Commit 26db02e8 authored by POLYMER's avatar POLYMER

fix

parent cb308fc3
--深海猎人自我归一
function c29081613.initial_effect(c)
1111111111111111111111111111
local m=29081613
local cm=_G["c"..m]
function cm.initial_effect(c)
aux.AddCodeList(c,29063234)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(m,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(cm.target)
e1:SetOperation(cm.activate)
c:RegisterEffect(e1)
--Activate in hand
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetCode(EFFECT_TRAP_ACT_IN_HAND)
c:RegisterEffect(e3)
--NegateEffect "Arknights-Specter the Unchained":ACTIVATE FROM GRAVE
local e5=Effect.CreateEffect(c)
e5:SetDescription(aux.Stringid(m,0))
e5:SetCategory(CATEGORY_SPECIAL_SUMMON)
e5:SetType(EFFECT_TYPE_ACTIVATE)
e5:SetCode(EVENT_FREE_CHAIN)
e5:SetRange(LOCATION_GRAVE)
e5:SetCost(cm.cost)
e5:SetCondition(cm.con)
e5:SetTarget(cm.target)
e5:SetOperation(cm.activate1(cm.activate))
e5:SetLabelObject(e1)
c:RegisterEffect(e5)
end
function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_SZONE)>0 end
Duel.MoveToField(e:GetHandler(),tp,tp,LOCATION_SZONE,POS_FACEUP,false)
end
function cm.con(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsPlayerAffectedByEffect(tp,29063234) and e:GetLabelObject():CheckCountLimit(tp)
end
function cm.activate1(op)
return function(e,tp,eg,ep,ev,re,r,rp)
op(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
c:CancelToGrave()
Duel.SendtoDeck(c,nil,2,REASON_EFFECT)
end
end
function cm.filter(c,e,tp)
return c:IsCode(29063234)
end
function cm.check(c,e,tp)
return c:IsCode(29072102) and c:IsReleasableByEffect() and Duel.IsExistingMatchingCard(cm.spcheck,tp,LOCATION_HAND+LOCATION_DECK,0,1,c,e,tp)
end
function cm.spcheck(c,e,tp)
return c:IsCode(29063234) and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_RITUAL,tp,false,true)
end
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
local spchk=Duel.IsEnvironment(22702055)
if chk==0 then
local mg=Duel.GetRitualMaterial(tp)
return (not spchk and Duel.IsExistingMatchingCard(aux.RitualUltimateFilter,tp,LOCATION_HAND,0,1,nil,cm.filter,e,tp,mg,nil,Card.GetLevel,"Greater")) or (spchk and Duel.IsExistingMatchingCard(cm.check,tp,LOCATION_HAND+LOCATION_MZONE,0,1,nil,e,tp))
end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND+LOCATION_DECK)
end
function cm.activate(e,tp,eg,ep,ev,re,r,rp)
if not Duel.IsEnvironment(22702055) then
::cancel::
local mg=Duel.GetRitualMaterial(tp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=Duel.SelectMatchingCard(tp,aux.RitualUltimateFilter,tp,LOCATION_HAND,0,1,1,nil,cm.filter,e,tp,mg,nil,Card.GetLevel,"Greater")
local tc=tg:GetFirst()
if tc then
mg=mg:Filter(Card.IsCanBeRitualMaterial,tc,tc)
if tc.mat_filter then
mg=mg:Filter(tc.mat_filter,tc,tp)
else
mg:RemoveCard(tc)
end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RELEASE)
aux.GCheckAdditional=aux.RitualCheckAdditional(tc,tc:GetLevel(),"Greater")
local mat=mg:SelectSubGroup(tp,aux.RitualCheck,true,1,tc:GetLevel(),tp,tc,tc:GetLevel(),"Greater")
aux.GCheckAdditional=nil
if not mat then goto cancel end
tc:SetMaterial(mat)
local lv=mat:GetSum(Card.GetLevel)
Duel.ReleaseRitualMaterial(mat)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_RITUAL,tp,tp,false,true,POS_FACEUP)
end
else
if Duel.IsExistingMatchingCard(cm.check,tp,LOCATION_HAND+LOCATION_MZONE,0,1,nil,e,tp) then
local mg=Duel.GetMatchingGroup(cm.check,tp,LOCATION_HAND+LOCATION_MZONE,0,nil,e,tp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RELEASE)
local rg=mg:Select(tp,1,1,nil)
Duel.ReleaseRitualMaterial(rg)
Duel.BreakEffect()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local sg=Duel.SelectMatchingCard(tp,cm.spcheck,tp,LOCATION_HAND+LOCATION_DECK,0,1,1,nil,e,tp)
local tc=sg:GetFirst()
if tc then
tc:SetMaterial(rg)
Duel.SpecialSummon(tc,SUMMON_TYPE_RITUAL,tp,tp,false,true,POS_FACEUP)
tc:CompleteProcedure()
end
end
end
end
\ No newline at end of file
......@@ -34,7 +34,7 @@ function cm.initial_effect(c)
end
--Effect 1
function cm.spf(c,fc,e,tp)
return aux.IsMaterialListCode(fc,c:GetCode()) and (c:IsCanBeSpecialSummoned(e,0,tp,false,false) or c:IsAbleToHand())
return (aux.IsMaterialListCode(fc,c:GetCode()) or aux.IsCodeListed(fc,c:GetCode())) and (c:IsCanBeSpecialSummoned(e,0,tp,false,false) or c:IsAbleToHand())
end
function cm.cff(c,e,tp)
local b1=c:IsFaceup() and c:IsLocation(LOCATION_MZONE)
......
......@@ -60,7 +60,7 @@ function c35399329.lvop(e,tp,eg,ep,ev,re,r,rp)
end
end
function c35399329.thfilter1(c,tp)
return ((c:IsRace(RACE_DRAGON) and c:IsAttribute(ATTRIBUTE_WIND) and c:IsType(TYPE_SYNCHRO)) or c:IsSetCard(0x2016)) and c:IsAbleToHand() and (Duel.IsExistingMatchingCard(Card.IsAbleToDeck,tp,0,LOCATION_ONFIELD+LOCATION_GRAVE,1,c) or Duel.GetFieldGroupCount(tp,0,LOCATION_HAND)>0)
return ((c:IsRace(RACE_DRAGON) and c:IsAttribute(ATTRIBUTE_WIND) and c:IsType(TYPE_SYNCHRO)) or c:IsSetCard(0x2016)) and c:IsAbleToHand() and (Duel.IsExistingMatchingCard(Card.IsAbleToDeck,tp,0,LOCATION_ONFIELD+LOCATION_GRAVE,1,c) or Duel.GetFieldGroupCount(tp,0,LOCATION_HAND)>0) and c:IsFaceup()
end
function c35399329.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and c35399329.thfilter1(chkc) end
......
......@@ -26,7 +26,7 @@ function c51924013.cfilter(c)
end
function c51924013.condition(e,tp,eg,ep,ev,re,r,rp)
return (re:IsActiveType(TYPE_MONSTER) or re:IsHasType(EFFECT_TYPE_ACTIVATE)) and Duel.IsChainNegatable(ev)
and Duel.IsExistingMatchingCard(c51924013.cfilter,tp,LOCATION_ONFIELD,0,1,nil)
and Duel.IsExistingMatchingCard(c51924013.cfilter,tp,LOCATION_ONFIELD,0,1,e:GetHandler())
end
function c51924013.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
......@@ -43,7 +43,7 @@ function c51924013.activate(e,tp,eg,ep,ev,re,r,rp)
ec:CancelToGrave()
if Duel.SendtoDeck(ec,nil,SEQ_DECKSHUFFLE,REASON_EFFECT)~=0 and ec:IsLocation(LOCATION_DECK+LOCATION_EXTRA) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local dg=Duel.SelectMatchingCard(tp,c51924013.cfilter,tp,LOCATION_ONFIELD,0,1,1,nil)
local dg=Duel.SelectMatchingCard(tp,c51924013.cfilter,tp,LOCATION_ONFIELD,0,1,1,e:GetHandler())
if #dg>0 then
Duel.BreakEffect()
Duel.HintSelection(dg)
......
--暗月小丑/已腐蚀
function c51924019.initial_effect(c)
aux.AddCodeList(c,51924014)
aux.AddCodeList(c,51924017)
c:SetSPSummonOnce(51924019)
c:EnableReviveLimit()
--splimit
......
......@@ -2,7 +2,7 @@ local s,id,o=GetID()
function s.initial_effect(c)
aux.AddCodeList(c,33900648)
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON+CATEGORY_DECKDES)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,id+EFFECT_COUNT_CODE_OATH)
......
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