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Nemo Ma
no81cards
Commits
1625775d
Commit
1625775d
authored
Jan 10, 2026
by
POLYMER
Browse files
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Plain Diff
fix
parent
1e77be92
Changes
8
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8 changed files
with
20 additions
and
7 deletions
+20
-7
expansions/script/c65133110.lua
expansions/script/c65133110.lua
+3
-1
expansions/script/c65133150.lua
expansions/script/c65133150.lua
+4
-2
expansions/script/c65133228.lua
expansions/script/c65133228.lua
+3
-1
expansions/script/c65133248.lua
expansions/script/c65133248.lua
+3
-1
expansions/script/c65133254.lua
expansions/script/c65133254.lua
+1
-0
expansions/script/c65133256.lua
expansions/script/c65133256.lua
+3
-1
expansions/script/c91300058.lua
expansions/script/c91300058.lua
+1
-1
expansions/script/special.lua
expansions/script/special.lua
+2
-0
No files found.
expansions/script/c65133110.lua
View file @
1625775d
--幻叙 深度幻梦
CATEGORY_MSET
=
0x100000000
--包含盖放怪兽效果
CATEGORY_SSET
=
0x200000000
--包含盖放魔陷效果
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
--Activate
...
...
@@ -13,7 +15,7 @@ function s.initial_effect(c)
--sset
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetCategory
(
CATEGORY_
DESTROY
)
e2
:
SetCategory
(
CATEGORY_
SSET
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetRange
(
LOCATION_GRAVE
)
e2
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
...
...
expansions/script/c65133150.lua
View file @
1625775d
--幻叙的大总理 将军
CATEGORY_MSET
=
0x100000000
--包含盖放怪兽效果
CATEGORY_SSET
=
0x200000000
--包含盖放魔陷效果
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
65133150
)
...
...
@@ -56,7 +58,7 @@ function s.initial_effect(c)
c
:
RegisterEffect
(
e6
)
--Set S/T cards
local
e7
=
Effect
.
CreateEffect
(
c
)
e7
:
SetCategory
(
CATEGORY_
LEAVE_GRAVE
)
e7
:
SetCategory
(
CATEGORY_
SSET
)
e7
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e7
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e7
:
SetTarget
(
s
.
settg
)
...
...
@@ -105,7 +107,7 @@ function s.setop(e,tp,eg,ep,ev,re,r,rp)
local
ct
=
3
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
<
3
then
ct
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
end
if
ct
<=
0
then
return
end
local
g
=
Duel
.
GetMatchingGroup
(
s
.
setfilter
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
nil
,
id
)
local
g
=
Duel
.
GetMatchingGroup
(
aux
.
NecroValleyFilter
(
s
.
setfilter
)
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
nil
,
id
)
if
#
g
==
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SET
)
local
sg
=
g
:
SelectSubGroup
(
tp
,
aux
.
dncheck
,
false
,
1
,
3
)
...
...
expansions/script/c65133228.lua
View file @
1625775d
--幻叙骑援「正义号」
CATEGORY_MSET
=
0x100000000
--包含盖放怪兽效果
CATEGORY_SSET
=
0x200000000
--包含盖放魔陷效果
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
--Activate
...
...
@@ -20,7 +22,7 @@ function s.initial_effect(c)
--Turn to set & Destroy
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetCategory
(
CATEGORY_POSITION
+
CATEGORY_DESTROY
)
e1
:
SetCategory
(
CATEGORY_POSITION
+
CATEGORY_DESTROY
+
CATEGORY_MSET
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetCode
(
EVENT_BE_BATTLE_TARGET
)
e1
:
SetRange
(
LOCATION_SZONE
)
...
...
expansions/script/c65133248.lua
View file @
1625775d
--幻叙幻现武装-“镇虎”空气压缩炮
CATEGORY_MSET
=
0x100000000
--包含盖放怪兽效果
CATEGORY_SSET
=
0x200000000
--包含盖放魔陷效果
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
id
)
...
...
@@ -22,7 +24,7 @@ function s.initial_effect(c)
--Place Token
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetCategory
(
CATEGORY_TOKEN
)
e2
:
SetCategory
(
CATEGORY_TOKEN
+
CATEGORY_MSET
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetRange
(
LOCATION_SZONE
)
e2
:
SetCountLimit
(
1
,
id
)
...
...
expansions/script/c65133254.lua
View file @
1625775d
...
...
@@ -22,6 +22,7 @@ function s.initial_effect(c)
--Set S/T
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetCategory
(
CATEGORY_SSET
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
...
...
expansions/script/c65133256.lua
View file @
1625775d
...
...
@@ -46,7 +46,7 @@ function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
b
[
3
]
=
true
b
[
4
]
=
Duel
.
IsExistingMatchingCard
(
s
.
spfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
,
e
,
tp
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
b
[
5
]
=
true
if
chk
==
0
then
return
true
end
if
chk
==
0
then
return
true
end
local
ct
=
1
if
Duel
.
IsExistingMatchingCard
(
s
.
cfilter2
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
then
ct
=
3
...
...
@@ -70,6 +70,8 @@ function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
2
,
tp
,
LOCATION_DECK
+
LOCATION_REMOVED
)
elseif
op
==
4
then
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_HAND
)
elseif
op
==
5
then
e
:
SetCategory
(
CATEGORY_SSET
)
end
end
if
not
(
b
[
1
]
or
b
[
2
]
or
b
[
3
]
or
b
[
4
]
or
b
[
5
])
or
num
==
ct
or
not
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
7
))
then
...
...
expansions/script/c91300058.lua
View file @
1625775d
...
...
@@ -76,7 +76,7 @@ function s.confilter(c)
end
function
s
.
con1
(
e
)
local
tp
=
e
:
GetHandlerPlayer
()
return
e
:
GetHandler
():
IsExtraLinkState
()
and
Duel
.
IsExistingMatchingCard
(
s
,
confilter
,
tp
,
LOCATION_MZONE
+
LOCATION_GRAVE
,
0
,
1
,
nil
)
return
e
:
GetHandler
():
IsExtraLinkState
()
and
Duel
.
IsExistingMatchingCard
(
s
.
confilter
,
tp
,
LOCATION_MZONE
+
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
function
s
.
con2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tp
=
e
:
GetHandlerPlayer
()
...
...
expansions/script/special.lua
View file @
1625775d
...
...
@@ -240,6 +240,8 @@ function Auxiliary.PreloadUds()
if
e
:
IsHasType
(
EFFECT_TYPE_SINGLE
)
and
e
:
IsHasType
(
EFFECT_TYPE_TRIGGER_O
)
and
e
:
GetCode
()
==
EVENT_TO_DECK
and
not
c
:
IsExtraDeckMonster
()
then
e
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e
:
SetRange
(
LOCATION_DECK
)
local
prop
,
prop2
=
e
:
GetProperty
()
e
:
SetProperty
(
prop
|
(
EFFECT_FLAG_DAMAGE_STEP
+
EFFECT_FLAG_DAMAGE_CAL
),
prop2
)
local
con
=
e
:
GetCondition
()
or
aux
.
TRUE
e
:
SetCondition
(
function
(
e
,
tp
,
eg
,
...
)
return
eg
:
IsContains
(
e
:
GetHandler
())
and
con
(
e
,
tp
,
eg
,
...
)
end
)
end
...
...
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