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Nemo Ma
no81cards
Commits
3bbda9c9
Commit
3bbda9c9
authored
Sep 01, 2025
by
POLYMER
Browse files
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update 250901 wd
parent
b405d648
Changes
5
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5 changed files
with
246 additions
and
0 deletions
+246
-0
expansions/lflist.conf
expansions/lflist.conf
+1
-0
expansions/no42.cdb
expansions/no42.cdb
+0
-0
expansions/pics/5100000.jpg
expansions/pics/5100000.jpg
+0
-0
expansions/script/c5100000.lua
expansions/script/c5100000.lua
+243
-0
expansions/strings.conf
expansions/strings.conf
+2
-0
No files found.
expansions/lflist.conf
View file @
3bbda9c9
...
@@ -7056,6 +7056,7 @@
...
@@ -7056,6 +7056,7 @@
44401005
0
44401005
0
91300025
0
91300025
0
11771265
0
11771265
0
5100000
0
#limit
#limit
33403513
1
33403513
1
82204250
0
82204250
0
...
...
expansions/no42.cdb
View file @
3bbda9c9
No preview for this file type
expansions/pics/5100000.jpg
0 → 100644
View file @
3bbda9c9
33 KB
expansions/script/c5100000.lua
0 → 100644
View file @
3bbda9c9
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
--①
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e0
:
SetType
(
EFFECT_TYPE_SINGLE
)
e0
:
SetCode
(
EFFECT_TRAP_ACT_IN_HAND
)
e0
:
SetCost
(
s
.
hhcost
)
c
:
RegisterEffect
(
e0
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetCategory
(
CATEGORY_TOGRAVE
+
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_EQUIP
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCountLimit
(
1
,
id
+
EFFECT_COUNT_CODE_OATH
)
e1
:
SetTarget
(
s
.
e1tg
)
e1
:
SetOperation
(
s
.
e1op
)
c
:
RegisterEffect
(
e1
)
local
e12
=
e1
:
Clone
()
e12
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e12
:
SetRange
(
LOCATION_DECK
)
e12
:
SetCost
(
s
.
hhcost
)
c
:
RegisterEffect
(
e12
)
--②
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
2
))
e2
:
SetCategory
(
CATEGORY_REMOVE
+
CATEGORY_TODECK
+
CATEGORY_EQUIP
+
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetRange
(
LOCATION_GRAVE
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetCountLimit
(
1
,
id
+
10000
)
e2
:
SetCost
(
aux
.
bfgcost
)
e2
:
SetTarget
(
s
.
tg
)
e2
:
SetOperation
(
s
.
op
)
c
:
RegisterEffect
(
e2
)
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetType
(
EFFECT_TYPE_FIELD
)
e4
:
SetCode
(
EFFECT_ACTIVATE_COST
)
e4
:
SetRange
(
LOCATION_DECK
)
e4
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e4
:
SetTargetRange
(
1
,
0
)
e4
:
SetTarget
(
s
.
actarget
)
e4
:
SetOperation
(
s
.
costop
)
c
:
RegisterEffect
(
e4
)
end
function
s
.
e1fil
(
c
,
e
,
tp
)
local
mg
=
Duel
.
GetMatchingGroup
(
s
.
e1filter
,
tp
,
LOCATION_DECK
+
LOCATION_ONFIELD
+
LOCATION_HAND
,
0
,
c
)
local
ct
=
math.floor
(
c
:
GetLevel
()
/
3
)
return
c
:
IsSetCard
(
0x18d
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsType
(
TYPE_RITUAL
)
and
c
:
GetLevel
()
>
2
and
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_RITUAL
,
tp
,
false
,
true
)
and
#
mg
>
0
and
mg
:
CheckSubGroup
(
s
.
check
,
ct
,
ct
,
tp
,
c
)
end
function
s
.
check
(
g
,
tp
,
fc
)
return
Duel
.
GetLocationCountFromEx
(
tp
,
tp
,
g
,
fc
)
>
0
and
g
:
FilterCount
(
Card
.
IsAbleToGrave
,
nil
)
==
g
:
GetCount
()
end
function
s
.
e1tg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
e1fil
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
function
s
.
e1filter
(
c
)
return
c
:
IsSetCard
(
0x18d
)
or
c
:
IsType
(
TYPE_EQUIP
)
end
function
s
.
e1fil2
(
c
)
return
c
:
IsSetCard
(
0x18d
)
and
c
:
IsType
(
TYPE_MONSTER
)
end
function
s
.
e1op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
e1fil
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
e
,
tp
)
local
tc
=
g
:
GetFirst
()
if
tc
then
Duel
.
ConfirmCards
(
1
-
tp
,
tc
)
local
ct
=
math.floor
(
tc
:
GetLevel
()
/
3
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
mg
=
Duel
.
GetMatchingGroup
(
s
.
e1filter
,
tp
,
LOCATION_DECK
+
LOCATION_ONFIELD
+
LOCATION_HAND
,
0
,
e
:
GetHandler
()
and
tc
)
if
#
mg
>
0
then
local
sg
=
mg
:
SelectSubGroup
(
tp
,
s
.
check
,
false
,
ct
,
ct
,
tp
,
tc
)
if
#
sg
>
0
then
local
cg
=
sg
:
Filter
(
Card
.
IsFacedown
,
nil
)
if
#
cg
>
0
then
Duel
.
ConfirmCards
(
1
-
tp
,
cg
)
end
if
Duel
.
SendtoGrave
(
sg
,
REASON_EFFECT
)
~=
0
and
Duel
.
GetOperatedGroup
():
FilterCount
(
Card
.
IsLocation
,
nil
,
LOCATION_GRAVE
)
>
0
and
Duel
.
SpecialSummon
(
tc
,
SUMMON_TYPE_RITUAL
,
tp
,
tp
,
false
,
true
,
POS_FACEUP
)
then
tc
:
CompleteProcedure
()
Duel
.
BreakEffect
()
if
Duel
.
IsExistingMatchingCard
(
s
.
e1fil2
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
then
local
lg
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
e1fil2
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
if
#
lg
>
0
then
local
tlg
=
lg
:
GetFirst
()
local
c
=
e
:
GetHandler
()
Duel
.
Equip
(
tp
,
c
,
tlg
)
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetType
(
EFFECT_TYPE_SINGLE
)
e0
:
SetCode
(
EFFECT_EQUIP_LIMIT
)
e0
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e0
:
SetValue
(
s
.
eqlimit
)
e0
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
c
:
RegisterEffect
(
e0
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_EQUIP
)
e1
:
SetCode
(
EFFECT_INDESTRUCTABLE_EFFECT
)
e1
:
SetValue
(
1
)
c
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetCode
(
EFFECT_INDESTRUCTABLE_EFFECT
)
e2
:
SetRange
(
LOCATION_SZONE
)
e2
:
SetTargetRange
(
LOCATION_SZONE
,
0
)
e2
:
SetTarget
(
s
.
ditg
)
e2
:
SetValue
(
1
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
c
:
RegisterEffect
(
e2
)
c
:
CancelToGrave
()
end
end
end
end
end
end
end
function
s
.
eqlimit
(
e
,
c
)
return
e
:
GetHandler
():
GetEquipTarget
()
==
c
or
c
:
IsControler
(
e
:
GetHandlerPlayer
())
and
c
:
IsSetCard
(
0x18d
)
end
function
s
.
ditg
(
e
,
c
)
return
c
:
IsFaceup
()
end
function
s
.
e1cofil
(
c
,
e
,
tp
)
return
c
:
IsSetCard
(
0x18d
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
function
s
.
hhcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
s
.
e1cofil
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
e1cofil
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
e
,
tp
)
local
tg
=
g
:
GetFirst
()
Duel
.
SpecialSummon
(
tg
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
function
s
.
tdfilter
(
c
)
return
(
c
:
IsSetCard
(
0x18d
)
or
c
:
IsType
(
TYPE_EQUIP
))
and
c
:
IsAbleToDeck
()
end
function
s
.
eqfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0x18d
)
end
function
s
.
filter
(
c
,
tp
)
return
c
:
IsFaceup
()
and
c
:
IsAbleToChangeControler
()
end
function
s
.
e2fil4
(
c
,
e
,
tp
)
return
c
:
IsSetCard
(
0x18d
)
and
c
:
IsType
(
TYPE_XYZ
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
TYPE_SPSUMMON
,
tp
,
true
,
false
)
end
function
s
.
e2fil5
(
c
)
return
c
:
IsType
(
TYPE_EQUIP
)
end
function
s
.
tg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_GRAVE
+
LOCATION_REMOVED
)
and
chkc
:
IsControler
(
tp
)
and
s
.
tdfilter
(
chkc
)
end
local
t1
=
Duel
.
IsExistingTarget
(
s
.
tdfilter
,
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
3
,
nil
)
if
chk
==
0
then
return
t1
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
g
=
Duel
.
SelectTarget
(
tp
,
s
.
tdfilter
,
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
3
,
3
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
g
,
g
:
GetCount
(),
0
,
0
)
end
function
s
.
op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
tg
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_CARDS
)
if
not
tg
or
tg
:
FilterCount
(
Card
.
IsRelateToEffect
,
nil
,
e
)
~=
3
then
return
end
Duel
.
SendtoDeck
(
tg
,
nil
,
SEQ_DECKSHUFFLE
,
REASON_EFFECT
)
Duel
.
AdjustAll
()
local
b1
=
Duel
.
IsExistingMatchingCard
(
s
.
eqfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
s
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
,
tp
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
local
b2
=
Duel
.
IsExistingMatchingCard
(
s
.
e2fil4
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
)
and
Duel
.
IsExistingMatchingCard
(
s
.
e2fil5
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
2
,
nil
)
local
op
=
aux
.
SelectFromOptions
(
tp
,
{
b1
,
aux
.
Stringid
(
id
,
4
)},
{
b2
,
aux
.
Stringid
(
id
,
5
)})
if
op
==
1
then
Duel
.
BreakEffect
()
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
<=
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_EQUIP
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
tp
)
local
tc
=
g
:
GetFirst
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEUP
)
local
g1
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
eqfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
local
tc1
=
g1
:
GetFirst
()
if
tc
and
tc1
then
if
not
Duel
.
Equip
(
tp
,
tc
,
tc1
)
then
return
end
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_EQUIP_LIMIT
)
e1
:
SetProperty
(
EFFECT_FLAG_OWNER_RELATE
)
e1
:
SetLabelObject
(
tc1
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e1
:
SetValue
(
s
.
eqlimit2
)
tc
:
RegisterEffect
(
e1
)
end
end
if
op
==
2
then
Duel
.
BreakEffect
()
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
e2fil4
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
#
g
>
0
and
Duel
.
IsExistingMatchingCard
(
s
.
e2fil5
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
2
,
nil
)
then
local
tg
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
e2fil5
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
2
,
2
,
nil
)
if
#
tg
>
0
and
Duel
.
GetLocationCountFromEx
(
tp
,
tp
,
nil
,
g
:
GetFirst
())
then
Duel
.
Overlay
(
g
:
GetFirst
(),
tg
)
Duel
.
SpecialSummon
(
g
:
GetFirst
(),
0
,
tp
,
tp
,
true
,
false
,
POS_FACEUP
)
end
end
end
end
function
s
.
eqlimit2
(
e
,
c
)
return
c
==
e
:
GetLabelObject
()
end
function
s
.
actarget
(
e
,
te
,
tp
)
e
:
SetLabelObject
(
te
)
return
te
:
GetHandler
()
==
e
:
GetHandler
()
end
function
s
.
costop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
te
=
e
:
GetLabelObject
()
local
c
=
e
:
GetHandler
()
Duel
.
MoveToField
(
c
,
tp
,
tp
,
LOCATION_SZONE
,
POS_FACEUP
,
false
)
c
:
CreateEffectRelation
(
te
)
local
ev0
=
Duel
.
GetCurrentChain
()
+
1
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
)
e1
:
SetCode
(
EVENT_CHAIN_SOLVED
)
e1
:
SetCountLimit
(
1
)
e1
:
SetCondition
(
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
ev
==
ev0
end
)
e1
:
SetOperation
(
s
.
rsop
)
e1
:
SetReset
(
RESET_CHAIN
)
Duel
.
RegisterEffect
(
e1
,
tp
)
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
EVENT_CHAIN_NEGATED
)
Duel
.
RegisterEffect
(
e2
,
tp
)
end
function
s
.
rsop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
rc
=
re
:
GetHandler
()
if
e
:
GetCode
()
==
EVENT_CHAIN_SOLVED
and
rc
:
IsRelateToEffect
(
re
)
then
rc
:
SetStatus
(
STATUS_EFFECT_ENABLED
,
true
)
end
if
e
:
GetCode
()
==
EVENT_CHAIN_NEGATED
and
rc
:
IsRelateToEffect
(
re
)
and
not
(
rc
:
IsOnField
()
and
rc
:
IsFacedown
())
then
rc
:
SetStatus
(
STATUS_ACTIVATE_DISABLED
,
true
)
end
end
\ No newline at end of file
expansions/strings.conf
View file @
3bbda9c9
...
@@ -1613,6 +1613,8 @@
...
@@ -1613,6 +1613,8 @@
#William·C 2147384831 2025 0x540-0x54f
#William·C 2147384831 2025 0x540-0x54f
!
setname
0
x54a
禁钉
!
setname
0
x54a
禁钉
#御御症重度依赖 1524505403 051 0x840-0x84f
#黑森谨
#黑森谨
!
setname
0
xb52
归回净
!
setname
0
xb52
归回净
!
setname
0
x3b52
归回净者
!
setname
0
x3b52
归回净者
...
...
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