Commit 3aa51d20 authored by POLYMER's avatar POLYMER

fix

parent 030c7baa
...@@ -10,8 +10,9 @@ function s.initial_effect(c) ...@@ -10,8 +10,9 @@ function s.initial_effect(c)
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0)) e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_DRAW) e1:SetCategory(CATEGORY_DRAW)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_SPSUMMON_SUCCESS) e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetCountLimit(1,id) e1:SetCountLimit(1,id)
e1:SetCondition(s.drcon) e1:SetCondition(s.drcon)
e1:SetTarget(s.drtg) e1:SetTarget(s.drtg)
......
...@@ -10,8 +10,9 @@ function s.initial_effect(c) ...@@ -10,8 +10,9 @@ function s.initial_effect(c)
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0)) e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_DESTROY+CATEGORY_DAMAGE) e1:SetCategory(CATEGORY_DESTROY+CATEGORY_DAMAGE)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_SPSUMMON_SUCCESS) e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetCountLimit(1,id) e1:SetCountLimit(1,id)
e1:SetCondition(s.descon) e1:SetCondition(s.descon)
e1:SetTarget(s.destg) e1:SetTarget(s.destg)
......
...@@ -9,7 +9,7 @@ function s.initial_effect(c) ...@@ -9,7 +9,7 @@ function s.initial_effect(c)
-- ① 双方送墓效果 -- ① 双方送墓效果
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0)) e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_TOGRAVE) e1:SetCategory(CATEGORY_TOGRAVE+CATEGORY_DECKDES)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e1:SetCode(EVENT_SPSUMMON_SUCCESS) e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetCountLimit(1,id) e1:SetCountLimit(1,id)
......
...@@ -12,6 +12,7 @@ function s.initial_effect(c) ...@@ -12,6 +12,7 @@ function s.initial_effect(c)
e1:SetCategory(CATEGORY_TODECK) e1:SetCategory(CATEGORY_TODECK)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_SPSUMMON_SUCCESS) e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetCountLimit(1,id) e1:SetCountLimit(1,id)
e1:SetCondition(s.tdcon) e1:SetCondition(s.tdcon)
e1:SetTarget(s.tdtg) e1:SetTarget(s.tdtg)
......
...@@ -9,9 +9,10 @@ function s.initial_effect(c) ...@@ -9,9 +9,10 @@ function s.initial_effect(c)
-- ① 全場破坏效果 -- ① 全場破坏效果
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0)) e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_DESTROY) e1:SetCategory(CATEGORY_REMOVE)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_SPSUMMON_SUCCESS) e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetCountLimit(1,id) e1:SetCountLimit(1,id)
e1:SetCondition(s.descon) e1:SetCondition(s.descon)
e1:SetTarget(s.destg) e1:SetTarget(s.destg)
......
...@@ -33,26 +33,30 @@ function c95101124.cost(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -33,26 +33,30 @@ function c95101124.cost(e,tp,eg,ep,ev,re,r,rp,chk)
Duel.SendtoHand(g,nil,REASON_COST) Duel.SendtoHand(g,nil,REASON_COST)
end end
function c95101124.target(e,tp,eg,ep,ev,re,r,rp,chk) function c95101124.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(aux.NegateMonsterFilter,tp,0,LOCATION_ONFIELD,1,nil) end if chk==0 then return Duel.IsExistingMatchingCard(aux.NegateAnyFilter,tp,0,LOCATION_ONFIELD,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,1-tp,1000) Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,1-tp,1000)
end end
function c95101124.activate(e,tp,eg,ep,ev,re,r,rp) function c95101124.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DISABLE) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DISABLE)
local tc=Duel.SelectTarget(tp,aux.NegateMonsterFilter,tp,0,LOCATION_ONFIELD,1,1,nil):GetFirst() local tc=Duel.SelectTarget(tp,aux.NegateAnyFilter,tp,0,LOCATION_ONFIELD,1,1,nil):GetFirst()
if not tc then return end if not tc then return end
Duel.HintSelection(Group.FromCards(tc)) Duel.HintSelection(Group.FromCards(tc))
Duel.NegateRelatedChain(tc,RESET_TURN_SET) Duel.NegateRelatedChain(tc,RESET_TURN_SET)
local e1=Effect.CreateEffect(e:GetHandler()) local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_DISABLE) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetReset(RESET_EVENT+RESETS_STANDARD) e1:SetCode(EFFECT_DISABLE)
tc:RegisterEffect(e1) e1:SetReset(RESET_EVENT+RESETS_STANDARD)
local e2=Effect.CreateEffect(e:GetHandler()) tc:RegisterEffect(e1)
e2:SetType(EFFECT_TYPE_SINGLE) local e2=e1:Clone()
e2:SetCode(EFFECT_DISABLE_EFFECT) e2:SetCode(EFFECT_DISABLE_EFFECT)
e2:SetValue(RESET_TURN_SET) e2:SetValue(RESET_TURN_SET)
e2:SetReset(RESET_EVENT+RESETS_STANDARD) tc:RegisterEffect(e2)
tc:RegisterEffect(e2) if sc:IsType(TYPE_TRAPMONSTER) then
local e3=e1:Clone()
e3:SetCode(EFFECT_DISABLE_TRAPMONSTER)
tc:RegisterEffect(e3)
end
Duel.Damage(1-tp,1000,REASON_EFFECT) Duel.Damage(1-tp,1000,REASON_EFFECT)
end end
function c95101124.chkfilter(c) function c95101124.chkfilter(c)
......
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