(
c43387890
.
fuop
)
c
:
RegisterEffect
(
e0
)
--spsummon condition
...
...
@@ -66,11 +67,20 @@ function c43387890.fucon(e,c)
local
mg
=
Duel
.
GetMatchingGroup
(
c43387890
.
fufilter
,
tp
,
LOCATION_MZONE
,
0
,
c
,
c
)
return
c
:
CheckFusionMaterial
(
mg
,
nil
,
tp
|
0x200
)
end
function
c43387890
.
fu
op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
function
c43387890
.
fu
tg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
c
)
local
mg
=
Duel
.
GetMatchingGroup
(
c43387890
.
fufilter
,
tp
,
LOCATION_MZONE
,
0
,
c
,
c
)
local
g
=
Duel
.
SelectFusionMaterial
(
tp
,
c
,
mg
,
nil
,
tp
|
0x200
)
if
g
and
#
g
>
0
then
g
:
KeepAlive
()
e
:
SetLabelObject
(
g
)
return
true
else
return
false
end
end
function
c43387890
.
fuop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
local
g
=
e
:
GetLabelObject
()
c
:
SetMaterial
(
g
)
Duel
.
Release
(
g
,
REASON_COST
+
REASON_MATERIAL
)
g
:
DeleteGroup
()
end
function
c43387890
.
ffilter
(
c
)
...
...
expansions/script/c9310055.lua
View file @
50bd3032
...
...
@@ -158,27 +158,34 @@ function c9310055.addition(e,tp,eg,ep,ev,re,r,rp)
end
end
if
opval
[
op
]
==
1
then
Duel
.
BreakEffect
()
e
:
SetLabel
(
e
:
GetLabel
()
&~
0x1
)
Duel
.
NegateActivation
(
ev
)
elseif
opval
[
op
]
==
2
then
Duel
.
BreakEffect
()
e
:
SetLabel
(
e
:
GetLabel
()
&~
0x2
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RTOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsAbleToHand
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
1
,
nil
)
Duel
.
HintSelection
(
g
)
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
elseif
opval
[
op
]
==
3
then
Duel
.
BreakEffect
()
e
:
SetLabel
(
e
:
GetLabel
()
&~
0x4
)
Duel
.
Remove
(
re
:
GetHandler
(),
POS_FACEUP
,
REASON_EFFECT
)
elseif
opval
[
op
]
==
4
then
Duel
.
BreakEffect
()
e
:
SetLabel
(
e
:
GetLabel
()
&~
0x8
)
Duel
.
Damage
(
ep
,
2200
,
REASON_EFFECT
)
elseif
opval
[
op
]
==
5
then
Duel
.
BreakEffect
()
e
:
SetLabel
(
e
:
GetLabel
()
&~
0x10
)
Duel
.
Draw
(
tp
,
1
,
REASON_EFFECT
)
elseif
opval
[
op
]
==
6
then
Duel
.
BreakEffect
()
e
:
SetLabel
(
e
:
GetLabel
()
&~
0x20
)
Duel
.
DiscardHand
(
1
-
tp
,
nil
,
1
,
1
,
REASON_EFFECT
+
REASON_DISCARD
)
elseif
opval
[
op
]
==
7
then
Duel
.
BreakEffect
()
e
:
SetLabel
(
e
:
GetLabel
()
&~
0x40
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
Card
.
IsAbleToDeck
),
tp
,
LOCATION_GRAVE
,
LOCATION_GRAVE
,
1
,
2
,
nil
)
...
...
expansions/strings.conf
View file @
50bd3032
...
...
@@ -1247,6 +1247,9 @@
#侧观星海 245 0x500~0x50f
!
setname
0
x501
神威骑士
#Lraekot 0721 0x6f0~0x6ff
!
setname
0
x6f8
神裁
#神威子/tt 750 0x750~0x75f
!
setname
0
x750
选择
!
setname
0
x751
纹章士ㅣ非「纹章」
...
...
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