Commit 364f44cc authored by POLYMER's avatar POLYMER

fix

parent d4801e99
......@@ -20,6 +20,7 @@ function s.initial_effect(c)
e_th:SetRange(LOCATION_GRAVE)
e_th:SetCode(EVENT_FREE_CHAIN)
e_th:SetCountLimit(1,id)
e_th:SetCondition(s.thcon)
e_th:SetCost(aux.bfgcost)
e_th:SetTarget(s.thtg)
e_th:SetOperation(s.thop)
......@@ -73,6 +74,12 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
local ct=math.floor(cg:GetSum(Card.GetAttack)/1000)
if ct>0 then Duel.Draw(tp,ct,REASON_EFFECT) end
end
function s.lfilter(c)
return c:IsFaceup() and c:IsSetCard(0x119) and c:IsSummonType(SUMMON_TYPE_LINK) and c:GetFlagEffect(id)~=0
end
function s.thcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsExistingMatchingCard(s.lfilter,tp,LOCATION_MZONE,0,1,nil)
end
function s.thfilter(c)
return c:IsSetCard(0x119) and c:IsType(TYPE_SPELL+TYPE_TRAP) and c:IsAbleToHand()
end
......
--桃绯傀儡 鸨田奏海
function c9910505.initial_effect(c)
c:EnableReviveLimit()
--ritual summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(9910505,0))
e1:SetCategory(CATEGORY_RELEASE+CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1,9910505)
e1:SetTarget(c9910505.rstg)
e1:SetOperation(c9910505.rsop)
c:RegisterEffect(e1)
--set
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_RELEASE)
e2:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_DAMAGE_STEP)
e2:SetCountLimit(1,9910506)
e2:SetTarget(c9910505.settg)
e2:SetOperation(c9910505.setop)
c:RegisterEffect(e2)
c9910505.tsukisome_release_effect=e2
end
function c9910505.filter(c)
return c:IsSetCard(0xa950)
end
function c9910505.rstg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local mg=Duel.GetRitualMaterial(tp)
return Duel.IsExistingMatchingCard(aux.RitualUltimateFilter,tp,LOCATION_HAND,0,1,nil,c9910505.filter,e,tp,mg,nil,Card.GetLevel,"Greater")
end
Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription())
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND)
end
function c9910505.rsop(e,tp,eg,ep,ev,re,r,rp)
::cancel::
local mg=Duel.GetRitualMaterial(tp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=Duel.SelectMatchingCard(tp,aux.RitualUltimateFilter,tp,LOCATION_HAND,0,1,1,nil,c9910505.filter,e,tp,mg,nil,Card.GetLevel,"Greater")
local tc=tg:GetFirst()
if tc then
mg=mg:Filter(Card.IsCanBeRitualMaterial,tc,tc)
if tc.mat_filter then
mg=mg:Filter(tc.mat_filter,tc,tp)
else
mg:RemoveCard(tc)
end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RELEASE)
aux.GCheckAdditional=aux.RitualCheckAdditional(tc,tc:GetLevel(),"Greater")
local mat=mg:SelectSubGroup(tp,aux.RitualCheck,true,1,tc:GetLevel(),tp,tc,tc:GetLevel(),"Greater")
aux.GCheckAdditional=nil
if not mat then goto cancel end
tc:SetMaterial(mat)
local lv=mat:GetSum(Card.GetLevel)
Duel.ReleaseRitualMaterial(mat)
Duel.BreakEffect()
if Duel.SpecialSummonStep(tc,SUMMON_TYPE_RITUAL,tp,tp,false,true,POS_FACEUP) then
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetValue(800)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
tc:RegisterEffect(e1)
tc:CompleteProcedure()
end
Duel.SpecialSummonComplete()
end
end
function c9910505.setfilter(c)
return c:IsSetCard(0xa950) and c:IsType(TYPE_SPELL+TYPE_TRAP) and c:IsSSetable()
end
function c9910505.settg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_SZONE)>0
and Duel.IsExistingMatchingCard(c9910505.setfilter,tp,LOCATION_DECK,0,1,nil) end
end
function c9910505.setop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SET)
local g=Duel.SelectMatchingCard(tp,c9910505.setfilter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.SSet(tp,g:GetFirst())
end
end
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment