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Nemo Ma
no81cards
Commits
25758af1
Commit
25758af1
authored
Jan 09, 2026
by
POLYMER
Browse files
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Browse Files
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Plain Diff
fix
parent
191b1c30
Changes
12
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Showing
12 changed files
with
29 additions
and
33 deletions
+29
-33
expansions/script/c11451721.lua
expansions/script/c11451721.lua
+2
-2
expansions/script/c11451722.lua
expansions/script/c11451722.lua
+2
-2
expansions/script/c11451723.lua
expansions/script/c11451723.lua
+2
-2
expansions/script/c11451724.lua
expansions/script/c11451724.lua
+2
-2
expansions/script/c11451836.lua
expansions/script/c11451836.lua
+2
-2
expansions/script/c11451936.lua
expansions/script/c11451936.lua
+2
-2
expansions/script/c11561078.lua
expansions/script/c11561078.lua
+1
-1
expansions/script/c40020525.lua
expansions/script/c40020525.lua
+6
-0
expansions/script/c40020539.lua
expansions/script/c40020539.lua
+3
-4
expansions/script/c65133117.lua
expansions/script/c65133117.lua
+3
-3
expansions/script/c91300051.lua
expansions/script/c91300051.lua
+1
-11
expansions/script/c91300057.lua
expansions/script/c91300057.lua
+3
-2
No files found.
expansions/script/c11451721.lua
View file @
25758af1
...
@@ -290,7 +290,7 @@ function cm.mop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -290,7 +290,7 @@ function cm.mop(e,tp,eg,ep,ev,re,r,rp)
if
b3
then
if
seq
==
5
then
flag
=
flag
|
0x2
else
flag
=
flag
|
0x8
end
end
if
b3
then
if
seq
==
5
then
flag
=
flag
|
0x2
else
flag
=
flag
|
0x8
end
end
if
b4
then
if
seq
==
1
then
flag
=
flag
|
0x20
else
flag
=
flag
|
0x40
end
end
if
b4
then
if
seq
==
1
then
flag
=
flag
|
0x20
else
flag
=
flag
|
0x40
end
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOZONE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOZONE
)
local
s
=
Duel
.
SelectDisableField
(
tp
,
1
,
LOCATION_MZONE
,
LOCATION_MZONE
,
0
)
local
s
=
Duel
.
SelectDisableField
(
tp
,
1
,
LOCATION_MZONE
,
LOCATION_MZONE
,
0
x600060
)
local
nseq
=
math.log
(
s
&
0xff
,
2
)
local
nseq
=
math.log
(
s
&
0xff
,
2
)
if
s
<
0xffff
then
if
s
<
0xffff
then
Duel
.
MoveSequence
(
c
,
nseq
)
Duel
.
MoveSequence
(
c
,
nseq
)
...
@@ -328,7 +328,7 @@ function cm.mop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -328,7 +328,7 @@ function cm.mop(e,tp,eg,ep,ev,re,r,rp)
if
b3
then
if
seq
==
5
then
flag
=
flag
|
0x2
else
flag
=
flag
|
0x8
end
end
if
b3
then
if
seq
==
5
then
flag
=
flag
|
0x2
else
flag
=
flag
|
0x8
end
end
if
b4
then
if
seq
==
1
then
flag
=
flag
|
0x20
else
flag
=
flag
|
0x40
end
end
if
b4
then
if
seq
==
1
then
flag
=
flag
|
0x20
else
flag
=
flag
|
0x40
end
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOZONE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOZONE
)
local
s
=
Duel
.
SelectDisableField
(
tp
,
1
,
LOCATION_MZONE
,
LOCATION_MZONE
,
0
)
local
s
=
Duel
.
SelectDisableField
(
tp
,
1
,
LOCATION_MZONE
,
LOCATION_MZONE
,
0
x600060
)
local
nseq
=
math.log
(
s
&
0xff
,
2
)
local
nseq
=
math.log
(
s
&
0xff
,
2
)
if
s
<
0xffff
then
if
s
<
0xffff
then
Duel
.
MoveSequence
(
c
,
nseq
)
Duel
.
MoveSequence
(
c
,
nseq
)
...
...
expansions/script/c11451722.lua
View file @
25758af1
...
@@ -300,7 +300,7 @@ function cm.mop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -300,7 +300,7 @@ function cm.mop(e,tp,eg,ep,ev,re,r,rp)
if
b3
then
if
seq
==
5
then
flag
=
flag
|
0x2
else
flag
=
flag
|
0x8
end
end
if
b3
then
if
seq
==
5
then
flag
=
flag
|
0x2
else
flag
=
flag
|
0x8
end
end
if
b4
then
if
seq
==
1
then
flag
=
flag
|
0x20
else
flag
=
flag
|
0x40
end
end
if
b4
then
if
seq
==
1
then
flag
=
flag
|
0x20
else
flag
=
flag
|
0x40
end
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOZONE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOZONE
)
local
s
=
Duel
.
SelectDisableField
(
tp
,
1
,
LOCATION_MZONE
,
LOCATION_MZONE
,
0
)
local
s
=
Duel
.
SelectDisableField
(
tp
,
1
,
LOCATION_MZONE
,
LOCATION_MZONE
,
0
x600060
)
local
nseq
=
math.log
(
s
&
0xff
,
2
)
local
nseq
=
math.log
(
s
&
0xff
,
2
)
if
s
<
0xffff
then
if
s
<
0xffff
then
Duel
.
MoveSequence
(
c
,
nseq
)
Duel
.
MoveSequence
(
c
,
nseq
)
...
@@ -338,7 +338,7 @@ function cm.mop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -338,7 +338,7 @@ function cm.mop(e,tp,eg,ep,ev,re,r,rp)
if
b3
then
if
seq
==
5
then
flag
=
flag
|
0x2
else
flag
=
flag
|
0x8
end
end
if
b3
then
if
seq
==
5
then
flag
=
flag
|
0x2
else
flag
=
flag
|
0x8
end
end
if
b4
then
if
seq
==
1
then
flag
=
flag
|
0x20
else
flag
=
flag
|
0x40
end
end
if
b4
then
if
seq
==
1
then
flag
=
flag
|
0x20
else
flag
=
flag
|
0x40
end
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOZONE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOZONE
)
local
s
=
Duel
.
SelectDisableField
(
tp
,
1
,
LOCATION_MZONE
,
LOCATION_MZONE
,
0
)
local
s
=
Duel
.
SelectDisableField
(
tp
,
1
,
LOCATION_MZONE
,
LOCATION_MZONE
,
0
x600060
)
local
nseq
=
math.log
(
s
&
0xff
,
2
)
local
nseq
=
math.log
(
s
&
0xff
,
2
)
if
s
<
0xffff
then
if
s
<
0xffff
then
Duel
.
MoveSequence
(
c
,
nseq
)
Duel
.
MoveSequence
(
c
,
nseq
)
...
...
expansions/script/c11451723.lua
View file @
25758af1
...
@@ -237,7 +237,7 @@ function cm.mop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -237,7 +237,7 @@ function cm.mop(e,tp,eg,ep,ev,re,r,rp)
if
b3
then
if
seq
==
5
then
flag
=
flag
|
0x2
else
flag
=
flag
|
0x8
end
end
if
b3
then
if
seq
==
5
then
flag
=
flag
|
0x2
else
flag
=
flag
|
0x8
end
end
if
b4
then
if
seq
==
1
then
flag
=
flag
|
0x20
else
flag
=
flag
|
0x40
end
end
if
b4
then
if
seq
==
1
then
flag
=
flag
|
0x20
else
flag
=
flag
|
0x40
end
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOZONE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOZONE
)
local
s
=
Duel
.
SelectDisableField
(
tp
,
1
,
LOCATION_MZONE
,
LOCATION_MZONE
,
0
)
local
s
=
Duel
.
SelectDisableField
(
tp
,
1
,
LOCATION_MZONE
,
LOCATION_MZONE
,
0
x600060
)
local
nseq
=
math.log
(
s
&
0xff
,
2
)
local
nseq
=
math.log
(
s
&
0xff
,
2
)
if
s
<
0xffff
then
if
s
<
0xffff
then
Duel
.
MoveSequence
(
c
,
nseq
)
Duel
.
MoveSequence
(
c
,
nseq
)
...
@@ -275,7 +275,7 @@ function cm.mop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -275,7 +275,7 @@ function cm.mop(e,tp,eg,ep,ev,re,r,rp)
if
b3
then
if
seq
==
5
then
flag
=
flag
|
0x2
else
flag
=
flag
|
0x8
end
end
if
b3
then
if
seq
==
5
then
flag
=
flag
|
0x2
else
flag
=
flag
|
0x8
end
end
if
b4
then
if
seq
==
1
then
flag
=
flag
|
0x20
else
flag
=
flag
|
0x40
end
end
if
b4
then
if
seq
==
1
then
flag
=
flag
|
0x20
else
flag
=
flag
|
0x40
end
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOZONE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOZONE
)
local
s
=
Duel
.
SelectDisableField
(
tp
,
1
,
LOCATION_MZONE
,
LOCATION_MZONE
,
0
)
local
s
=
Duel
.
SelectDisableField
(
tp
,
1
,
LOCATION_MZONE
,
LOCATION_MZONE
,
0
x600060
)
local
nseq
=
math.log
(
s
&
0xff
,
2
)
local
nseq
=
math.log
(
s
&
0xff
,
2
)
if
s
<
0xffff
then
if
s
<
0xffff
then
Duel
.
MoveSequence
(
c
,
nseq
)
Duel
.
MoveSequence
(
c
,
nseq
)
...
...
expansions/script/c11451724.lua
View file @
25758af1
...
@@ -232,7 +232,7 @@ function cm.mop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -232,7 +232,7 @@ function cm.mop(e,tp,eg,ep,ev,re,r,rp)
if
b3
then
if
seq
==
5
then
flag
=
flag
|
0x2
else
flag
=
flag
|
0x8
end
end
if
b3
then
if
seq
==
5
then
flag
=
flag
|
0x2
else
flag
=
flag
|
0x8
end
end
if
b4
then
if
seq
==
1
then
flag
=
flag
|
0x20
else
flag
=
flag
|
0x40
end
end
if
b4
then
if
seq
==
1
then
flag
=
flag
|
0x20
else
flag
=
flag
|
0x40
end
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOZONE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOZONE
)
local
s
=
Duel
.
SelectDisableField
(
tp
,
1
,
LOCATION_MZONE
,
LOCATION_MZONE
,
0
)
local
s
=
Duel
.
SelectDisableField
(
tp
,
1
,
LOCATION_MZONE
,
LOCATION_MZONE
,
0
x600060
)
local
nseq
=
math.log
(
s
&
0xff
,
2
)
local
nseq
=
math.log
(
s
&
0xff
,
2
)
if
s
<
0xffff
then
if
s
<
0xffff
then
Duel
.
MoveSequence
(
c
,
nseq
)
Duel
.
MoveSequence
(
c
,
nseq
)
...
@@ -270,7 +270,7 @@ function cm.mop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -270,7 +270,7 @@ function cm.mop(e,tp,eg,ep,ev,re,r,rp)
if
b3
then
if
seq
==
5
then
flag
=
flag
|
0x2
else
flag
=
flag
|
0x8
end
end
if
b3
then
if
seq
==
5
then
flag
=
flag
|
0x2
else
flag
=
flag
|
0x8
end
end
if
b4
then
if
seq
==
1
then
flag
=
flag
|
0x20
else
flag
=
flag
|
0x40
end
end
if
b4
then
if
seq
==
1
then
flag
=
flag
|
0x20
else
flag
=
flag
|
0x40
end
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOZONE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOZONE
)
local
s
=
Duel
.
SelectDisableField
(
tp
,
1
,
LOCATION_MZONE
,
LOCATION_MZONE
,
0
)
local
s
=
Duel
.
SelectDisableField
(
tp
,
1
,
LOCATION_MZONE
,
LOCATION_MZONE
,
0
x600060
)
local
nseq
=
math.log
(
s
&
0xff
,
2
)
local
nseq
=
math.log
(
s
&
0xff
,
2
)
if
s
<
0xffff
then
if
s
<
0xffff
then
Duel
.
MoveSequence
(
c
,
nseq
)
Duel
.
MoveSequence
(
c
,
nseq
)
...
...
expansions/script/c11451836.lua
View file @
25758af1
...
@@ -250,7 +250,7 @@ function cm.mop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -250,7 +250,7 @@ function cm.mop(e,tp,eg,ep,ev,re,r,rp)
if
b3
then
if
seq
==
5
then
flag
=
flag
|
0x2
else
flag
=
flag
|
0x8
end
end
if
b3
then
if
seq
==
5
then
flag
=
flag
|
0x2
else
flag
=
flag
|
0x8
end
end
if
b4
then
if
seq
==
1
then
flag
=
flag
|
0x20
else
flag
=
flag
|
0x40
end
end
if
b4
then
if
seq
==
1
then
flag
=
flag
|
0x20
else
flag
=
flag
|
0x40
end
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOZONE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOZONE
)
local
s
=
Duel
.
SelectDisableField
(
tp
,
1
,
LOCATION_MZONE
,
LOCATION_MZONE
,
0
)
local
s
=
Duel
.
SelectDisableField
(
tp
,
1
,
LOCATION_MZONE
,
LOCATION_MZONE
,
0
x600060
)
local
nseq
=
math.log
(
s
&
0xff
,
2
)
local
nseq
=
math.log
(
s
&
0xff
,
2
)
if
s
<
0xffff
then
if
s
<
0xffff
then
Duel
.
MoveSequence
(
c
,
nseq
)
Duel
.
MoveSequence
(
c
,
nseq
)
...
@@ -288,7 +288,7 @@ function cm.mop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -288,7 +288,7 @@ function cm.mop(e,tp,eg,ep,ev,re,r,rp)
if
b3
then
if
seq
==
5
then
flag
=
flag
|
0x2
else
flag
=
flag
|
0x8
end
end
if
b3
then
if
seq
==
5
then
flag
=
flag
|
0x2
else
flag
=
flag
|
0x8
end
end
if
b4
then
if
seq
==
1
then
flag
=
flag
|
0x20
else
flag
=
flag
|
0x40
end
end
if
b4
then
if
seq
==
1
then
flag
=
flag
|
0x20
else
flag
=
flag
|
0x40
end
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOZONE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOZONE
)
local
s
=
Duel
.
SelectDisableField
(
tp
,
1
,
LOCATION_MZONE
,
LOCATION_MZONE
,
0
)
local
s
=
Duel
.
SelectDisableField
(
tp
,
1
,
LOCATION_MZONE
,
LOCATION_MZONE
,
0
x600060
)
local
nseq
=
math.log
(
s
&
0xff
,
2
)
local
nseq
=
math.log
(
s
&
0xff
,
2
)
if
s
<
0xffff
then
if
s
<
0xffff
then
Duel
.
MoveSequence
(
c
,
nseq
)
Duel
.
MoveSequence
(
c
,
nseq
)
...
...
expansions/script/c11451936.lua
View file @
25758af1
...
@@ -244,7 +244,7 @@ function cm.mop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -244,7 +244,7 @@ function cm.mop(e,tp,eg,ep,ev,re,r,rp)
if
b3
then
if
seq
==
5
then
flag
=
flag
|
0x2
else
flag
=
flag
|
0x8
end
end
if
b3
then
if
seq
==
5
then
flag
=
flag
|
0x2
else
flag
=
flag
|
0x8
end
end
if
b4
then
if
seq
==
1
then
flag
=
flag
|
0x20
else
flag
=
flag
|
0x40
end
end
if
b4
then
if
seq
==
1
then
flag
=
flag
|
0x20
else
flag
=
flag
|
0x40
end
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOZONE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOZONE
)
local
s
=
Duel
.
SelectDisableField
(
tp
,
1
,
LOCATION_MZONE
,
LOCATION_MZONE
,
0
)
local
s
=
Duel
.
SelectDisableField
(
tp
,
1
,
LOCATION_MZONE
,
LOCATION_MZONE
,
0
x600060
)
local
nseq
=
math.log
(
s
&
0xff
,
2
)
local
nseq
=
math.log
(
s
&
0xff
,
2
)
if
s
<
0xffff
then
if
s
<
0xffff
then
Duel
.
MoveSequence
(
c
,
nseq
)
Duel
.
MoveSequence
(
c
,
nseq
)
...
@@ -282,7 +282,7 @@ function cm.mop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -282,7 +282,7 @@ function cm.mop(e,tp,eg,ep,ev,re,r,rp)
if
b3
then
if
seq
==
5
then
flag
=
flag
|
0x2
else
flag
=
flag
|
0x8
end
end
if
b3
then
if
seq
==
5
then
flag
=
flag
|
0x2
else
flag
=
flag
|
0x8
end
end
if
b4
then
if
seq
==
1
then
flag
=
flag
|
0x20
else
flag
=
flag
|
0x40
end
end
if
b4
then
if
seq
==
1
then
flag
=
flag
|
0x20
else
flag
=
flag
|
0x40
end
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOZONE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOZONE
)
local
s
=
Duel
.
SelectDisableField
(
tp
,
1
,
LOCATION_MZONE
,
LOCATION_MZONE
,
0
)
local
s
=
Duel
.
SelectDisableField
(
tp
,
1
,
LOCATION_MZONE
,
LOCATION_MZONE
,
0
x600060
)
local
nseq
=
math.log
(
s
&
0xff
,
2
)
local
nseq
=
math.log
(
s
&
0xff
,
2
)
if
s
<
0xffff
then
if
s
<
0xffff
then
Duel
.
MoveSequence
(
c
,
nseq
)
Duel
.
MoveSequence
(
c
,
nseq
)
...
...
expansions/script/c11561078.lua
View file @
25758af1
...
@@ -164,7 +164,7 @@ function c11561078.cfilter(c)
...
@@ -164,7 +164,7 @@ function c11561078.cfilter(c)
return
c
:
IsCode
(
93717133
,
18963306
,
88177324
)
and
Duel
.
IsExistingMatchingCard
(
c11561078
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
3
,
nil
,
c
:
GetCode
())
and
Duel
.
GetMatchingGroup
(
c11561078
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
nil
,
c
:
GetCode
()):
GetClassCount
(
Card
.
GetCode
)
>
2
return
c
:
IsCode
(
93717133
,
18963306
,
88177324
)
and
Duel
.
IsExistingMatchingCard
(
c11561078
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
3
,
nil
,
c
:
GetCode
())
and
Duel
.
GetMatchingGroup
(
c11561078
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
nil
,
c
:
GetCode
()):
GetClassCount
(
Card
.
GetCode
)
>
2
end
end
function
c11561078
.
thfilter
(
c
,
code
)
function
c11561078
.
thfilter
(
c
,
code
)
return
(
code
==
93717133
and
c
:
IsSetCard
(
0x55
,
0x7b
))
or
(
code
==
18963306
and
c
:
IsSetCard
(
0x95
,
0xe5
))
or
(
code
==
88177324
and
c
:
IsSetCard
(
0x1b4
,
0x175
)
)
return
(
(
code
==
93717133
and
c
:
IsSetCard
(
0x55
,
0x7b
))
or
(
code
==
18963306
and
c
:
IsSetCard
(
0x95
,
0xe5
))
or
(
code
==
88177324
and
c
:
IsSetCard
(
0x1b4
,
0x175
)))
and
c
:
IsAbleToHand
(
)
end
end
function
c11561078
.
spcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c11561078
.
spcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c11561078
.
cfilter
,
tp
,
LOCATION_DECK
+
LOCATION_EXTRA
,
0
,
1
,
e
:
GetHandler
())
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c11561078
.
cfilter
,
tp
,
LOCATION_DECK
+
LOCATION_EXTRA
,
0
,
1
,
e
:
GetHandler
())
end
...
...
expansions/script/c40020525.lua
View file @
25758af1
...
@@ -27,6 +27,12 @@ function s.pfilter(c)
...
@@ -27,6 +27,12 @@ function s.pfilter(c)
return
c
:
IsCode
(
40020509
)
and
(
c
:
IsFaceup
()
or
c
:
IsLocation
(
LOCATION_HAND
))
and
not
c
:
IsForbidden
()
return
c
:
IsCode
(
40020509
)
and
(
c
:
IsFaceup
()
or
c
:
IsLocation
(
LOCATION_HAND
))
and
not
c
:
IsForbidden
()
end
end
function
s
.
fusfilter
(
c
,
e
,
tp
,
m
)
return
c
:
IsType
(
TYPE_FUSION
)
and
s
.
HighEvo
(
c
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_FUSION
,
tp
,
false
,
false
)
and
c
:
CheckFusionMaterial
(
m
,
nil
,
tp
)
end
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
...
...
expansions/script/c40020539.lua
View file @
25758af1
...
@@ -45,10 +45,9 @@ end
...
@@ -45,10 +45,9 @@ end
function
s
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
rp
==
tp
and
(
return
rp
==
tp
and
re
:
IsActiveType
(
TYPE_TRAP
)
or
re
:
IsActiveType
(
TYPE_TRAP
)
(
re
:
GetHandler
():
IsCode
(
40020509
)
and
re
:
IsActiveType
(
TYPE_SPELL
))
or
(
re
:
GetHandler
():
IsCode
(
40020539
)
and
re
:
GetHandler
():
IsLocation
(
LOCATION_MZONE
))
)
end
end
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
...
...
expansions/script/c65133117.lua
View file @
25758af1
...
@@ -60,7 +60,7 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -60,7 +60,7 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
labs
=
{
e
:
GetLabel
()}
local
labs
=
{
e
:
GetLabel
()}
local
count
=#
labs
local
count
=#
labs
if
count
and
count
>
0
then
if
count
and
count
>
0
then
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetCode
(
EVENT_PHASE
+
PHASE_STANDBY
)
e1
:
SetCode
(
EVENT_PHASE
+
PHASE_STANDBY
)
...
@@ -76,7 +76,7 @@ function s.spfilter(c,e,tp,code)
...
@@ -76,7 +76,7 @@ function s.spfilter(c,e,tp,code)
return
c
:
IsCode
(
code
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
return
c
:
IsCode
(
code
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
end
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetLabelObject
()
--
local c=e:GetLabelObject()
local
labs
=
{
e
:
GetLabel
()}
local
labs
=
{
e
:
GetLabel
()}
local
ct
=
labs
[
1
]
local
ct
=
labs
[
1
]
local
codes
=
{}
local
codes
=
{}
...
@@ -85,7 +85,7 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -85,7 +85,7 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
end
end
ct
=
ct
-
1
ct
=
ct
-
1
e
:
SetLabel
(
ct
,
table.unpack
(
labs
))
e
:
SetLabel
(
ct
,
table.unpack
(
labs
))
c
:
SetTurnCounter
(
ct
)
--
c:SetTurnCounter(ct)
if
ct
==
0
then
if
ct
==
0
then
Duel
.
Hint
(
HINT_CARD
,
0
,
id
)
Duel
.
Hint
(
HINT_CARD
,
0
,
id
)
local
ft
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
local
ft
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
...
...
expansions/script/c91300051.lua
View file @
25758af1
...
@@ -2,12 +2,6 @@
...
@@ -2,12 +2,6 @@
local
s
,
id
,
o
=
GetID
()
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
function
s
.
initial_effect
(
c
)
c
:
SetUniqueOnField
(
1
,
0
,
id
)
c
:
SetUniqueOnField
(
1
,
0
,
id
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e1
:
SetCode
(
EFFECT_CANNOT_BE_LINK_MATERIAL
)
e1
:
SetValue
(
s
.
linklimit
)
--c:RegisterEffect(e1)
--hand link
--hand link
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
...
@@ -20,7 +14,7 @@ function s.initial_effect(c)
...
@@ -20,7 +14,7 @@ function s.initial_effect(c)
local
e3
=
Effect
.
CreateEffect
(
c
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e3
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e3
:
SetProperty
(
EFFECT_FLAG_DELAY
+
EFFECT_FLAG_CARD_TARGET
)
e3
:
SetCode
(
EVENT_BE_MATERIAL
)
e3
:
SetCode
(
EVENT_BE_MATERIAL
)
e3
:
SetCost
(
s
.
thcost
)
e3
:
SetCost
(
s
.
thcost
)
e3
:
SetCondition
(
s
.
thcon
)
e3
:
SetCondition
(
s
.
thcon
)
...
@@ -39,10 +33,6 @@ end
...
@@ -39,10 +33,6 @@ end
function
s
.
mfilter
(
c
)
function
s
.
mfilter
(
c
)
return
c
:
IsLocation
(
LOCATION_MZONE
)
return
c
:
IsLocation
(
LOCATION_MZONE
)
end
end
function
s
.
linklimit
(
e
,
c
)
if
not
c
then
return
false
end
return
not
c
:
IsLinkAbove
(
3
)
end
function
s
.
matval
(
e
,
lc
,
mg
,
c
,
tp
)
function
s
.
matval
(
e
,
lc
,
mg
,
c
,
tp
)
if
not
lc
:
IsRace
(
RACE_ZOMBIE
)
then
return
false
,
nil
end
if
not
lc
:
IsRace
(
RACE_ZOMBIE
)
then
return
false
,
nil
end
return
true
,
not
mg
or
mg
:
IsExists
(
s
.
mfilter
,
1
,
nil
)
return
true
,
not
mg
or
mg
:
IsExists
(
s
.
mfilter
,
1
,
nil
)
...
...
expansions/script/c91300057.lua
View file @
25758af1
...
@@ -67,14 +67,15 @@ function s.lkop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -67,14 +67,15 @@ function s.lkop(e,tp,eg,ep,ev,re,r,rp)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
lkfilter
,
tp
,
LOCATION_EXTRA
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
lkfilter
,
tp
,
LOCATION_EXTRA
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
local
tc
=
g
:
GetFirst
()
local
tc
=
g
:
GetFirst
()
if
tc
then
if
tc
then
Duel
.
LinkSummon
(
tp
,
tc
,
nil
)
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_IMMUNE_EFFECT
)
e1
:
SetCode
(
EFFECT_IMMUNE_EFFECT
)
e1
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e1
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetValue
(
s
.
efilter
)
e1
:
SetValue
(
s
.
efilter
)
tc
:
RegisterEffect
(
e1
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
-
RESET_TOFIELD
)
tc
:
RegisterEffect
(
e1
,
true
)
Duel
.
LinkSummon
(
tp
,
tc
,
nil
)
end
end
end
end
function
s
.
cfilter
(
c
)
function
s
.
cfilter
(
c
)
...
...
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