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Nemo Ma
no81cards
Commits
2b206e0e
Commit
2b206e0e
authored
Oct 04, 2023
by
POLYMER
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fix
parent
a0406f3e
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expansions/no42.cdb
expansions/no42.cdb
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expansions/no81.cdb
expansions/no81.cdb
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expansions/pics/89790163.jpg
expansions/pics/89790163.jpg
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expansions/script/c11451741.lua
expansions/script/c11451741.lua
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expansions/script/c20000533.lua
expansions/script/c20000533.lua
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expansions/script/c22348121.lua
expansions/script/c22348121.lua
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expansions/script/c33330505.lua
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expansions/script/c33700347.lua
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expansions/script/c40009021.lua
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expansions/script/c40009038.lua
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expansions/script/c40009039.lua
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expansions/script/c53796138.lua
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expansions/script/c60000011.lua
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expansions/script/c7425726.lua
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expansions/script/c75000719.lua
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expansions/script/c75030008.lua
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expansions/script/c9911309.lua
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a0406f3e
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expansions/pics/20000533.jpg
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expansions/pics/89790163.jpg
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expansions/script/c11451741.lua
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a0406f3e
--天球流转的羽之隙
local
cm
,
m
=
GetID
()
function
cm
.
initial_effect
(
c
)
--activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
c
:
RegisterEffect
(
e1
)
--return
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetCategory
(
CATEGORY_TOHAND
)
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetRange
(
LOCATION_SZONE
)
e2
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetCountLimit
(
1
)
e2
:
SetHintTiming
(
0
,
TIMING_END_PHASE
)
e2
:
SetTarget
(
cm
.
thtg
)
e2
:
SetOperation
(
cm
.
thop
)
c
:
RegisterEffect
(
e2
)
--tohand
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetCategory
(
CATEGORY_TOHAND
)
e3
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e3
:
SetRange
(
LOCATION_GRAVE
)
e3
:
SetCode
(
EVENT_FREE_CHAIN
)
e3
:
SetCondition
(
cm
.
con
)
e3
:
SetCost
(
aux
.
bfgcost
)
e3
:
SetTarget
(
cm
.
tg
)
e3
:
SetOperation
(
cm
.
op
)
c
:
RegisterEffect
(
e3
)
if
not
cm
.
global_check
then
cm
.
global_check
=
true
local
ge1
=
Effect
.
CreateEffect
(
c
)
ge1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
ge1
:
SetCode
(
EVENT_CHAINING
)
ge1
:
SetOperation
(
cm
.
check
)
Duel
.
RegisterEffect
(
ge1
,
0
)
local
ge2
=
Effect
.
CreateEffect
(
c
)
ge2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
ge2
:
SetCode
(
EVENT_CHAIN_SOLVED
)
ge2
:
SetCondition
(
cm
.
clearcon
)
ge2
:
SetOperation
(
cm
.
clear
)
Duel
.
RegisterEffect
(
ge2
,
0
)
local
ge3
=
ge2
:
Clone
()
ge3
:
SetCode
(
EVENT_CHAIN_NEGATED
)
Duel
.
RegisterEffect
(
ge3
,
0
)
local
ge4
=
ge1
:
Clone
()
ge4
:
SetCode
(
EVENT_CHAIN_NEGATED
)
ge4
:
SetCondition
(
cm
.
rscon
)
ge4
:
SetOperation
(
cm
.
reset
)
Duel
.
RegisterEffect
(
ge4
,
0
)
end
end
function
cm
.
check
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tf
=
re
:
GetHandler
():
IsRelateToEffect
(
re
)
local
cid
=
re
:
GetHandler
():
GetRealFieldID
()
cm
[
ev
]
=
{
re
,
tf
,
cid
}
end
function
cm
.
rscon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetCurrentChain
()
>
1
end
function
cm
.
reset
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
cm
[
ev
]
=
{
re
,
false
,
0
}
end
function
cm
.
clearcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetCurrentChain
()
==
1
end
function
cm
.
clear
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
i
=
1
while
cm
[
i
]
do
cm
[
i
]
=
nil
i
=
i
+
1
end
end
function
cm
.
thfilter
(
c
)
return
c
:
IsSetCard
(
0x6977
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToHand
()
end
function
cm
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_GRAVE
)
and
chkc
:
IsControler
(
tp
)
and
cm
.
thfilter
(
chkc
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
cm
.
thfilter
,
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectTarget
(
tp
,
cm
.
thfilter
,
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
1
,
1
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
g
,
1
,
0
,
0
)
end
function
cm
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
if
e
:
GetHandler
():
IsRelateToEffect
(
e
)
and
tc
:
IsRelateToEffect
(
e
)
and
Duel
.
SendtoHand
(
tc
,
nil
,
REASON_EFFECT
)
>
0
and
tc
:
IsLocation
(
LOCATION_HAND
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
1
))
then
Duel
.
BreakEffect
()
Duel
.
DiscardHand
(
tp
,
aux
.
TRUE
,
1
,
1
,
REASON_EFFECT
+
REASON_DISCARD
,
nil
)
--[[local e1=Effect.CreateEffect(e:GetHandler())
e1:SetDescription(aux.Stringid(m,0))
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CLIENT_HINT)
e1:SetCode(EFFECT_PUBLIC)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
tc:RegisterEffect(e1,true)
tc:RegisterFlagEffect(m,RESET_EVENT+RESETS_STANDARD,0,1)
local e2=Effect.CreateEffect(e:GetHandler())
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e2:SetCode(EVENT_PHASE+PHASE_END)
e2:SetCountLimit(1)
e2:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e2:SetLabelObject(tc)
e2:SetCondition(cm.descon)
e2:SetOperation(cm.desop)
Duel.RegisterEffect(e2,tp)--]]
end
end
function
cm
.
descon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
e
:
GetLabelObject
()
if
tc
:
GetFlagEffect
(
m
)
~=
0
then
return
true
else
e
:
Reset
()
return
false
end
end
function
cm
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
e
:
GetLabelObject
()
Duel
.
SendtoGrave
(
tc
,
REASON_EFFECT
+
REASON_DISCARD
)
end
function
cm
.
con
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetCurrentChain
()
>
0
end
function
cm
.
tg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
local
g
=
Group
.
CreateGroup
()
for
i
=
1
,
Duel
.
GetCurrentChain
()
do
local
te
=
Duel
.
GetChainInfo
(
i
,
CHAININFO_TRIGGERING_EFFECT
)
local
tc
=
te
:
GetHandler
()
if
tc
:
IsRelateToEffect
(
te
)
and
tc
:
IsAbleToHand
()
and
not
(
tc
:
IsLocation
(
LOCATION_HAND
)
or
(
tc
:
IsLocation
(
LOCATION_EXTRA
)
and
tc
:
IsFacedown
()))
then
g
:
AddCard
(
tc
)
end
end
return
#
g
>
0
end
local
g
=
Group
.
CreateGroup
()
for
i
=
1
,
Duel
.
GetCurrentChain
()
do
local
te
=
Duel
.
GetChainInfo
(
i
,
CHAININFO_TRIGGERING_EFFECT
)
local
tc
=
te
:
GetHandler
()
if
tc
:
IsRelateToEffect
(
te
)
and
tc
:
IsAbleToHand
()
and
not
(
tc
:
IsLocation
(
LOCATION_HAND
)
or
(
tc
:
IsLocation
(
LOCATION_EXTRA
)
and
tc
:
IsFacedown
()))
then
g
:
AddCard
(
tc
)
end
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
g
,
1
,
0
,
0
)
end
function
cm
.
op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Group
.
CreateGroup
()
local
i
=
1
while
type
(
cm
[
i
])
==
"table"
do
local
te
,
tf
,
cid
=
table.unpack
(
cm
[
i
])
local
tc
=
te
:
GetHandler
()
if
((
i
<=
Duel
.
GetCurrentChain
()
and
tc
:
IsRelateToEffect
(
te
))
or
(
i
>
Duel
.
GetCurrentChain
()
and
tf
and
tc
:
GetRealFieldID
()
==
cid
))
and
tc
:
IsAbleToHand
()
and
not
(
tc
:
IsLocation
(
LOCATION_HAND
)
or
(
tc
:
IsLocation
(
LOCATION_EXTRA
)
and
tc
:
IsFacedown
()))
then
g
:
AddCard
(
tc
)
end
i
=
i
+
1
end
if
#
g
>
0
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
end
end
\ No newline at end of file
expansions/script/c20000533.lua
deleted
100644 → 0
View file @
a0406f3e
--新世坏
local
cm
,
m
,
o
=
GetID
()
function
cm
.
initial_effect
(
c
)
c
:
EnableCounterPermit
(
0xfd6
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
c
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e2
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
+
EFFECT_FLAG_DELAY
)
e2
:
SetRange
(
LOCATION_FZONE
)
e2
:
SetCondition
(
cm
.
con2
)
e2
:
SetOperation
(
cm
.
op2
)
c
:
RegisterEffect
(
e2
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e3
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e3
:
SetType
(
EFFECT_TYPE_IGNITION
)
e3
:
SetRange
(
LOCATION_FZONE
)
e3
:
SetCountLimit
(
1
,
m
)
e3
:
SetCost
(
cm
.
cos3
)
e3
:
SetTarget
(
cm
.
tg3
)
e3
:
SetOperation
(
cm
.
op3
)
c
:
RegisterEffect
(
e3
)
local
e4
=
e3
:
Clone
()
e4
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
e4
:
SetTarget
(
cm
.
tg4
)
c
:
RegisterEffect
(
e4
)
end
--e2
function
cm
.
conf2
(
c
)
return
c
:
IsSetCard
(
0xfd6
,
0x5fd5
)
and
c
:
IsType
(
TYPE_MONSTER
)
end
function
cm
.
con2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
IsExists
(
cm
.
conf2
,
1
,
nil
,
0xfd6
)
end
function
cm
.
op2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
eg
=
eg
:
Filter
(
Card
.
IsType
,
nil
,
TYPE_MONSTER
)
local
n
=
eg
:
FilterCount
(
Card
.
IsSetCard
,
nil
,
0xfd6
)
+
3
*
eg
:
FilterCount
(
Card
.
IsSetCard
,
nil
,
0x5fd5
)
e
:
GetHandler
():
AddCounter
(
0xfd6
,
n
)
end
--e3
function
cm
.
cos3
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsCanRemoveCounter
(
tp
,
0xfd6
,
5
,
REASON_COST
)
end
e
:
GetHandler
():
RemoveCounter
(
tp
,
0xfd6
,
5
,
REASON_COST
)
end
function
cm
.
tgf3
(
c
)
return
c
:
IsSetCard
(
0x5fd5
)
and
c
:
IsAbleToHand
()
end
function
cm
.
tg3
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
tgf3
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
e
:
SetLabel
(
1
)
end
function
cm
.
op3
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Group
.
CreateGroup
()
if
e
:
GetLabel
()
==
1
then
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
tgf3
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
else
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
tgf4
,
tp
,
LOCATION_DECK
,
0
,
2
,
2
,
nil
)
end
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
end
--e4
function
cm
.
tgf4
(
c
)
return
c
:
IsSetCard
(
0xfd6
)
and
c
:
IsAbleToHand
()
end
function
cm
.
tg4
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
tgf4
,
tp
,
LOCATION_DECK
,
0
,
2
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
2
,
tp
,
LOCATION_DECK
)
end
\ No newline at end of file
expansions/script/c22348121.lua
View file @
2b206e0e
...
@@ -52,9 +52,9 @@ end
...
@@ -52,9 +52,9 @@ end
function
c22348121
.
adjustop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c22348121
.
adjustop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
phase
=
Duel
.
GetCurrentPhase
()
local
phase
=
Duel
.
GetCurrentPhase
()
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
flaga
=
Duel
.
GetFlagEffect
(
e
:
GetHandler
()
,
22348121
)
local
flaga
=
Duel
.
GetFlagEffect
(
tp
,
22348121
)
local
flagb
=
Duel
.
GetFlagEffect
(
e
:
GetHandler
()
,
22349121
)
local
flagb
=
Duel
.
GetFlagEffect
(
tp
,
22349121
)
local
ct
=
Duel
.
GetFlagEffect
(
e
:
GetHandler
(),
22348121
)
-
Duel
.
GetFlagEffect
(
e
:
GetHandler
()
,
22349121
)
local
ct
=
Duel
.
GetFlagEffect
(
tp
,
22348121
)
-
Duel
.
GetFlagEffect
(
tp
,
22349121
)
if
(
phase
==
PHASE_DAMAGE
and
not
Duel
.
IsDamageCalculated
())
or
phase
==
PHASE_DAMAGE_CAL
then
return
end
if
(
phase
==
PHASE_DAMAGE
and
not
Duel
.
IsDamageCalculated
())
or
phase
==
PHASE_DAMAGE_CAL
then
return
end
if
flaga
and
flagb
then
if
flaga
and
flagb
then
Card
.
ResetFlagEffect
(
c
,
22350121
)
Card
.
ResetFlagEffect
(
c
,
22350121
)
...
@@ -78,7 +78,7 @@ end
...
@@ -78,7 +78,7 @@ end
function
c22348121
.
checkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c22348121
.
checkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
eg
:
GetFirst
()
local
tc
=
eg
:
GetFirst
()
while
tc
do
while
tc
do
Duel
.
RegisterFlagEffect
(
e
:
GetHand
ler
(),
22348121
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
Duel
.
RegisterFlagEffect
(
tc
:
GetPreviousContro
ler
(),
22348121
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
tc
=
eg
:
GetNext
()
tc
=
eg
:
GetNext
()
end
end
end
end
...
@@ -104,11 +104,11 @@ function c22348121.thop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -104,11 +104,11 @@ function c22348121.thop(e,tp,eg,ep,ev,re,r,rp)
end
end
end
end
function
c22348121
.
descon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c22348121
.
descon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetFlagEffect
(
e
:
GetHandler
(),
22348121
)
>
Duel
.
GetFlagEffect
(
e
:
GetHandler
()
,
22349121
)
return
Duel
.
GetFlagEffect
(
tp
,
22348121
)
>
Duel
.
GetFlagEffect
(
tp
,
22349121
)
end
end
function
c22348121
.
descost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c22348121
.
descost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsDiscardable
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsDiscardable
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
end
Duel
.
RegisterFlagEffect
(
e
:
GetHandler
()
,
22349121
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
Duel
.
RegisterFlagEffect
(
tp
,
22349121
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
Duel
.
DiscardHand
(
tp
,
Card
.
IsDiscardable
,
1
,
1
,
REASON_COST
+
REASON_DISCARD
)
Duel
.
DiscardHand
(
tp
,
Card
.
IsDiscardable
,
1
,
1
,
REASON_COST
+
REASON_DISCARD
)
end
end
function
c22348121
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c22348121
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
...
...
expansions/script/c33330505.lua
View file @
2b206e0e
...
@@ -48,6 +48,15 @@ function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -48,6 +48,15 @@ function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetCode
(
EVENT_PHASE
+
PHASE_STANDBY
)
e1
:
SetCode
(
EVENT_PHASE
+
PHASE_STANDBY
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_STANDBY
+
RESET_SELF_TURN
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_STANDBY
+
RESET_SELF_TURN
)
if
Duel
.
GetTurnPlayer
()
==
tp
and
Duel
.
GetCurrentPhase
()
==
PHASE_STANDBY
then
e1
:
SetReset
(
RESET_PHASE
+
PHASE_STANDBY
+
RESET_SELF_TURN
,
2
)
e1
:
SetValue
(
Duel
.
GetTurnCount
())
c
:
RegisterFlagEffect
(
m
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
+
RESET_OPPO_TURN
,
0
,
2
)
else
e1
:
SetReset
(
RESET_PHASE
+
PHASE_STANDBY
+
RESET_SELF_TURN
)
e1
:
SetValue
(
0
)
c
:
RegisterFlagEffect
(
m
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
+
RESET_OPPO_TURN
,
0
,
1
)
end
e1
:
SetLabelObject
(
c
)
e1
:
SetLabelObject
(
c
)
e1
:
SetCountLimit
(
1
)
e1
:
SetCountLimit
(
1
)
e1
:
SetOperation
(
cm
.
retop
)
e1
:
SetOperation
(
cm
.
retop
)
...
@@ -56,7 +65,8 @@ function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -56,7 +65,8 @@ function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
end
end
end
end
function
cm
.
retcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
retcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetTurnPlayer
()
==
tp
if
Duel
.
GetTurnPlayer
()
~=
tp
or
Duel
.
GetTurnCount
()
==
e
:
GetValue
()
then
return
false
end
return
e
:
GetLabelObject
():
GetFlagEffect
(
m
)
~=
0
end
end
function
cm
.
retop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
retop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
ReturnToField
(
e
:
GetLabelObject
())
Duel
.
ReturnToField
(
e
:
GetLabelObject
())
...
...
expansions/script/c33700347.lua
View file @
2b206e0e
...
@@ -16,14 +16,23 @@ function cm.initial_effect(c)
...
@@ -16,14 +16,23 @@ function cm.initial_effect(c)
local
e4
=
Effect
.
CreateEffect
(
c
)
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetType
(
EFFECT_TYPE_SINGLE
)
e4
:
SetType
(
EFFECT_TYPE_SINGLE
)
e4
:
SetCode
(
EFFECT_PIERCE
)
e4
:
SetCode
(
EFFECT_PIERCE
)
e4
:
SetCondition
(
cm
.
con
(
3
))
e4
:
SetCondition
(
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
GetFlagEffect
(
m
)
>=
4
end
)
c
:
RegisterEffect
(
e4
)
c
:
RegisterEffect
(
e4
)
--attack up
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
23232295
,
0
))
e2
:
SetType
(
EFFECT_TYPE_CONTINUOUS
+
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EVENT_DETACH_MATERIAL
)
e2
:
SetOperation
(
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
e
:
GetHandler
():
RegisterFlagEffect
(
m
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
end
)
c
:
RegisterEffect
(
e2
)
local
e5
=
Effect
.
CreateEffect
(
c
)
local
e5
=
Effect
.
CreateEffect
(
c
)
e5
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e5
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e5
:
SetCode
(
EVENT_PRE_BATTLE_DAMAGE
)
e5
:
SetCode
(
EVENT_PRE_BATTLE_DAMAGE
)
e5
:
SetCondition
(
cm
.
con
(
2
,
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
e5
:
SetCondition
(
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
p
~=
tp
return
e
:
GetHandler
():
GetFlagEffect
(
m
)
>=
2
end
)
)
end
)
e5
:
SetOperation
(
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
e5
:
SetOperation
(
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
ChangeBattleDamage
(
ep
,
ev
*
2
)
Duel
.
ChangeBattleDamage
(
ep
,
ev
*
2
)
end
)
end
)
...
@@ -40,10 +49,17 @@ end
...
@@ -40,10 +49,17 @@ end
function
cm
.
atkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
atkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
not
c
:
IsRelateToBattle
()
then
return
end
if
not
c
:
IsRelateToBattle
()
then
return
end
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
e1
:
SetValue
(
500
)
c
:
RegisterEffect
(
e1
)
Duel
.
ChainAttack
()
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_
EXTRA_ATTACK_MONSTER
)
e1
:
SetCode
(
EFFECT_
CANNOT_DIRECT_ATTACK
)
e1
:
Set
Value
(
1
)
e1
:
Set
Property
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_BATTLE
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_BATTLE
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
end
end
\ No newline at end of file
expansions/script/c40009021.lua
View file @
2b206e0e
...
@@ -96,7 +96,8 @@ function c40009021.rmop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -96,7 +96,8 @@ function c40009021.rmop(e,tp,eg,ep,ev,re,r,rp)
e1
:
SetCountLimit
(
1
)
e1
:
SetCountLimit
(
1
)
e1
:
SetCondition
(
c40009021
.
retcon
)
e1
:
SetCondition
(
c40009021
.
retcon
)
e1
:
SetOperation
(
c40009021
.
retop
)
e1
:
SetOperation
(
c40009021
.
retop
)
local
reset
=
0
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
+
RESET_OPPO_TURN
)
--[[local reset=0
if tc:IsControler(tp) then
if tc:IsControler(tp) then
reset=RESET_OPPO_TURN
reset=RESET_OPPO_TURN
else
else
...
@@ -110,6 +111,15 @@ function c40009021.rmop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -110,6 +111,15 @@ function c40009021.rmop(e,tp,eg,ep,ev,re,r,rp)
e1:SetReset(RESET_PHASE+PHASE_END+RESET_OPPO_TURN)
e1:SetReset(RESET_PHASE+PHASE_END+RESET_OPPO_TURN)
e1:SetValue(0)
e1:SetValue(0)
tc:RegisterFlagEffect(40009021,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END+reset,0,1)
tc:RegisterFlagEffect(40009021,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END+reset,0,1)
end--]]
if
Duel
.
GetTurnPlayer
()
==
1
-
tp
and
Duel
.
GetCurrentPhase
()
==
PHASE_END
then
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
+
RESET_OPPO_TURN
,
2
)
e1
:
SetValue
(
Duel
.
GetTurnCount
())
tc
:
RegisterFlagEffect
(
40009021
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
+
RESET_OPPO_TURN
,
0
,
2
)
else
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
+
RESET_OPPO_TURN
)
e1
:
SetValue
(
0
)
tc
:
RegisterFlagEffect
(
40009021
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
+
RESET_OPPO_TURN
,
0
,
1
)
end
end
Duel
.
RegisterEffect
(
e1
,
tp
)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
end
...
...
expansions/script/c40009036.lua
View file @
2b206e0e
...
@@ -75,11 +75,11 @@ function c40009036.eqlimit(e,c)
...
@@ -75,11 +75,11 @@ function c40009036.eqlimit(e,c)
end
end
function
c40009036
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c40009036
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
not
c
:
IsLocation
(
LOCATION_SZONE
)
then
return
end
if
not
c
:
IsRelateToEffect
(
e
)
or
c
:
IsStatus
(
STATUS_LEAVE_CONFIRMED
)
then
return
end
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
local
dc
=
Duel
.
GetAttacker
()
local
dc
=
Duel
.
GetAttacker
()
if
dc
:
IsRelateToEffect
(
e
)
and
Duel
.
Destroy
(
dc
,
REASON_EFFECT
)
~=
0
and
tc
:
IsRelateToEffect
(
e
)
and
tc
:
IsFaceup
()
then
if
dc
:
IsRelateToEffect
(
e
)
and
Duel
.
Destroy
(
dc
,
REASON_EFFECT
)
~=
0
and
tc
:
IsRelateToEffect
(
e
)
and
tc
:
IsFaceup
()
then
if
not
c
:
IsLocation
(
LOCATION_SZONE
)
then
return
end
if
not
c
:
IsRelateToEffect
(
e
)
or
c
:
IsStatus
(
STATUS_LEAVE_CONFIRMED
)
then
return
end
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
Duel
.
Equip
(
tp
,
c
,
tc
)
Duel
.
Equip
(
tp
,
c
,
tc
)
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
...
...
expansions/script/c40009037.lua
View file @
2b206e0e
...
@@ -81,12 +81,12 @@ function c40009037.eqlimit(e,c)
...
@@ -81,12 +81,12 @@ function c40009037.eqlimit(e,c)
end
end
function
c40009037
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c40009037
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
not
c
:
IsLocation
(
LOCATION_SZONE
)
then
return
end
if
not
c
:
IsRelateToEffect
(
e
)
or
c
:
IsStatus
(
STATUS_LEAVE_CONFIRMED
)
then
return
end
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
if
Duel
.
NegateActivation
(
ev
)
and
re
:
GetHandler
():
IsRelateToEffect
(
re
)
and
Duel
.
Destroy
(
eg
,
REASON_EFFECT
)
~=
0
and
tc
:
IsRelateToEffect
(
e
)
and
tc
:
IsFaceup
()
then
if
Duel
.
NegateActivation
(
ev
)
and
re
:
GetHandler
():
IsRelateToEffect
(
re
)
and
Duel
.
Destroy
(
eg
,
REASON_EFFECT
)
~=
0
and
tc
:
IsRelateToEffect
(
e
)
and
tc
:
IsFaceup
()
then
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
Duel
.
SkipPhase
(
1
-
tp
,
PHASE_BATTLE
,
RESET_PHASE
+
PHASE_BATTLE_STEP
,
1
)
Duel
.
SkipPhase
(
1
-
tp
,
PHASE_BATTLE
,
RESET_PHASE
+
PHASE_BATTLE_STEP
,
1
)
if
not
c
:
IsLocation
(
LOCATION_SZONE
)
then
return
end
if
not
c
:
IsRelateToEffect
(
e
)
or
c
:
IsStatus
(
STATUS_LEAVE_CONFIRMED
)
then
return
end
Duel
.
Equip
(
tp
,
c
,
tc
)
Duel
.
Equip
(
tp
,
c
,
tc
)
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_EQUIP
)
e2
:
SetType
(
EFFECT_TYPE_EQUIP
)
...
...
expansions/script/c40009038.lua
View file @
2b206e0e
...
@@ -81,10 +81,10 @@ function c40009038.eqlimit(e,c)
...
@@ -81,10 +81,10 @@ function c40009038.eqlimit(e,c)
end
end
function
c40009038
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c40009038
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
not
c
:
IsLocation
(
LOCATION_SZONE
)
then
return
end
if
not
c
:
IsRelateToEffect
(
e
)
or
c
:
IsStatus
(
STATUS_LEAVE_CONFIRMED
)
then
return
end
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
if
Duel
.
NegateActivation
(
ev
)
and
re
:
GetHandler
():
IsRelateToEffect
(
re
)
and
Duel
.
Destroy
(
eg
,
REASON_EFFECT
)
~=
0
and
tc
:
IsRelateToEffect
(
e
)
and
tc
:
IsFaceup
()
then
if
Duel
.
NegateActivation
(
ev
)
and
re
:
GetHandler
():
IsRelateToEffect
(
re
)
and
Duel
.
Destroy
(
eg
,
REASON_EFFECT
)
~=
0
and
tc
:
IsRelateToEffect
(
e
)
and
tc
:
IsFaceup
()
then
if
not
c
:
IsLocation
(
LOCATION_SZONE
)
then
return
end
if
not
c
:
IsRelateToEffect
(
e
)
or
c
:
IsStatus
(
STATUS_LEAVE_CONFIRMED
)
then
return
end
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
Duel
.
Equip
(
tp
,
c
,
tc
)
Duel
.
Equip
(
tp
,
c
,
tc
)
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
...
...
expansions/script/c40009039.lua
View file @
2b206e0e
...
@@ -81,10 +81,10 @@ function c40009039.eqlimit(e,c)
...
@@ -81,10 +81,10 @@ function c40009039.eqlimit(e,c)
end
end
function
c40009039
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c40009039
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
not
c
:
IsLocation
(
LOCATION_SZONE
)
then
return
end
if
not
c
:
IsRelateToEffect
(
e
)
or
c
:
IsStatus
(
STATUS_LEAVE_CONFIRMED
)
then
return
end
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
if
Duel
.
NegateActivation
(
ev
)
and
re
:
GetHandler
():
IsRelateToEffect
(
re
)
and
Duel
.
Destroy
(
eg
,
REASON_EFFECT
)
~=
0
and
tc
:
IsRelateToEffect
(
e
)
and
tc
:
IsFaceup
()
then
if
Duel
.
NegateActivation
(
ev
)
and
re
:
GetHandler
():
IsRelateToEffect
(
re
)
and
Duel
.
Destroy
(
eg
,
REASON_EFFECT
)
~=
0
and
tc
:
IsRelateToEffect
(
e
)
and
tc
:
IsFaceup
()
then
if
not
c
:
IsLocation
(
LOCATION_SZONE
)
then
return
end
if
not
c
:
IsRelateToEffect
(
e
)
or
c
:
IsStatus
(
STATUS_LEAVE_CONFIRMED
)
then
return
end
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
Duel
.
Equip
(
tp
,
c
,
tc
)
Duel
.
Equip
(
tp
,
c
,
tc
)
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
...
...
expansions/script/c53796138.lua
View file @
2b206e0e
...
@@ -31,12 +31,15 @@ function cm.initial_effect(c)
...
@@ -31,12 +31,15 @@ function cm.initial_effect(c)
Duel
.
SpecialSummon
=
function
(
tg
,
...
)
Duel
.
SpecialSummon
=
function
(
tg
,
...
)
tg
=
Group
.
__add
(
tg
,
tg
)
tg
=
Group
.
__add
(
tg
,
tg
)
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsHasEffect
,
0
,
LOCATION_EXTRA
,
LOCATION_EXTRA
,
nil
,
m
)
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsHasEffect
,
0
,
LOCATION_EXTRA
,
LOCATION_EXTRA
,
nil
,
m
)
if
#
g
>
0
and
tg
:
IsExists
(
function
(
c
)
return
c
:
GetFlagEffect
(
m
)
>
0
and
not
c
:
IsType
(
TYPE_TOKEN
)
end
,
1
,
nil
)
then
local
cg
=
tg
:
Filter
(
function
(
c
)
return
c
:
GetFlagEffect
(
m
)
>
0
and
not
c
:
IsType
(
TYPE_TOKEN
)
end
,
nil
)
if
#
g
>
0
and
#
cg
>
0
then
local
sg
=
g
:
RandomSelect
(
0
,
1
)
local
sg
=
g
:
RandomSelect
(
0
,
1
)
Duel
.
ConfirmCards
(
0
,
sg
)
Duel
.
ConfirmCards
(
0
,
sg
)
Duel
.
ConfirmCards
(
1
,
sg
)
Duel
.
ConfirmCards
(
1
,
sg
)
return
0
tg
:
Sub
(
cg
)
else
return
cm
[
3
](
tg
,
...
)
end
end
tg
:
ForEach
(
Card
.
ResetFlagEffect
,
m
)
return
cm
[
3
](
tg
,
...
)
end
end
cm
[
4
]
=
Duel
.
SpecialSummonStep
cm
[
4
]
=
Duel
.
SpecialSummonStep
Duel
.
SpecialSummonStep
=
function
(
sc
,
...
)
Duel
.
SpecialSummonStep
=
function
(
sc
,
...
)
...
@@ -46,7 +49,10 @@ function cm.initial_effect(c)
...
@@ -46,7 +49,10 @@ function cm.initial_effect(c)
Duel
.
ConfirmCards
(
0
,
sg
)
Duel
.
ConfirmCards
(
0
,
sg
)
Duel
.
ConfirmCards
(
1
,
sg
)
Duel
.
ConfirmCards
(
1
,
sg
)
return
false
return
false
else
return
cm
[
4
](
sc
,
...
)
end
else
sc
:
ResetFlagEffect
(
m
)
return
cm
[
4
](
sc
,
...
)
end
end
end
cm
[
5
]
=
Duel
.
SendtoDeck
cm
[
5
]
=
Duel
.
SendtoDeck
Duel
.
SendtoDeck
=
function
(
tg
,
...
)
Duel
.
SendtoDeck
=
function
(
tg
,
...
)
...
...
expansions/script/c60000011.lua
View file @
2b206e0e
...
@@ -18,8 +18,7 @@ function c60000011.initial_effect(c)
...
@@ -18,8 +18,7 @@ function c60000011.initial_effect(c)
local
e3
=
Effect
.
CreateEffect
(
c
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
60000011
,
1
))
e3
:
SetDescription
(
aux
.
Stringid
(
60000011
,
1
))
e3
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e3
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e3
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e3
:
SetType
(
EFFECT_TYPE_IGNITION
)
e3
:
SetCode
(
EVENT_FREE_CHAIN
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetHintTiming
(
0
,
TIMING_END_PHASE
)
e3
:
SetHintTiming
(
0
,
TIMING_END_PHASE
)
e3
:
SetCountLimit
(
1
,
70000011
)
e3
:
SetCountLimit
(
1
,
70000011
)
...
...
expansions/script/c7425726.lua
View file @
2b206e0e
...
@@ -139,7 +139,7 @@ end
...
@@ -139,7 +139,7 @@ end
function
s
.
filter2
(
c
)
function
s
.
filter2
(
c
)
return
c
:
IsSetCard
(
0xb4
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsType
(
TYPE_RITUAL
)
return
c
:
IsSetCard
(
0xb4
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsType
(
TYPE_RITUAL
)
end
end
function
s
.
filter
(
c
,
tp
)
function
s
.
filter
(
c
,
tp
,
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
local
eff
=
Nekroz_discard_effect
[
c
:
GetOriginalCode
()]
local
eff
=
Nekroz_discard_effect
[
c
:
GetOriginalCode
()]
if
not
eff
then
return
false
end
if
not
eff
then
return
false
end
local
target
=
eff
:
GetTarget
()
local
target
=
eff
:
GetTarget
()
...
@@ -154,11 +154,11 @@ function s.efftg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
...
@@ -154,11 +154,11 @@ function s.efftg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
local
tg
=
te
:
GetTarget
()
local
tg
=
te
:
GetTarget
()
return
tg
and
tg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
0
,
chkc
)
return
tg
and
tg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
0
,
chkc
)
end
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
s
.
filter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
tp
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
s
.
filter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
tp
,
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
end
e
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e
:
SetCategory
(
0
)
e
:
SetCategory
(
0
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TARGET
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TARGET
)
local
g
=
Duel
.
SelectTarget
(
tp
,
s
.
filter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
tp
)
local
g
=
Duel
.
SelectTarget
(
tp
,
s
.
filter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
tp
,
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
local
te
=
Nekroz_discard_effect
[
g
:
GetFirst
():
GetOriginalCode
()]
local
te
=
Nekroz_discard_effect
[
g
:
GetFirst
():
GetOriginalCode
()]
Duel
.
ClearTargetCard
()
Duel
.
ClearTargetCard
()
e
:
SetProperty
(
te
:
GetProperty
())
e
:
SetProperty
(
te
:
GetProperty
())
...
...
expansions/script/c75000719.lua
View file @
2b206e0e
...
@@ -56,7 +56,7 @@ function c75000719.spfilter1(c,e,tp)
...
@@ -56,7 +56,7 @@ function c75000719.spfilter1(c,e,tp)
return
c
:
IsSetCard
(
0x750
)
and
not
c
:
IsCode
(
75000719
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
return
c
:
IsSetCard
(
0x750
)
and
not
c
:
IsCode
(
75000719
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
end
function
c75000719
.
sptg1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c75000719
.
sptg1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c7500071
4
.
spfilter1
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c7500071
9
.
spfilter1
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_EXTRA
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_EXTRA
)
end
end
function
c75000719
.
spop1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c75000719
.
spop1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
...
expansions/script/c75030008.lua
View file @
2b206e0e
...
@@ -42,7 +42,7 @@ function c75030008.initial_effect(c)
...
@@ -42,7 +42,7 @@ function c75030008.initial_effect(c)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
function
c75030008
.
thfilter
(
c
)
function
c75030008
.
thfilter
(
c
)
return
c
:
IsSetCard
(
0x753
,
0x75
1
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToHand
()
return
c
:
IsSetCard
(
0x753
,
0x75
f
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToHand
()
end
end
function
c75030008
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c75030008
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c75030008
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
and
e
:
GetHandler
():
GetFlagEffect
(
75030008
)
==
0
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c75030008
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
and
e
:
GetHandler
():
GetFlagEffect
(
75030008
)
==
0
end
...
...
expansions/script/c89790163.lua
deleted
100644 → 0
View file @
a0406f3e
--厮杀之际
local
this
,
id
,
ofs
=
GetID
()
function
this
.
initial_effect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
+
EFFECT_FLAG_DELAY
)
e1
:
SetCode
(
EVENT_DESTROYED
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetCountLimit
(
1
,
id
)
e1
:
SetCondition
(
this
.
spcon
)
e1
:
SetTarget
(
this
.
sptg
)
e1
:
SetOperation
(
this
.
spop
)
c
:
RegisterEffect
(
e1
)
local
e2
=
e1
:
Clone
()
e2
:
SetRange
(
LOCATION_GRAVE
)
c
:
RegisterEffect
(
e2
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetCategory
(
CATEGORY_DESTROY
)
e3
:
SetType
(
EFFECT_TYPE_IGNITION
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetCountLimit
(
1
,
id
+
ofs
)
e3
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e3
:
SetTarget
(
this
.
dtg
)
e3
:
SetOperation
(
this
.
dop
)
c
:
RegisterEffect
(
e3
)
end
function
this
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
IsExists
(
Card
.
IsPreviousLocation
,
1
,
nil
,
LOCATION_ONFIELD
)
end
function
this
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
Duel
.
GetMZoneCount
(
tp
)
>
0
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
c
,
1
,
tp
,
c
:
GetLocation
())
if
c
:
IsLocation
(
LOCATION_GRAVE
)
then
e
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_REMOVE
)
e
:
SetLabel
(
1
)
end
end
function
this
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToEffect
(
e
)
and
Duel
.
GetMZoneCount
(
tp
)
>
0
and
Duel
.
SpecialSummon
(
c
,
SUMMON_TYPE_SPECIAL
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
>
0
and
e
:
GetLabel
()
>
0
and
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToRemove
,
tp
,
LOCATION_ONFIELD
+
LOCATION_GRAVE
,
LOCATION_ONFIELD
+
LOCATION_GRAVE
,
1
,
nil
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
0
))
then
Duel
.
BreakEffect
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
local
tc
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsAbleToRemove
,
tp
,
LOCATION_ONFIELD
+
LOCATION_GRAVE
,
LOCATION_ONFIELD
+
LOCATION_GRAVE
,
1
,
1
,
nil
)
if
tc
then
Duel
.
Remove
(
tc
,
POS_FACEUP
,
REASON_EFFECT
)
end
end
end
function
this
.
dfilter1
(
c
,
tp
)
return
c
:
IsDestructable
()
and
c
:
IsFaceup
()
and
Duel
.
IsExistingTarget
(
this
.
dfilter2
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
c
)
end
function
this
.
dfilter2
(
c
)
return
c
:
IsDestructable
()
and
c
:
IsFaceup
()
end
function
this
.
dtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
false
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
this
.
dfilter1
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
tp
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
local
g
=
Duel
.
SelectTarget
(
tp
,
this
.
dfilter1
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
,
tp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
local
g2
=
Duel
.
SelectTarget
(
tp
,
this
.
dfilter2
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
1
,
g
)
g
:
Merge
(
g2
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_REMOVE
,
g
,
2
,
0
,
0
)
end
function
this
.
dop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetTargetsRelateToChain
()
if
#
g
~=
2
then
return
end
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
end
expansions/script/c9910070.lua
View file @
2b206e0e
...
@@ -85,14 +85,16 @@ function c9910070.setfilter(c)
...
@@ -85,14 +85,16 @@ function c9910070.setfilter(c)
end
end
function
c9910070
.
settg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c9910070
.
settg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
g
=
Duel
.
GetMatchingGroup
(
c9910070
.
setfilter
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
c9910070
.
setfilter
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
local
tg
=
g
:
GetMaxGroup
(
Card
.
GetDefense
):
Filter
(
Card
.
IsCanTurnSet
,
nil
)
local
tg
=
Group
.
CreateGroup
()
if
#
g
>
0
then
tg
=
g
:
GetMaxGroup
(
Card
.
GetDefense
):
Filter
(
Card
.
IsCanTurnSet
,
nil
)
end
if
chk
==
0
then
return
#
tg
>
0
end
if
chk
==
0
then
return
#
tg
>
0
end
Duel
.
Hint
(
HINT_OPSELECTED
,
1
-
tp
,
e
:
GetDescription
())
Duel
.
Hint
(
HINT_OPSELECTED
,
1
-
tp
,
e
:
GetDescription
())
Duel
.
SetOperationInfo
(
0
,
CATEGORY_POSITION
,
tg
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_POSITION
,
tg
,
1
,
0
,
0
)
end
end
function
c9910070
.
setop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c9910070
.
setop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
c9910070
.
setfilter
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
c9910070
.
setfilter
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
local
tg
=
g
:
GetMaxGroup
(
Card
.
GetDefense
):
Filter
(
Card
.
IsCanTurnSet
,
nil
)
local
tg
=
Group
.
CreateGroup
()
if
#
g
>
0
then
tg
=
g
:
GetMaxGroup
(
Card
.
GetDefense
):
Filter
(
Card
.
IsCanTurnSet
,
nil
)
end
if
#
tg
>
0
then
if
#
tg
>
0
then
if
#
tg
>
1
then
if
#
tg
>
1
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_POSCHANGE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_POSCHANGE
)
...
...
expansions/script/c9911306.lua
View file @
2b206e0e
...
@@ -77,7 +77,7 @@ function c9911306.spop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -77,7 +77,7 @@ function c9911306.spop(e,tp,eg,ep,ev,re,r,rp)
Duel
.
SpecialSummonComplete
()
Duel
.
SpecialSummonComplete
()
end
end
function
c9911306
.
filter
(
c
)
function
c9911306
.
filter
(
c
)
return
c
:
GetOriginalType
()
&
TYPE_MONSTER
>
0
and
(
not
c
:
IsOnField
()
or
c
:
IsFaceup
())
return
c
:
GetOriginal
Race
()
&
RACE_FIEND
>
0
and
c
:
GetOriginal
Type
()
&
TYPE_MONSTER
>
0
and
(
not
c
:
IsOnField
()
or
c
:
IsFaceup
())
end
end
function
c9911306
.
rmcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c9911306
.
rmcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
c9911306
.
filter
,
tp
,
LOCATION_ONFIELD
+
LOCATION_GRAVE
,
0
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
c9911306
.
filter
,
tp
,
LOCATION_ONFIELD
+
LOCATION_GRAVE
,
0
,
nil
)
...
...
expansions/script/c9911309.lua
View file @
2b206e0e
...
@@ -53,14 +53,16 @@ function c9911309.setcost(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -53,14 +53,16 @@ function c9911309.setcost(e,tp,eg,ep,ev,re,r,rp,chk)
end
end
function
c9911309
.
settg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c9911309
.
settg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsFaceup
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsFaceup
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
local
tg
=
g
:
GetMaxGroup
(
Card
.
GetAttack
):
Filter
(
Card
.
IsCanTurnSet
,
nil
)
local
tg
=
Group
.
CreateGroup
()
if
#
g
>
0
then
tg
=
g
:
GetMaxGroup
(
Card
.
GetAttack
):
Filter
(
Card
.
IsCanTurnSet
,
nil
)
end
if
chk
==
0
then
return
#
tg
>
0
end
if
chk
==
0
then
return
#
tg
>
0
end
Duel
.
Hint
(
HINT_OPSELECTED
,
1
-
tp
,
e
:
GetDescription
())
Duel
.
Hint
(
HINT_OPSELECTED
,
1
-
tp
,
e
:
GetDescription
())
Duel
.
SetOperationInfo
(
0
,
CATEGORY_POSITION
,
tg
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_POSITION
,
tg
,
1
,
0
,
0
)
end
end
function
c9911309
.
setop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c9911309
.
setop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsFaceup
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsFaceup
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
local
tg
=
g
:
GetMaxGroup
(
Card
.
GetAttack
):
Filter
(
Card
.
IsCanTurnSet
,
nil
)
local
tg
=
Group
.
CreateGroup
()
if
#
g
>
0
then
tg
=
g
:
GetMaxGroup
(
Card
.
GetAttack
):
Filter
(
Card
.
IsCanTurnSet
,
nil
)
end
if
#
tg
==
0
then
return
end
if
#
tg
==
0
then
return
end
if
#
tg
>
1
then
if
#
tg
>
1
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_POSCHANGE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_POSCHANGE
)
...
...
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