Commit 15d4f788 authored by Nemo Ma's avatar Nemo Ma

Merge branch 'master' of https://github.com/amarillonmc/no81cards

parents f622d4a9 ecd549fe
No preview for this file type
......@@ -119,7 +119,7 @@ function cm.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
end
return false
end
Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,0,0,0)
Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,0,tp,LOCATION_HAND+LOCATION_ONFIELD+LOCATION_GRAVE)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,0,tp,LOCATION_DECK)
end
function cm.spop(e,tp,eg,ep,ev,re,r,rp)
......
......@@ -102,7 +102,7 @@ function cm.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
end
return false
end
Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,0,0,0)
Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,0,tp,LOCATION_HAND+LOCATION_ONFIELD+LOCATION_GRAVE)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,0,tp,LOCATION_DECK)
end
function cm.spop(e,tp,eg,ep,ev,re,r,rp)
......
......@@ -158,7 +158,7 @@ function cm.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
end
return false
end
Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,0,0,0)
Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,0,PLAYER_ALL,LOCATION_HAND+LOCATION_ONFIELD+LOCATION_GRAVE)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,0,tp,LOCATION_DECK)
end
function cm.spop(e,tp,eg,ep,ev,re,r,rp)
......
......@@ -136,7 +136,7 @@ function cm.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
end
return false
end
Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,0,0,0)
Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,0,PLAYER_ALL,LOCATION_HAND+LOCATION_ONFIELD+LOCATION_GRAVE)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,0,tp,LOCATION_DECK)
end
function cm.spop(e,tp,eg,ep,ev,re,r,rp)
......
......@@ -139,7 +139,7 @@ function cm.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
end
return false
end
Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,0,0,0)
Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,0,PLAYER_ALL,LOCATION_HAND+LOCATION_ONFIELD+LOCATION_GRAVE)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,0,tp,LOCATION_DECK)
end
function cm.spop(e,tp,eg,ep,ev,re,r,rp)
......
......@@ -168,7 +168,7 @@ function cm.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
end
return false
end
Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,0,0,0)
Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,0,PLAYER_ALL,LOCATION_HAND+LOCATION_ONFIELD+LOCATION_GRAVE)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,0,tp,LOCATION_DECK)
end
function cm.spop(e,tp,eg,ep,ev,re,r,rp)
......
--仪水镜的唤魔术
function c11533716.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetHintTiming(0,TIMING_STANDBY_PHASE)
c:RegisterEffect(e1)
--ritual summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(11533716,1))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_TO_HAND)
e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetRange(LOCATION_SZONE)
e1:SetCondition(function(e,tp,eg,ep,ev,re,r,rp)
return (re==nil or not re:GetHandler():IsCode(11533716)) and eg:IsExists(function(c) return not c:IsPreviousLocation(LOCATION_DECK) end,1,nil) end)
e1:SetCost(c11533716.cost1)
e1:SetTarget(c11533716.ritg)
e1:SetOperation(c11533716.riop)
c:RegisterEffect(e1)
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(11533716,1))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_TO_DECK)
e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetRange(LOCATION_SZONE)
e1:SetCondition(function(e,tp,eg,ep,ev,re,r,rp)
return (re==nil or not re:GetHandler():IsCode(11533716)) end)
e1:SetCost(c11533716.cost1)
e1:SetTarget(c11533716.ritg)
e1:SetOperation(c11533716.riop)
c:RegisterEffect(e1)
--draw and to deck
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(11533716,2))
e2:SetCategory(CATEGORY_DRAW+CATEGORY_TODECK)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_TO_HAND)
e2:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_CARD_TARGET)
e2:SetRange(LOCATION_SZONE)
e2:SetCondition(function(e,tp,eg,ep,ev,re,r,rp)
return (re==nil or not re:GetHandler():IsCode(11533716)) and eg:IsExists(function(c) return not c:IsPreviousLocation(LOCATION_DECK) end,1,nil) end)
e2:SetCost(c11533716.cost2)
e2:SetTarget(c11533716.drtdtg)
e2:SetOperation(c11533716.drtdop)
c:RegisterEffect(e2)
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(11533716,2))
e2:SetCategory(CATEGORY_DRAW+CATEGORY_TODECK)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_TO_DECK)
e2:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_CARD_TARGET)
e2:SetRange(LOCATION_SZONE)
e2:SetCondition(function(e,tp,eg,ep,ev,re,r,rp)
return (re==nil or not re:GetHandler():IsCode(11533716)) end)
e2:SetCost(c11533716.cost2)
e2:SetTarget(c11533716.drtdtg)
e2:SetOperation(c11533716.drtdop)
c:RegisterEffect(e2)
--to deck and sp
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(11533716,3))
e3:SetCategory(CATEGORY_TODECK+CATEGORY_SPECIAL_SUMMON)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e3:SetCode(EVENT_TO_HAND)
e3:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_CARD_TARGET)
e3:SetRange(LOCATION_SZONE)
e3:SetCondition(function(e,tp,eg,ep,ev,re,r,rp)
return (re==nil or not re:GetHandler():IsCode(11533716)) and eg:IsExists(function(c) return not c:IsPreviousLocation(LOCATION_DECK) end,1,nil) end)
e3:SetCost(c11533716.cost3)
e3:SetTarget(c11533716.tdsptg)
e3:SetOperation(c11533716.tdspop)
c:RegisterEffect(e3)
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(11533716,3))
e3:SetCategory(CATEGORY_TODECK+CATEGORY_SPECIAL_SUMMON)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e3:SetCode(EVENT_TO_DECK)
e3:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_CARD_TARGET)
e3:SetRange(LOCATION_SZONE)
e3:SetCondition(function(e,tp,eg,ep,ev,re,r,rp)
return (re==nil or not re:GetHandler():IsCode(11533716)) end)
e3:SetCost(c11533716.cost3)
e3:SetTarget(c11533716.tdsptg)
e3:SetOperation(c11533716.tdspop)
c:RegisterEffect(e3)
--rec
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e4:SetCode(EVENT_SUMMON_SUCCESS)
e4:SetRange(LOCATION_SZONE)
e4:SetCondition(c11533716.reccon)
e4:SetOperation(c11533716.recop)
c:RegisterEffect(e4)
local e5=e4:Clone()
e5:SetCode(EVENT_SPSUMMON_SUCCESS)
c:RegisterEffect(e5)
end
function c11533716.filter(c,e,tp)
return c:IsSetCard(0x3a)
end
function c11533716.ritg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local mg=Duel.GetRitualMaterial(tp)
return Duel.IsExistingMatchingCard(aux.RitualUltimateFilter,tp,LOCATION_HAND,0,1,nil,c11533716.filter,e,tp,mg,nil,Card.GetLevel,"Equal")
end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND)
end
function c11533716.riop(e,tp,eg,ep,ev,re,r,rp)
::cancel::
local mg=Duel.GetRitualMaterial(tp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=Duel.SelectMatchingCard(tp,aux.RitualUltimateFilter,tp,LOCATION_HAND,0,1,1,nil,c11533716.filter,e,tp,mg,nil,Card.GetLevel,"Equal")
local tc=tg:GetFirst()
if tc then
mg=mg:Filter(Card.IsCanBeRitualMaterial,tc,tc)
if mg2 then
mg:Merge(mg2)
end
if tc.mat_filter then
mg=mg:Filter(tc.mat_filter,tc,tp)
else
mg:RemoveCard(tc)
end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RELEASE)
aux.GCheckAdditional=aux.RitualCheckAdditional(tc,tc:GetLevel(),"Equal")
local mat=mg:SelectSubGroup(tp,aux.RitualCheck,true,1,tc:GetLevel(),tp,tc,tc:GetLevel(),"Equal")
aux.GCheckAdditional=nil
if not mat then goto cancel end
tc:SetMaterial(mat)
Duel.ReleaseRitualMaterial(mat)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_RITUAL,tp,tp,false,true,POS_FACEUP)
tc:CompleteProcedure()
end
end
function c11533716.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetFlagEffect(tp,11533716)==0 end
Duel.RegisterFlagEffect(tp,11533716,RESET_CHAIN,0,1)
end
function c11533716.cost1(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return c11533716.cost(e,tp,eg,ep,ev,re,r,rp,0) and Duel.GetFlagEffect(tp,21533716)==0 end
Duel.RegisterFlagEffect(tp,21533716,RESET_PHASE+PHASE_END,0,1)
c11533716.cost(e,tp,eg,ep,ev,re,r,rp,1)
end
function c11533716.cost2(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return c11533716.cost(e,tp,eg,ep,ev,re,r,rp,0) and Duel.GetFlagEffect(tp,31533716)==0 end
Duel.RegisterFlagEffect(tp,31533716,RESET_PHASE+PHASE_END,0,1)
c11533716.cost(e,tp,eg,ep,ev,re,r,rp,1)
end
function c11533716.cost3(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return c11533716.cost(e,tp,eg,ep,ev,re,r,rp,0) and Duel.GetFlagEffect(tp,41533716)==0 end
Duel.RegisterFlagEffect(tp,41533716,RESET_PHASE+PHASE_END,0,1)
c11533716.cost(e,tp,eg,ep,ev,re,r,rp,1)
end
function c11533716.tdgck(g)
return g:IsExists(Card.IsSetCard,1,nil,0x18e,0x3a)
end
function c11533716.drtdtg(e,tp,eg,ep,ev,re,r,rp,chk)
local g=Duel.GetMatchingGroup(function(c,e) return c:IsAbleToDeck() and c:IsCanBeEffectTarget(e) end,tp,LOCATION_GRAVE+LOCATION_REMOVED,0,nil,e)
if chk==0 then return g:CheckSubGroup(c11533716.tdgck,5,5) and Duel.IsPlayerCanDraw(tp,1) end
local sg=g:SelectSubGroup(tp,c11533716.tdgck,false,5,5)
Duel.SetTargetCard(sg)
Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1)
Duel.SetOperationInfo(0,CATEGORY_TODECK,sg,sg:GetCount(),0,0)
end
function c11533716.drtdop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS):Filter(Card.IsRelateToEffect,nil,e)
if Duel.Draw(tp,1,REASON_EFFECT)~=0 and g:GetCount()>0 then
Duel.SendtoDeck(g,nil,2,REASON_EFFECT)
end
end
function c11533716.tdfil(c)
if not (c:IsType(TYPE_RITUAL) and c:IsAbleToDeck()) then return false end
if c:IsType(TYPE_MONSTER) then
return c:IsAttribute(ATTRIBUTE_WATER)
elseif c:IsType(TYPE_SPELL) then
return true
else return false end
end
function c11533716.srfil(c,e,tp)
if not (c:IsSetCard(0x3a) and c:IsType(TYPE_MONSTER)) then return false end
local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
return ft>0 and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c11533716.tdsptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c11533716.srfil,tp,LOCATION_HAND+LOCATION_GRAVE,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND+LOCATION_GRAVE)
end
function c11533716.tdspop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if Duel.IsExistingMatchingCard(c11533716.srfil,tp,LOCATION_HAND+LOCATION_GRAVE,0,1,nil,e,tp) then
local tc=Duel.SelectMatchingCard(tp,c11533716.srfil,tp,LOCATION_HAND+LOCATION_GRAVE,0,1,1,nil,e,tp):GetFirst()
Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
end
end
function c11533716.rckfil(c,e,tp)
return c:IsSetCard(0x3a) and c:IsSummonPlayer(tp) and c:IsLevelAbove(1)
end
function c11533716.reccon(e,tp,eg,ep,ev,re,r,rp)
return eg:Filter(c11533716.rckfil,nil,e,tp):GetCount()>0
end
function c11533716.recop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
Duel.Hint(HINT_CARD,0,11533716)
local ag=eg:Filter(c11533716.rckfil,nil,e,tp)
local lv=ag:GetSum(Card.GetLevel)
Duel.Recover(tp,lv*100,REASON_EFFECT)
local g=Duel.GetMatchingGroup(function(c) return c:IsFaceup() and c:IsAttribute(ATTRIBUTE_WATER) end,tp,LOCATION_MZONE,0,nil)
if g:GetCount()>0 then
local tc=g:GetFirst()
while tc do
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetRange(LOCATION_MZONE)
e1:SetValue(lv*100/2)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
tc:RegisterEffect(e1)
tc=g:GetNext()
end
end
end
......@@ -69,8 +69,4 @@ function c12852001.seqop(e,tp,eg,ep,ev,re,r,rp)
Duel.SwapSequence(tc1,tc2)
end
end
endcal tc2=sg:GetNext()
Duel.SwapSequence(tc1,tc2)
end
end
end
\ No newline at end of file
......@@ -70,8 +70,3 @@ function c12852002.seqop(e,tp,eg,ep,ev,re,r,rp)
end
end
end
al tc2=sg:GetNext()
Duel.SwapSequence(tc1,tc2)
end
end
end
......@@ -140,9 +140,6 @@ function c12852003.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.SendtoHand(g,nil,REASON_EFFECT)
end
end
function c12852003.eftg(e,c)
return c:IsType(TYPE_MONSTER) and c:GetEquipGroup():IsContains(e:GetHandler())
end
function c12852003.eftg(e,c)
return c:IsType(TYPE_MONSTER) and c:GetEquipGroup():IsContains(e:GetHandler())
end
\ No newline at end of file
......@@ -141,9 +141,4 @@ function c12852004.desop(e,tp,eg,ep,ev,re,r,rp)
if tc:IsRelateToEffect(e) then
Duel.Destroy(tc,REASON_EFFECT)
end
endrp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.Destroy(tc,REASON_EFFECT)
end
end
\ No newline at end of file
......@@ -118,7 +118,4 @@ function c12852005.pdop(e,tp,eg,ep,ev,re,r,rp)
if tc:IsRelateToBattle() and tc:IsRelateToEffect(e) then
Duel.ChangePosition(tc,POS_FACEDOWN_DEFENSE)
end
end) and tc:IsRelateToEffect(e) then
Duel.ChangePosition(tc,POS_FACEDOWN_DEFENSE)
end
end
\ No newline at end of file
......@@ -132,10 +132,6 @@ function c12852006.target1(e,tp,eg,ep,ev,re,r,rp,chk)
Duel.SetOperationInfo(0,CATEGORY_DISABLE,eg,1,0,0)
Duel.RegisterFlagEffect(tp,c:GetCode()+10000,RESET_PHASE+PHASE_END,0,1)
end
function c12852006.activate1(e,tp,eg,ep,ev,re,r,rp)
Duel.NegateActivation(ev)
endSE+PHASE_END,0,1)
end
function c12852006.activate1(e,tp,eg,ep,ev,re,r,rp)
Duel.NegateActivation(ev)
end
\ No newline at end of file
......@@ -48,8 +48,4 @@ function c12852008.activate(e,tp,eg,ep,ev,re,r,rp)
end
end
end
end,Duel.GetCurrentChain())
end
end
end
end
\ No newline at end of file
......@@ -56,7 +56,4 @@ function c12852009.eqop(e,tp,eg,ep,ev,re,r,rp)
local ec=sg:GetFirst()
Duel.Equip(tp,ec,tc)
end
end local ec=sg:GetFirst()
Duel.Equip(tp,ec,tc)
end
end
\ No newline at end of file
......@@ -149,9 +149,4 @@ function c12852010.copyop(e,tp,eg,ep,ev,re,r,rp)
--c:RegisterEffect(e1)
cid=c:CopyEffect(code,RESET_EVENT+RESETS_STANDARD,1)
end
endSetValue(code)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
--c:RegisterEffect(e1)
cid=c:CopyEffect(code,RESET_EVENT+RESETS_STANDARD,1)
end
end
\ No newline at end of file
--煎稽蛋
local m=13131372
local cm=_G["c"..m]
function cm.initial_effect(c)
local c13131372=_G["c"..m]
function c13131372.initial_effect(c)
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(m,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_SUMMON_SUCCESS)
e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetTarget(cm.sptg)
e1:SetOperation(cm.spop)
e1:SetTarget(c13131372.sptg)
e1:SetOperation(c13131372.spop)
c:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EVENT_SPSUMMON_SUCCESS)
......@@ -20,9 +20,9 @@ function cm.initial_effect(c)
e3:SetCode(EVENT_SUMMON_SUCCESS)
e3:SetProperty(EFFECT_FLAG_DELAY)
e3:SetRange(LOCATION_MZONE)
e3:SetCondition(cm.ctcon)
e3:SetTarget(cm.cttg)
e3:SetOperation(cm.ctop)
e3:SetCondition(c13131372.ctcon)
e3:SetTarget(c13131372.cttg)
e3:SetOperation(c13131372.ctop)
c:RegisterEffect(e3)
local e4=e3:Clone()
e4:SetCode(EVENT_SPSUMMON_SUCCESS)
......@@ -35,55 +35,56 @@ function cm.initial_effect(c)
e5:SetProperty(EFFECT_FLAG_DELAY)
e5:SetRange(LOCATION_GRAVE)
e5:SetCountLimit(1,13131372)
e5:SetCondition(cm.thcon)
e5:SetTarget(cm.thtg)
e5:SetOperation(cm.thop)
e5:SetCondition(c13131372.thcon)
e5:SetTarget(c13131372.thtg)
e5:SetOperation(c13131372.thop)
c:RegisterEffect(e5)
end
function cm.thcon(e,tp,eg,ep,ev,re,r,rp)
function c13131372.thcon(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(Card.IsCode,1,nil,13131370)
end
function cm.thgf(c)
return c:IsCode(0x3b00) and c:IsAbleToDeck()
function c13131372.thgfil(c)
return c:IsSetCard(0x3b00) and c:IsFaceup() and c:IsType(TYPE_MONSTER) and c:IsAbleToDeck()
end
function cm.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
function c13131372.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsAbleToHand() end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,e:GetHandler(),1,0,0)
end
function cm.thop(e,tp,eg,ep,ev,re,r,rp)
function c13131372.thop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) and Duel.SendtoHand(c,tp,REASON_EFFECT)~=0 then
local g=Duel.GetMatchingGroup(cm.thgf,tp,LOCATION_REMOVED,0,nil)
if c:IsRelateToEffect(e) then
Duel.SendtoHand(c,tp,REASON_EFFECT)
local g=Duel.GetMatchingGroup(c13131372.thgfil,tp,LOCATION_REMOVED,0,nil)
Duel.SendtoDeck(g,nil,2,REASON_EFFECT)
end
end
function cm.spfilter(c,e,tp)
function c13131372.spfilter(c,e,tp)
return c:IsCode(13131370) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function cm.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
function c13131372.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(cm.spfilter,tp,LOCATION_DECK,0,1,nil,e,tp) end
and Duel.IsExistingMatchingCard(c13131372.spfilter,tp,LOCATION_DECK,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK)
end
function cm.spop(e,tp,eg,ep,ev,re,r,rp)
function c13131372.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<1 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(cm.spfilter),tp,LOCATION_DECK,0,1,1,nil,e,tp)
local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c13131372.spfilter),tp,LOCATION_DECK,0,1,1,nil,e,tp)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end
end
function cm.ctfilter(c,tp)
function c13131372.ctfilter(c,tp)
return c:IsFaceup() and c:IsCode(13131370)
end
function cm.ctcon(e,tp,eg,ep,ev,re,r,rp)
return not eg:IsContains(e:GetHandler()) and eg:IsExists(cm.ctfilter,1,nil,tp)
function c13131372.ctcon(e,tp,eg,ep,ev,re,r,rp)
return not eg:IsContains(e:GetHandler()) and eg:IsExists(c13131372.ctfilter,1,nil,tp)
end
function cm.cttg(e,tp,eg,ep,ev,re,r,rp,chk)
function c13131372.cttg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
end
function cm.ctop(e,tp,eg,ep,ev,re,r,rp)
function c13131372.ctop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
......
......@@ -20,7 +20,7 @@ function cm.initial_effect(c)
e3:SetDescription(aux.Stringid(m,0))
e3:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_RELEASE)
e3:SetType(EFFECT_TYPE_QUICK_O)
e3:SetRange(LOCATION_HAND)
e3:SetRange(LOCATION_HAND+LOCATION_GRAVE)
e3:SetCode(EVENT_CHAINING)
e3:SetCondition(cm.spcon)
e3:SetTarget(cm.sptg)
......
......@@ -6,7 +6,7 @@ function cm.initial_effect(c)
--self special summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(m,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOHAND+CATEGORY_RELEASE)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_RELEASE)
e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetRange(LOCATION_HAND+LOCATION_GRAVE)
e1:SetCode(EVENT_CHAINING)
......@@ -27,11 +27,10 @@ function cm.spcon(e,tp,eg,ep,ev,re,r,rp)
end
function cm.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return eg:IsExists(cm.rfilter,1,nil) and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_GRAVE)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,2,tp,LOCATION_HAND+LOCATION_GRAVE)
end
function cm.thfilter(c)
return cm.AOTU(c) and c:IsAbleToHand()
function cm.spfilter(c,e,tp)
return cm.AOTU(c) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function cm.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
......@@ -41,12 +40,11 @@ function cm.spop(e,tp,eg,ep,ev,re,r,rp)
local tc=g:GetFirst()
if not tc:IsLocation(LOCATION_SZONE) then return end
if Duel.Release(tc,REASON_EFFECT)~=0 then
if Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)~=0 and Duel.IsExistingMatchingCard(cm.thfilter,tp,LOCATION_GRAVE,0,1,nil) and Duel.SelectYesNo(tp,aux.Stringid(m,1)) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,cm.thfilter,tp,LOCATION_GRAVE,0,1,1,nil)
if Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)~=0 and Duel.IsExistingMatchingCard(cm.spfilter,tp,LOCATION_GRAVE,0,1,nil,e,tp) and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.SelectYesNo(tp,aux.Stringid(m,1)) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,cm.spfilter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end
end
end
......
......@@ -33,7 +33,7 @@ end
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return true end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK+LOCATION_EXTRA)
Duel.SetOperationInfo(0,CATEGORY_TODECK,c,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,1,tp,LOCATION_HAND)
Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,1,PLAYER_ALL,LOCATION_ONFIELD)
......
......@@ -220,21 +220,23 @@ function cm.cytg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
local mg=g:FilterSelect(tp,cm.copy,1,1,nil,e)
Duel.HintSelection(mg)
local te=mg:GetFirst():CheckActivateEffect(false,true,false)
e:SetLabelObject(te)
local te,ceg,cep,cev,cre,cr,crp=mg:GetFirst():CheckActivateEffect(false,true,true)
e:SetLabel(mg:GetFirst():GetCode())
e:SetCategory(te:GetCategory())
e:SetProperty(te:GetProperty())
e:GetHandler():RegisterFlagEffect(m+2,RESET_CHAIN,0,1)
e:GetHandler():RegisterFlagEffect(m+7,RESET_EVENT+RESETS_STANDARD,0,75)
local tg=te:GetTarget()
local re=Duel.GetChainInfo(ev-1,CHAININFO_TRIGGERING_EFFECT)
if tg then tg(e,tp,eg,ep,ev,re,r,rp,1) end
--local re=Duel.GetChainInfo(ev-1,CHAININFO_TRIGGERING_EFFECT)
if tg then tg(e,tp,ceg,cep,cev,cre,cr,crp,1) end
te:SetLabelObject(e:GetLabelObject())
e:SetLabelObject(te)
if Duel.GetCurrentPhase()==PHASE_STANDBY then
e:GetHandler():RegisterFlagEffect(m+3,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_STANDBY,EFFECT_FLAG_OATH,2,Duel.GetTurnCount())
else
e:GetHandler():RegisterFlagEffect(m+3,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_STANDBY,EFFECT_FLAG_OATH,1,0)
end
Duel.ClearOperationInfo(0)
end
function cm.dhlimit(e,c)
return c:IsCode(e:GetLabel())
......@@ -243,13 +245,16 @@ function cm.cyop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=e:GetLabel()
local te=e:GetLabelObject()
local g=c:GetOverlayGroup():Filter(cm.copy,nil,e)
if not te or g:GetCount()==0 then return end
if c:IsFaceup() then
if not te then return end
e:SetLabelObject(te:GetLabelObject())
local g=c:GetOverlayGroup()
Debug.Message(not te or not g:IsContains(te:GetHandler()))
if not te or not g:IsContains(te:GetHandler()) then return end
--if c:IsFaceup() then
local op=te:GetOperation()
if op then
local re=Duel.GetChainInfo(ev-1,CHAININFO_TRIGGERING_EFFECT)
if te:GetCode()==EVENT_CHAINING then ev=ev-1 end
--local re=Duel.GetChainInfo(ev-1,CHAININFO_TRIGGERING_EFFECT)
--if te:GetCode()==EVENT_CHAINING then ev=ev-1 end
op(e,tp,eg,ep,ev,re,r,rp)
end
local code=tc
......@@ -263,7 +268,7 @@ function cm.cyop(e,tp,eg,ep,ev,re,r,rp)
tc1=mg:GetNext()
end
end
end
--end
end
function cm.name(c,code)
return c:IsCode(code)
......
......@@ -51,7 +51,11 @@ if not cm.lblsz then
sol=1
else
cm._sset(tp,cg,...)
sol=cg:GetCount()
if aux.GetValueType(cg)=="Card" then
sol=1
elseif aux.GetValueType(cg)=="Group" then
sol=cg:GetCount()
end
end
return sol
end
......
......@@ -10,10 +10,15 @@ function c9910077.initial_effect(c)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1,9910077)
e1:SetCost(c9910077.thcost)
e1:SetTarget(c9910077.thtg)
e1:SetOperation(c9910077.thop)
c:RegisterEffect(e1)
end
function c9910077.thcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.CheckLPCost(tp,2000) end
Duel.PayLPCost(tp,2000)
end
function c9910077.thfilter(c,tp)
return c:IsRace(RACE_FAIRY) and c:IsAbleToHand() and c:GetOwner()==tp
end
......
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