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Nemo Ma
no81cards
Commits
4fb572ec
Commit
4fb572ec
authored
Mar 08, 2026
by
POLYMER
Browse files
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Plain Diff
fix
parent
58087579
Changes
4
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4 changed files
with
7 additions
and
7 deletions
+7
-7
expansions/script/c65133117.lua
expansions/script/c65133117.lua
+4
-3
expansions/script/c65133164.lua
expansions/script/c65133164.lua
+1
-1
expansions/script/c65133270.lua
expansions/script/c65133270.lua
+1
-2
expansions/script/c65133284.lua
expansions/script/c65133284.lua
+1
-1
No files found.
expansions/script/c65133117.lua
View file @
4fb572ec
...
@@ -22,8 +22,9 @@ function s.cfilter(c)
...
@@ -22,8 +22,9 @@ function s.cfilter(c)
return
c
:
IsSetCard
(
0x838
)
and
c
:
IsDiscardable
()
return
c
:
IsSetCard
(
0x838
)
and
c
:
IsDiscardable
()
end
end
function
s
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
cfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
end
local
c
=
e
:
GetHandler
()
Duel
.
DiscardHand
(
tp
,
s
.
cfilter
,
1
,
1
,
REASON_DISCARD
+
REASON_COST
,
nil
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
cfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
c
)
end
Duel
.
DiscardHand
(
tp
,
s
.
cfilter
,
1
,
1
,
REASON_DISCARD
+
REASON_COST
,
c
)
end
end
function
s
.
filter
(
c
)
function
s
.
filter
(
c
)
return
c
:
IsSetCard
(
0x838
)
and
c
:
IsType
(
TYPE_MONSTER
)
return
c
:
IsSetCard
(
0x838
)
and
c
:
IsType
(
TYPE_MONSTER
)
...
@@ -60,7 +61,7 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -60,7 +61,7 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
labs
=
{
e
:
GetLabel
()}
local
labs
=
{
e
:
GetLabel
()}
local
count
=#
labs
local
count
=#
labs
if
count
and
count
>
0
then
if
count
and
count
>
0
then
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetCode
(
EVENT_PHASE
+
PHASE_STANDBY
)
e1
:
SetCode
(
EVENT_PHASE
+
PHASE_STANDBY
)
...
...
expansions/script/c65133164.lua
View file @
4fb572ec
...
@@ -82,7 +82,7 @@ function s.thcost(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -82,7 +82,7 @@ function s.thcost(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
Release
(
e
:
GetHandler
(),
REASON_COST
)
Duel
.
Release
(
e
:
GetHandler
(),
REASON_COST
)
end
end
function
s
.
thfilter
(
c
,
att
)
function
s
.
thfilter
(
c
,
att
)
return
c
:
IsAttribute
(
att
)
and
c
:
IsAbleToHand
()
return
c
:
IsAttribute
(
att
)
and
c
:
Is
Faceup
()
and
c
:
Is
AbleToHand
()
end
end
function
s
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
...
...
expansions/script/c65133270.lua
View file @
4fb572ec
...
@@ -9,7 +9,6 @@ function s.initial_effect(c)
...
@@ -9,7 +9,6 @@ function s.initial_effect(c)
--reset and heal
--reset and heal
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetCategory
(
CATEGORY_TODECK
+
CATEGORY_RECOVER
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e1
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e1
:
SetCondition
(
s
.
rescon
)
e1
:
SetCondition
(
s
.
rescon
)
...
@@ -47,7 +46,7 @@ function s.rescon(e,tp,eg,ep,ev,re,r,rp)
...
@@ -47,7 +46,7 @@ function s.rescon(e,tp,eg,ep,ev,re,r,rp)
end
end
function
s
.
resop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
resop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToChain
()
and
c
:
IsAbleToExtra
()
and
Duel
.
SendtoDeck
(
c
,
nil
,
SEQ_DECKSHUFFLE
,
REASON_EFFECT
)
>
0
then
if
Duel
.
SendtoDeck
(
c
,
nil
,
SEQ_DECKSHUFFLE
,
REASON_EFFECT
)
>
0
then
local
g
=
Duel
.
GetFieldGroup
(
tp
,
LOCATION_HAND
,
0
)
local
g
=
Duel
.
GetFieldGroup
(
tp
,
LOCATION_HAND
,
0
)
if
#
g
>
0
then
if
#
g
>
0
then
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
...
...
expansions/script/c65133284.lua
View file @
4fb572ec
...
@@ -55,7 +55,7 @@ function s.initial_effect(c)
...
@@ -55,7 +55,7 @@ function s.initial_effect(c)
c
:
RegisterEffect
(
e3
)
c
:
RegisterEffect
(
e3
)
end
end
function
s
.
spfilter
(
c
)
function
s
.
spfilter
(
c
)
return
(
c
:
IsSetCard
(
0x838
)
or
c
:
IsRace
(
RACE_ZOMBIE
))
and
c
:
IsAbleToRemoveAsCost
()
return
(
c
:
IsSetCard
(
0x838
)
or
c
:
IsRace
(
RACE_ZOMBIE
))
and
c
:
Is
Type
(
TYPE_MONSTER
)
and
c
:
Is
AbleToRemoveAsCost
()
end
end
function
s
.
spcon
(
e
,
c
)
function
s
.
spcon
(
e
,
c
)
if
c
==
nil
then
return
true
end
if
c
==
nil
then
return
true
end
...
...
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