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Nemo Ma
no81cards
Commits
1e506182
Commit
1e506182
authored
Sep 08, 2024
by
POLYMER
Browse files
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Plain Diff
fix
parent
49b8c49b
Changes
12
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12 changed files
with
69 additions
and
435 deletions
+69
-435
expansions/no81.cdb
expansions/no81.cdb
+0
-0
expansions/pics/210000000.jpg
expansions/pics/210000000.jpg
+0
-0
expansions/pics/88881117.jpg
expansions/pics/88881117.jpg
+0
-0
expansions/script/c11451022.lua
expansions/script/c11451022.lua
+3
-1
expansions/script/c11451853.lua
expansions/script/c11451853.lua
+2
-2
expansions/script/c11451888.lua
expansions/script/c11451888.lua
+1
-1
expansions/script/c210000000.lua
expansions/script/c210000000.lua
+0
-153
expansions/script/c211000000.lua
expansions/script/c211000000.lua
+0
-125
expansions/script/c50218113.lua
expansions/script/c50218113.lua
+9
-8
expansions/script/c50223145.lua
expansions/script/c50223145.lua
+27
-26
expansions/script/c50223150.lua
expansions/script/c50223150.lua
+27
-27
expansions/script/c88881117.lua
expansions/script/c88881117.lua
+0
-92
No files found.
expansions/no81.cdb
View file @
1e506182
No preview for this file type
expansions/pics/210000000.jpg
deleted
100644 → 0
View file @
49b8c49b
51.3 KB
expansions/pics/88881117.jpg
deleted
100644 → 0
View file @
49b8c49b
24.9 KB
expansions/script/c11451022.lua
View file @
1e506182
...
...
@@ -40,7 +40,9 @@ function cm.SpiritReturnReg(e,tp,eg,ep,ev,re,r,rp)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_POSCHANGE
)
local
tc
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
filter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
1
,
nil
):
GetFirst
()
if
not
tc
then
return
end
local
pos
=
Duel
.
SelectPosition
(
tp
,
tc
,
0xd
&~
tc
:
GetPosition
())
local
p
=
0xd
if
tc
:
IsStatus
(
STATUS_BATTLE_DESTROYED
)
then
p
=
POS_FACEUP
end
local
pos
=
Duel
.
SelectPosition
(
tp
,
tc
,
p
&~
tc
:
GetPosition
())
local
prop
=
e
:
GetProperty
()
e
:
SetProperty
(
prop
|
EFFECT_FLAG_IGNORE_IMMUNE
)
Duel
.
ChangePosition
(
tc
,
pos
)
...
...
expansions/script/c11451853.lua
View file @
1e506182
...
...
@@ -198,10 +198,10 @@ function cm.nnfilter(c,tc)
end
local
_IsCanTurnSet
=
Card
.
IsCanTurnSet
function
Card
.
IsCanTurnSet
(
c
)
return
(
c
:
IsSSetable
(
true
)
and
c
:
IsLocation
(
LOCATION_SZONE
))
or
((
_IsCanTurnSet
(
c
)
and
not
c
:
IsLocation
(
LOCATION_SZONE
)))
return
(
c
:
IsSSetable
(
true
)
and
c
:
IsLocation
(
LOCATION_SZONE
))
or
((
_IsCanTurnSet
(
c
)
and
not
c
:
IsLocation
(
LOCATION_SZONE
)))
end
function
cm
.
dsfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsCanTurnSet
()
return
c
:
IsFaceup
()
and
c
:
IsCanTurnSet
()
and
not
c
:
IsStatus
(
STATUS_BATTLE_DESTROYED
)
end
function
cm
.
tfilter
(
c
)
return
c
:
IsFacedown
()
and
c
:
IsOnField
()
...
...
expansions/script/c11451888.lua
View file @
1e506182
...
...
@@ -27,7 +27,7 @@ function cm.activate(e,tp,eg,ep,ev,re,r,rp)
if
#
g
>=
4
then
Duel
.
Hint
(
HINT_SELECTMSG
,
p
,
HINTMSG_TODECK
)
local
sg
=
g
:
Select
(
p
,
4
,
4
,
nil
)
Duel
.
ConfirmCards
(
1
-
p
,
sg
)
--
Duel.ConfirmCards(1-p,sg)
Duel
.
SendtoDeck
(
sg
,
nil
,
2
,
REASON_EFFECT
)
--match kill
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
...
...
expansions/script/c210000000.lua
deleted
100644 → 0
View file @
49b8c49b
--反转世界
function
c210000000
.
initial_effect
(
c
)
--activate
local
e01
=
Effect
.
CreateEffect
(
c
)
e01
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e01
:
SetCode
(
EVENT_FREE_CHAIN
)
c
:
RegisterEffect
(
e01
)
--cost
local
e02
=
Effect
.
CreateEffect
(
c
)
e02
:
SetType
(
EFFECT_TYPE_FIELD
)
e02
:
SetCode
(
EFFECT_ACTIVATE_COST
)
e02
:
SetRange
(
LOCATION_EXTRA
)
e02
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e02
:
SetTargetRange
(
1
,
0
)
e02
:
SetTarget
(
c210000000
.
actarget
)
e02
:
SetOperation
(
c210000000
.
costop
)
c
:
RegisterEffect
(
e02
)
--fusion activate
local
e03
=
Effect
.
CreateEffect
(
c
)
e03
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e03
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e03
:
SetCode
(
EVENT_FREE_CHAIN
)
e03
:
SetRange
(
LOCATION_EXTRA
)
e03
:
SetCost
(
c210000000
.
facost
)
e03
:
SetOperation
(
c210000000
.
faop
)
c
:
RegisterEffect
(
e03
)
--pos change
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
210000000
,
0
))
e1
:
SetCategory
(
CATEGORY_POSITION
)
e1
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e1
:
SetRange
(
LOCATION_SZONE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetCountLimit
(
1
,
210000000
)
e1
:
SetTarget
(
c210000000
.
pctarget
)
e1
:
SetOperation
(
c210000000
.
pcoperation
)
c
:
RegisterEffect
(
e1
)
--turn facedown
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
210000000
,
1
))
e2
:
SetCategory
(
CATEGORY_POSITION
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e2
:
SetRange
(
LOCATION_SZONE
)
e2
:
SetCountLimit
(
1
,
210000001
)
e2
:
SetTarget
(
c210000000
.
chtg2
)
e2
:
SetOperation
(
c210000000
.
chop2
)
c
:
RegisterEffect
(
e2
)
--return to ex
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetCategory
(
CATEGORY_TOEXTRA
)
e3
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e3
:
SetRange
(
LOCATION_GRAVE
+
LOCATION_REMOVED
)
e3
:
SetCode
(
EVENT_TO_GRAVE
)
e3
:
SetCountLimit
(
1
,
210000002
)
e3
:
SetCondition
(
c210000000
.
rtcon
)
e3
:
SetTarget
(
c210000000
.
rttg
)
e3
:
SetOperation
(
c210000000
.
rtop
)
c
:
RegisterEffect
(
e3
)
end
--cost
function
c210000000
.
actarget
(
e
,
te
,
tp
)
e
:
SetLabelObject
(
te
)
return
te
:
GetHandler
()
==
e
:
GetHandler
()
end
function
c210000000
.
costop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
te
=
e
:
GetLabelObject
()
Duel
.
MoveToField
(
e
:
GetHandler
(),
tp
,
tp
,
LOCATION_SZONE
,
POS_FACEUP
,
false
)
e
:
GetHandler
():
CreateEffectRelation
(
te
)
local
c
=
e
:
GetHandler
()
local
ev0
=
Duel
.
GetCurrentChain
()
+
1
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
)
e1
:
SetCode
(
EVENT_CHAIN_SOLVED
)
e1
:
SetCountLimit
(
1
)
e1
:
SetCondition
(
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
ev
==
ev0
end
)
e1
:
SetOperation
(
c210000000
.
rsop
)
e1
:
SetReset
(
RESET_CHAIN
)
Duel
.
RegisterEffect
(
e1
,
tp
)
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
EVENT_CHAIN_NEGATED
)
Duel
.
RegisterEffect
(
e2
,
tp
)
end
function
c210000000
.
rsop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
rc
=
re
:
GetHandler
()
if
e
:
GetCode
()
==
EVENT_CHAIN_SOLVED
and
rc
:
IsRelateToEffect
(
re
)
then
rc
:
SetStatus
(
STATUS_EFFECT_ENABLED
,
true
)
end
if
e
:
GetCode
()
==
EVENT_CHAIN_NEGATED
and
rc
:
IsRelateToEffect
(
re
)
and
not
(
rc
:
IsOnField
()
and
rc
:
IsFacedown
())
then
rc
:
SetStatus
(
STATUS_ACTIVATE_DISABLED
,
true
)
end
end
--fusion activate
function
c210000000
.
filter
(
c
)
return
c
:
IsType
(
TYPE_FLIP
)
and
c
:
IsAbleToGraveAsCost
()
end
function
c210000000
.
facost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c210000000
.
filter
,
tp
,
LOCATION_ONFIELD
,
0
,
2
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c210000000
.
filter
,
tp
,
LOCATION_ONFIELD
,
0
,
2
,
2
,
nil
)
Duel
.
SendtoGrave
(
g
,
REASON_COST
)
end
function
c210000000
.
faop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
Duel
.
MoveToField
(
c
,
tp
,
tp
,
LOCATION_SZONE
,
POS_FACEUP
,
true
)
local
te
=
c
:
GetActivateEffect
()
local
tep
=
c
:
GetControler
()
end
--pos change
function
c210000000
.
pctarget
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsControler
(
1
-
tp
)
and
chkc
:
IsDefensePos
()
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
Card
.
IsDefensePos
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DEFENSE
)
local
g
=
Duel
.
SelectTarget
(
tp
,
Card
.
IsDefensePos
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
1
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_POSITION
,
g
,
1
,
0
,
0
)
end
function
c210000000
.
pcoperation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToEffect
(
e
)
and
tc
:
IsDefensePos
()
then
Duel
.
ChangePosition
(
tc
,
POS_FACEUP_ATTACK
)
end
end
--turn facedown
function
c210000000
.
chtg2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsCanTurnSet
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsCanTurnSet
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_POSITION
,
g
,
g
:
GetCount
(),
0
,
0
)
end
function
c210000000
.
chop2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsCanTurnSet
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
ChangePosition
(
g
,
POS_FACEDOWN_DEFENSE
)
end
end
--return to ex
function
c210000000
.
rtcfilter
(
c
)
return
c
:
IsPreviousLocation
(
LOCATION_ONFIELD
)
and
c
:
IsPreviousPosition
(
POS_FACEDOWN
)
end
function
c210000000
.
rtcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
IsExists
(
c210000000
.
rtcfilter
,
1
,
nil
)
end
function
c210000000
.
rttg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsAbleToExtra
()
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOEXTRA
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
function
c210000000
.
rtop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
not
c
:
IsRelateToEffect
(
e
)
then
return
end
Duel
.
SendtoDeck
(
c
,
nil
,
SEQ_DECKSHUFFLE
,
REASON_EFFECT
)
end
\ No newline at end of file
expansions/script/c211000000.lua
deleted
100644 → 0
View file @
49b8c49b
--反转世界
function
c211000000
.
initial_effect
(
c
)
--activate
local
e01
=
Effect
.
CreateEffect
(
c
)
e01
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e01
:
SetCode
(
EVENT_FREE_CHAIN
)
c
:
RegisterEffect
(
e01
)
--cost
local
e02
=
Effect
.
CreateEffect
(
c
)
e02
:
SetType
(
EFFECT_TYPE_FIELD
)
e02
:
SetCode
(
EFFECT_ACTIVATE_COST
)
e02
:
SetRange
(
LOCATION_EXTRA
)
e02
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e02
:
SetTargetRange
(
1
,
0
)
e02
:
SetTarget
(
c211000000
.
actarget
)
e02
:
SetOperation
(
c211000000
.
costop
)
c
:
RegisterEffect
(
e02
)
--fusion activate
local
e03
=
Effect
.
CreateEffect
(
c
)
e03
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e03
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e03
:
SetCode
(
EVENT_FREE_CHAIN
)
e03
:
SetRange
(
LOCATION_EXTRA
)
e03
:
SetCost
(
c211000000
.
facost
)
e03
:
SetOperation
(
c211000000
.
faop
)
c
:
RegisterEffect
(
e03
)
--pos change
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
211000000
,
0
))
e1
:
SetCategory
(
CATEGORY_POSITION
)
e1
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e1
:
SetRange
(
LOCATION_SZONE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetCountLimit
(
1
,
211000000
)
e1
:
SetTarget
(
c211000000
.
pctarget
)
e1
:
SetOperation
(
c211000000
.
pcoperation
)
c
:
RegisterEffect
(
e1
)
--turn facedown
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetDescription
(
aux
.
Stringid
(
211000000
,
1
))
e4
:
SetCategory
(
CATEGORY_POSITION
)
e4
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e4
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e4
:
SetRange
(
LOCATION_SZONE
)
e4
:
SetCountLimit
(
1
,
211000001
)
e4
:
SetTarget
(
c211000000
.
chtg2
)
e4
:
SetOperation
(
c211000000
.
chop2
)
c
:
RegisterEffect
(
e4
)
end
--cost
function
c211000000
.
actarget
(
e
,
te
,
tp
)
e
:
SetLabelObject
(
te
)
return
te
:
GetHandler
()
==
e
:
GetHandler
()
end
function
c211000000
.
costop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
te
=
e
:
GetLabelObject
()
Duel
.
MoveToField
(
e
:
GetHandler
(),
tp
,
tp
,
LOCATION_SZONE
,
POS_FACEUP
,
false
)
e
:
GetHandler
():
CreateEffectRelation
(
te
)
local
c
=
e
:
GetHandler
()
local
ev0
=
Duel
.
GetCurrentChain
()
+
1
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
)
e1
:
SetCode
(
EVENT_CHAIN_SOLVED
)
e1
:
SetCountLimit
(
1
)
e1
:
SetCondition
(
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
ev
==
ev0
end
)
e1
:
SetOperation
(
c211000000
.
rsop
)
e1
:
SetReset
(
RESET_CHAIN
)
Duel
.
RegisterEffect
(
e1
,
tp
)
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
EVENT_CHAIN_NEGATED
)
Duel
.
RegisterEffect
(
e2
,
tp
)
end
function
c211000000
.
rsop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
rc
=
re
:
GetHandler
()
if
e
:
GetCode
()
==
EVENT_CHAIN_SOLVED
and
rc
:
IsRelateToEffect
(
re
)
then
rc
:
SetStatus
(
STATUS_EFFECT_ENABLED
,
true
)
end
if
e
:
GetCode
()
==
EVENT_CHAIN_NEGATED
and
rc
:
IsRelateToEffect
(
re
)
and
not
(
rc
:
IsOnField
()
and
rc
:
IsFacedown
())
then
rc
:
SetStatus
(
STATUS_ACTIVATE_DISABLED
,
true
)
end
end
--fusion activate
function
c211000000
.
filter
(
c
)
return
c
:
IsType
(
TYPE_FLIP
)
and
c
:
IsAbleToGraveAsCost
()
end
function
c211000000
.
facost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c211000000
.
filter
,
tp
,
LOCATION_ONFIELD
,
0
,
2
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c211000000
.
filter
,
tp
,
LOCATION_ONFIELD
,
0
,
2
,
2
,
nil
)
Duel
.
SendtoGrave
(
g
,
REASON_COST
)
end
function
c211000000
.
faop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
Duel
.
MoveToField
(
c
,
tp
,
tp
,
LOCATION_SZONE
,
POS_FACEUP
,
true
)
local
te
=
c
:
GetActivateEffect
()
local
tep
=
c
:
GetControler
()
end
--pos change
function
c211000000
.
pctarget
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsControler
(
1
-
tp
)
and
chkc
:
IsDefensePos
()
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
Card
.
IsDefensePos
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DEFENSE
)
local
g
=
Duel
.
SelectTarget
(
tp
,
Card
.
IsDefensePos
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
1
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_POSITION
,
g
,
1
,
0
,
0
)
end
function
c211000000
.
pcoperation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToEffect
(
e
)
and
tc
:
IsDefensePos
()
then
Duel
.
ChangePosition
(
tc
,
POS_FACEUP_ATTACK
)
end
end
--turn facedown
function
c211000000
.
chtg2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsCanTurnSet
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsCanTurnSet
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_POSITION
,
g
,
g
:
GetCount
(),
0
,
0
)
end
function
c211000000
.
chop2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsCanTurnSet
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
ChangePosition
(
g
,
POS_FACEDOWN_DEFENSE
)
end
end
\ No newline at end of file
expansions/script/c50218113.lua
View file @
1e506182
...
...
@@ -24,11 +24,11 @@ end
c50218113
.
lvup
=
{
50218114
}
function
c50218113
.
eqcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
return
(
c
:
IsReason
(
REASON_BATTLE
+
REASON_EFFECT
)
)
and
c
:
Is
Reason
(
REASON_DESTROY
)
and
c
:
GetPreviousControler
()
==
tp
and
c
:
Is
PreviousLocation
(
LOCATION_MZONE
)
return
c
:
IsReason
(
REASON_BATTLE
+
REASON_EFFECT
)
and
c
:
IsReason
(
REASON_DESTROY
)
and
c
:
IsPreviousLocation
(
LOCATION_MZONE
)
end
function
c50218113
.
eqfilter
(
c
,
tp
)
if
not
c
:
IsFaceup
()
or
not
c
:
IsControlerCanBeChanged
()
then
return
false
end
if
c
:
IsFacedown
()
then
return
false
end
if
c
:
IsType
(
TYPE_TRAPMONSTER
)
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
,
tp
,
LOCATION_REASON_CONTROL
)
>
0
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
,
tp
,
0
)
>=
2
end
return
true
end
...
...
@@ -48,13 +48,13 @@ function c50218113.eqop(e,tp,eg,ep,ev,re,r,rp)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
<=
0
then
return
end
local
tc
=
Duel
.
GetFirstTarget
()
if
c
:
IsRelateToEffect
(
e
)
and
tc
:
IsFaceup
()
and
tc
:
IsRelateToEffect
(
e
)
and
tc
:
IsControler
(
1
-
tp
)
then
Duel
.
Equip
(
tp
,
c
,
tc
,
true
)
Duel
.
Equip
(
tp
,
c
,
tc
)
--Add Equip limit
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_EQUIP_LIMIT
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetReset
(
RESET_EVENT
+
0x1fe0000
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e1
:
SetValue
(
c50218113
.
eqlimit
)
e1
:
SetLabelObject
(
tc
)
c
:
RegisterEffect
(
e1
)
...
...
@@ -63,7 +63,7 @@ function c50218113.eqop(e,tp,eg,ep,ev,re,r,rp)
e2
:
SetType
(
EFFECT_TYPE_EQUIP
)
e2
:
SetCode
(
EFFECT_SET_CONTROL
)
e2
:
SetValue
(
tp
)
e2
:
SetReset
(
RESET_EVENT
+
0x1fe0000
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
c
:
RegisterEffect
(
e2
)
--Destroy
local
e3
=
Effect
.
CreateEffect
(
c
)
...
...
@@ -71,13 +71,13 @@ function c50218113.eqop(e,tp,eg,ep,ev,re,r,rp)
e3
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e3
:
SetCode
(
EVENT_LEAVE_FIELD_P
)
e3
:
SetOperation
(
c50218113
.
checkop
)
e3
:
SetReset
(
RESET_EVENT
+
0x1fe0000
)
e3
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
c
:
RegisterEffect
(
e3
)
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetType
(
EFFECT_TYPE_CONTINUOUS
+
EFFECT_TYPE_SINGLE
)
e4
:
SetCode
(
EVENT_LEAVE_FIELD
)
e4
:
SetOperation
(
c50218113
.
desop
)
e4
:
SetReset
(
RESET_EVENT
+
0x17e0000
)
e4
:
SetReset
(
RESET_EVENT
+
RESET_OVERLAY
+
RESET_TOFIELD
)
e4
:
SetLabelObject
(
e3
)
c
:
RegisterEffect
(
e4
)
end
...
...
@@ -88,6 +88,7 @@ function c50218113.checkop(e,tp,eg,ep,ev,re,r,rp)
else
e
:
SetLabel
(
0
)
end
end
function
c50218113
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
e
:
Reset
()
if
e
:
GetLabelObject
():
GetLabel
()
~=
0
then
return
end
local
tc
=
e
:
GetHandler
():
GetEquipTarget
()
if
tc
and
tc
:
IsLocation
(
LOCATION_MZONE
)
then
...
...
expansions/script/c50223145.lua
View file @
1e506182
...
...
@@ -41,16 +41,19 @@ function c50223145.atkcost(e,tp,eg,ep,ev,re,r,rp,chk)
if
chk
==
0
then
return
e
:
GetHandler
():
CheckRemoveOverlayCard
(
tp
,
1
,
REASON_COST
)
end
e
:
GetHandler
():
RemoveOverlayCard
(
tp
,
1
,
1
,
REASON_COST
)
end
function
c50223145
.
atkfilter
(
c
)
return
aux
.
nzatk
(
c
)
and
c
:
IsType
(
TYPE_EFFECT
)
end
function
c50223145
.
atktg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsControler
(
1
-
tp
)
and
aux
.
nzatk
(
chkc
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
aux
.
nzatk
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsControler
(
1
-
tp
)
and
c50223145
.
atkfilter
(
chkc
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c50223145
.
atkfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEUP
)
Duel
.
SelectTarget
(
tp
,
aux
.
nzatk
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
)
end
function
c50223145
.
atkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsFaceup
()
and
tc
:
IsRelateToEffect
(
e
)
and
not
tc
:
IsImmuneToEffect
(
e
)
then
if
tc
:
IsFaceup
()
and
tc
:
IsRelateToEffect
(
e
)
then
local
atk
=
tc
:
GetBaseAttack
()
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
...
...
@@ -75,19 +78,17 @@ function c50223145.copycost(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
Hint
(
HINT_OPSELECTED
,
1
-
tp
,
e
:
GetDescription
())
e
:
GetHandler
():
RemoveOverlayCard
(
tp
,
1
,
1
,
REASON_COST
)
end
function
c50223145
.
copyfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsType
(
TYPE_EFFECT
)
end
function
c50223145
.
copytg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsControler
(
1
-
tp
)
and
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
c50223145
.
copyfilter
(
chkc
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c50223145
.
copyfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
if
chkc
then
return
chkc
:
IsControler
(
1
-
tp
)
and
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
aux
.
NegateEffectMonsterFilter
(
chkc
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
aux
.
NegateEffectMonsterFilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEUP
)
Duel
.
SelectTarget
(
tp
,
c50223145
.
copyfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
)
end
function
c50223145
.
copyop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsFaceup
()
and
tc
:
IsRelateToEffect
(
e
)
and
not
tc
:
IsImmun
eToEffect
(
e
)
then
if
tc
and
tc
:
IsFaceup
()
and
tc
:
IsRelat
eToEffect
(
e
)
then
Duel
.
NegateRelatedChain
(
tc
,
RESET_TURN_SET
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
...
...
@@ -100,23 +101,23 @@ function c50223145.copyop(e,tp,eg,ep,ev,re,r,rp)
e2
:
SetValue
(
RESET_TURN_SET
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
tc
:
RegisterEffect
(
e2
)
end
if
tc
and
c
:
IsRelateToEffect
(
e
)
and
c
:
IsFaceup
()
and
tc
:
IsRelateToEffect
(
e
)
and
tc
:
IsFaceup
()
and
tc
:
IsType
(
TYPE_EFFECT
)
then
local
code
=
tc
:
GetOriginalCodeRule
()
if
not
tc
:
IsType
(
TYPE_TRAPMONSTER
)
then
local
cid
=
c
:
CopyEffect
(
code
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
,
1
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
50223145
,
2
)
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e1
:
SetCountLimit
(
1
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
e1
:
SetLabelObject
(
e1
)
e1
:
SetLabel
(
cid
)
e1
:
SetOperation
(
c50223145
.
rstop
)
c
:
RegisterEffect
(
e1
)
if
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
then
local
code
=
tc
:
GetOriginalCodeRule
()
if
not
tc
:
IsType
(
TYPE_TRAPMONSTER
)
then
local
cid
=
c
:
CopyEffect
(
code
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
,
1
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
50223145
,
2
)
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e1
:
SetCountLimit
(
1
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
e1
:
SetLabelObject
(
e1
)
e1
:
SetLabel
(
cid
)
e1
:
SetOperation
(
c50223145
.
rstop
)
c
:
RegisterEffect
(
e1
)
end
end
end
end
...
...
expansions/script/c50223150.lua
View file @
1e506182
...
...
@@ -36,7 +36,7 @@ function c50223150.copycost(e,tp,eg,ep,ev,re,r,rp,chk)
e
:
GetHandler
():
RemoveOverlayCard
(
tp
,
1
,
1
,
REASON_COST
)
end
function
c50223150
.
copyfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsType
(
TYPE_EFFECT
)
return
c
:
IsFaceup
()
and
(
c
:
GetAttack
()
>
0
or
aux
.
NegateEffectMonsterFilter
(
c
)
)
end
function
c50223150
.
copytg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsControler
(
1
-
tp
)
and
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
c50223150
.
copyfilter
(
chkc
)
end
...
...
@@ -47,7 +47,7 @@ end
function
c50223150
.
copyop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsFaceup
()
and
tc
:
IsRelateToEffect
(
e
)
and
not
tc
:
IsImmun
eToEffect
(
e
)
then
if
tc
and
tc
:
IsFaceup
()
and
tc
:
IsRelat
eToEffect
(
e
)
then
Duel
.
NegateRelatedChain
(
tc
,
RESET_TURN_SET
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
...
...
@@ -66,31 +66,31 @@ function c50223150.copyop(e,tp,eg,ep,ev,re,r,rp)
e3
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e3
:
SetValue
(
0
)
tc
:
RegisterEffect
(
e3
)
end
if
c
:
IsRelateToEffect
(
e
)
and
c
:
IsFaceup
()
and
tc
:
IsRelateToEffect
(
e
)
and
tc
:
IsFaceup
()
and
tc
:
IsType
(
TYPE_EFFECT
)
then
local
atk
=
tc
:
GetBaseAttack
(
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SING
LE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e1
:
SetValue
(
atk
)
c
:
RegisterEffect
(
e1
)
local
code
=
tc
:
GetOriginalCodeRule
()
if
not
tc
:
IsType
(
TYPE_TRAPMONSTER
)
then
local
cid
=
c
:
CopyEffect
(
code
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
,
1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
50223145
,
2
)
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e2
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e2
:
SetCountLimit
(
1
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
e2
:
SetLabelObject
(
e2
)
e2
:
SetLabel
(
cid
)
e2
:
SetOperation
(
c50223150
.
rstop
)
c
:
RegisterEffect
(
e2
)
if
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
then
local
atk
=
tc
:
GetBaseAttack
()
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISAB
LE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e1
:
SetValue
(
atk
)
c
:
RegisterEffect
(
e1
)
local
code
=
tc
:
GetOriginalCodeRule
(
)
if
not
tc
:
IsType
(
TYPE_TRAPMONSTER
)
then
local
cid
=
c
:
CopyEffect
(
code
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
,
1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
50223145
,
2
)
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e2
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e2
:
SetCountLimit
(
1
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
e2
:
SetLabelObject
(
e2
)
e2
:
SetLabel
(
cid
)
e2
:
SetOperation
(
c50223150
.
rstop
)
c
:
RegisterEffect
(
e2
)
end
end
end
end
...
...
expansions/script/c88881117.lua
deleted
100644 → 0
View file @
49b8c49b
--太平道祖 南华老仙
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
--xyz summon
c
:
EnableReviveLimit
()
aux
.
AddXyzProcedure
(
c
,
nil
,
6
,
2
,
nil
,
nil
,
99
)
--splimit
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetType
(
EFFECT_TYPE_FIELD
)
e0
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e0
:
SetCode
(
EFFECT_CANNOT_SPECIAL_SUMMON
)
e0
:
SetRange
(
LOCATION_MZONE
)
e0
:
SetTargetRange
(
1
,
0
)
e0
:
SetTarget
(
s
.
splimit
)
c
:
RegisterEffect
(
e0
)
--splimit
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetCode
(
EFFECT_CANNOT_SPECIAL_SUMMON
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetTargetRange
(
1
,
1
)
e1
:
SetCondition
(
s
.
spcon1
)
e1
:
SetTarget
(
s
.
splimit
)
c
:
RegisterEffect
(
e1
)
--activate limit
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetHintTiming
(
0
,
TIMING_DRAW_PHASE
+
TIMING_END_PHASE
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCost
(
s
.
cost
)
e2
:
SetTarget
(
s
.
damtg
)
e2
:
SetOperation
(
s
.
damop
)
c
:
RegisterEffect
(
e2
)
--activate limit
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e3
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e3
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e3
:
SetCode
(
EVENT_FREE_CHAIN
)
e3
:
SetHintTiming
(
0
,
TIMING_DRAW_PHASE
+
TIMING_END_PHASE
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetCost
(
s
.
cost1
)
e3
:
SetTarget
(
s
.
target1
)
e3
:
SetOperation
(
s
.
activate1
)
c
:
RegisterEffect
(
e3
)
end
function
s
.
cxfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0xc00
)
and
not
c
:
IsCode
(
id
)
end
function
s
.
spcon1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsExistingMatchingCard
(
s
.
cxfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
function
s
.
splimit
(
e
,
c
,
sump
,
sumtype
,
sumpos
,
targetp
)
return
not
c
:
IsSetCard
(
0xc00
)
and
c
:
IsLocation
(
LOCATION_EXTRA
)
end
function
s
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
CheckRemoveOverlayCard
(
tp
,
1
,
REASON_COST
)
end
e
:
GetHandler
():
RemoveOverlayCard
(
tp
,
1
,
1
,
REASON_COST
)
end
function
s
.
damtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
Duel
.
SetTargetPlayer
(
1
-
tp
)
Duel
.
SetTargetParam
(
360
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DAMAGE
,
nil
,
0
,
1
-
tp
,
360
)
end
function
s
.
damop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
p
,
d
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PLAYER
,
CHAININFO_TARGET_PARAM
)
Duel
.
Damage
(
p
,
d
,
REASON_EFFECT
)
end
function
s
.
cost1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
CheckRemoveOverlayCard
(
tp
,
2
,
REASON_COST
)
end
e
:
GetHandler
():
RemoveOverlayCard
(
tp
,
2
,
2
,
REASON_COST
)
end
function
s
.
filter
(
c
,
e
,
tp
)
return
c
:
IsSetCard
(
0xc00
)
and
not
Duel
.
IsExistingMatchingCard
(
Card
.
IsCode
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
c
:
GetCode
())
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
function
s
.
target1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
s
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
function
s
.
activate1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
then
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
\ No newline at end of file
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