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Nemo Ma
no81cards
Commits
209dfbda
Commit
209dfbda
authored
Mar 29, 2025
by
POLYMER
Browse files
Options
Browse Files
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Email Patches
Plain Diff
fix
parent
57a157ee
Changes
8
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Showing
8 changed files
with
62 additions
and
88 deletions
+62
-88
expansions/script/c11451026.lua
expansions/script/c11451026.lua
+1
-0
expansions/script/c12847402.lua
expansions/script/c12847402.lua
+3
-4
expansions/script/c61000024.lua
expansions/script/c61000024.lua
+1
-1
expansions/script/c65131114.lua
expansions/script/c65131114.lua
+3
-2
expansions/script/c71404009.lua
expansions/script/c71404009.lua
+0
-1
expansions/script/c78303060.lua
expansions/script/c78303060.lua
+2
-2
expansions/script/c89387013.lua
expansions/script/c89387013.lua
+49
-49
expansions/script/c91010016.lua
expansions/script/c91010016.lua
+3
-29
No files found.
expansions/script/c11451026.lua
View file @
209dfbda
...
...
@@ -98,6 +98,7 @@ function cm.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
end
end
if
#
g
>
0
then
Duel
.
ConfirmCards
(
tp
,
g
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
aux
.
Stringid
(
m
,
3
))
local
tc
=
g
:
Select
(
tp
,
1
,
1
,
nil
):
GetFirst
()
local
ev0
=
Duel
.
GetCurrentChain
()
...
...
expansions/script/c12847402.lua
View file @
209dfbda
...
...
@@ -38,8 +38,7 @@ function cm.rmtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
end
function
cm
.
rmop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToEffect
(
e
)
and
Duel
.
Remove
(
tc
,
POS_FACEUP
,
REASON_EFFECT
)
~=
0
then
if
tc
:
IsRelateToEffect
(
e
)
and
Duel
.
Remove
(
tc
,
POS_FACEUP
,
REASON_EFFECT
)
~=
0
and
tc
:
IsLocation
(
LOCATION_REMOVED
)
then
local
og
=
Duel
.
GetOperatedGroup
():
Filter
(
cm
.
spfilter
,
nil
,
e
,
tp
)
if
#
og
<=
0
then
return
end
local
ft1
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
...
...
@@ -68,8 +67,8 @@ function cm.rmop(e,tp,eg,ep,ev,re,r,rp)
end
Duel
.
SpecialSummonComplete
()
local
cg
=
spg
:
Filter
(
Card
.
IsFacedown
,
nil
)
if
#
cg
>
0
then
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
if
#
cg
>
0
and
cg
:
GetFirst
():
IsLocation
(
LOCATION_MZONE
)
then
Duel
.
ConfirmCards
(
1
-
tp
,
c
g
)
end
end
end
...
...
expansions/script/c61000024.lua
View file @
209dfbda
...
...
@@ -33,7 +33,7 @@ end
function
s
.
eqop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
tc
=
Duel
.
GetFirstTarget
()
if
c
:
IsRelateToEffect
(
e
)
and
tc
:
IsFaceup
()
and
tc
:
Is
Controler
(
tp
)
and
tc
:
Is
RelateToEffect
(
e
)
then
if
c
:
IsRelateToEffect
(
e
)
and
tc
:
IsFaceup
()
and
tc
:
IsRelateToEffect
(
e
)
then
if
not
Duel
.
Equip
(
tp
,
c
,
tc
)
then
return
end
--equip limit
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
expansions/script/c65131114.lua
View file @
209dfbda
...
...
@@ -47,6 +47,7 @@ function s.thop(e,tp,eg,ep,ev,re,r,rp)
if
tg
:
GetCount
()
>
0
then
if
Duel
.
SendtoHand
(
tg
,
nil
,
REASON_EFFECT
)
>
0
and
c
:
IsRelateToEffect
(
e
)
then
Duel
.
SpecialSummon
(
c
,
SUMMON_TYPE_RITUAL
,
tp
,
tp
,
false
,
true
,
POS_FACEDOWN_DEFENSE
)
Duel
.
ConfirmCards
(
1
-
tp
,
c
)
c
:
CompleteProcedure
()
end
end
...
...
@@ -76,13 +77,13 @@ function s.setop(e,tp,eg,ep,ev,re,r,rp)
tg
=
tg
:
Select
(
tp
,
1
,
ft
,
nil
)
end
Duel
.
SSet
(
tp
,
tg
)
for
tc
in
aux
.
Next
(
tg
)
do
for
tc
in
aux
.
Next
(
tg
)
do
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_SET_AVAILABLE
)
e1
:
SetCode
(
EFFECT_QP_ACT_IN_SET_TURN
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
tc
:
RegisterEffect
(
e1
)
tc
:
RegisterEffect
(
e1
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_TRAP_ACT_IN_SET_TURN
)
...
...
expansions/script/c71404009.lua
View file @
209dfbda
...
...
@@ -5,7 +5,6 @@ local s,id,o=GetID()
function
s
.
initial_effect
(
c
)
c
:
EnableReviveLimit
()
--equip
c
:
RegisterEffect
(
e3
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetType
(
EFFECT_TYPE_QUICK_O
)
...
...
expansions/script/c78303060.lua
View file @
209dfbda
...
...
@@ -3,7 +3,7 @@ function c78303060.initial_effect(c)
--pendulum
aux
.
EnablePendulumAttribute
(
c
)
--synchro summon
aux
.
AddSynchroProcedure
(
c
,
aux
.
FilterBoolFunction
(
Card
.
IsSetCard
,
0x746
),
nil
,
1
)
aux
.
AddSynchroProcedure
(
c
,
aux
.
FilterBoolFunction
(
Card
.
IsSetCard
,
0x746
),
aux
.
NonTuner
(
nil
)
,
1
)
c
:
EnableReviveLimit
()
--spsummon
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
@@ -19,8 +19,8 @@ function c78303060.initial_effect(c)
--move
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e2
:
SetCode
(
EVENT_BE_MATERIAL
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e2
:
SetCountLimit
(
1
,
88303060
)
e2
:
SetCondition
(
c78303060
.
pencon
)
e2
:
SetTarget
(
c78303060
.
pentg
)
...
...
expansions/script/c89387013.lua
View file @
209dfbda
...
...
@@ -2,69 +2,69 @@
local
m
=
89387013
local
cm
=
_G
[
"c"
..
m
]
function
cm
.
initial_effect
(
c
)
aux
.
AddLinkProcedure
(
c
,
aux
.
FilterBoolFunction
(
Card
.
IsLinkSetCard
,
0x39
),
2
,
2
)
c
:
EnableReviveLimit
()
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
+
EFFECT_FLAG_DAMAGE_STEP
)
e2
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e2
:
SetCountLimit
(
1
,
m
)
e2
:
SetCondition
(
cm
.
condition
)
e2
:
SetTarget
(
cm
.
thtg
)
e2
:
SetOperation
(
cm
.
thop
)
c
:
RegisterEffect
(
e2
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_DECKDES
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCountLimit
(
1
,
m
+
100000000
)
e1
:
SetTarget
(
cm
.
thtg1
)
e1
:
SetOperation
(
cm
.
thop1
)
c
:
RegisterEffect
(
e1
)
aux
.
AddLinkProcedure
(
c
,
aux
.
FilterBoolFunction
(
Card
.
IsLinkSetCard
,
0x39
),
2
,
2
)
c
:
EnableReviveLimit
()
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
+
EFFECT_FLAG_DAMAGE_STEP
)
e2
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e2
:
SetCountLimit
(
1
,
m
)
e2
:
SetCondition
(
cm
.
condition
)
e2
:
SetTarget
(
cm
.
thtg
)
e2
:
SetOperation
(
cm
.
thop
)
c
:
RegisterEffect
(
e2
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_DECKDES
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCountLimit
(
1
,
m
+
100000000
)
e1
:
SetTarget
(
cm
.
thtg1
)
e1
:
SetOperation
(
cm
.
thop1
)
c
:
RegisterEffect
(
e1
)
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
IsSummonType
(
SUMMON_TYPE_LINK
)
return
e
:
GetHandler
():
IsSummonType
(
SUMMON_TYPE_LINK
)
end
function
cm
.
thfilter
(
c
)
return
(
c
:
IsSetCard
(
0x39
)
and
c
:
IsType
(
TYPE_MONSTER
)
or
c
:
IsCode
(
38049934
,
74845897
))
and
c
:
IsAbleToHand
()
return
(
c
:
IsSetCard
(
0x39
)
and
c
:
IsType
(
TYPE_MONSTER
)
or
c
:
IsCode
(
38049934
,
74845897
))
and
c
:
IsAbleToHand
()
end
function
cm
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
function
cm
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
end
function
cm
.
thfilter1
(
c
)
return
c
:
IsSetCard
(
0x39
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToHand
()
and
c
:
IsFaceup
()
and
Duel
.
IsExistingMatchingCard
(
cm
.
tgfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
c
)
return
c
:
IsSetCard
(
0x39
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToHand
()
and
c
:
IsFaceup
()
and
Duel
.
IsExistingMatchingCard
(
cm
.
tgfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
c
)
end
function
cm
.
tgfilter
(
c
,
tc
)
return
c
:
IsSetCard
(
0x39
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToGrave
()
and
not
c
:
IsCode
(
tc
:
GetCode
())
return
c
:
IsSetCard
(
0x39
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToGrave
()
and
not
c
:
IsCode
(
tc
:
GetCode
())
end
function
cm
.
thtg1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsControler
(
tp
)
and
chkc
:
IsLocation
(
LOCATION_REMOVED
+
LOCATION_GRAVE
)
and
cm
.
thfilter
(
chkc
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
cm
.
thfilter1
,
tp
,
LOCATION_REMOVED
+
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RTOHAND
)
local
g
=
Duel
.
SelectTarget
(
tp
,
cm
.
thfilter1
,
tp
,
LOCATION_REMOVED
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOGRAVE
,
nil
,
1
,
tp
,
LOCATION_DECK
)
if
chkc
then
return
chkc
:
IsControler
(
tp
)
and
chkc
:
IsLocation
(
LOCATION_REMOVED
+
LOCATION_GRAVE
)
and
cm
.
thfilter1
(
chkc
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
cm
.
thfilter1
,
tp
,
LOCATION_REMOVED
+
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RTOHAND
)
local
g
=
Duel
.
SelectTarget
(
tp
,
cm
.
thfilter1
,
tp
,
LOCATION_REMOVED
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOGRAVE
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
function
cm
.
thop1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToEffect
(
e
)
and
Duel
.
SendtoHand
(
tc
,
nil
,
REASON_EFFECT
)
~=
0
and
tc
:
IsLocation
(
LOCATION_HAND
)
then
local
sg
=
Duel
.
GetMatchingGroup
(
cm
.
tgfilter
,
tp
,
LOCATION_DECK
,
0
,
nil
,
tc
)
if
sg
:
GetCount
()
>
0
then
Duel
.
BreakEffect
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
tg
=
sg
:
Select
(
tp
,
1
,
1
,
nil
)
Duel
.
SendtoGrave
(
tg
,
REASON_EFFECT
)
end
end
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToEffect
(
e
)
and
Duel
.
SendtoHand
(
tc
,
nil
,
REASON_EFFECT
)
~=
0
and
tc
:
IsLocation
(
LOCATION_HAND
)
then
local
sg
=
Duel
.
GetMatchingGroup
(
cm
.
tgfilter
,
tp
,
LOCATION_DECK
,
0
,
nil
,
tc
)
if
sg
:
GetCount
()
>
0
then
Duel
.
BreakEffect
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
tg
=
sg
:
Select
(
tp
,
1
,
1
,
nil
)
Duel
.
SendtoGrave
(
tg
,
REASON_EFFECT
)
end
end
end
expansions/script/c91010016.lua
View file @
209dfbda
...
...
@@ -97,6 +97,7 @@ function cm.ActivateCard(c,tp,oe)
end
end
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
ph
=
Duel
.
GetCurrentPhase
()
return
ph
~=
PHASE_DAMAGE
and
ph
~=
PHASE_DAMAGE_CAL
and
e
:
GetHandler
():
IsReason
(
REASON_EFFECT
)
...
...
@@ -177,7 +178,7 @@ function cm.activate(e,tp,eg,ep,ev,re,r,rp)
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
symfil
,
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
+
LOCATION_MZONE
,
0
,
nil
,
e
)
local
tc
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
espfil3
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
1
,
nil
,
g
,
e
,
tp
):
GetFirst
()
cm
.
SubGroupParams
=
{
function
(
c
,
sc
)
return
c
:
GetSynchroLevel
(
tc
)
==
sc
:
GetSynchroLevel
(
tc
)
and
(
not
cm
.
fparams
or
(
cm
.
fparams
[
1
](
c
,
tc
,
table.unpack
(
cm
.
fparams
,
2
))
==
cm
.
fparams
[
1
](
sc
,
tc
,
table.unpack
(
cm
.
fparams
,
2
))))
end
,
Card
.
GetLevel
,
nil
,
false
}
local
mat1
=
cm
.
SelectSubGroup
(
g
,
tp
,
cm
.
espfil2
,
false
,
1
,
3
,
tc
)
local
mat1
=
g
:
SelectSubGroup
(
tp
,
cm
.
espfil2
,
false
,
1
,
3
,
tc
)
cm
.
SubGroupParams
=
{}
cm
.
fparams
=
nil
if
mat1
:
IsExists
(
function
(
c
)
return
c
:
IsLocation
(
LOCATION_MZONE
)
and
c
:
IsFacedown
()
or
c
:
IsLocation
(
LOCATION_HAND
)
end
,
1
,
nil
)
then
...
...
@@ -203,34 +204,7 @@ function cm.activate(e,tp,eg,ep,ev,re,r,rp)
tc
:
CompleteProcedure
()
end
function
cm
.
thfilter
(
c
)
return
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
and
(
c
:
IsSetCard
(
0x181
)
or
aux
.
IsCodeListed
(
c
,
56099748
))
and
c
:
IsFaceup
()
and
c
:
IsSSetable
()
end
function
cm
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
aux
.
NecroValleyFilter
(
cm
.
thfilter
),
tp
,
LOCATION_REMOVED
+
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
end
function
cm
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
g
=
Duel
.
SelectTarget
(
tp
,
aux
.
NecroValleyFilter
(
cm
.
thfilter
),
tp
,
LOCATION_REMOVED
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
local
tc
=
g
:
GetFirst
()
if
tc
and
Duel
.
SSet
(
tp
,
tc
)
~=
0
then
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_TRAP_ACT_IN_SET_TURN
)
e1
:
SetCondition
(
cm
.
setcon
)
e1
:
SetProperty
(
EFFECT_FLAG_SET_AVAILABLE
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
tc
:
RegisterEffect
(
e1
)
end
end
function
cm
.
fit1
(
c
)
return
c
:
IsType
(
TYPE_FUSION
)
and
c
:
IsSetCard
(
0x181
)
end
function
cm
.
setcon
(
e
,
c
)
local
tp
=
e
:
GetHandlerPlayer
()
return
Duel
.
IsExistingMatchingCard
(
cm
.
fit1
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
--subgroup optimization
function
cm
.
SelectSubGroup
(
g
,
tp
,
f
,
cancelable
,
min
,
max
,
...
)
...
...
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