Commit 2111fddb authored by POLYMER's avatar POLYMER

fix

parent c1f2086d
--杏花宵
--23.09.08
local cm,m=GetID()
local m=11410000
local cm=_G["c"..m]
function cm.initial_effect(c)
local e0=Effect.CreateEffect(c)
e0:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
......
......@@ -114,8 +114,9 @@ function cm.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,rp,HINTMSG_ATOHAND)
local tc=g:Select(rp,0,1,nil):GetFirst()
if not tc then return end
tc:SetStatus(STATUS_TO_HAND_WITHOUT_CONFIRM,true)
if Duel.SendtoHand(tc,nil,REASON_EFFECT)>0 then
Duel.ConfirmCards(1-rp,tc)
Duel.HintSelection(Group.FromCards(tc))
tc:RegisterFlagEffect(m,RESET_EVENT+RESETS_STANDARD,0,1)
local e2=Effect.CreateEffect(e:GetHandler())
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
......
......@@ -24,6 +24,7 @@ function cm.initial_effect(c)
local _CRemoveOverlayCard=Card.RemoveOverlayCard
local _FilterSelect=Group.FilterSelect
local _Select=Group.Select
local _SelectUnselect=Group.SelectUnselect
local function Local_RandomSelect(g,tp,ct)
local cg=g:Clone()
local sg=Group.CreateGroup()
......@@ -154,6 +155,10 @@ function cm.initial_effect(c)
return _Select(g,sp,min,max,nc)
end
end
function Group.SelectUnselect(cg,sg,sp,finish,cancel,...)
if Duel.GetFlagEffect(0,m)>0 then return _SelectUnselect(cg,sg,sp,finish,false,...) end
return _SelectUnselect(cg,sg,sp,finish,cancel,...)
end
end
end
local KOISHI_CHECK=false
......
......@@ -243,11 +243,11 @@ function cm.activate(e,tp,eg,ep,ev,re,r,rp)
end
function cm.distg(e,c)
local tp=e:GetHandlerPlayer()
return c:IsType(TYPE_SPELL+TYPE_TRAP) and not c:IsType(TYPE_TRAPMONSTER) and aux.GetColumn(c,tp)==aux.GetColumn(e:GetHandler(),tp)
return c:IsType(TYPE_SPELL+TYPE_TRAP) and not c:IsType(TYPE_TRAPMONSTER) and aux.GetColumn(c,tp)==aux.GetColumn(e:GetHandler(),tp) and c~=e:GetHandler()
end
function cm.disop(e,tp,eg,ep,ev,re,r,rp)
local loc,seq=Duel.GetChainInfo(ev,CHAININFO_TRIGGERING_LOCATION,CHAININFO_TRIGGERING_SEQUENCE)
if loc&LOCATION_ONFIELD~=0 and seq<=4 and re:IsActiveType(TYPE_SPELL+TYPE_TRAP) and seq==aux.GetColumn(e:GetHandler(),rp) and not re:GetHandler():IsType(TYPE_TRAPMONSTER) then
if loc&LOCATION_ONFIELD~=0 and seq<=4 and re:IsActiveType(TYPE_SPELL+TYPE_TRAP) and seq==aux.GetColumn(e:GetHandler(),rp) and not re:GetHandler():IsType(TYPE_TRAPMONSTER) and re:GetHandler()~=e:GetHandler() then
Duel.NegateEffect(ev)
end
end
......
......@@ -276,7 +276,6 @@ function cm.drcost(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return c:IsAbleToDeckOrExtraAsCost() end
Duel.SendtoDeck(c,nil,2,REASON_COST)
Duel.ConfirmCards(1-tp,c)
end
function cm.drtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsPlayerCanDraw(tp,1) end
......
......@@ -84,32 +84,22 @@ function cm.fselect(g,ng,goal,tp)
return true
end
aux.GCheckAdditional=cm.hspgcheck2
local tc=ng:CheckSubGroup(cm.hspcheck2,1,#ng,g,g:GetSum(cm.lvplus)-goal,tp)
local tc=ng:CheckSubGroup(cm.fselect3,1,#ng,g,g:GetSum(cm.lvplus)-goal,tp)
aux.GCheckAdditional=nil
return tc
end
function cm.fselect3(g,g1,lv,tp)
return g:GetSum(cm.lvplus)==lv and Duel.GetMZoneCount(tp,g+g1)>0
end
function cm.hspcheck(g,ng,goal,tp)
Duel.SetSelectedCard(g)
return g:CheckSubGroup(cm.fselect,1,#g,ng,goal,tp)
end
function cm.hspgcheck(g,c,mg,f,min,max,ext_params)
local ng,goal,tp=table.unpack(ext_params)
if g:GetSum(cm.lvplus)<=goal then return true end
Duel.SetSelectedCard(g)
return g:CheckSubGroup(cm.fselect,1,#g,ng,goal,tp)
end
function cm.hspcheck2(g,g1,lv,tp)
Duel.SetSelectedCard(g)
return g:CheckSubGroup(cm.fselect3,1,#g,g1,lv,tp)
return cm.fselect(g,ng,goal,tp)
end
function cm.hspgcheck2(g,c,mg,f,min,max,ext_params)
local g1,lv,tp=table.unpack(ext_params)
if g:GetSum(cm.lvplus)<=lv then return true end
Duel.SetSelectedCard(g)
return g:CheckSubGroup(cm.fselect3,1,#g,g1,lv,tp)
return cm.fselect3(g,g1,lv,tp)
end
function cm.accost(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
......@@ -142,9 +132,9 @@ function cm.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
local ng=mg-trg
local tg=Group.CreateGroup()
for sc in aux.Next(sg) do
aux.GCheckAdditional=cm.hspgcheck
--aux.GCheckAdditional=cm.hspgcheck
local tc=trg:CheckSubGroup(cm.fselect,1,#trg,ng,cm.lvplus(sc),tp)
aux.GCheckAdditional=nil
--aux.GCheckAdditional=nil
if tc then return true end
end
return false
......@@ -160,9 +150,9 @@ function cm.spop(e,tp,eg,ep,ev,re,r,rp)
local ng=mg-trg
local tg=Group.CreateGroup()
for sc in aux.Next(sg) do
aux.GCheckAdditional=cm.hspgcheck
local tc=trg:CheckSubGroup(cm.hspcheck,1,#trg,ng,cm.lvplus(sc),tp)
aux.GCheckAdditional=nil
--aux.GCheckAdditional=cm.hspgcheck
local tc=trg:CheckSubGroup(cm.fselect,1,#trg,ng,cm.lvplus(sc),tp)
--aux.GCheckAdditional=nil
if tc then tg:AddCard(sc) end
end
if not tg or #tg==0 then return end
......@@ -173,12 +163,13 @@ function cm.spop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
tc=tg:Select(tp,1,1,nil):GetFirst()
Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(m,6))
aux.GCheckAdditional=cm.hspgcheck
rg=trg:SelectSubGroup(tp,cm.hspcheck,true,1,#trg,ng,cm.lvplus(tc),tp)
--aux.GCheckAdditional=cm.hspgcheck
rg=trg:SelectSubGroup(tp,cm.fselect,true,1,#trg,ng,cm.lvplus(tc),tp)
if rg and #rg>0 and rg:GetSum(cm.lvplus)>cm.lvplus(tc) then
Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(m,7))
aux.GCheckAdditional=cm.hspgcheck2
rg2=ng:SelectSubGroup(tp,cm.hspcheck2,true,1,#ng,rg,rg:GetSum(cm.lvplus)-cm.lvplus(tc),tp)
rg2=ng:SelectSubGroup(tp,cm.fselect3,true,1,#ng,rg,rg:GetSum(cm.lvplus)-cm.lvplus(tc),tp)
aux.GCheckAdditional=nil
if rg2 and #rg2>0 then
res=true
rg:Merge(rg2)
......@@ -186,7 +177,6 @@ function cm.spop(e,tp,eg,ep,ev,re,r,rp)
elseif rg and #rg>0 and rg:GetSum(cm.lvplus)==cm.lvplus(tc) then
res=true
end
aux.GCheckAdditional=nil
end
local tg=rg:Filter(cm.filter5,nil)
if not tg or #tg==0 then
......
......@@ -87,32 +87,22 @@ function cm.fselect(g,ng,goal,tp)
return true
end
aux.GCheckAdditional=cm.hspgcheck2
local tc=ng:CheckSubGroup(cm.hspcheck2,1,#ng,g,g:GetSum(cm.lvplus)-goal,tp)
local tc=ng:CheckSubGroup(cm.fselect3,1,#ng,g,g:GetSum(cm.lvplus)-goal,tp)
aux.GCheckAdditional=nil
return tc
end
function cm.fselect3(g,g1,lv,tp)
return g:GetSum(cm.lvplus)==lv and Duel.GetMZoneCount(tp,g+g1)>0
end
function cm.hspcheck(g,ng,goal,tp)
Duel.SetSelectedCard(g)
return g:CheckSubGroup(cm.fselect,1,#g,ng,goal,tp)
end
function cm.hspgcheck(g,c,mg,f,min,max,ext_params)
local ng,goal,tp=table.unpack(ext_params)
if g:GetSum(cm.lvplus)<=goal then return true end
Duel.SetSelectedCard(g)
return g:CheckSubGroup(cm.fselect,1,#g,ng,goal,tp)
end
function cm.hspcheck2(g,g1,lv,tp)
Duel.SetSelectedCard(g)
return g:CheckSubGroup(cm.fselect3,1,#g,g1,lv,tp)
return cm.fselect(g,ng,goal,tp)
end
function cm.hspgcheck2(g,c,mg,f,min,max,ext_params)
local g1,lv,tp=table.unpack(ext_params)
if g:GetSum(cm.lvplus)<=lv then return true end
Duel.SetSelectedCard(g)
return g:CheckSubGroup(cm.fselect3,1,#g,g1,lv,tp)
return cm.fselect3(g,g1,lv,tp)
end
function cm.chcost(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
......@@ -171,9 +161,9 @@ function cm.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
local ng=mg-trg
local tg=Group.CreateGroup()
for sc in aux.Next(sg) do
aux.GCheckAdditional=cm.hspgcheck
--aux.GCheckAdditional=cm.hspgcheck
local tc=trg:CheckSubGroup(cm.fselect,1,#trg,ng,cm.lvplus(sc),tp)
aux.GCheckAdditional=nil
--aux.GCheckAdditional=nil
if tc then return true end
end
return false
......@@ -189,9 +179,9 @@ function cm.spop(e,tp,eg,ep,ev,re,r,rp)
local ng=mg-trg
local tg=Group.CreateGroup()
for sc in aux.Next(sg) do
aux.GCheckAdditional=cm.hspgcheck
local tc=trg:CheckSubGroup(cm.hspcheck,1,#trg,ng,cm.lvplus(sc),tp)
aux.GCheckAdditional=nil
--aux.GCheckAdditional=cm.hspgcheck
local tc=trg:CheckSubGroup(cm.fselect,1,#trg,ng,cm.lvplus(sc),tp)
--aux.GCheckAdditional=nil
if tc then tg:AddCard(sc) end
end
if not tg or #tg==0 then return end
......@@ -202,12 +192,13 @@ function cm.spop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
tc=tg:Select(tp,1,1,nil):GetFirst()
Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(m,6))
aux.GCheckAdditional=cm.hspgcheck
rg=trg:SelectSubGroup(tp,cm.hspcheck,true,1,#trg,ng,cm.lvplus(tc),tp)
--aux.GCheckAdditional=cm.hspgcheck
rg=trg:SelectSubGroup(tp,cm.fselect,true,1,#trg,ng,cm.lvplus(tc),tp)
if rg and #rg>0 and rg:GetSum(cm.lvplus)>cm.lvplus(tc) then
Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(m,7))
aux.GCheckAdditional=cm.hspgcheck2
rg2=ng:SelectSubGroup(tp,cm.hspcheck2,true,1,#ng,rg,rg:GetSum(cm.lvplus)-cm.lvplus(tc),tp)
rg2=ng:SelectSubGroup(tp,cm.fselect3,true,1,#ng,rg,rg:GetSum(cm.lvplus)-cm.lvplus(tc),tp)
aux.GCheckAdditional=nil
if rg2 and #rg2>0 then
res=true
rg:Merge(rg2)
......@@ -215,7 +206,6 @@ function cm.spop(e,tp,eg,ep,ev,re,r,rp)
elseif rg and #rg>0 and rg:GetSum(cm.lvplus)==cm.lvplus(tc) then
res=true
end
aux.GCheckAdditional=nil
end
local tg=rg:Filter(cm.filter5,nil)
if not tg or #tg==0 then
......
......@@ -103,7 +103,7 @@ function c22020520.operation0(e,tp,eg,ep,ev,re,r,rp)
end
end
function c22020520.cost10(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsCanRemoveCounter(tp,1,0,0x1,10,REASON_COST) end
if chk==0 then return Duel.IsCanRemoveCounter(tp,1,0,0xfed,10,REASON_COST) end
Duel.RemoveCounter(tp,1,0,0xfed,10,REASON_COST)
end
function c22020520.damtg(e,tp,eg,ep,ev,re,r,rp,chk)
......
......@@ -34,8 +34,8 @@ function c22021330.initial_effect(c)
e3:SetOperation(c22021330.desop)
c:RegisterEffect(e3)
end
function c22021330.lcheck(g)
return g:IsExists(Card.IsLinkSetCard,1,nil,0xff9)
function c22021330.lcheck(g,lc)
return g:GetClassCount(Card.GetLinkCode)==g:GetCount()
end
function c22021330.valcheck(e,c)
local g=c:GetMaterial()
......
--人理之基 亚瑟·潘德拉贡
function c22022000.initial_effect(c)
local e0=aux.AddThisCardInGraveAlreadyCheck(c)
--spsummon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(22022000,0))
......
--白骸龙 阿尔比恩
function c22022890.initial_effect(c)
--xyz summon
aux.AddXyzProcedure(c,aux.FilterBoolFunction(Card.IsAttribute,ATTRIBUTE_DARK),10,3)
c:EnableReviveLimit()
--limit
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetCondition(function(e)
return e:GetHandler():IsSummonType(SUMMON_TYPE_XYZ) end)
e1:SetOperation(c22022890.limop)
c:RegisterEffect(e1)
--multi attack
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1)
e2:SetCondition(c22022890.mtcon)
e2:SetOperation(c22022890.mtop)
c:RegisterEffect(e2)
--SpecialSummon
local e3=Effect.CreateEffect(c)
e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
e3:SetType(EFFECT_TYPE_IGNITION)
e3:SetProperty(EFFECT_FLAG_CARD_TARGET)
e3:SetRange(LOCATION_GRAVE)
e3:SetCountLimit(1,22022890)
e3:SetTarget(c22022890.sptg)
e3:SetOperation(c22022890.spop)
c:RegisterEffect(e3)
end
function c22022890.limop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CANNOT_ACTIVATE)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetTargetRange(0,1)
e1:SetValue(function(e,re,tp)
return re:IsActiveType(TYPE_MONSTER) and re:GetHandler():IsAttackBelow(3900) end)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
end
function c22022890.mtcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsAbleToEnterBP() and Duel.GetFieldGroupCount(tp,LOCATION_DECK,0)>=5
end
function c22022890.mtop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
Duel.ConfirmDecktop(tp,5)
local g=Duel.GetDecktopGroup(tp,5)
local ct=g:Filter(Card.IsType,nil,TYPE_MONSTER):FilterCount(Card.IsSetCard,nil,0xff1)
Duel.ShuffleDeck(tp)
if ct>1 then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_EXTRA_ATTACK)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
e1:SetValue(ct-1)
c:RegisterEffect(e1)
elseif ct==0 then
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_CANNOT_ATTACK)
e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e2:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
c:RegisterEffect(e2)
end
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CHANGE_BATTLE_DAMAGE)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetTargetRange(0,1)
e1:SetValue(HALF_DAMAGE)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
end
function c22022890.mgck(g,e,tp)
if g:GetCount()==1 then
return g:IsExists(Card.IsCode,1,nil,22022850)
elseif g:GetCount()==2 then
return g:FilterCount(Card.IsType,nil,TYPE_SYNCHRO)==2
else return false end
end
function c22022890.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
local g=Duel.GetMatchingGroup(function(c,e) return c:IsFaceup() and (c:IsType(TYPE_SYNCHRO) or c:IsCode(22022850)) and c:IsCanBeEffectTarget(e) end,tp,LOCATION_MZONE,0,nil,e)
if chk==0 then return g:CheckSubGroup(c22022890.mgck,1,2,e,tp) and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 end
local mg=g:SelectSubGroup(tp,c22022890.mgck,false,1,2,e,tp)
Duel.SetTargetCard(mg)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function c22022890.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS):Filter(Card.IsRelateToEffect,nil,e)
if c:IsRelateToEffect(e) and Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)~=0 and g:GetCount()>0 then
Duel.Overlay(c,g)
end
end
--契灵·神眷之子
local m=70052400
local set=0xff0
local cm=_G["c"..m]
function cm.initial_effect(c)
--special summon
local e0=Effect.CreateEffect(c)
e0:SetType(EFFECT_TYPE_FIELD)
e0:SetCode(EFFECT_SPSUMMON_PROC)
e0:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e0:SetRange(LOCATION_HAND)
e0:SetCondition(cm.spcon)
e0:SetOperation(cm.spop)
c:RegisterEffect(e0)
--remove
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(m,2))
e1:SetCategory(CATEGORY_REMOVE)
e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetHintTiming(0,TIMING_END_PHASE)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1,m)
e1:SetCost(cm.rmcost)
e1:SetTarget(cm.rmtg)
e1:SetOperation(cm.rmop)
c:RegisterEffect(e1)
--draw
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(m,0))
e2:SetCategory(CATEGORY_DRAW)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE+EFFECT_FLAG_DELAY)
e2:SetCode(EVENT_TO_DECK)
e2:SetCountLimit(1,70052401)
e2:SetTarget(cm.thtg)
e2:SetOperation(cm.thop)
c:RegisterEffect(e2)
end
--special summon
function cm.spfilter(c)
return c:IsSetCard(0xff0) and c:IsType(TYPE_MONSTER) and c:IsAbleToDeckAsCost()
end
function cm.spcon(e,c)
if c==nil then return true end
local tp=c:GetControler()
return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(cm.spfilter,tp,LOCATION_GRAVE+LOCATION_REMOVED,0,1,e:GetHandler())
end
function cm.spop(e,tp,eg,ep,ev,re,r,rp,c)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
local g=Duel.SelectMatchingCard(tp,cm.spfilter,tp,LOCATION_GRAVE+LOCATION_REMOVED,0,1,1,e:GetHandler())
Duel.SendtoDeck(g,nil,SEQ_DECKSHUFFLE,REASON_COST)
end
--remove
function cm.rmcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsReleasable() end
Duel.Release(e:GetHandler(),REASON_COST)
end
function cm.rmtg(e,tp,eg,ep,ev,re,r,rp,chk)
local g=Duel.GetMatchingGroup(Card.IsAbleToRemove,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,nil)
if chk==0 then return g:GetCount()>0 end
Duel.SetOperationInfo(0,CATEGORY_REMOVE,g,1,0,0)
end
function cm.rmop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectMatchingCard(tp,Card.IsAbleToRemove,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,nil)
if g:GetCount()>0 then
Duel.HintSelection(g)
Duel.Remove(g,POS_FACEUP,REASON_EFFECT)
end
end
--draw
function cm.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsPlayerCanDraw(tp,1) end
Duel.SetTargetPlayer(tp)
Duel.SetTargetParam(1)
Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1)
end
function cm.thop(e,tp,eg,ep,ev,re,r,rp)
local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
Duel.Draw(p,d,REASON_EFFECT)
end
--契灵·衔环纹章
local m=70052402
local set=0xff0
local cm=_G["c"..m]
function cm.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(m,0))
e1:SetCategory(CATEGORY_TODECK+CATEGORY_DRAW)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,m)
e1:SetTarget(cm.target)
e1:SetOperation(cm.activate)
c:RegisterEffect(e1)
--to deck and draw
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(m,1))
e2:SetCategory(CATEGORY_TODECK+CATEGORY_DRAW)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_GRAVE+LOCATION_REMOVED)
e2:SetCountLimit(1,70052403)
e2:SetCost(cm.tdcost)
e2:SetTarget(cm.tdtg)
e2:SetOperation(cm.tdop)
c:RegisterEffect(e2)
end
--Activate
function cm.filter(c)
return c:IsSetCard(0xff0) and c:IsType(TYPE_MONSTER) and c:IsAbleToDeck() and not c:IsPublic()
end
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsPlayerCanDraw(tp,1)
and Duel.IsExistingMatchingCard(cm.filter,tp,LOCATION_HAND,0,1,e:GetHandler()) end
Duel.SetTargetPlayer(tp)
Duel.SetOperationInfo(0,CATEGORY_TODECK,nil,1,tp,LOCATION_HAND)
end
function cm.activate(e,tp,eg,ep,ev,re,r,rp)
local p=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER)
Duel.Hint(HINT_SELECTMSG,p,HINTMSG_TODECK)
local g=Duel.SelectMatchingCard(p,cm.filter,p,LOCATION_HAND,0,1,63,nil)
if g:GetCount()>0 then
Duel.ConfirmCards(1-p,g)
local ct=Duel.SendtoDeck(g,nil,SEQ_DECKSHUFFLE,REASON_EFFECT)
Duel.ShuffleDeck(p)
Duel.BreakEffect()
Duel.Draw(p,ct+1,REASON_EFFECT)
end
end
--to deck and draw
function cm.costfilter(c)
return c:IsSetCard(0xff0) and c:IsType(TYPE_MONSTER) and c:IsDiscardable()
end
function cm.tdcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(cm.costfilter,tp,LOCATION_HAND,0,1,nil) end
Duel.DiscardHand(tp,cm.costfilter,1,1,REASON_COST+REASON_DISCARD,nil)
end
function cm.tdtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsAbleToDeck() and Duel.IsPlayerCanDraw(tp,1) end
Duel.SetOperationInfo(0,CATEGORY_TODECK,e:GetHandler(),1,0,0)
Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1)
end
function cm.tdop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) and Duel.SendtoDeck(c,nil,SEQ_DECKBOTTOM,REASON_EFFECT)~=0 and c:IsLocation(LOCATION_DECK) then
Duel.BreakEffect()
Duel.Draw(tp,1,REASON_EFFECT)
end
end
\ No newline at end of file
--契灵·胶果冻
local m=70052403
local set=0xee0
local cm=_G["c"..m]
function cm.initial_effect(c)
c:SetUniqueOnField(1,0,m)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(m,0))
e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetRange(LOCATION_HAND)
e1:SetCountLimit(1,m)
e1:SetCost(cm.cost)
e1:SetOperation(cm.operation)
c:RegisterEffect(e1)
--spsummon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(m,1))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_REMOVE)
e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY)
e2:SetRange(LOCATION_REMOVED)
e2:SetCountLimit(1,70052404)
e2:SetCondition(cm.spcon)
e2:SetTarget(cm.sptg)
e2:SetOperation(cm.spop)
c:RegisterEffect(e2)
end
--Activate
function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsDiscardable() end
Duel.SendtoGrave(e:GetHandler(),REASON_COST+REASON_DISCARD)
end
function cm.operation(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CHANGE_DAMAGE)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetTargetRange(1,0)
e1:SetValue(cm.damval)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
end
function cm.damval(e,re,val,r,rp,rc)
return val/2
end
--spsummon
function cm.effilter(c,tp)
return c:IsControler(tp) and c:IsPreviousControler(tp)
end
function cm.spcon(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(cm.effilter,1,nil,tp) and aux.exccon(e)
end
function cm.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,c,1,0,0)
end
function cm.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 then
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
Duel.BreakEffect()
local g=Duel.GetMatchingGroup(Card.IsFaceup,tp,0,LOCATION_MZONE,nil)
local tc=g:GetFirst()
while tc do
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetValue(-1000)
e1:SetReset(RESET_EVENT+0x1fe0000)
tc:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EFFECT_UPDATE_DEFENSE)
tc:RegisterEffect(e2)
tc=g:GetNext()
end
end
end
\ No newline at end of file
--契灵·芳香法师
local m=70052405
local set=0xff0
local cm=_G["c"..m]
function cm.initial_effect(c)
--special summon
local e0=Effect.CreateEffect(c)
e0:SetDescription(aux.Stringid(m,2))
e0:SetType(EFFECT_TYPE_FIELD)
e0:SetCode(EFFECT_SPSUMMON_PROC)
e0:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e0:SetRange(LOCATION_HAND)
e0:SetCondition(cm.spcon)
e0:SetOperation(cm.spop)
c:RegisterEffect(e0)
--to hand
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DICE+CATEGORY_SEARCH+CATEGORY_TOHAND)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_SUMMON_SUCCESS)
e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetCountLimit(1,m)
e1:SetTarget(cm.thtg)
e1:SetOperation(cm.thop)
c:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EVENT_SPSUMMON_SUCCESS)
c:RegisterEffect(e2)
--special summon/to hand
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(m,0))
e3:SetCategory(CATEGORY_SEARCH+CATEGORY_SPECIAL_SUMMON+CATEGORY_TOHAND)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE+EFFECT_FLAG_DELAY)
e3:SetCode(EVENT_TO_DECK)
e3:SetCountLimit(1,70052406)
e3:SetTarget(cm.stptg)
e3:SetOperation(cm.stpop)
c:RegisterEffect(e3)
end
--special summon
function cm.spfilter(c)
return c:IsSetCard(0xff0) and c:IsType(TYPE_MONSTER) and c:IsAbleToDeckAsCost()
end
function cm.spcon(e,c)
if c==nil then return true end
local tp=c:GetControler()
return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(cm.spfilter,tp,LOCATION_GRAVE+LOCATION_REMOVED,0,1,e:GetHandler())
end
function cm.spop(e,tp,eg,ep,ev,re,r,rp,c)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
local g=Duel.SelectMatchingCard(tp,cm.spfilter,tp,LOCATION_GRAVE+LOCATION_REMOVED,0,1,1,e:GetHandler())
Duel.SendtoDeck(g,nil,SEQ_DECKSHUFFLE,REASON_COST)
end
--to hand
function cm.filter(c)
return c:IsSetCard(0xff0) and c:IsAbleToHand()
end
function cm.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetFieldGroupCount(tp,LOCATION_DECK,0)>0 end
Duel.SetOperationInfo(0,CATEGORY_DICE,nil,0,tp,1)
end
function cm.thop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetFieldGroupCount(tp,LOCATION_DECK,0)==0 then return end
local dc=Duel.TossDice(tp,1)
Duel.ConfirmDecktop(tp,dc)
local dg=Duel.GetDecktopGroup(tp,dc)
local g=dg:Filter(cm.filter,nil)
if g:GetCount()>0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local sg=g:Select(tp,1,1,nil)
Duel.SendtoHand(sg,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,sg)
end
Duel.ShuffleDeck(tp)
end
--special summon/to hand
function cm.stpfilter(c,e,tp,ft)
return c:IsSetCard(0xff0) and not c:IsCode(m) and c:IsType(TYPE_MONSTER) and (c:IsAbleToHand() or (ft>0 and c:IsCanBeSpecialSummoned(e,0,tp,false,false)))
end
function cm.stptg(e,tp,eg,ep,ev,re,r,rp,chk)
local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
if chk==0 then return Duel.IsExistingMatchingCard(cm.stpfilter,tp,LOCATION_DECK,0,1,nil,e,tp,ft) end
end
function cm.stpop(e,tp,eg,ep,ev,re,r,rp)
local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_OPERATECARD)
local g=Duel.SelectMatchingCard(tp,cm.stpfilter,tp,LOCATION_DECK,0,1,1,nil,e,tp,ft)
local tc=g:GetFirst()
if tc then
if ft>0 and tc:IsCanBeSpecialSummoned(e,0,tp,false,false)
and (not tc:IsAbleToHand() or Duel.SelectOption(tp,1190,1152)==1) then
Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
else
Duel.SendtoHand(tc,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,tc)
end
end
end
\ No newline at end of file
--契灵·荒川剑豪
local m=70052406
local set=0xee0
local cm=_G["c"..m]
function cm.initial_effect(c)
c:SetUniqueOnField(1,0,m)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(m,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOHAND)
e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetRange(LOCATION_HAND)
e1:SetCountLimit(1,m)
e1:SetCost(cm.spcost)
e1:SetTarget(cm.sptg)
e1:SetOperation(cm.spop)
c:RegisterEffect(e1)
--extra summon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(m,1))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetCode(EVENT_FREE_CHAIN)
e2:SetRange(LOCATION_ONFIELD)
e2:SetCountLimit(1,70052407)
e2:SetCondition(cm.con)
e2:SetCost(cm.cost)
e2:SetTarget(cm.tg)
e2:SetOperation(cm.op)
c:RegisterEffect(e2)
end
--special summon
function cm.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return not e:GetHandler():IsPublic() end
end
function cm.spfilter(c)
return c:IsSetCard(0xee0) and c:IsFaceup() and c:IsAbleToHand() and not c:IsCode(m)
end
function cm.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_MZONE) and cm.spfilter(chkc) end
local c=e:GetHandler()
if chk==0 then return c:IsCanBeSpecialSummoned(e,0,tp,false,false)
and Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingTarget(cm.spfilter,tp,LOCATION_ONFIELD,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND)
local g=Duel.SelectTarget(tp,cm.spfilter,tp,LOCATION_ONFIELD,0,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,c,1,0,0)
end
function cm.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if not c:IsRelateToEffect(e) then return end
if Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)~=0 then
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.SendtoHand(tc,nil,REASON_EFFECT)
end
end
end
--extra Summon
function cm.con(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetCurrentPhase()==PHASE_MAIN1 or Duel.GetCurrentPhase()==PHASE_MAIN2
end
function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsAbleToHandAsCost() end
Duel.SendtoHand(e:GetHandler(),nil,REASON_COST)
end
function cm.tfilter(c,e,tp)
return c:IsSetCard(0xee0) and c:IsType(TYPE_MONSTER) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) and not c:IsCode(m)
end
function cm.tg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>-1 and Duel.IsExistingMatchingCard(cm.tfilter,tp,LOCATION_HAND,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND)
end
--
function cm.op(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription())
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,cm.tfilter,tp,LOCATION_HAND,0,1,1,nil,e,tp)
if g:GetCount()>0 then
local tc=g:GetFirst()
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
local e2_1=Effect.CreateEffect(e:GetHandler())
e2_1:SetType(EFFECT_TYPE_SINGLE)
e2_1:SetCode(EFFECT_UPDATE_ATTACK)
e2_1:SetProperty(EFFECT_FLAG_COPY_INHERIT)
e2_1:SetValue(1000)
e2_1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e2_1,true)
Duel.BreakEffect()
if Duel.IsExistingMatchingCard(Card.IsType,tp,0,LOCATION_MZONE,1,nil,TYPE_MONSTER) and Duel.SelectYesNo(tp,aux.Stringid(m,2)) then
local gn=Group.CreateGroup()
local g2=Duel.GetMatchingGroup(Card.IsType,tp,0,LOCATION_MZONE,nil,TYPE_MONSTER)
while g2:GetCount()>0 do
local tc2=g2:GetFirst()
if tc2:IsCanBeBattleTarget(tc) then
gn:AddCard(tc2)
g2:RemoveCard(tc2)
else
g2:RemoveCard(tc2)
end
end
if gn:GetCount()>0 then
Duel.Hint(HINT_OPSELECTED,1-tp,aux.Stringid(m,1))
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_OPPO)
local g1=gn:FilterSelect(tp,Card.IsType,1,1,nil,TYPE_MONSTER)
if g1:GetCount()>0 then
local tc1=g1:GetFirst()
if tc1:IsLocation(LOCATION_MZONE) and tc:IsLocation(LOCATION_MZONE) then
if not tc1:IsPosition(POS_FACEUP_ATTACK) then
Duel.ChangePosition(tc1,POS_FACEUP_ATTACK)
end
if not tc:IsPosition(POS_FACEUP_ATTACK) then
Duel.ChangePosition(tc,POS_FACEUP_ATTACK)
end
if tc1:IsLocation(LOCATION_MZONE) and tc:IsLocation(LOCATION_MZONE) then
Duel.CalculateDamage(tc,tc1)
end
end
end
end
end
end
end
--契灵·精灵龙
local m=70052408
local set=0xee0
local cm=_G["c"..m]
function cm.initial_effect(c)
c:SetUniqueOnField(1,0,m)
--attack up
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(m,0))
e1:SetCategory(CATEGORY_ATKCHANGE)
e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP)
e1:SetRange(LOCATION_ONFIELD+LOCATION_GRAVE)
e1:SetCountLimit(1,m)
e1:SetCost(aux.bfgcost)
e1:SetTarget(cm.atktg)
e1:SetOperation(cm.atkop)
c:RegisterEffect(e1)
--spsummon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(m,2))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_RECOVER)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_MOVE)
e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY)
e2:SetRange(LOCATION_REMOVED)
e2:SetCountLimit(1,70052409)
e2:SetCondition(aux.exccon)
e2:SetTarget(cm.sptg)
e2:SetOperation(cm.spop)
c:RegisterEffect(e2)
end
--attack up
function cm.atkfilter(c)
return c:IsFaceup() and c:IsSetCard(0xee0) and c:GetBaseAttack()~=c:GetAttack()
end
function cm.atktg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and cm.atkfilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(cm.atkfilter,tp,LOCATION_MZONE,0,1,nil) end
Duel.SelectTarget(tp,cm.atkfilter,tp,LOCATION_MZONE,0,1,1,nil)
end
function cm.atkop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and tc:IsFaceup() then
local diff=math.abs(tc:GetBaseAttack()-tc:GetAttack())
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetValue(diff)
e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e1)
end
end
--spsummon
function cm.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,c,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_RECOVER,nil,0,tp,1000)
end
function cm.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 then
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
Duel.BreakEffect()
Duel.Recover(tp,1000,REASON_EFFECT)
end
end
\ No newline at end of file
--契灵·金羽鹗
local m=70052412
local set=0xff0
local cm=_G["c"..m]
function cm.initial_effect(c)
--negate
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(m,0))
e1:SetCategory(CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetRange(LOCATION_MZONE+LOCATION_HAND)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP)
e1:SetHintTiming(0,TIMING_END_PHASE)
e1:SetCountLimit(1,m)
e1:SetCost(cm.descost)
e1:SetTarget(cm.destg)
e1:SetOperation(cm.desop)
c:RegisterEffect(e1)
Duel.AddCustomActivityCounter(m,ACTIVITY_SPSUMMON,cm.counterfilter)
--damage
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(m,1))
e2:SetCategory(CATEGORY_DAMAGE)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE+EFFECT_FLAG_DELAY)
e2:SetCode(EVENT_TO_DECK)
e2:SetCountLimit(1,70052413)
e2:SetTarget(cm.damtg)
e2:SetOperation(cm.damop)
c:RegisterEffect(e2)
end
--negate
function cm.descost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsReleasable() end
Duel.Release(e:GetHandler(),REASON_COST)
end
function cm.destg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(nil,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil) end
local g=Duel.GetMatchingGroup(nil,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,nil)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
end
function cm.desop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g=Duel.SelectMatchingCard(tp,nil,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,nil)
if g:GetCount()>0 then
Duel.HintSelection(g)
Duel.Destroy(g,REASON_EFFECT)
end
end
function cm.counterfilter(c)
return c:IsSetCard(0xff0)
end
--damage
function cm.damtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetFieldGroupCount(tp,LOCATION_ONFIELD,LOCATION_ONFIELD)>0 end
local ct=Duel.GetFieldGroupCount(tp,LOCATION_ONFIELD,LOCATION_ONFIELD)
Duel.SetTargetPlayer(1-tp)
Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,1-tp,ct*200)
end
function cm.damop(e,tp,eg,ep,ev,re,r,rp)
local p=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER)
local ct=Duel.GetFieldGroupCount(tp,LOCATION_ONFIELD,LOCATION_ONFIELD)
Duel.Damage(p,ct*200,REASON_EFFECT)
end
\ No newline at end of file
--契灵·药穗䍺
local m=70052414
local set=0xff0
local cm=_G["c"..m]
function cm.initial_effect(c)
--negate
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(m,2))
e1:SetCategory(CATEGORY_DISABLE)
e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetRange(LOCATION_MZONE+LOCATION_HAND)
e1:SetHintTiming(0,TIMING_END_PHASE)
e1:SetCountLimit(1,m)
e1:SetCost(cm.descost)
e1:SetTarget(cm.destg)
e1:SetOperation(cm.desop)
c:RegisterEffect(e1)
Duel.AddCustomActivityCounter(m,ACTIVITY_SPSUMMON,cm.counterfilter)
--send to grave
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(m,0))
e2:SetCategory(CATEGORY_TOGRAVE)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE+EFFECT_FLAG_DELAY)
e2:SetCode(EVENT_TO_DECK)
e2:SetCountLimit(1,70052415)
e2:SetTarget(cm.target)
e2:SetOperation(cm.operation)
c:RegisterEffect(e2)
end
--negate
function cm.descost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsReleasable() end
Duel.Release(e:GetHandler(),REASON_COST)
end
function cm.destg(e,tp,eg,ep,ev,re,r,rp,chk)
if chkc then return chkc:IsOnField() and aux.NegateAnyFilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(aux.NegateAnyFilter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DISABLE)
local g=Duel.SelectTarget(tp,aux.NegateAnyFilter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_DISABLE,g,1,0,0)
end
function cm.desop(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
if ((tc:IsFaceup() and not tc:IsDisabled()) or tc:IsType(TYPE_TRAPMONSTER)) and tc:IsRelateToEffect(e) then
Duel.NegateRelatedChain(tc,RESET_TURN_SET)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetCode(EFFECT_DISABLE)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e2:SetCode(EFFECT_DISABLE_EFFECT)
e2:SetValue(RESET_TURN_SET)
e2:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e2)
if tc:IsType(TYPE_TRAPMONSTER) then
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e3:SetCode(EFFECT_DISABLE_TRAPMONSTER)
e3:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e3)
end
end
end
function cm.counterfilter(c)
return c:IsSetCard(0xff0)
end
--send to grave
function cm.tgfilter(c)
return c:IsSetCard(0xff0) and not c:IsCode(m) and c:IsType(TYPE_MONSTER) and c:IsAbleToGrave()
end
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,1,tp,LOCATION_DECK)
end
function cm.operation(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local g=Duel.SelectMatchingCard(tp,cm.tgfilter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoGrave(g,REASON_EFFECT)
end
end
\ No newline at end of file
--契灵·精灵龙
local m=70052416
local set=0xff0
local cm=_G["c"..m]
function cm.initial_effect(c)
--attack up
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(m,0))
e1:SetCategory(CATEGORY_ATKCHANGE)
e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP)
e1:SetRange(LOCATION_MZONE+LOCATION_HAND)
e1:SetHintTiming(0,TIMING_END_PHASE)
e1:SetCountLimit(1,m)
e1:SetCost(cm.atkcost)
e1:SetTarget(cm.atktg)
e1:SetOperation(cm.atkop)
c:RegisterEffect(e1)
Duel.AddCustomActivityCounter(m,ACTIVITY_SPSUMMON,cm.counterfilter)
--tohand
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(m,1))
e2:SetCategory(CATEGORY_TOHAND)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE+EFFECT_FLAG_DELAY)
e2:SetCode(EVENT_TO_DECK)
e2:SetCountLimit(1,70052417)
e2:SetTarget(cm.rthtg)
e2:SetOperation(cm.rthop)
c:RegisterEffect(e2)
end
--attack up
function cm.atkcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsReleasable() end
Duel.Release(e:GetHandler(),REASON_COST)
end
function cm.atkfilter(c)
return c:IsFaceup() and c:IsSetCard(0xff0) and c:GetBaseAttack()~=c:GetAttack()
end
function cm.atktg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and cm.atkfilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(cm.atkfilter,tp,LOCATION_MZONE,0,1,nil) end
Duel.SelectTarget(tp,cm.atkfilter,tp,LOCATION_MZONE,0,1,1,nil)
end
function cm.atkop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and tc:IsFaceup() then
local diff=math.abs(tc:GetBaseAttack()-tc:GetAttack())
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetValue(diff)
e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e1)
end
end
function cm.counterfilter(c)
return c:IsSetCard(0xff0)
end
--tohand
function cm.rthtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(Card.IsAbleToHand,tp,0,LOCATION_ONFIELD,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,1-tp,LOCATION_ONFIELD)
end
function cm.rthop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND)
local g=Duel.SelectMatchingCard(tp,Card.IsAbleToHand,tp,0,LOCATION_ONFIELD,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
end
end
\ No newline at end of file
--契灵·飞赢鱼
local m=70052420
local set=0xff0
local cm=_G["c"..m]
function cm.initial_effect(c)
--search S/T
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(m,0))
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE+LOCATION_HAND)
e1:SetHintTiming(0,TIMING_END_PHASE)
e1:SetCountLimit(1,m)
e1:SetCost(cm.cost)
e1:SetTarget(cm.target)
e1:SetOperation(cm.operation)
c:RegisterEffect(e1)
Duel.AddCustomActivityCounter(m,ACTIVITY_SPSUMMON,cm.counterfilter)
--draw
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(m,0))
e2:SetCategory(CATEGORY_DRAW)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE+EFFECT_FLAG_DELAY)
e2:SetCode(EVENT_TO_DECK)
e2:SetCountLimit(1,70052421)
e2:SetTarget(cm.drtg)
e2:SetOperation(cm.drop)
c:RegisterEffect(e2)
end
--search S/T
function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsReleasable() end
Duel.Release(e:GetHandler(),REASON_COST)
end
function cm.filter(c)
return c:IsSetCard(0xff0) and c:IsAbleToHand()
end
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(cm.filter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function cm.operation(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local tg=Duel.SelectMatchingCard(tp,cm.filter,tp,LOCATION_DECK,0,1,1,nil)
if tg:GetCount()>0 then
Duel.SendtoHand(tg,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,tg)
end
end
function cm.counterfilter(c)
return c:IsSetCard(0xff0)
end
--draw
function cm.drtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsPlayerCanDraw(tp,1) and Duel.IsPlayerCanDraw(1-tp,1) end
Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,PLAYER_ALL,1)
end
function cm.drop(e,tp,eg,ep,ev,re,r,rp)
Duel.Draw(tp,1,REASON_EFFECT)
Duel.Draw(1-tp,1,REASON_EFFECT)
end
\ No newline at end of file
--契灵·念佛猪
local m=70052426
local set=0xff0
local cm=_G["c"..m]
function cm.initial_effect(c)
--control
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(m,0))
e1:SetCategory(CATEGORY_CONTROL)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetRange(LOCATION_MZONE+LOCATION_HAND)
e1:SetCountLimit(1,m)
e1:SetCost(cm.cost)
e1:SetTarget(cm.target)
e1:SetOperation(cm.operation)
c:RegisterEffect(e1)
Duel.AddCustomActivityCounter(m,ACTIVITY_SPSUMMON,cm.counterfilter)
--special summon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(m,3))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE+EFFECT_FLAG_DELAY)
e2:SetCode(EVENT_TO_DECK)
e2:SetCountLimit(1,70052427)
e2:SetTarget(cm.sptg)
e2:SetOperation(cm.spop)
c:RegisterEffect(e2)
end
--control
function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsReleasable() end
Duel.Release(e:GetHandler(),REASON_COST)
end
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:GetLocation()==LOCATION_MZONE and chkc:GetControler()~=tp and chkc:IsControlerCanBeChanged() end
if chk==0 then return Duel.IsExistingTarget(Card.IsControlerCanBeChanged,tp,0,LOCATION_MZONE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_CONTROL)
local g=Duel.SelectTarget(tp,Card.IsControlerCanBeChanged,tp,0,LOCATION_MZONE,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_CONTROL,g,1,0,0)
end
function cm.operation(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.GetControl(tc,tp)
end
end
function cm.counterfilter(c)
return c:IsSetCard(0xff0)
end
--special summon
function cm.spfilter(c,e,tp)
return c:IsCanBeSpecialSummoned(e,SUMMON_VALUE_MONSTER_REBORN,tp,false,false)
end
function cm.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(cm.spfilter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_GRAVE)
end
function cm.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,cm.spfilter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end
end
\ No newline at end of file
--契灵·魔女仆
local m=70052428
local set=0xff0
local cm=_G["c"..m]
function cm.initial_effect(c)
--special summon
local e0=Effect.CreateEffect(c)
e0:SetDescription(aux.Stringid(m,0))
e0:SetType(EFFECT_TYPE_FIELD)
e0:SetCode(EFFECT_SPSUMMON_PROC)
e0:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e0:SetRange(LOCATION_HAND)
e0:SetCondition(cm.spcon)
e0:SetOperation(cm.spop)
c:RegisterEffect(e0)
--to hand
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(m,1))
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH+CATEGORY_HANDES)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetCode(EVENT_SUMMON_SUCCESS)
e1:SetCountLimit(1,m)
e1:SetTarget(cm.thtg)
e1:SetOperation(cm.thop)
c:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EVENT_SPSUMMON_SUCCESS)
c:RegisterEffect(e2)
--tohand
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(m,3))
e3:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE+EFFECT_FLAG_DELAY)
e3:SetCode(EVENT_TO_DECK)
e3:SetCountLimit(1,70052429)
e3:SetTarget(cm.chtg)
e3:SetOperation(cm.chop)
c:RegisterEffect(e3)
end
--special summon
function cm.spfilter(c)
return c:IsSetCard(0xff0) and c:IsType(TYPE_MONSTER) and c:IsAbleToDeckAsCost()
end
function cm.spcon(e,c)
if c==nil then return true end
local tp=c:GetControler()
return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(cm.spfilter,tp,LOCATION_GRAVE+LOCATION_REMOVED,0,1,e:GetHandler())
end
function cm.spop(e,tp,eg,ep,ev,re,r,rp,c)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
local g=Duel.SelectMatchingCard(tp,cm.spfilter,tp,LOCATION_GRAVE+LOCATION_REMOVED,0,1,1,e:GetHandler())
Duel.SendtoDeck(g,nil,SEQ_DECKSHUFFLE,REASON_COST)
end
--to hand
function cm.thfilter(c)
return c:IsSetCard(0xff0) and c:IsType(TYPE_MONSTER) and not c:IsCode(m) and c:IsAbleToHand()
end
function cm.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(cm.thfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
Duel.SetOperationInfo(0,CATEGORY_HANDES,nil,1,tp,1)
end
function cm.disfilter(c)
return c:IsSetCard(0xff0) and c:IsType(TYPE_MONSTER)
end
function cm.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,cm.thfilter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()==0 then return end
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
Duel.ShuffleHand(tp)
Duel.BreakEffect()
Duel.DiscardHand(tp,cm.disfilter,1,1,REASON_EFFECT)
end
--tohand
function cm.chfilter(c)
return c:IsSetCard(0xff0) and not c:IsCode(m) and c:IsAbleToHand()
end
function cm.chtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(cm.chfilter,tp,LOCATION_DECK+LOCATION_GRAVE+LOCATION_REMOVED,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK+LOCATION_GRAVE+LOCATION_REMOVED)
end
function cm.chop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,cm.chfilter,tp,LOCATION_DECK+LOCATION_GRAVE+LOCATION_REMOVED,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
\ No newline at end of file
--契灵·血魔剑 霸王
local m=70052430
local set=0xff0
local cm=_G["c"..m]
function cm.initial_effect(c)
--special summon
local e0=Effect.CreateEffect(c)
e0:SetType(EFFECT_TYPE_FIELD)
e0:SetCode(EFFECT_SPSUMMON_PROC)
e0:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e0:SetRange(LOCATION_HAND+LOCATION_GRAVE+LOCATION_REMOVED)
e0:SetCondition(cm.spcon)
e0:SetOperation(cm.spop)
c:RegisterEffect(e0)
--atk/def1
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetRange(LOCATION_MZONE)
e1:SetValue(cm.atkval1)
c:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EFFECT_UPDATE_DEFENSE)
c:RegisterEffect(e2)
--atk/def2
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetCode(EFFECT_UPDATE_ATTACK)
e3:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e3:SetRange(LOCATION_MZONE)
e3:SetValue(cm.atkval2)
c:RegisterEffect(e3)
local e4=e3:Clone()
e4:SetCode(EFFECT_UPDATE_DEFENSE)
c:RegisterEffect(e4)
--destroy
local e5=Effect.CreateEffect(c)
e5:SetDescription(aux.Stringid(m,0))
e5:SetCategory(CATEGORY_DESTROY)
e5:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e5:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE+EFFECT_FLAG_DELAY)
e5:SetCode(EVENT_TO_DECK)
e5:SetCountLimit(1,m)
e5:SetTarget(cm.destg)
e5:SetOperation(cm.desop)
c:RegisterEffect(e5)
end
--special summon
function cm.spfilter(c,ft,tp)
return c:IsSetCard(0xff0) and (ft>0 or (c:IsControler(tp) and c:GetSequence()<5)) and (c:IsControler(tp) or c:IsFaceup())
end
function cm.spcon(e,c)
if c==nil then return true end
local tp=c:GetControler()
local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
return ft>-1 and Duel.CheckReleaseGroup(tp,cm.spfilter,2,nil,ft,tp)
end
function cm.spop(e,tp,eg,ep,ev,re,r,rp,c)
local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
local g=Duel.SelectReleaseGroup(tp,cm.spfilter,2,2,nil,ft,tp)
Duel.Release(g,REASON_COST)
--disable
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetRange(LOCATION_MZONE)
e1:SetTargetRange(LOCATION_MZONE,LOCATION_MZONE)
e1:SetCode(EFFECT_DISABLE)
e1:SetTarget(cm.distg)
c:RegisterEffect(e1)
end
--disable
function cm.distg(e,c)
return c:IsType(TYPE_RITUAL+TYPE_FUSION+TYPE_SYNCHRO+TYPE_XYZ+TYPE_LINK)
end
--atk/def1
function cm.atkval1(e,c)
local g=Duel.GetMatchingGroup(Card.IsType,e:GetHandlerPlayer(),LOCATION_MZONE,LOCATION_MZONE,nil,TYPE_MONSTER)
return g:GetClassCount(Card.GetAttribute)*500
end
--atk/def2
function cm.atkval2(e,c)
local g=Duel.GetMatchingGroup(Card.IsType,e:GetHandlerPlayer(),LOCATION_MZONE,LOCATION_MZONE,nil,TYPE_MONSTER)
return g:GetClassCount(Card.GetRace)*500
end
--destroy
function cm.destg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(aux.TRUE,tp,0,LOCATION_MZONE,1,nil) end
local g=Duel.GetMatchingGroup(aux.TRUE,tp,0,LOCATION_MZONE,nil)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,g:GetCount(),0,0)
end
function cm.desop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(aux.TRUE,tp,0,LOCATION_MZONE,nil)
Duel.Destroy(g,REASON_EFFECT)
end
\ No newline at end of file
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