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Nemo Ma
no81cards
Commits
2a3d8ebf
Commit
2a3d8ebf
authored
Mar 24, 2025
by
POLYMER
Browse files
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fix
parent
09b71e44
Changes
14
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Showing
14 changed files
with
104 additions
and
730 deletions
+104
-730
expansions/no81.cdb
expansions/no81.cdb
+0
-0
expansions/script/c21050101.lua
expansions/script/c21050101.lua
+2
-2
expansions/script/c25000039.lua
expansions/script/c25000039.lua
+10
-10
expansions/script/c53796138.lua
expansions/script/c53796138.lua
+78
-2
expansions/script/c71000101.lua
expansions/script/c71000101.lua
+0
-1
expansions/script/c90000901.lua
expansions/script/c90000901.lua
+0
-106
expansions/script/c90000903.lua
expansions/script/c90000903.lua
+0
-77
expansions/script/c90000905.lua
expansions/script/c90000905.lua
+0
-105
expansions/script/c90000907.lua
expansions/script/c90000907.lua
+0
-75
expansions/script/c90000909.lua
expansions/script/c90000909.lua
+0
-130
expansions/script/c90000911.lua
expansions/script/c90000911.lua
+0
-153
expansions/script/c90000913.lua
expansions/script/c90000913.lua
+0
-58
expansions/script/c98920304.lua
expansions/script/c98920304.lua
+10
-11
expansions/script/c98921021.lua
expansions/script/c98921021.lua
+4
-0
No files found.
expansions/no81.cdb
View file @
2a3d8ebf
No preview for this file type
expansions/script/c21050101.lua
View file @
2a3d8ebf
...
...
@@ -78,12 +78,12 @@ function c21050101.spop(e,tp,eg,ep,ev,re,r,rp)
end
-- 1
function
c21050101
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
function
(
c
)
return
c
:
IsAbleToDeck
()
end
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
function
(
c
)
return
c
:
IsAbleToDeck
()
and
c
:
IsType
(
TYPE_MONSTER
)
end
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
nil
,
1
,
tp
,
LOCATION_GRAVE
)
end
function
c21050101
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
function
(
c
)
return
c
:
IsAbleToDeck
()
end
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
function
(
c
)
return
c
:
IsAbleToDeck
()
and
c
:
IsType
(
TYPE_MONSTER
)
end
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
local
tc
=
g
:
GetFirst
()
if
tc
and
Duel
.
SendtoDeck
(
tc
,
nil
,
SEQ_DECKSHUFFLE
,
REASON_EFFECT
)
~=
0
and
tc
:
IsLocation
(
LOCATION_DECK
)
then
if
tc
:
IsType
(
TYPE_TOON
)
and
Duel
.
GetMZoneCount
(
tp
)
>
0
and
tc
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
true
,
false
)
...
...
expansions/script/c25000039.lua
View file @
2a3d8ebf
...
...
@@ -34,6 +34,16 @@ function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
end
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
3
))
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_TRAP_ACT_IN_SET_TURN
)
e1
:
SetProperty
(
EFFECT_FLAG_SET_AVAILABLE
)
e1
:
SetTargetRange
(
LOCATION_SZONE
,
0
)
e1
:
SetCountLimit
(
1
)
e1
:
SetTarget
(
s
.
acttg
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e1
,
tp
)
if
not
c
:
IsRelateToEffect
(
e
)
then
return
end
local
b1
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
...
...
@@ -73,16 +83,6 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
3
))
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_TRAP_ACT_IN_SET_TURN
)
e1
:
SetProperty
(
EFFECT_FLAG_SET_AVAILABLE
)
e1
:
SetTargetRange
(
LOCATION_SZONE
,
0
)
e1
:
SetCountLimit
(
1
)
e1
:
SetTarget
(
s
.
acttg
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
function
s
.
acttg
(
e
,
c
)
return
bit
.
band
(
c
:
GetType
(),
TYPE_TRAP
+
TYPE_COUNTER
)
==
TYPE_TRAP
+
TYPE_COUNTER
...
...
expansions/script/c53796138.lua
View file @
2a3d8ebf
...
...
@@ -185,6 +185,80 @@ function cm.initial_effect(c)
else
return
cm
[
16
](
tg
,
...
)
end
end
local
f1
=
Card
.
SetEntityCode
local
f2
=
Card
.
SetCardData
local
f3
=
Card
.
ReplaceEffect
Frame_Replace_Check_1
=
{}
Frame_Replace_Check_2
=
{}
Frame_Replace_Check_4
=
false
Card
.
SetEntityCode
=
function
(
sc
,
code
,
...
)
local
ocode
=
sc
:
GetOriginalCode
()
if
sc
:
GetFlagEffect
(
m
+
500
)
<=
0
then
sc
:
RegisterFlagEffect
(
m
+
500
,
0
,
0
,
0
,
ocode
)
end
if
not
sc
:
IsOnField
()
and
ocode
~=
11410000
and
code
~=
sc
:
GetFlagEffectLabel
(
m
+
500
)
then
Frame_Replace_Check_1
[
sc
]
=
code
end
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsHasEffect
,
0
,
LOCATION_EXTRA
,
LOCATION_EXTRA
,
nil
,
m
)
if
Frame_Replace_Check_2
[
sc
]
and
Frame_Replace_Check_2
[
sc
]
==
code
and
#
g
>
0
then
Frame_Replace_Check_1
[
sc
]
=
nil
Frame_Replace_Check_2
[
sc
]
=
nil
f3
(
sc
,
sc
:
GetFlagEffectLabel
(
m
+
500
),
0
)
local
sg
=
g
:
RandomSelect
(
0
,
1
)
Duel
.
ConfirmCards
(
0
,
sg
)
Duel
.
ConfirmCards
(
1
,
sg
)
return
0
else
return
f1
(
sc
,
code
,
...
)
end
end
Card
.
SetCardData
=
function
(
sc
,
data
,
code
)
if
Frame_Replace_Check_4
then
return
0
end
if
data
==
CARDDATA_CODE
then
local
ocode
=
sc
:
GetOriginalCode
()
if
sc
:
GetFlagEffect
(
m
+
500
)
<=
0
then
sc
:
RegisterFlagEffect
(
m
+
500
,
0
,
0
,
0
,
ocode
)
end
end
--[[elseif data=CARDDATA_TYPE then Frame_Replace_Check_3[sc][data]=sc:GetOriginalType()
elseif data=CARDDATA_LEVEL then Frame_Replace_Check_3[sc][data]=sc:GetOriginalLevel()
elseif data=CARDDATA_ATTRIBUTE then Frame_Replace_Check_3[sc][data]=sc:GetOriginalAttribute()
elseif data=CARDDATA_RACE then Frame_Replace_Check_3[sc][data]=sc:GetOriginalRace()
elseif data=CARDDATA_ATTACK then Frame_Replace_Check_3[sc][data]=sc:GetTextAttack()
elseif data=CARDDATA_DEFENSE then Frame_Replace_Check_3[sc][data]=sc:GetTextDefense()
elseif data=CARDDATA_LSCALE then Frame_Replace_Check_3[sc][data]=sc:GetOriginalLeftScale()
elseif data=CARDDATA_RSCALE then Frame_Replace_Check_3[sc][data]=sc:GetOriginalRightScale()
elseif data=CARDDATA_LINK_MARKER then Frame_Replace_Check_3[sc][data]=sc:GetOriginalLinkMarker() end]]
--
if
data
==
CARDDATA_CODE
and
not
sc
:
IsOnField
()
and
ocode
~=
11410000
and
code
~=
sc
:
GetFlagEffectLabel
(
m
+
500
)
then
Frame_Replace_Check_1
[
sc
]
=
code
end
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsHasEffect
,
0
,
LOCATION_EXTRA
,
LOCATION_EXTRA
,
nil
,
m
)
if
Frame_Replace_Check_2
[
sc
]
and
Frame_Replace_Check_2
[
sc
]
==
code
and
#
g
>
0
then
Frame_Replace_Check_1
[
sc
]
=
nil
Frame_Replace_Check_2
[
sc
]
=
nil
Frame_Replace_Check_4
=
true
f1
(
sc
,
sc
:
GetFlagEffectLabel
(
m
+
500
),
true
)
f3
(
sc
,
sc
:
GetFlagEffectLabel
(
m
+
500
),
true
)
local
sg
=
g
:
RandomSelect
(
0
,
1
)
Duel
.
ConfirmCards
(
0
,
sg
)
Duel
.
ConfirmCards
(
1
,
sg
)
return
0
else
return
f2
(
sc
,
data
,
code
)
end
end
Card
.
ReplaceEffect
=
function
(
sc
,
code
,
...
)
local
ocode
=
sc
:
GetOriginalCode
()
if
sc
:
GetFlagEffect
(
m
+
500
)
<=
0
then
sc
:
RegisterFlagEffect
(
m
+
500
,
0
,
0
,
0
,
ocode
)
end
if
not
sc
:
IsOnField
()
and
ocode
~=
11410000
and
code
~=
sc
:
GetFlagEffectLabel
(
m
+
500
)
then
Frame_Replace_Check_2
[
sc
]
=
code
end
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsHasEffect
,
0
,
LOCATION_EXTRA
,
LOCATION_EXTRA
,
nil
,
m
)
if
Frame_Replace_Check_1
[
sc
]
and
Frame_Replace_Check_1
[
sc
]
==
code
and
#
g
>
0
then
Frame_Replace_Check_1
[
sc
]
=
nil
Frame_Replace_Check_2
[
sc
]
=
nil
f1
(
sc
,
sc
:
GetFlagEffectLabel
(
m
+
500
),
true
)
local
sg
=
g
:
RandomSelect
(
0
,
1
)
Duel
.
ConfirmCards
(
0
,
sg
)
Duel
.
ConfirmCards
(
1
,
sg
)
if
sc
:
IsLocation
(
LOCATION_DECK
)
then
Duel
.
ShuffleDeck
(
sc
:
GetControler
())
end
if
sc
:
IsLocation
(
LOCATION_EXTRA
)
then
Duel
.
ShuffleExtra
(
sc
:
GetControler
())
end
if
sc
:
IsLocation
(
LOCATION_HAND
)
then
Duel
.
ShuffleHand
(
sc
:
GetControler
())
end
return
0
else
return
f3
(
sc
,
code
,
...
)
end
end
--[[local f1=Card.SetEntityCode
Card.SetEntityCode=function(sc,code,...)
local ocode=sc:GetOriginalCode()
if sc:GetFlagEffect(m+500)<=0 then sc:RegisterFlagEffect(m+500,0,0,0,ocode) end
...
...
@@ -203,9 +277,11 @@ function cm.initial_effect(c)
Frame_Replace_Check=false
return 0
else return f2(sc,code,...) end
end
end
]]
--
end
end
function
cm
.
adjust
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Frame_Replace_Check
=
false
Frame_Replace_Check_1
=
{}
Frame_Replace_Check_2
=
{}
Frame_Replace_Check_4
=
false
end
expansions/script/c71000101.lua
View file @
2a3d8ebf
...
...
@@ -44,7 +44,6 @@ function s.op(e,tp,eg,ep,ev,re,r,rp)
e1
:
SetCode
(
EFFECT_CANNOT_SUMMON
)
e1
:
SetTargetRange
(
1
,
0
)
e1
:
SetTarget
(
s
.
aclimit
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
,
17
)
Duel
.
RegisterEffect
(
e1
,
tp
)
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
EFFECT_CANNOT_SPECIAL_SUMMON
)
...
...
expansions/script/c90000901.lua
deleted
100644 → 0
View file @
09b71e44
--拼死一搏的战士
function
c90000901
.
initial_effect
(
c
)
--atk
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_ATKCHANGE
+
CATEGORY_DEFCHANGE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetCode
(
EVENT_SUMMON_SUCCESS
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e1
:
SetTarget
(
c90000901
.
atktg
)
e1
:
SetOperation
(
c90000901
.
atkop
)
c
:
RegisterEffect
(
e1
)
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
c
:
RegisterEffect
(
e2
)
--spsummon-other
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
90000901
,
0
))
e3
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetCode
(
EVENT_BATTLE_DESTROYED
)
e3
:
SetCondition
(
c90000901
.
spcon
)
e3
:
SetTarget
(
c90000901
.
sptg
)
e3
:
SetOperation
(
c90000901
.
spop
)
c
:
RegisterEffect
(
e3
)
local
e4
=
e3
:
Clone
()
e4
:
SetCode
(
EVENT_BATTLE_DESTROYING
)
e4
:
SetCondition
(
aux
.
bdocon
)
c
:
RegisterEffect
(
e4
)
--immune monster
local
e5
=
Effect
.
CreateEffect
(
c
)
e5
:
SetType
(
EFFECT_TYPE_SINGLE
)
e5
:
SetCode
(
EFFECT_IMMUNE_EFFECT
)
e5
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e5
:
SetRange
(
LOCATION_MZONE
)
e5
:
SetValue
(
c90000901
.
efilter
)
c
:
RegisterEffect
(
e5
)
end
function
c90000901
.
atktg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
local
c
=
e
:
GetHandler
()
local
fid
=
c
:
GetFieldID
()
c
:
RegisterFlagEffect
(
90000901
,
RESET_EVENT
+
RESETS_STANDARD
,
0
,
1
,
fid
)
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e0
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e0
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
+
EFFECT_FLAG_OATH
)
e0
:
SetCountLimit
(
1
)
e0
:
SetLabel
(
fid
)
e0
:
SetLabelObject
(
c
)
e0
:
SetCondition
(
c90000901
.
rmcon
)
e0
:
SetOperation
(
c90000901
.
rmop
)
Duel
.
RegisterEffect
(
e0
,
tp
)
end
function
c90000901
.
atkfilter
(
c
)
return
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsFaceup
()
end
function
c90000901
.
atkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
not
c
:
IsRelateToEffect
(
e
)
or
c
:
IsFacedown
()
then
return
end
local
cg
=
c
:
GetColumnGroup
()
cg
:
AddCard
(
c
)
local
g
=
cg
:
Filter
(
c90000901
.
atkfilter
,
nil
)
local
atk
=
g
:
GetSum
(
Card
.
GetAttack
)
+
g
:
GetSum
(
Card
.
GetDefense
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
atk
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
)
c
:
RegisterEffect
(
e1
)
end
function
c90000901
.
rmcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
e
:
GetLabelObject
()
if
tc
:
GetFlagEffectLabel
(
90000901
)
~=
e
:
GetLabel
()
then
e
:
Reset
()
return
false
else
return
true
end
end
function
c90000901
.
rmop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_CARD
,
0
,
90000901
)
Duel
.
Remove
(
e
:
GetLabelObject
(),
POS_FACEDOWN
,
REASON_EFFECT
)
end
function
c90000901
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
IsReason
(
REASON_BATTLE
)
end
function
c90000901
.
spfilter
(
c
,
e
,
tp
,
val
)
return
(
c
:
IsAttackBelow
(
val
)
or
c
:
IsDefenseBelow
(
val
))
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
function
c90000901
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
val
=
math.abs
(
Duel
.
GetLP
(
tp
)
-
Duel
.
GetLP
(
1
-
tp
))
if
chk
==
0
then
return
Duel
.
GetMZoneCount
(
tp
)
>
0
and
Duel
.
IsExistingMatchingCard
(
c90000901
.
spfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
e
,
tp
,
val
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
function
c90000901
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetMZoneCount
(
tp
)
<=
0
then
return
end
local
val
=
math.abs
(
Duel
.
GetLP
(
tp
)
-
Duel
.
GetLP
(
1
-
tp
))
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
sc
=
Duel
.
SelectMatchingCard
(
tp
,
c90000901
.
spfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
e
,
tp
,
val
):
GetFirst
()
if
sc
then
Duel
.
SpecialSummon
(
sc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
function
c90000901
.
efilter
(
e
,
te
)
return
te
:
IsActiveType
(
TYPE_MONSTER
)
end
expansions/script/c90000903.lua
deleted
100644 → 0
View file @
09b71e44
--被诱惑的施法者
function
c90000903
.
initial_effect
(
c
)
--atk
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_ATKCHANGE
+
CATEGORY_DEFCHANGE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetCode
(
EVENT_SUMMON_SUCCESS
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e1
:
SetTarget
(
c90000903
.
lptg
)
e1
:
SetOperation
(
c90000903
.
lpop
)
c
:
RegisterEffect
(
e1
)
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
c
:
RegisterEffect
(
e2
)
--to grave
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
90000903
,
0
))
e3
:
SetCategory
(
CATEGORY_TOGRAVE
+
CATEGORY_DECKDES
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetCode
(
EVENT_BATTLE_DESTROYED
)
e3
:
SetCondition
(
c90000903
.
tgcon
)
e3
:
SetTarget
(
c90000903
.
tgtg
)
e3
:
SetOperation
(
c90000903
.
tgop
)
c
:
RegisterEffect
(
e3
)
local
e4
=
e3
:
Clone
()
e4
:
SetCode
(
EVENT_BATTLE_DESTROYING
)
e4
:
SetCondition
(
aux
.
bdocon
)
c
:
RegisterEffect
(
e4
)
--immune spell
local
e5
=
Effect
.
CreateEffect
(
c
)
e5
:
SetType
(
EFFECT_TYPE_SINGLE
)
e5
:
SetCode
(
EFFECT_IMMUNE_EFFECT
)
e5
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e5
:
SetRange
(
LOCATION_MZONE
)
e5
:
SetValue
(
c90000903
.
efilter
)
c
:
RegisterEffect
(
e5
)
end
function
c90000903
.
lptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLP
(
tp
)
~=
16000
end
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e1
:
SetProperty
(
EFFECT_FLAG_OATH
)
e1
:
SetCountLimit
(
1
)
e1
:
SetOperation
(
c90000903
.
regop
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
function
c90000903
.
lpop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
SetLP
(
tp
,
16000
)
end
function
c90000903
.
regop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_CARD
,
0
,
90000903
)
Duel
.
SetLP
(
tp
,
4000
)
end
function
c90000903
.
tgcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
IsReason
(
REASON_BATTLE
)
end
function
c90000903
.
tgfilter
(
c
)
return
(
c
:
IsAttackBelow
(
val
)
or
c
:
IsDefenseBelow
(
val
))
and
c
:
IsAbleToGrave
()
end
function
c90000903
.
tgtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
val
=
math.abs
(
Duel
.
GetLP
(
tp
)
-
Duel
.
GetLP
(
1
-
tp
))
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c90000903
.
tgfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
val
-
1
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOGRAVE
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
function
c90000903
.
tgop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
val
=
math.abs
(
Duel
.
GetLP
(
tp
)
-
Duel
.
GetLP
(
1
-
tp
))
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c90000903
.
tgfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
val
-
1
)
if
#
g
>
0
then
Duel
.
SendtoGrave
(
g
,
REASON_EFFECT
)
end
end
function
c90000903
.
efilter
(
e
,
te
)
return
te
:
IsActiveType
(
TYPE_SPELL
)
end
expansions/script/c90000905.lua
deleted
100644 → 0
View file @
09b71e44
--陷入重围的兽王
function
c90000905
.
initial_effect
(
c
)
--atk
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_ATKCHANGE
+
CATEGORY_DEFCHANGE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetCode
(
EVENT_SUMMON_SUCCESS
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e1
:
SetTarget
(
c90000905
.
atktg
)
e1
:
SetOperation
(
c90000905
.
atkop
)
c
:
RegisterEffect
(
e1
)
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
c
:
RegisterEffect
(
e2
)
--spsummon-other
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
90000905
,
1
))
e3
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetCode
(
EVENT_BATTLE_DESTROYED
)
e3
:
SetCondition
(
c90000905
.
spcon
)
e3
:
SetTarget
(
c90000905
.
sptg
)
e3
:
SetOperation
(
c90000905
.
spop
)
c
:
RegisterEffect
(
e3
)
local
e4
=
e3
:
Clone
()
e4
:
SetCode
(
EVENT_BATTLE_DESTROYING
)
e4
:
SetCondition
(
aux
.
bdocon
)
c
:
RegisterEffect
(
e4
)
--immune trap
local
e5
=
Effect
.
CreateEffect
(
c
)
e5
:
SetType
(
EFFECT_TYPE_SINGLE
)
e5
:
SetCode
(
EFFECT_IMMUNE_EFFECT
)
e5
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e5
:
SetRange
(
LOCATION_MZONE
)
e5
:
SetValue
(
c90000905
.
efilter
)
c
:
RegisterEffect
(
e5
)
end
function
c90000905
.
atkfilter
(
c
)
return
not
c
:
IsAttack
(
1000
)
and
c
:
IsFaceup
()
end
function
c90000905
.
atktg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c90000905
.
atkfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
)
end
local
e0
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e0
:
SetDescription
(
aux
.
Stringid
(
90000905
,
0
))
e0
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e0
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e0
:
SetProperty
(
EFFECT_FLAG_OATH
)
e0
:
SetCountLimit
(
1
)
--e0:SetCondition(c90000905.descon)
e0
:
SetOperation
(
c90000905
.
desop
)
Duel
.
RegisterEffect
(
e0
,
tp
)
end
function
c90000905
.
atkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
c90000905
.
atkfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
nil
)
for
tc
in
aux
.
Next
(
g
)
do
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_SET_ATTACK_FINAL
)
e1
:
SetValue
(
100
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
tc
:
RegisterEffect
(
e1
)
end
end
function
c90000905
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_CARD
,
0
,
90000905
)
local
g1
=
Duel
.
GetMatchingGroup
(
Card
.
IsFaceup
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
local
g2
=
Duel
.
GetMatchingGroup
(
Card
.
IsFaceup
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
if
g1
:
GetSum
(
Card
.
GetAttack
)
<
g2
:
GetSum
(
Card
.
GetAttack
)
then
Duel
.
Destroy
(
g1
,
REASON_EFFECT
)
elseif
g2
:
GetSum
(
Card
.
GetAttack
)
<
g1
:
GetSum
(
Card
.
GetAttack
)
then
Duel
.
Destroy
(
g2
,
REASON_EFFECT
)
end
end
function
c90000905
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
IsReason
(
REASON_BATTLE
)
end
function
c90000905
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsLevelBelow
(
4
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEUP_ATTACK
)
end
function
c90000905
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetMZoneCount
(
tp
)
>
0
and
Duel
.
IsExistingMatchingCard
(
c90000905
.
spfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_GRAVE
)
end
function
c90000905
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetMZoneCount
(
tp
)
<=
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
sc
=
Duel
.
SelectMatchingCard
(
tp
,
c90000905
.
spfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
):
GetFirst
()
if
sc
and
Duel
.
SpecialSummonStep
(
sc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP_ATTACK
)
then
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_SET_ATTACK_FINAL
)
e1
:
SetValue
(
100
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
sc
:
RegisterEffect
(
e1
)
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
EFFECT_SET_DEFENSE_FINAL
)
sc
:
RegisterEffect
(
e2
)
Duel
.
SpecialSummonComplete
()
end
end
function
c90000905
.
efilter
(
e
,
te
)
return
te
:
IsActiveType
(
TYPE_TRAP
)
end
expansions/script/c90000907.lua
deleted
100644 → 0
View file @
09b71e44
--堕入地狱的天使
function
c90000907
.
initial_effect
(
c
)
--to grave
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_TOGRAVE
+
CATEGORY_DECKDES
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetCode
(
EVENT_SUMMON_SUCCESS
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e1
:
SetTarget
(
c90000907
.
tgtg
)
e1
:
SetOperation
(
c90000907
.
tgop
)
c
:
RegisterEffect
(
e1
)
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
c
:
RegisterEffect
(
e2
)
--spsummon-other
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
90000907
,
0
))
e3
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetCode
(
EVENT_BATTLE_DESTROYED
)
e3
:
SetCondition
(
c90000907
.
spcon
)
e3
:
SetTarget
(
c90000907
.
sptg
)
e3
:
SetOperation
(
c90000907
.
spop
)
c
:
RegisterEffect
(
e3
)
--immune
local
e5
=
Effect
.
CreateEffect
(
c
)
e5
:
SetType
(
EFFECT_TYPE_SINGLE
)
e5
:
SetCode
(
EFFECT_IMMUNE_EFFECT
)
e5
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e5
:
SetRange
(
LOCATION_MZONE
)
e5
:
SetValue
(
c90000907
.
efilter
)
c
:
RegisterEffect
(
e5
)
end
function
c90000907
.
tgfilter
(
c
)
return
c
:
IsCode
(
90000909
)
and
c
:
IsAbleToGrave
()
end
function
c90000907
.
tgtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c90000907
.
tgfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOGRAVE
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
function
c90000907
.
tgop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c90000907
.
tgfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
if
#
g
>
0
then
Duel
.
SendtoGrave
(
g
,
REASON_EFFECT
)
end
end
function
c90000907
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
IsReason
(
REASON_BATTLE
)
end
function
c90000907
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
function
c90000907
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
Duel
.
GetMZoneCount
(
0
)
>
0
and
Duel
.
GetMZoneCount
(
1
)
>
0
and
Duel
.
IsPlayerCanSpecialSummonCount
(
tp
,
2
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEUP
,
1
-
tp
)
and
Duel
.
IsExistingMatchingCard
(
c90000907
.
spfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
c
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
2
,
tp
,
LOCATION_GRAVE
)
end
function
c90000907
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetMZoneCount
(
tp
)
<=
0
then
return
end
local
c
=
e
:
GetHandler
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
sc
=
Duel
.
SelectMatchingCard
(
tp
,
c90000907
.
spfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
):
GetFirst
()
if
sc
and
Duel
.
SpecialSummon
(
sc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
~=
0
and
c
:
IsRelateToEffect
(
e
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEUP
,
1
-
tp
)
then
Duel
.
BreakEffect
()
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
1
-
tp
,
false
,
false
,
POS_FACEUP
)
end
end
function
c90000907
.
efilter
(
e
,
te
)
return
e
:
GetHandlerPlayer
()
==
te
:
GetOwnerPlayer
()
and
te
:
IsActivated
()
end
expansions/script/c90000909.lua
deleted
100644 → 0
View file @
09b71e44
--升上天堂的恶魔
function
c90000909
.
initial_effect
(
c
)
--spsummon condition
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetType
(
EFFECT_TYPE_SINGLE
)
e0
:
SetCode
(
EFFECT_SPSUMMON_CONDITION
)
e0
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
c
:
RegisterEffect
(
e0
)
--spsummon
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_GRAVE_SPSUMMON
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e1
:
SetTarget
(
c90000909
.
sptg
)
e1
:
SetOperation
(
c90000909
.
spop
)
c
:
RegisterEffect
(
e1
)
--spsummon-self
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetRange
(
LOCATION_HAND
+
LOCATION_GRAVE
)
e2
:
SetCondition
(
c90000909
.
spscon
)
e2
:
SetTarget
(
c90000909
.
spstg
)
e2
:
SetOperation
(
c90000909
.
spsop
)
c
:
RegisterEffect
(
e2
)
--immune
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
)
e3
:
SetCode
(
EFFECT_IMMUNE_EFFECT
)
e3
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetValue
(
c90000909
.
efilter
)
c
:
RegisterEffect
(
e3
)
if
not
c90000909
.
global_check
then
c90000909
.
global_check
=
true
local
ge1
=
Effect
.
CreateEffect
(
c
)
ge1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
ge1
:
SetCode
(
EVENT_BATTLE_DESTROYED
)
ge1
:
SetOperation
(
c90000909
.
checkop
)
Duel
.
RegisterEffect
(
ge1
,
0
)
end
end
function
c90000909
.
checkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
for
tc
in
aux
.
Next
(
eg
)
do
Duel
.
RegisterFlagEffect
(
0
,
90000909
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
end
end
function
c90000909
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
Duel
.
GetMZoneCount
(
c
:
GetOwner
())
>
0
end
function
c90000909
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c90000909
.
spfilter
,
tp
,
LOCATION_GRAVE
,
LOCATION_GRAVE
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_GRAVE
)
end
function
c90000909
.
gcheck
(
sg
)
return
sg
:
FilterCount
(
Card
.
IsControler
,
nil
,
0
)
<=
Duel
.
GetMZoneCount
(
0
)
and
sg
:
FilterCount
(
Card
.
IsControler
,
nil
,
1
)
<=
Duel
.
GetMZoneCount
(
1
)
end
function
c90000909
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
c90000909
.
spfilter
,
tp
,
LOCATION_GRAVE
,
LOCATION_GRAVE
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
==
0
then
return
end
local
max
=
math.min
(
Duel
.
GetMZoneCount
(
0
)
+
Duel
.
GetMZoneCount
(
1
),
6
)
if
Duel
.
IsPlayerAffectedByEffect
(
tp
,
59822133
)
and
max
>
1
then
max
=
1
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
sg
=
g
:
SelectSubGroup
(
tp
,
c90000909
.
gcheck
,
false
,
1
,
max
)
if
sg
:
GetCount
()
==
0
then
return
end
local
fid
=
e
:
GetHandler
():
GetFieldID
()
for
tc
in
aux
.
Next
(
sg
)
do
Duel
.
SpecialSummonStep
(
tc
,
0
,
tp
,
tc
:
GetOwner
(),
false
,
false
,
POS_FACEUP
)
tc
:
RegisterFlagEffect
(
90000909
,
RESET_EVENT
+
RESETS_STANDARD
,
0
,
1
,
fid
)
end
Duel
.
SpecialSummonComplete
()
sg
:
KeepAlive
()
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e1
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
)
e1
:
SetCountLimit
(
1
)
e1
:
SetLabel
(
fid
)
e1
:
SetLabelObject
(
sg
)
e1
:
SetCondition
(
c90000909
.
tgcon
)
e1
:
SetOperation
(
c90000909
.
tgop
)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
function
c90000909
.
tgfilter
(
c
,
fid
)
return
c
:
GetFlagEffectLabel
(
90000909
)
==
fid
end
function
c90000909
.
tgcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
e
:
GetLabelObject
()
if
not
g
:
IsExists
(
c90000909
.
tgfilter
,
1
,
nil
,
e
:
GetLabel
())
then
g
:
DeleteGroup
()
e
:
Reset
()
return
false
else
return
true
end
end
function
c90000909
.
tgop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
e
:
GetLabelObject
()
local
tg
=
g
:
Filter
(
c90000909
.
tgfilter
,
nil
,
e
:
GetLabel
())
if
Duel
.
SendtoGrave
(
tg
,
REASON_EFFECT
)
==
6
then
for
p
in
aux
.
TurnPlayers
()
do
local
ct
=
Duel
.
GetFieldGroupCount
(
p
,
LOCATION_HAND
,
0
)
if
6
-
ct
>
0
then
Duel
.
Draw
(
p
,
6
-
ct
,
REASON_EFFECT
)
end
end
end
end
function
c90000909
.
spscon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetFlagEffect
(
0
,
90000909
)
>=
6
end
function
c90000909
.
spstg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
Duel
.
GetMZoneCount
(
tp
)
>
0
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
true
,
true
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
c
,
1
,
0
,
0
)
end
function
c90000909
.
spsop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToEffect
(
e
)
and
Duel
.
SpecialSummonStep
(
c
,
0
,
tp
,
tp
,
true
,
true
,
POS_FACEUP
)
then
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_LEAVE_FIELD_REDIRECT
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetValue
(
LOCATION_DECKBOT
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_REDIRECT
)
c
:
RegisterEffect
(
e1
)
Duel
.
SpecialSummonComplete
()
end
end
function
c90000909
.
efilter
(
e
,
te
)
return
e
:
GetHandlerPlayer
()
~=
te
:
GetOwnerPlayer
()
and
te
:
IsActivated
()
end
expansions/script/c90000911.lua
deleted
100644 → 0
View file @
09b71e44
--抉择之座
function
c90000911
.
initial_effect
(
c
)
--fusion material
c
:
EnableReviveLimit
()
aux
.
AddMaterialCodeList
(
c
,
90000907
,
90000909
)
aux
.
AddFusionProcFunFun
(
c
,
aux
.
FilterBoolFunction
(
Card
.
IsFusionCode
,
90000907
,
90000909
),
c90000911
.
mfilter
,
1
,
true
)
aux
.
AddContactFusionProcedure
(
c
,
c90000911
.
cfilter
,
LOCATION_ONFIELD
+
LOCATION_HAND
+
LOCATION_GRAVE
,
0
,
aux
.
tdcfop
(
c
))
--indes
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_INDESTRUCTABLE_BATTLE
)
e1
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetValue
(
1
)
c
:
RegisterEffect
(
e1
)
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
EFFECT_INDESTRUCTABLE_EFFECT
)
c
:
RegisterEffect
(
e2
)
--destroy
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e3
:
SetCode
(
EVENT_BATTLE_CONFIRM
)
e3
:
SetTarget
(
c90000911
.
destg
)
e3
:
SetOperation
(
c90000911
.
desop
)
c
:
RegisterEffect
(
e3
)
--recover
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetCategory
(
CATEGORY_RECOVER
)
e4
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e4
:
SetCode
(
EVENT_FREE_CHAIN
)
e4
:
SetRange
(
LOCATION_MZONE
)
e4
:
SetCountLimit
(
1
)
e4
:
SetCondition
(
c90000911
.
reccon
)
e4
:
SetCost
(
c90000911
.
reccost
)
e4
:
SetTarget
(
c90000911
.
rectg
)
e4
:
SetOperation
(
c90000911
.
recop
)
c
:
RegisterEffect
(
e4
)
--atk
local
e5
=
Effect
.
CreateEffect
(
c
)
e5
:
SetCategory
(
CATEGORY_DESTROY
+
CATEGORY_ATKCHANGE
)
e5
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e5
:
SetCode
(
EVENT_FREE_CHAIN
)
e5
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
+
EFFECT_FLAG_DAMAGE_STEP
)
e5
:
SetRange
(
LOCATION_MZONE
)
e5
:
SetCountLimit
(
1
)
e5
:
SetCondition
(
c90000911
.
atkcon
)
e5
:
SetTarget
(
c90000911
.
atktg
)
e5
:
SetOperation
(
c90000911
.
atkop
)
c
:
RegisterEffect
(
e5
)
end
function
c90000911
.
mfilter
(
c
)
return
c
:
GetBaseAttack
()
==
0
and
c
:
GetBaseDefense
()
==
0
end
function
c90000911
.
cfilter
(
c
)
return
(
c
:
IsFusionCode
(
90000907
,
90000909
)
or
c
:
IsType
(
TYPE_MONSTER
))
and
c
:
IsAbleToDeckAsCost
()
end
function
c90000911
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
bc
=
e
:
GetHandler
():
GetBattleTarget
()
if
chk
==
0
then
return
bc
end
Duel
.
SetTargetCard
(
bc
)
end
function
c90000911
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToBattle
()
then
Duel
.
Destroy
(
tc
,
REASON_EFFECT
)
end
end
function
c90000911
.
reccon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetTurnPlayer
()
==
tp
end
function
c90000911
.
reccost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
e
:
SetLabel
(
1
)
if
chk
==
0
then
return
true
end
end
function
c90000911
.
tdfilter
(
c
)
return
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToDeckAsCost
()
end
function
c90000911
.
rectg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
if
e
:
GetLabel
()
==
0
then
return
false
end
e
:
SetLabel
(
0
)
return
Duel
.
IsExistingMatchingCard
(
c90000911
.
tdfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
and
not
(
c
:
IsAttribute
(
ATTRIBUTE_LIGHT
)
and
c
:
IsRace
(
RACE_FAIRY
))
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c90000911
.
tdfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
5
,
nil
)
Duel
.
HintSelection
(
g
)
Duel
.
SendtoDeck
(
g
,
nil
,
SEQ_DECKSHUFFLE
,
REASON_COST
)
Duel
.
SetTargetPlayer
(
tp
)
Duel
.
SetTargetParam
(
#
g
*
500
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_RECOVER
,
nil
,
0
,
tp
,
#
g
*
500
)
end
function
c90000911
.
recop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToEffect
(
e
)
and
c
:
IsFaceup
()
then
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_CHANGE_RACE
)
e1
:
SetValue
(
RACE_FAIRY
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
)
c
:
RegisterEffect
(
e1
)
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
EFFECT_CHANGE_ATTRIBUTE
)
e2
:
SetValue
(
ATTRIBUTE_LIGHT
)
c
:
RegisterEffect
(
e2
)
end
local
p
,
d
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PLAYER
,
CHAININFO_TARGET_PARAM
)
Duel
.
Recover
(
p
,
d
,
REASON_EFFECT
)
end
function
c90000911
.
atkcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetTurnPlayer
()
~=
tp
end
function
c90000911
.
atktg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
local
c
=
e
:
GetHandler
()
if
chkc
then
return
false
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
nil
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
and
Duel
.
IsExistingTarget
(
nil
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
and
not
(
c
:
IsAttribute
(
ATTRIBUTE_DARK
)
and
c
:
IsRace
(
RACE_FIEND
))
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
g1
=
Duel
.
SelectTarget
(
tp
,
nil
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
g2
=
Duel
.
SelectTarget
(
tp
,
nil
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
)
g1
:
Merge
(
g2
)
Duel
.
SetOperationInfo
(
0
,
HINTMSG_DESTROY
,
g1
,
2
,
0
,
0
)
end
function
c90000911
.
atkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToEffect
(
e
)
and
c
:
IsFaceup
()
then
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_CHANGE_RACE
)
e1
:
SetValue
(
RACE_FIEND
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
)
c
:
RegisterEffect
(
e1
)
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
EFFECT_CHANGE_ATTRIBUTE
)
e2
:
SetValue
(
ATTRIBUTE_DARK
)
c
:
RegisterEffect
(
e2
)
end
local
g
=
Duel
.
GetTargetsRelateToChain
()
if
#
g
>
0
and
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
==
2
and
c
:
IsRelateToEffect
(
e
)
and
c
:
IsFaceup
()
then
local
val
=
g
:
GetSum
(
Card
.
GetBaseAttack
)
+
g
:
GetSum
(
Card
.
GetBaseDefense
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
val
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
)
c
:
RegisterEffect
(
e1
)
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
EFFECT_UPDATE_DEFENSE
)
c
:
RegisterEffect
(
e2
)
end
end
expansions/script/c90000913.lua
deleted
100644 → 0
View file @
09b71e44
--拼死者的坟墓
function
c90000913
.
initial_effect
(
c
)
--link summon
c
:
EnableReviveLimit
()
aux
.
AddLinkProcedure
(
c
,
aux
.
FilterBoolFunction
(
Card
.
IsLinkCode
,
90000901
,
90000903
,
90000905
),
1
,
1
)
--to hand
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e1
:
SetCountLimit
(
1
,
90000913
)
e1
:
SetCondition
(
c90000913
.
thcon
)
e1
:
SetTarget
(
c90000913
.
thtg
)
e1
:
SetOperation
(
c90000913
.
thop
)
c
:
RegisterEffect
(
e1
)
--summon
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetCategory
(
CATEGORY_SUMMON
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCountLimit
(
1
,
90000914
)
e2
:
SetTarget
(
c90000913
.
sumtg
)
e2
:
SetOperation
(
c90000913
.
sumop
)
c
:
RegisterEffect
(
e2
)
end
function
c90000913
.
thcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
IsSummonType
(
SUMMON_TYPE_LINK
)
end
function
c90000913
.
thfilter
(
c
)
return
c
:
IsCode
(
90000907
,
90000909
)
and
c
:
IsAbleToHand
()
end
function
c90000913
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c90000913
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
function
c90000913
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
tc
=
Duel
.
SelectMatchingCard
(
tp
,
c90000913
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
):
GetFirst
()
if
tc
then
Duel
.
SendtoHand
(
tc
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
tc
)
end
end
function
c90000913
.
filter
(
c
)
return
c
:
GetBaseAttack
()
==
0
and
c
:
GetBaseDefense
()
==
0
and
c
:
IsSummonable
(
true
,
nil
)
end
function
c90000913
.
sumtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c90000913
.
filter
,
tp
,
LOCATION_HAND
+
LOCATION_MZONE
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SUMMON
,
nil
,
1
,
0
,
0
)
end
function
c90000913
.
sumop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SUMMON
)
local
tc
=
Duel
.
SelectMatchingCard
(
tp
,
c90000913
.
filter
,
tp
,
LOCATION_HAND
+
LOCATION_MZONE
,
0
,
1
,
1
,
nil
):
GetFirst
()
if
tc
then
Duel
.
Summon
(
tp
,
tc
,
true
,
nil
)
end
end
expansions/script/c98920304.lua
View file @
2a3d8ebf
...
...
@@ -27,21 +27,20 @@ function c98920304.initial_effect(c)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCountLimit
(
1
)
e2
:
SetCountLimit
(
1
,
98920304
)
e2
:
SetTarget
(
c98920304
.
thtg
)
e2
:
SetOperation
(
c98920304
.
thop
)
c
:
RegisterEffect
(
e2
)
--material
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
98920304
,
1
))
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e2
:
SetRange
(
LOCATION_GRAVE
)
e2
:
SetCountLimit
(
1
)
e2
:
SetCost
(
aux
.
bfgcost
)
e2
:
SetTarget
(
c98920304
.
mattg
)
e2
:
SetOperation
(
c98920304
.
matop
)
c
:
RegisterEffect
(
e2
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
98920304
,
1
))
e3
:
SetType
(
EFFECT_TYPE_IGNITION
)
e3
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e3
:
SetRange
(
LOCATION_GRAVE
)
e3
:
SetCost
(
aux
.
bfgcost
)
e3
:
SetTarget
(
c98920304
.
mattg
)
e3
:
SetOperation
(
c98920304
.
matop
)
c
:
RegisterEffect
(
e3
)
end
function
c98920304
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
IsSummonType
(
SUMMON_TYPE_LINK
)
...
...
expansions/script/c98921021.lua
View file @
2a3d8ebf
...
...
@@ -62,6 +62,10 @@ function c98921021.tdop(e,tp,eg,ep,ev,re,r,rp)
if
not
c
:
IsRelateToEffect
(
e
)
then
return
end
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
and
c
:
RemoveOverlayCard
(
tp
,
1
,
1
,
REASON_EFFECT
)
and
tc
:
IsRelateToEffect
(
e
)
then
local
og
=
tc
:
GetOverlayGroup
()
if
og
:
GetCount
()
>
0
then
Duel
.
SendtoGrave
(
og
,
REASON_RULE
)
end
Duel
.
Overlay
(
c
,
Group
.
FromCards
(
tc
))
end
end
\ No newline at end of file
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