Commit 131a49ea authored by Nemo Ma's avatar Nemo Ma

fix

parent bb63cdf5
......@@ -3,7 +3,7 @@ local m=14010076
local cm=_G["c"..m]
function cm.initial_effect(c)
--xyz summon
aux.AddXyzProcedure(c,nil,cm.xyzfilter,12,2,cm.ovfilter,aux.Stringid(m,0),99,cm.xyzop)
aux.AddXyzProcedure(c,nil,12,2,cm.ovfilter,aux.Stringid(m,0),2,cm.xyzop)
c:EnableReviveLimit()
--destroy
local e1=Effect.CreateEffect(c)
......@@ -25,7 +25,11 @@ function cm.initial_effect(c)
c:RegisterEffect(e2)
end
function cm.ovfilter(c)
return c:IsFaceup() and c:IsRace(RACE_MACHINE) and c:IsType(TYPE_XYZ) and c:GetRank()==10
return c:IsFaceup() and c:GetRank()==10 and c:IsRace(RACE_MACHINE)
end
function cm.xyzop(e,tp,chk)
if chk==0 then return Duel.GetFlagEffect(tp,m)==0 end
Duel.RegisterFlagEffect(tp,m,RESET_PHASE+PHASE_END,EFFECT_FLAG_OATH,1)
end
function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end
......
......@@ -2,7 +2,16 @@ local m=31400022
local cm=_G["c"..m]
cm.name="娱乐伙伴 异色眼时空之灵摆魔术师"
function cm.initial_effect(c)
aux.EnablePendulumAttribute(c)
--pendulum summon
aux.EnablePendulumAttribute(c,false)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetDescription(1160)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetRange(LOCATION_HAND)
e1:SetCost(cm.reg)
c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_CANNOT_BE_EFFECT_TARGET)
......@@ -26,6 +35,10 @@ function cm.initial_effect(c)
e3:SetOperation(cm.desop)
c:RegisterEffect(e3)
end
function cm.reg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
e:GetHandler():RegisterFlagEffect(m,RESET_PHASE+PHASE_END,EFFECT_FLAG_OATH,1)
end
function cm.evalue(e,re,rp)
return re:IsActiveType(TYPE_TRAP) and rp==1-e:GetHandlerPlayer()
end
......@@ -33,7 +46,7 @@ function cm.desfilter(c)
return c:IsFaceup() and c:IsSetCard(0x98) and c:IsType(TYPE_PENDULUM)
end
function cm.descon(e)
return Duel.GetTurnCount()~=e:GetHandler():GetTurnID()
return e:GetHandler():GetFlagEffect(m)==0
end
function cm.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return false end
......
......@@ -33,7 +33,7 @@ function cm.initial_effect(c)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e3:SetProperty(EFFECT_FLAG_DELAY)
e3:SetCode(EVENT_DESTROYED)
e3:SetCost(cm.cost)
e3:SetCost(cm.cost2)
e3:SetTarget(cm.target)
e3:SetOperation(cm.operation)
c:RegisterEffect(e3)
......@@ -65,6 +65,11 @@ function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.CheckLPCost(tp,1000) or Duel.IsExistingMatchingCard(cm.ckfilter,tp,LOCATION_ONFIELD,0,1,nil) end
if not Duel.IsExistingMatchingCard(cm.ckfilter,tp,LOCATION_ONFIELD,0,1,nil)then Duel.PayLPCost(tp,1000)
end
if Duel.IsCanRemoveCounter(tp,1,1,0x1015,3,REASON_COST) and Duel.SelectYesNo(tp,aux.Stringid(m,3)) then
Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription())
Duel.RemoveCounter(tp,1,1,0x1015,3,REASON_COST)
e:SetLabel(1)
end
end
function cm.thcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsSummonType(SUMMON_TYPE_RITUAL)
......@@ -72,9 +77,15 @@ end
function cm.thfilter2(c,e,tp)
return c:IsType(TYPE_SPELL+TYPE_TRAP) and c:IsAbleToHand()
end
function cm.chlimit(e,ep,tp)
return tp==ep
end
function cm.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(Card.IsAbleToHand,tp,0,LOCATION_ONFIELD,1,nil) and Duel.IsExistingMatchingCard(cm.thfilter2,tp,LOCATION_SZONE,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,0,0)
if e:GetLabel()~=0 then
Duel.SetChainLimit(cm.chlimit)
end
end
function cm.thop(e,tp,eg,ep,ev,re,r,rp)
local g1=Duel.GetMatchingGroup(Card.IsAbleToHand,tp,0,LOCATION_ONFIELD,nil)
......@@ -87,6 +98,11 @@ function cm.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.SendtoHand(sg2,nil,REASON_EFFECT)
end
function cm.cost2(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.CheckLPCost(tp,1000) or Duel.IsExistingMatchingCard(cm.ckfilter,tp,LOCATION_ONFIELD,0,1,nil) end
if not Duel.IsExistingMatchingCard(cm.ckfilter,tp,LOCATION_ONFIELD,0,1,nil)then Duel.PayLPCost(tp,1000)
end
end
function cm.setfilter(c)
return c:IsSetCard(0x3344) and c:IsType(TYPE_SPELL) and (c:IsType(TYPE_FIELD) or Duel.GetLocationCount(tp,LOCATION_SZONE)>0) and not c:IsForbidden()
end
......
......@@ -85,19 +85,19 @@ function cm.cfilter(c)
end
function cm.con1(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(cm.cfilter,e:GetHandlerPlayer(),LOCATION_ONFIELD+LOCATION_GRAVE,0,nil)
return g:GetCount()>0
return g:GetClassCount(Card.GetCode)>0
end
function cm.atkfilter(c)
return (c:IsFaceup() or c:IsLocation(LOCATION_GRAVE)) and c:IsSetCard(0x341,0x340) and (c:IsType(TYPE_FIELD) or c:IsType(TYPE_CONTINUOUS))
end
function cm.val(e,c)
local g=Duel.GetMatchingGroup(cm.atkfilter,e:GetHandlerPlayer(),LOCATION_ONFIELD+LOCATION_GRAVE+LOCATION_REMOVED,0,nil)
return g:GetCount()*500
return g:GetClassCount(Card.GetCode)*500
end
function cm.con2(e)
local g=Duel.GetMatchingGroup(cm.cfilter,e:GetHandlerPlayer(),LOCATION_ONFIELD+LOCATION_GRAVE,0,nil)
return g:GetCount()>1
return g:GetClassCount(Card.GetCode)>1
end
function cm.tglimit(e,c)
return c:IsSetCard(0x341)
......@@ -105,7 +105,7 @@ end
function cm.con3(e)
local g=Duel.GetMatchingGroup(cm.cfilter,e:GetHandlerPlayer(),LOCATION_ONFIELD+LOCATION_GRAVE,0,nil)
return g:GetCount()>2
return g:GetClassCount(Card.GetCode)>2
end
function cm.thfilter(c)
return c:IsSetCard(0x341) and c:IsType(TYPE_MONSTER) and c:IsAbleToHand()
......@@ -135,7 +135,7 @@ end
function cm.con4(e)
local g=Duel.GetMatchingGroup(cm.cfilter,e:GetHandlerPlayer(),LOCATION_ONFIELD+LOCATION_GRAVE,0,nil)
return g:GetCount()>3
return g:GetClassCount(Card.GetCode)>3
end
function cm.thfilter2(c)
return c:IsSetCard(0x340,0x341) and c:IsType(TYPE_CONTINUOUS) and not c:IsForbidden()
......@@ -164,7 +164,7 @@ end
function cm.con5(e)
local g=Duel.GetMatchingGroup(cm.cfilter,e:GetHandlerPlayer(),LOCATION_ONFIELD+LOCATION_GRAVE,0,nil)
return g:GetCount()>4
return g:GetClassCount(Card.GetCode)>4
end
function cm.target(e,c)
return c:IsSetCard(0x341,0x340)
......@@ -177,7 +177,7 @@ end
function cm.con6(e)
local g=Duel.GetMatchingGroup(cm.cfilter,e:GetHandlerPlayer(),LOCATION_ONFIELD+LOCATION_GRAVE,0,nil)
return g:GetCount()>5
return g:GetClassCount(Card.GetCode)>5
end
function cm.tdfilter(c)
return c:IsSetCard(0x340,0x341) and c:IsType(TYPE_CONTINUOUS+TYPE_FIELD) and c:IsAbleToRemove()
......
......@@ -8,6 +8,7 @@ function cm.initial_effect(c)
c:RegisterEffect(e1)
--Remove
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(m,0))
e2:SetCategory(CATEGORY_REMOVE)
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetCode(EVENT_FREE_CHAIN)
......@@ -23,13 +24,14 @@ function cm.initial_effect(c)
e3:SetCode(EVENT_PHASE+PHASE_END)
e3:SetRange(LOCATION_SZONE)
e3:SetCountLimit(1)
--e3:SetTarget(cm.condition)
e3:SetTarget(cm.condition)
e3:SetOperation(cm.operation2)
c:RegisterEffect(e3)
--SpecialSummon
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_SINGLE)
e4:SetCode(EVENT_LEAVE_FIELD)
e4:SetTarget(cm.condition)
e4:SetOperation(cm.spop)
c:RegisterEffect(e4)
end
......@@ -58,9 +60,18 @@ function cm.operation(e,tp,eg,ep,ev,re,r,rp)
end
end
end
function cm.get(c)
return c:GetFlagEffect(m)>0
end
function cm.condition(e)
return Duel.GetMatchingGroupCount(cm.get,e:GetHandlerPlayer(),LOCATION_REMOVED,LOCATION_REMOVED,nil)>0
end
function cm.get1(c,e,tp)
return c:GetFlagEffect(m)>0 and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function cm.operation2(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local num=Duel.GetMatchingGroupCount(Card.IsHasEffect,tp,LOCATION_REMOVED,LOCATION_REMOVED,nil,m)
local num=Duel.GetMatchingGroupCount(cm.get,e:GetHandlerPlayer(),LOCATION_REMOVED,LOCATION_REMOVED,nil)
if num>0 and Duel.SelectYesNo(e:GetHandlerPlayer(),aux.Stringid(m,1)) then
Duel.Destroy(c,REASON_EFFECT)
Duel.Recover(tp,num*1500,REASON_EFFECT)
......@@ -68,8 +79,8 @@ function cm.operation2(e,tp,eg,ep,ev,re,r,rp)
end
function cm.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local sg=Duel.GetMatchingGroup(Card.IsHasEffect,tp,LOCATION_REMOVED,LOCATION_REMOVED,nil,m)
if Duel.GetLocationCount(e:GetHandlerPlayer(),LOCATION_MZONE)>0 and Duel.SelectYesNo(e:GetHandlerPlayer(),aux.Stringid(m,2)) then
local sg=Duel.GetMatchingGroup(cm.get1,tp,LOCATION_REMOVED,LOCATION_REMOVED,nil,e,tp)
if Duel.GetLocationCount(e:GetHandlerPlayer(),LOCATION_MZONE)>0 and #sg>0 and Duel.SelectYesNo(e:GetHandlerPlayer(),aux.Stringid(m,2)) then
for tc in aux.Next(sg) do
if Duel.GetLocationCount(e:GetHandlerPlayer(),LOCATION_MZONE)==0 then Duel.SendtoGrave(tc,REASON_RULE)
elseif tc:IsCanBeSpecialSummoned(e,0,e:GetHandler(),false,false) and Duel.SpecialSummonStep(tc,0,tp,tp,false,false,POS_FACEUP) then
......
......@@ -12,43 +12,48 @@ function cm.initial_effect(c)
c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_TO_GRAVE)
e2:SetProperty(0x14000+EFFECT_FLAG_SET_AVAILABLE)
e2:SetCode(EVENT_CUSTOM+m)
e2:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_DAMAGE_STEP)
e2:SetRange(LOCATION_HAND)
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TODECK)
e2:SetCondition(cm.thcon)
e2:SetTarget(cm.sptg1)
e2:SetOperation(cm.spop1)
c:RegisterEffect(e2)
local e3=e2:Clone()
e3:SetCode(EVENT_TO_DECK)
c:RegisterEffect(e3)
local e4=e2:Clone()
e4:SetCode(EVENT_REMOVE)
c:RegisterEffect(e4)
local e5=e2:Clone()
e5:SetCode(EVENT_TO_HAND)
c:RegisterEffect(e5)
if not cm.global_check then
cm.global_check=true
local ge1=Effect.CreateEffect(c)
ge1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
ge1:SetCode(EVENT_LEAVE_FIELD)
ge1:SetOperation(cm.checkop)
Duel.RegisterEffect(ge1,0)
end
end
function cm.checkop(e,tp,eg,ep,ev,re,r,rp)
if eg:FilterCount(cm.filter,nil,tp,rp)==1 and Duel.GetMatchingGroupCount(nil,tp,LOCATION_SZONE,0,nil)==0 then
Duel.RaiseEvent(eg,EVENT_CUSTOM+m,re,r,rp,tp,ev)
end
if eg:FilterCount(cm.filter,nil,1-tp,rp)==1 and Duel.GetMatchingGroupCount(nil,1-tp,LOCATION_SZONE,0,nil)==0 then
Duel.RaiseEvent(eg,EVENT_CUSTOM+m,re,r,rp,1-tp,ev)
end
end
function cm.splimit(e,se,sp,st)
return se:IsHasType(EFFECT_TYPE_ACTIONS)
end
function cm.thcon(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetFieldGroup(tp,LOCATION_ONFIELD,0)
Debug.Message(#g)
Debug.Message(eg:IsExists(cm.filter,1,nil,tp,rp))
return #g==0 and eg:IsExists(cm.filter,1,nil,tp,rp) and Duel.GetFieldGroupCount(tp,LOCATION_SZONE,0)==0
return ep==tp and Duel.GetFieldGroupCount(tp,LOCATION_SZONE,0)==0 and Duel.GetMatchingGroupCount(nil,tp,LOCATION_MZONE,0,nil)==0
end
function cm.filter(c,tp,rp)
return c:IsPreviousLocation(LOCATION_MZONE) and c:GetPreviousControler()==tp and (c:IsReason(REASON_BATTLE) or (rp==1-tp and c:IsReason(REASON_EFFECT)))
end
function cm.sptg1(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 end
if Duel.GetFieldGroupCount(tp,0,LOCATION_ONFIELD)>Duel.GetFieldGroupCount(tp,LOCATION_HAND,0) then
Duel.SetChainLimit(function(e,ep,tp)
return tp==ep
end)end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
Duel.SetOperationInfo(0,CATEGORY_TODECK,nil,0,0,LOCATION_ONFIELD+LOCATION_GRAVE)
end
function cm.spop1(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
......
......@@ -21,7 +21,6 @@ function cm.initial_effect(c)
e5:SetCode(EVENT_TO_GRAVE)
e5:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY)
e5:SetCountLimit(1,m)
e5:SetCondition(cm.spcon1)
e5:SetTarget(cm.sptg1)
e5:SetOperation(cm.spop1)
c:RegisterEffect(e5)
......@@ -51,9 +50,6 @@ function cm.operation(e,tp,eg,ep,ev,re,r,rp)
end
end
----------
function cm.spcon1(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetPreviousLocation()==LOCATION_MZONE
end
function cm.spfilter1(c,e,tp)
return c:IsLevel(7,8) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) and c:IsRace(RACE_DRAGON) and not c:IsCode(m)
end
......
--SNo.39 希望皇 霍普·桃源
function c79029530.initial_effect(c)
--SNo.39 希望皇 霍普·桃源
function c79029530.initial_effect(c)
aux.AddXyzProcedure(c,nil,7,4,nil,nil,99)
c:EnableReviveLimit()
......
......@@ -58,20 +58,32 @@ function c79029549.decon(e,tp,eg,ep,ev,re,r,rp)
end
function c79029549.detg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chk==0 then return true end
local g=Duel.GetMatchingGroup(aux.TURE,tp,LOCATION_MZONE,LOCATION_MZONE,c)
local g=Duel.GetMatchingGroup(aux.TRUE,tp,LOCATION_MZONE,LOCATION_MZONE,e:GetHandler())
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,g:GetCount(),0,0)
Duel.SetOperationInfo(0,CATEGORY_DAMAGE,g,0,1-tp,g:GetSum(Card.GetAttack))
Duel.SetOperationInfo(0,CATEGORY_RECOVER,g,0,tp,g:GetSum(Card.GetDefense))
Duel.SetOperationInfo(0,CATEGORY_RECOVER,g,0,tp,g:GetSum(Card.GetDefense))
end
function c79029549.deop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
Duel.NegateActivation(ev)
Duel.Destroy(eg,REASON_EFFECT)
local g=Duel.GetMatchingGroup(aux.TURE,tp,LOCATION_MZONE,LOCATION_MZONE,c)
if Duel.Destroy(g,REASON_EFFECT)~=0 then
Duel.Damage(1-tp,g:GetSum(Card.GetAttack),REASON_EFFECT)
Duel.Recover(tp,g:GetSum(Card.GetDefense),REASON_EFFECT)
function c79029549.filter1(c)
if c:IsPreviousPosition(POS_FACEUP) then
return c:GetPreviousAttackOnField()
else return 0 end
end
function c79029549.filter2(c)
if c:IsPreviousPosition(POS_FACEUP) then
return c:GetPreviousDefenseOnField()
else return 0 end
end
function c79029549.deop(e,tp,eg,ep,ev,re,r,rp)
if Duel.NegateActivation(ev) and re:GetHandler():IsRelateToEffect(re) and Duel.Destroy(eg,REASON_EFFECT)>0 then
local g=Duel.GetMatchingGroup(aux.TRUE,tp,LOCATION_MZONE,LOCATION_MZONE,aux.ExceptThisCard(e))
if Duel.Destroy(g,REASON_EFFECT)~=0 then
local og=Duel.GetOperatedGroup()
local atk=og:GetSum(c79029549.filter1)
local def=og:GetSum(c79029549.filter2)
Duel.Damage(1-tp,atk,REASON_EFFECT)
Duel.Recover(tp,def,REASON_EFFECT)
end
end
end
function c79029549.sgtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chk==0 then return e:GetHandler():GetBattleTarget()~=nil end
......
......@@ -8,11 +8,12 @@ function c79029803.initial_effect(c)
e1:SetRange(LOCATION_HAND)
e1:SetCondition(c79029803.spcon)
c:RegisterEffect(e1)
--t g
--destroy
local e2=Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_DESTROY)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_TO_GRAVE)
e2:SetProperty(EFFECT_FLAG_DELAY)
e2:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_CARD_TARGET)
e2:SetCountLimit(1,79029803)
e2:SetCondition(c79029803.tgcon)
e2:SetTarget(c79029803.detg)
......@@ -39,23 +40,23 @@ function c79029803.spcon(e,c)
return Duel.GetLocationCount(c:GetControler(),LOCATION_MZONE)>0 and
not Duel.IsExistingMatchingCard(c79029803.xxfilter,c:GetControler(),LOCATION_MZONE,0,1,nil) and not Duel.IsExistingMatchingCard(Card.IsFacedown,c:GetControler(),LOCATION_MZONE,0,1,nil) and Duel.GetFieldGroupCount(c:GetControler(),LOCATION_MZONE,0)>0
end
function c79029803.defilter(c)
return c:IsLocation(LOCATION_SZONE) or (c:IsType(TYPE_TRAP+TYPE_SPELL) and c:IsFaceup())
end
function c79029803.tgcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsPreviousLocation(LOCATION_ONFIELD)
end
function c79029803.detg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c79029803.defilter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_DESTROY,nil,1,tp,0,0)
function c79029803.desfilter(c)
return c:IsType(TYPE_SPELL+TYPE_TRAP)
end
function c79029803.deop(e,tp,eg,ep,ev,re,r,rp)
function c79029803.detg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsOnField() and c79029803.desfilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c79029803.desfilter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local sg=Duel.SelectMatchingCard(tp,c79029803.defilter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,2,nil)
if sg:GetCount()>0 then
Duel.HintSelection(sg)
Duel.Destroy(sg,REASON_EFFECT)
end
local g=Duel.SelectTarget(tp,c79029803.desfilter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,2,nil)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,g:GetCount(),0,0)
end
function c79029803.deop(e,tp,eg,ep,ev,re,r,rp)
local tg=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS)
local sg=tg:Filter(Card.IsRelateToEffect,nil,e)
Duel.Destroy(sg,REASON_EFFECT)
end
function c79029803.tdtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(Card.IsAbleToDeck,tp,LOCATION_REMOVED+LOCATION_GRAVE,LOCATION_REMOVED+LOCATION_GRAVE,1,nil) end
......
......@@ -34,16 +34,16 @@ function c9910220.lkcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetTurnPlayer()~=tp
and (Duel.GetCurrentPhase()==PHASE_MAIN1 or Duel.GetCurrentPhase()==PHASE_MAIN2)
end
function c9910220.lkfilter(c)
function c9910220.lkfilter(c,tp)
return c:IsFaceup() and c:IsSetCard(0x955)
and Duel.IsExistingMatchingCard(Card.IsLinkSummonable,tp,LOCATION_EXTRA,0,1,nil,nil,c)
end
function c9910220.lktg(e,tp,eg,ep,ev,re,r,rp,chk)
function c9910220.lktg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
local c=e:GetHandler()
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and c9910220.lkfilter(chkc) and chkc~=c end
if chk==0 then return Duel.IsExistingTarget(c9910220.lkfilter,tp,LOCATION_MZONE,0,1,c) end
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and c9910220.lkfilter(chkc,tp) and chkc~=c end
if chk==0 then return Duel.IsExistingTarget(c9910220.lkfilter,tp,LOCATION_MZONE,0,1,c,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
Duel.SelectTarget(tp,c9910220.lkfilter,tp,LOCATION_MZONE,0,1,1,c)
Duel.SelectTarget(tp,c9910220.lkfilter,tp,LOCATION_MZONE,0,1,1,c,tp)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function c9910220.lkop(e,tp,eg,ep,ev,re,r,rp)
......
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