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Nemo Ma
no81cards
Commits
11bf5c37
Commit
11bf5c37
authored
Jan 19, 2026
by
POLYMER
Browse files
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fix
parent
c293e6a0
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29
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29 changed files
with
13 additions
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1040 deletions
+13
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expansions/lflist.conf
expansions/lflist.conf
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expansions/no42.cdb
expansions/no42.cdb
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expansions/pics/17337400.jpg
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expansions/pics/17337520.jpg
expansions/pics/17337520.jpg
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expansions/script/c17337400.lua
expansions/script/c17337400.lua
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expansions/script/c17337430.lua
expansions/script/c17337430.lua
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expansions/script/c17337440.lua
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expansions/script/c17337450.lua
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expansions/script/c17337460.lua
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expansions/script/c17337470.lua
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expansions/script/c17337480.lua
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expansions/script/c17337490.lua
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expansions/script/c17337500.lua
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expansions/script/c17337510.lua
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expansions/script/c17337520.lua
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expansions/script/c22348175.lua
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expansions/script/c65133114.lua
expansions/script/c65133114.lua
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expansions/script/c65813005.lua
expansions/script/c65813005.lua
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expansions/script/c87498842.lua
expansions/script/c87498842.lua
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expansions/strings.conf
expansions/strings.conf
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expansions/lflist.conf
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expansions/script/c17337400.lua
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c293e6a0
--菜月昴
local
s
,
id
=
GetID
()
function
s
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
17337630
)
--
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
1101
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_DESTROY
)
e1
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
+
TIMING_MAIN_END
)
e1
:
SetCountLimit
(
1
,
id
)
e1
:
SetTarget
(
s
.
sptg1
)
e1
:
SetOperation
(
s
.
spop1
)
c
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
1118
)
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetRange
(
LOCATION_HAND
+
LOCATION_GRAVE
)
e2
:
SetCountLimit
(
1
,
id
+
1
)
e2
:
SetCondition
(
s
.
spcon2
)
e2
:
SetTarget
(
s
.
sptg2
)
e2
:
SetOperation
(
s
.
spop2
)
c
:
RegisterEffect
(
e2
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
1153
)
e3
:
SetCategory
(
CATEGORY_TOGRAVE
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetCode
(
EVENT_TO_GRAVE
)
e3
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e3
:
SetCountLimit
(
1
,
id
+
2
)
e3
:
SetTarget
(
s
.
settg3
)
e3
:
SetOperation
(
s
.
setop3
)
c
:
RegisterEffect
(
e3
)
end
function
s
.
filter1
(
c
,
e
,
tp
)
return
c
:
IsSetCard
(
0x3f50
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
function
s
.
sptg1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_GRAVE
)
and
chkc
:
IsControler
(
tp
)
and
s
.
filter1
(
chkc
,
e
,
tp
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
s
.
filter1
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectTarget
(
tp
,
s
.
filter1
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
e
:
GetHandler
(),
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
g
,
1
,
0
,
0
)
end
function
s
.
spop1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
tc
=
Duel
.
GetFirstTarget
()
if
c
:
IsRelateToEffect
(
e
)
and
Duel
.
Destroy
(
c
,
REASON_EFFECT
)
>
0
and
aux
.
NecroValleyFilter
()(
tc
)
and
tc
:
IsRelateToEffect
(
e
)
then
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
function
s
.
spcon2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_MZONE
,
0
)
==
0
end
function
s
.
sptg2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
function
s
.
spop2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToEffect
(
e
)
and
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
>
0
then
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetCode
(
EFFECT_CANNOT_SPECIAL_SUMMON
)
e1
:
SetTargetRange
(
1
,
0
)
e1
:
SetTarget
(
s
.
splimit
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
end
function
s
.
setfilter
(
c
)
return
c
:
IsCode
(
17337630
)
and
c
:
IsType
(
TYPE_FIELD
)
and
not
c
:
IsForbidden
()
end
function
s
.
spfilter2
(
c
,
e
,
tp
)
return
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsSetCard
(
0x5f50
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
function
s
.
settg3
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
setfilter
,
tp
,
LOCATION_HAND
+
LOCATION_DECK
+
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_LEAVE_DECK
,
nil
,
0
,
tp
,
LOCATION_HAND
+
LOCATION_DECK
+
LOCATION_GRAVE
+
LOCATION_REMOVED
)
end
function
s
.
setop3
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOFIELD
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
setfilter
,
tp
,
LOCATION_HAND
+
LOCATION_DECK
+
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
1
,
1
,
nil
)
if
#
g
==
0
then
return
end
local
tc
=
g
:
GetFirst
()
if
not
tc
then
return
end
local
fc
=
Duel
.
GetFieldCard
(
tp
,
LOCATION_FZONE
,
0
)
if
fc
then
Duel
.
SendtoGrave
(
fc
,
REASON_RULE
)
end
local
loc
=
tc
:
GetLocation
()
if
loc
==
LOCATION_HAND
then
Duel
.
MoveToField
(
tc
,
tp
,
tp
,
LOCATION_FZONE
,
POS_FACEUP
,
true
)
elseif
loc
==
LOCATION_DECK
then
Duel
.
MoveToField
(
tc
,
tp
,
tp
,
LOCATION_FZONE
,
POS_FACEUP
,
true
)
elseif
loc
==
LOCATION_GRAVE
then
Duel
.
MoveToField
(
tc
,
tp
,
tp
,
LOCATION_FZONE
,
POS_FACEUP
,
true
)
elseif
loc
==
LOCATION_REMOVED
then
Duel
.
MoveToField
(
tc
,
tp
,
tp
,
LOCATION_FZONE
,
POS_FACEUP
,
true
)
end
local
te
=
tc
:
GetActivateEffect
()
if
te
then
te
:
UseCountLimit
(
tp
,
1
,
true
)
local
tep
=
tc
:
GetControler
()
local
cost
=
te
:
GetCost
()
if
cost
then
cost
(
te
,
tep
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
1
)
end
Duel
.
RaiseEvent
(
tc
,
4179255
,
te
,
0
,
tp
,
tp
,
Duel
.
GetCurrentChain
())
end
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
s
.
spfilter2
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
e
,
tp
)
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
sg
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
spfilter2
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
#
sg
>
0
then
Duel
.
SpecialSummon
(
sg
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
end
\ No newline at end of file
expansions/script/c17337430.lua
deleted
100644 → 0
View file @
c293e6a0
--菜月昴·公主与骑士
local
s
,
id
=
GetID
()
function
s
.
initial_effect
(
c
)
c
:
EnableReviveLimit
()
aux
.
AddLinkProcedure
(
c
,
aux
.
FilterBoolFunction
(
Card
.
IsLinkSetCard
,
0x3f50
),
2
,
3
,
s
.
lcheck
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
1190
)
e1
:
SetCategory
(
CATEGORY_SEARCH
+
CATEGORY_TOHAND
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e1
:
SetCountLimit
(
1
,
id
)
e1
:
SetCondition
(
s
.
thcon
)
e1
:
SetTarget
(
s
.
thtg
)
e1
:
SetOperation
(
s
.
thop
)
c
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
1118
)
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_TOHAND
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCountLimit
(
1
,
id
+
1
)
e2
:
SetTarget
(
s
.
sptg
)
e2
:
SetOperation
(
s
.
spop
)
c
:
RegisterEffect
(
e2
)
end
function
s
.
lfilter
(
c
)
return
c
:
IsLinkSetCard
(
0x5f50
)
end
function
s
.
lcheck
(
g
)
return
g
:
IsExists
(
s
.
lfilter
,
1
,
nil
)
end
function
s
.
thcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
IsSummonType
(
SUMMON_TYPE_LINK
)
end
function
s
.
thfilter
(
c
)
return
c
:
IsSetCard
(
0x3f50
)
and
c
:
IsAbleToHand
()
end
function
s
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
function
s
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
if
#
g
>
0
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
end
function
s
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsSetCard
(
0x3f50
)
and
(
c
:
IsAbleToHand
()
or
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
))
and
c
:
IsType
(
TYPE_MONSTER
)
end
function
s
.
fselect
(
g
,
e
,
tp
)
return
g
:
IsExists
(
function
(
c
,
e
,
tp
)
return
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
,
1
,
nil
,
e
,
tp
)
and
g
:
FilterCount
(
Card
.
IsAbleToHand
,
nil
)
>
0
end
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
local
g
=
Duel
.
GetMatchingGroup
(
s
.
spfilter
,
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
nil
,
e
,
tp
)
if
chkc
then
return
false
end
if
chk
==
0
then
return
g
:
CheckSubGroup
(
s
.
fselect
,
3
,
3
,
e
,
tp
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_OPERATECARD
)
local
sg
=
g
:
SelectSubGroup
(
tp
,
s
.
fselect
,
false
,
3
,
3
,
e
,
tp
)
Duel
.
SetTargetCard
(
sg
)
end
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tg
=
Duel
.
GetTargetsRelateToChain
():
Filter
(
aux
.
NecroValleyFilter
(
aux
.
TRUE
),
nil
)
if
#
tg
==
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
sg
=
tg
:
FilterSelect
(
tp
,
Card
.
IsCanBeSpecialSummoned
,
1
,
1
,
nil
,
e
,
0
,
tp
,
false
,
false
)
local
sc
=
sg
:
GetFirst
()
if
sc
and
Duel
.
SpecialSummon
(
sc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
>
0
then
tg
:
RemoveCard
(
sc
)
end
local
g
=
tg
:
Filter
(
Card
.
IsAbleToHand
,
nil
)
if
#
g
>
0
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
end
end
\ No newline at end of file
expansions/script/c17337440.lua
deleted
100644 → 0
View file @
c293e6a0
--菜月昴·贤者之塔篇
local
s
,
id
=
GetID
()
function
s
.
initial_effect
(
c
)
c
:
EnableReviveLimit
()
aux
.
AddLinkProcedure
(
c
,
aux
.
FilterBoolFunction
(
Card
.
IsLinkSetCard
,
0x3f50
),
3
,
4
,
s
.
lcheck
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
1191
)
e1
:
SetCategory
(
CATEGORY_TOGRAVE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e1
:
SetCountLimit
(
1
,
id
)
e1
:
SetCondition
(
s
.
tgcon
)
e1
:
SetTarget
(
s
.
tgtg
)
e1
:
SetOperation
(
s
.
tgop
)
c
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
1193
)
e2
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
+
CATEGORY_TODECK
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCountLimit
(
1
,
id
+
1
)
e2
:
SetTarget
(
s
.
thtg
)
e2
:
SetOperation
(
s
.
thop
)
c
:
RegisterEffect
(
e2
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e3
:
SetCategory
(
CATEGORY_NEGATE
+
CATEGORY_TODECK
)
e3
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e3
:
SetCode
(
EVENT_CHAINING
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetCondition
(
s
.
negcon
)
e3
:
SetTarget
(
s
.
negtg
)
e3
:
SetOperation
(
s
.
negop
)
c
:
RegisterEffect
(
e3
)
end
function
s
.
lcheck
(
g
,
lc
)
return
g
:
IsExists
(
Card
.
IsSetCard
,
1
,
nil
,
0x5f50
)
and
g
:
GetClassCount
(
Card
.
GetLinkCode
)
==
g
:
GetCount
()
end
function
s
.
tgcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
IsSummonType
(
SUMMON_TYPE_LINK
)
end
function
s
.
tgfilter
(
c
)
return
c
:
IsSetCard
(
0x5f50
)
and
c
:
IsAbleToGrave
()
end
function
s
.
tgtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
tgfilter
,
tp
,
LOCATION_DECK
+
LOCATION_EXTRA
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOGRAVE
,
nil
,
1
,
tp
,
LOCATION_DECK
+
LOCATION_EXTRA
)
end
function
s
.
tgop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
tgfilter
,
tp
,
LOCATION_DECK
+
LOCATION_EXTRA
,
0
,
1
,
2
,
nil
)
if
#
g
>
0
then
Duel
.
SendtoGrave
(
g
,
REASON_EFFECT
)
end
end
function
s
.
recfilter
(
c
)
return
c
:
IsSetCard
(
0x5f50
)
and
c
:
IsAbleToDeck
()
and
c
:
IsFaceup
()
end
function
s
.
thfilter
(
c
)
return
c
:
IsSetCard
(
0x3f50
)
and
c
:
IsAbleToHand
()
end
function
s
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
recfilter
,
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
s
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
and
Duel
.
IsPlayerCanSummon
(
tp
)
and
Duel
.
IsPlayerCanAdditionalSummon
(
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
nil
,
1
,
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
function
s
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
s
.
recfilter
),
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
1
,
1
,
nil
)
if
#
g
>
0
and
Duel
.
SendtoDeck
(
g
,
nil
,
SEQ_DECKSHUFFLE
,
REASON_EFFECT
)
~=
0
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
sg
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
if
#
sg
>
0
then
Duel
.
SendtoHand
(
sg
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
sg
)
end
end
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_EXTRA_SUMMON_COUNT
)
e1
:
SetTargetRange
(
LOCATION_HAND
+
LOCATION_MZONE
,
0
)
e1
:
SetTarget
(
aux
.
TargetBoolFunction
(
Card
.
IsSetCard
,
0x3f50
))
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
function
s
.
negcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
re
:
IsActiveType
(
TYPE_SPELL
+
TYPE_TRAP
)
and
Duel
.
IsChainNegatable
(
ev
)
end
function
s
.
tdfilter2
(
c
)
return
c
:
IsSetCard
(
0x3f50
)
and
c
:
IsAbleToDeck
()
and
c
:
IsFaceup
()
end
function
s
.
negtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
tdfilter2
,
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
nil
,
1
,
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_NEGATE
,
eg
,
1
,
0
,
0
)
end
function
s
.
negop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
s
.
tdfilter2
),
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
1
,
1
,
nil
)
if
#
g
>
0
and
Duel
.
SendtoDeck
(
g
,
nil
,
SEQ_DECKSHUFFLE
,
REASON_EFFECT
)
~=
0
then
local
exg
=
Duel
.
GetMatchingGroup
(
function
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0x3f50
)
and
c
:
IsType
(
TYPE_MONSTER
)
end
,
tp
,
LOCATION_REMOVED
,
0
,
nil
)
if
Duel
.
NegateActivation
(
ev
)
and
#
exg
>=
3
then
local
code
=
re
:
GetHandler
():
GetCode
()
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_CANNOT_ACTIVATE
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetTargetRange
(
0
,
1
)
e1
:
SetLabel
(
code
)
e1
:
SetValue
(
s
.
aclimit
)
if
Duel
.
GetTurnPlayer
()
==
tp
then
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
+
RESET_SELF_TURN
,
2
)
else
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
+
RESET_SELF_TURN
,
1
)
end
Duel
.
RegisterEffect
(
e1
,
tp
)
end
end
end
function
s
.
aclimit
(
e
,
re
,
tp
)
return
re
:
GetHandler
():
IsCode
(
e
:
GetLabel
())
end
\ No newline at end of file
expansions/script/c17337450.lua
deleted
100644 → 0
View file @
c293e6a0
--菜月昴·精灵骑士
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
c
:
EnableReviveLimit
()
aux
.
AddFusionProcCodeFun
(
c
,
17337560
,
aux
.
FilterBoolFunction
(
Card
.
IsFusionSetCard
,
0x5f50
),
1
,
true
,
true
)
aux
.
AddContactFusionProcedure
(
c
,
Card
.
IsAbleToRemoveAsCost
,
LOCATION_ONFIELD
+
LOCATION_GRAVE
,
0
,
Duel
.
Remove
,
POS_FACEUP
,
REASON_COST
)
--spsummon condition
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e1
:
SetCode
(
EFFECT_SPSUMMON_CONDITION
)
e1
:
SetValue
(
s
.
splimit
)
c
:
RegisterEffect
(
e1
)
--change name
aux
.
EnableChangeCode
(
c
,
17337560
,
LOCATION_MZONE
+
LOCATION_GRAVE
)
--lock zones
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCountLimit
(
1
,
id
)
e2
:
SetTarget
(
s
.
lztg
)
e2
:
SetOperation
(
s
.
lzop
)
c
:
RegisterEffect
(
e2
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
1193
)
e3
:
SetCategory
(
CATEGORY_REMOVE
+
CATEGORY_TODECK
)
e3
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e3
:
SetCode
(
EVENT_FREE_CHAIN
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetCountLimit
(
1
,
id
+
1
)
e3
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
+
TIMING_END_PHASE
)
e3
:
SetTarget
(
s
.
rmtg
)
e3
:
SetOperation
(
s
.
rmop
)
c
:
RegisterEffect
(
e3
)
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetDescription
(
1118
)
e4
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e4
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e4
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e4
:
SetCode
(
EVENT_LEAVE_FIELD
)
e4
:
SetCondition
(
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
return
c
:
IsPreviousLocation
(
LOCATION_ONFIELD
)
and
Duel
.
GetFlagEffect
(
tp
,
id
)
==
0
end
)
e4
:
SetOperation
(
s
.
regop
)
c
:
RegisterEffect
(
e4
)
end
function
s
.
splimit
(
e
,
se
,
sp
,
st
)
return
not
e
:
GetHandler
():
IsLocation
(
LOCATION_EXTRA
)
end
function
s
.
lztg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
,
PLAYER_NONE
,
0
)
+
Duel
.
GetLocationCount
(
1
-
tp
,
LOCATION_MZONE
,
PLAYER_NONE
,
0
)
+
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
,
PLAYER_NONE
,
0
)
+
Duel
.
GetLocationCount
(
1
-
tp
,
LOCATION_SZONE
,
PLAYER_NONE
,
0
)
>
1
end
local
dis
=
Duel
.
SelectDisableField
(
tp
,
2
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
0xe000e0
)
Duel
.
SetTargetParam
(
dis
)
Duel
.
Hint
(
HINT_ZONE
,
tp
,
dis
)
end
function
s
.
lzop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
zone
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PARAM
)
if
tp
==
1
then
zone
=
((
zone
&
0xffff
)
<<
16
)
|
((
zone
>>
16
)
&
0xffff
)
end
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetCode
(
EFFECT_DISABLE_FIELD
)
e1
:
SetValue
(
zone
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e
:
GetHandler
():
RegisterEffect
(
e1
)
end
function
s
.
tdfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0x3f50
)
and
c
:
IsType
(
TYPE_MONSTER
)
end
function
s
.
rmtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
tdfilter
,
tp
,
LOCATION_REMOVED
,
0
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToRemove
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
nil
,
1
,
tp
,
LOCATION_REMOVED
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_REMOVE
,
nil
,
1
,
0
,
LOCATION_ONFIELD
)
end
function
s
.
rmop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
tg
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
tdfilter
,
tp
,
LOCATION_REMOVED
,
0
,
1
,
1
,
nil
)
if
#
tg
>
0
and
Duel
.
SendtoDeck
(
tg
,
nil
,
SEQ_DECKSHUFFLE
,
REASON_EFFECT
)
>
0
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
local
rg
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsAbleToRemove
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
1
,
nil
)
if
#
rg
>
0
then
Duel
.
Remove
(
rg
,
POS_FACEUP
,
REASON_EFFECT
)
end
end
end
function
s
.
regop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
c
:
RegisterFlagEffect
(
id
+
1
,
RESET_EVENT
+
RESETS_STANDARD
,
0
,
1
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetCode
(
EVENT_PHASE
+
PHASE_STANDBY
)
e1
:
SetCountLimit
(
1
)
e1
:
SetLabel
(
Duel
.
GetTurnCount
())
e1
:
SetLabelObject
(
c
)
e1
:
SetCondition
(
s
.
spcon
)
e1
:
SetOperation
(
s
.
spop
)
if
Duel
.
GetCurrentPhase
()
<=
PHASE_STANDBY
then
e1
:
SetReset
(
RESET_PHASE
+
PHASE_STANDBY
,
2
)
else
e1
:
SetReset
(
RESET_PHASE
+
PHASE_STANDBY
)
end
Duel
.
RegisterEffect
(
e1
,
tp
)
Duel
.
RegisterFlagEffect
(
tp
,
id
,
RESET_PHASE
+
PHASE_END
,
0
,
2
)
end
function
s
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetLabelObject
()
return
Duel
.
GetTurnCount
()
~=
e
:
GetLabel
()
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
c
:
GetFlagEffect
(
id
+
1
)
>
0
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
end
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetLabelObject
()
Duel
.
Hint
(
HINT_CARD
,
0
,
id
)
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
\ No newline at end of file
expansions/script/c17337460.lua
deleted
100644 → 0
View file @
c293e6a0
--菜月昴·帝国篇
local
s
,
id
=
GetID
()
function
s
.
initial_effect
(
c
)
--Add code
aux
.
AddCodeList
(
c
,
17337400
)
--Special Summon from hand/field by tributing itself
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetRange
(
LOCATION_HAND
+
LOCATION_MZONE
)
e1
:
SetCountLimit
(
1
,
id
)
e1
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
+
TIMING_END_PHASE
)
e1
:
SetCost
(
s
.
spcost1
)
e1
:
SetTarget
(
s
.
sptg1
)
e1
:
SetOperation
(
s
.
spop1
)
c
:
RegisterEffect
(
e1
)
--Search and Special Summon self
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
+
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e2
:
SetCode
(
EVENT_TO_GRAVE
)
e2
:
SetCountLimit
(
1
,
id
+
1
)
e2
:
SetTarget
(
s
.
thtg
)
e2
:
SetOperation
(
s
.
thop
)
c
:
RegisterEffect
(
e2
)
local
e3
=
e2
:
Clone
()
e3
:
SetCode
(
EVENT_REMOVE
)
c
:
RegisterEffect
(
e3
)
end
-- Cost for effect 1: Tribute this card
function
s
.
spcost1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
c
:
IsReleasable
()
end
Duel
.
Release
(
c
,
REASON_COST
)
end
-- Filter for Subaru or cards that list Subaru
function
s
.
spfilter
(
c
,
e
,
tp
)
return
(
c
:
IsCode
(
17337400
)
or
aux
.
IsCodeListed
(
c
,
17337400
))
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
-- Target for effect 1
function
s
.
sptg1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
s
.
spfilter
,
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
+
LOCATION_REMOVED
)
end
-- Operation for effect 1
function
s
.
spop1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
s
.
spfilter
),
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
#
g
>
0
then
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
-- Filter for EMT阵营 monsters
function
s
.
thfilter
(
c
)
return
c
:
IsSetCard
(
0x3f50
)
and
c
:
IsAbleToHand
()
and
c
:
IsType
(
TYPE_MONSTER
)
end
-- Target for effect 2
function
s
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
-- Operation for effect 2
function
s
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
if
#
g
>
0
and
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
~=
0
then
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
-- Special Summon this card
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToEffect
(
e
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
then
Duel
.
BreakEffect
()
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
end
\ No newline at end of file
expansions/script/c17337470.lua
deleted
100644 → 0
View file @
c293e6a0
--艾米莉亚
local
s
,
id
=
GetID
()
function
s
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
17337510
,
17337500
,
17337400
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_SPSUMMON_PROC
)
e1
:
SetProperty
(
EFFECT_FLAG_UNCOPYABLE
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetCountLimit
(
1
,
id
+
EFFECT_COUNT_CODE_OATH
)
e1
:
SetCondition
(
s
.
spcon1
)
c
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
1125
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e2
:
SetCountLimit
(
1
,
id
)
e2
:
SetOperation
(
s
.
protop
)
c
:
RegisterEffect
(
e2
)
end
function
s
.
spfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0x5f50
)
or
aux
.
IsCodeListed
(
c
,
17337400
)
and
c
:
IsType
(
TYPE_MONSTER
)
end
function
s
.
spfilter2
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsCode
(
17337500
)
end
function
s
.
spcon1
(
e
,
c
)
if
c
==
nil
then
return
true
end
local
tp
=
c
:
GetControler
()
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
(
Duel
.
IsExistingMatchingCard
(
s
.
spfilter
,
tp
,
LOCATION_MZONE
+
LOCATION_GRAVE
,
0
,
1
,
nil
)
or
Duel
.
IsExistingMatchingCard
(
s
.
spfilter2
,
tp
,
LOCATION_ONFIELD
+
LOCATION_GRAVE
,
0
,
1
,
nil
))
end
function
s
.
protop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_CANNOT_BE_EFFECT_TARGET
)
e1
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
)
e1
:
SetTargetRange
(
LOCATION_MZONE
,
0
)
e1
:
SetTarget
(
function
(
e
,
c
)
return
c
:
IsSetCard
(
0x3f50
)
end
)
e1
:
SetValue
(
aux
.
tgoval
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e1
,
tp
)
local
e4
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e4
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e4
:
SetType
(
EFFECT_TYPE_FIELD
)
e4
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
+
EFFECT_FLAG_CLIENT_HINT
)
e4
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
e4
:
SetTargetRange
(
1
,
0
)
Duel
.
RegisterEffect
(
e4
,
tp
)
local
g
=
Duel
.
GetMatchingGroup
(
s
.
setfilter
,
tp
,
LOCATION_DECK
,
0
,
nil
)
if
#
g
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
1
))
then
Duel
.
BreakEffect
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SET
)
local
sg
=
g
:
Select
(
tp
,
1
,
1
,
nil
)
if
#
sg
>
0
then
Duel
.
SSet
(
tp
,
sg
:
GetFirst
())
end
end
end
function
s
.
setfilter
(
c
)
return
c
:
IsCode
(
17337510
)
and
c
:
IsSSetable
()
end
\ No newline at end of file
expansions/script/c17337480.lua
deleted
100644 → 0
View file @
c293e6a0
--加菲尔
local
s
,
id
=
GetID
()
function
s
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
17337550
,
17337670
,
17337400
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_SPSUMMON_PROC
)
e1
:
SetProperty
(
EFFECT_FLAG_UNCOPYABLE
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetCountLimit
(
1
,
id
+
EFFECT_COUNT_CODE_OATH
)
e1
:
SetCondition
(
s
.
spcon
)
c
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e2
:
SetCategory
(
CATEGORY_ATKCHANGE
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e2
:
SetCountLimit
(
1
,
id
)
e2
:
SetOperation
(
s
.
atkop
)
c
:
RegisterEffect
(
e2
)
end
function
s
.
spfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0x5f50
)
or
aux
.
IsCodeListed
(
c
,
17337400
)
and
c
:
IsType
(
TYPE_MONSTER
)
end
function
s
.
spfilter2
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsCode
(
17337550
,
17337670
)
end
function
s
.
spcon
(
e
,
c
)
if
c
==
nil
then
return
true
end
local
tp
=
c
:
GetControler
()
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
(
Duel
.
IsExistingMatchingCard
(
s
.
spfilter
,
tp
,
LOCATION_MZONE
+
LOCATION_GRAVE
,
0
,
1
,
nil
)
or
Duel
.
IsExistingMatchingCard
(
s
.
spfilter2
,
tp
,
LOCATION_ONFIELD
+
LOCATION_GRAVE
,
0
,
1
,
nil
))
end
function
s
.
atkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
if
Duel
.
GetTurnPlayer
()
==
tp
then
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
+
RESET_SELF_TURN
,
2
)
else
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
+
RESET_SELF_TURN
,
1
)
end
e1
:
SetTargetRange
(
LOCATION_MZONE
,
0
)
e1
:
SetTarget
(
s
.
efilter
)
e1
:
SetValue
(
s
.
val
)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
function
s
.
val
(
e
,
c
)
local
val
=
c
:
GetLevel
()
+
c
:
GetLink
()
+
c
:
GetRank
()
return
val
*
200
end
function
s
.
efilter
(
e
,
c
)
return
c
:
IsSetCard
(
0x3f50
)
end
\ No newline at end of file
expansions/script/c17337490.lua
deleted
100644 → 0
View file @
c293e6a0
--加菲尔·兽化
local
s
,
id
=
GetID
()
function
s
.
initial_effect
(
c
)
c
:
EnableReviveLimit
()
aux
.
AddSynchroProcedure
(
c
,
aux
.
FilterBoolFunction
(
Card
.
IsCode
,
17337480
),
aux
.
NonTuner
(
Card
.
IsSetCard
,
0x3f50
),
1
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_CANNOT_ACTIVATE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetTargetRange
(
0
,
1
)
e1
:
SetCondition
(
s
.
accon
)
e1
:
SetValue
(
s
.
aclimit
)
c
:
RegisterEffect
(
e1
)
--change name
aux
.
EnableChangeCode
(
c
,
17337480
,
LOCATION_MZONE
+
LOCATION_GRAVE
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e2
:
SetCategory
(
CATEGORY_ATKCHANGE
+
CATEGORY_DEFCHANGE
+
CATEGORY_DESTROY
)
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
)
e2
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
+
TIMING_END_PHASE
)
e2
:
SetCountLimit
(
1
,
id
+
1
)
e2
:
SetTarget
(
s
.
destg
)
e2
:
SetOperation
(
s
.
desop
)
c
:
RegisterEffect
(
e2
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e3
:
SetCategory
(
CATEGORY_ATKCHANGE
+
CATEGORY_DEFCHANGE
)
e3
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e3
:
SetCode
(
EVENT_FREE_CHAIN
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
)
e3
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
+
TIMING_END_PHASE
)
e3
:
SetCountLimit
(
1
,
id
)
e3
:
SetOperation
(
s
.
indop
)
c
:
RegisterEffect
(
e3
)
end
function
s
.
accon
(
e
)
return
Duel
.
IsBattlePhase
()
end
function
s
.
aclimit
(
e
,
re
,
tp
)
return
re
:
IsActiveType
(
TYPE_MONSTER
)
end
function
s
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
aux
.
TRUE
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
nil
,
1
,
0
,
LOCATION_ONFIELD
)
end
function
s
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
not
c
:
IsRelateToEffect
(
e
)
or
not
c
:
IsFaceup
()
then
return
end
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
1000
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
)
c
:
RegisterEffect
(
e1
)
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
EFFECT_UPDATE_DEFENSE
)
c
:
RegisterEffect
(
e2
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
TRUE
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
1
,
nil
)
if
#
g
>
0
then
Duel
.
HintSelection
(
g
)
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
end
end
function
s
.
indop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
not
c
:
IsRelateToEffect
(
e
)
or
not
c
:
IsFaceup
()
then
return
end
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
1000
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
)
c
:
RegisterEffect
(
e1
)
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
EFFECT_UPDATE_DEFENSE
)
c
:
RegisterEffect
(
e2
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
)
e3
:
SetCode
(
EFFECT_INDESTRUCTABLE_BATTLE
)
e3
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetValue
(
1
)
if
Duel
.
GetTurnPlayer
()
==
tp
then
e3
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
+
RESET_SELF_TURN
,
2
)
else
e3
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
+
RESET_SELF_TURN
,
1
)
end
c
:
RegisterEffect
(
e3
)
local
e4
=
e3
:
Clone
()
e4
:
SetCode
(
EFFECT_INDESTRUCTABLE_EFFECT
)
c
:
RegisterEffect
(
e4
)
end
\ No newline at end of file
expansions/script/c17337500.lua
deleted
100644 → 0
View file @
c293e6a0
--帕克
local
s
,
id
=
GetID
()
function
s
.
initial_effect
(
c
)
c
:
EnableReviveLimit
()
--cannot special summon
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetType
(
EFFECT_TYPE_SINGLE
)
e0
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e0
:
SetCode
(
EFFECT_SPSUMMON_CONDITION
)
c
:
RegisterEffect
(
e0
)
--
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_SPSUMMON_PROC
)
e1
:
SetProperty
(
EFFECT_FLAG_UNCOPYABLE
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetCountLimit
(
1
,
id
+
EFFECT_COUNT_CODE_OATH
)
e1
:
SetCondition
(
s
.
spcon
)
c
:
RegisterEffect
(
e1
)
--
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
1102
)
e2
:
SetCategory
(
CATEGORY_REMOVE
)
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCountLimit
(
1
,
id
+
1
)
e2
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
+
TIMING_MAIN_END
+
TIMING_END_PHASE
)
e2
:
SetCost
(
s
.
rmcost
)
e2
:
SetTarget
(
s
.
rmtg
)
e2
:
SetOperation
(
s
.
rmop
)
c
:
RegisterEffect
(
e2
)
end
function
s
.
spfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsCode
(
17337470
)
and
c
:
IsType
(
TYPE_MONSTER
)
end
function
s
.
spcon
(
e
,
c
)
if
c
==
nil
then
return
true
end
local
tp
=
c
:
GetControler
()
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
s
.
spfilter
,
tp
,
LOCATION_MZONE
+
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
function
s
.
rmcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
c
:
IsAbleToRemoveAsCost
()
end
if
Duel
.
Remove
(
c
,
0
,
REASON_COST
+
REASON_TEMPORARY
)
~=
0
then
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
e1
:
SetLabelObject
(
c
)
e1
:
SetCountLimit
(
1
)
e1
:
SetOperation
(
s
.
retop
)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
end
function
s
.
retop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
ReturnToField
(
e
:
GetLabelObject
())
end
function
s
.
rmtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
IsCostChecked
()
and
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToRemove
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_REMOVE
,
nil
,
1
,
0
,
LOCATION_ONFIELD
)
end
function
s
.
rmop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsAbleToRemove
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
1
,
nil
)
if
#
g
>
0
then
Duel
.
HintSelection
(
g
)
Duel
.
Remove
(
g
,
POS_FACEUP
,
REASON_EFFECT
)
end
end
function
s
.
retrop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetLabelObject
()
if
c
and
c
:
IsLocation
(
LOCATION_REMOVED
)
and
c
:
GetFlagEffect
(
id
)
>
0
then
Duel
.
ReturnToField
(
c
)
end
end
\ No newline at end of file
expansions/script/c17337510.lua
deleted
100644 → 0
View file @
c293e6a0
--冰结之绊
local
s
,
id
=
GetID
()
function
s
.
initial_effect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetCategory
(
CATEGORY_DESTROY
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCountLimit
(
1
,
id
)
e1
:
SetCondition
(
s
.
descon
)
e1
:
SetTarget
(
s
.
destg
)
e1
:
SetOperation
(
s
.
desop
)
c
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetCategory
(
CATEGORY_NEGATE
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_QUICK_O
)
e2
:
SetCode
(
EVENT_CHAINING
)
e2
:
SetRange
(
LOCATION_GRAVE
)
e2
:
SetCountLimit
(
1
,
id
+
1
)
e2
:
SetCondition
(
s
.
negcon
)
e2
:
SetCost
(
aux
.
bfgcost
)
e2
:
SetTarget
(
s
.
negtg
)
e2
:
SetOperation
(
s
.
negop
)
c
:
RegisterEffect
(
e2
)
end
function
s
.
descon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsExistingMatchingCard
(
function
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsCode
(
17337470
)
end
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
function
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsCode
(
17337500
)
end
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
function
s
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
aux
.
TRUE
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
nil
)
end
local
g
=
Duel
.
GetMatchingGroup
(
aux
.
TRUE
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
math.min
(
3
,
#
g
),
0
,
0
)
end
function
s
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
TRUE
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
3
,
nil
)
if
#
g
>
0
then
Duel
.
HintSelection
(
g
)
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
end
end
function
s
.
negcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
ep
==
1
-
tp
and
re
:
IsActiveType
(
TYPE_MONSTER
)
and
Duel
.
IsChainNegatable
(
ev
)
and
Duel
.
IsExistingMatchingCard
(
s
.
negfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
function
s
.
negfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsCode
(
17337470
,
17337500
)
end
function
s
.
negtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_NEGATE
,
eg
,
1
,
0
,
0
)
end
function
s
.
negop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
Duel
.
IsExistingMatchingCard
(
s
.
negfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
then
return
end
Duel
.
NegateActivation
(
ev
)
end
\ No newline at end of file
expansions/script/c17337520.lua
deleted
100644 → 0
View file @
c293e6a0
--艾米莉亚·魔力解放
local
s
,
id
=
GetID
()
function
s
.
initial_effect
(
c
)
c
:
EnableReviveLimit
()
aux
.
AddXyzProcedure
(
c
,
aux
.
FilterBoolFunction
(
Card
.
IsSetCard
,
0x3f50
),
7
,
2
,
nil
,
nil
,
99
)
--
--can not be xyz material
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetType
(
EFFECT_TYPE_SINGLE
)
e0
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e0
:
SetCode
(
EFFECT_CANNOT_BE_XYZ_MATERIAL
)
e0
:
SetCondition
(
s
.
xyzcon
)
e0
:
SetValue
(
1
)
c
:
RegisterEffect
(
e0
)
--change name
aux
.
EnableChangeCode
(
c
,
17337470
,
LOCATION_MZONE
+
LOCATION_GRAVE
)
--
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
1191
)
e1
:
SetCategory
(
CATEGORY_TOGRAVE
+
CATEGORY_TOHAND
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e1
:
SetCondition
(
s
.
tgcon
)
e1
:
SetTarget
(
s
.
tgtg
)
e1
:
SetOperation
(
s
.
tgop
)
c
:
RegisterEffect
(
e1
)
--
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCountLimit
(
1
,
id
)
e2
:
SetCost
(
s
.
cost
)
e2
:
SetOperation
(
s
.
op
)
c
:
RegisterEffect
(
e2
)
end
function
s
.
xyzcon
(
e
)
local
c
=
e
:
GetHandler
()
return
c
:
IsStatus
(
STATUS_SPSUMMON_TURN
)
and
c
:
IsSummonType
(
SUMMON_TYPE_XYZ
)
end
function
s
.
ovfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsCode
(
17337470
)
end
function
s
.
cfilter
(
c
)
return
c
:
IsSetCard
(
0x3f50
)
and
c
:
IsDiscardable
()
end
function
s
.
xyzop
(
e
,
tp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
cfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
end
Duel
.
DiscardHand
(
tp
,
s
.
cfilter
,
1
,
1
,
REASON_COST
+
REASON_DISCARD
)
end
function
s
.
tgcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
IsSummonType
(
SUMMON_TYPE_XYZ
)
end
function
s
.
tgtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_DECK
,
0
)
>=
5
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOGRAVE
,
nil
,
5
,
tp
,
LOCATION_DECK
)
end
function
s
.
check
(
c
)
return
c
:
IsLocation
(
LOCATION_GRAVE
)
and
c
:
IsSetCard
(
0x3f50
)
end
function
s
.
tgop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_DECK
,
0
)
<
5
then
return
end
Duel
.
ConfirmDecktop
(
tp
,
5
)
local
g
=
Duel
.
GetDecktopGroup
(
tp
,
5
)
Duel
.
DisableShuffleCheck
()
if
Duel
.
SendtoGrave
(
g
,
REASON_EFFECT
)
==
0
then
return
end
local
og
=
Duel
.
GetOperatedGroup
()
local
g2
=
og
:
Filter
(
s
.
check
,
nil
)
if
#
g2
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
1
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
sg
=
g2
:
Select
(
tp
,
1
,
1
,
nil
)
if
#
sg
>
0
then
Duel
.
SendtoHand
(
sg
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
sg
)
Duel
.
ShuffleHand
(
tp
)
end
end
if
c
:
IsRelateToEffect
(
e
)
and
Duel
.
IsExistingMatchingCard
(
aux
.
NecroValleyFilter
(
Card
.
IsCanOverlay
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
2
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_XMATERIAL
)
local
mg
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
Card
.
IsCanOverlay
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
if
#
mg
>
0
then
Duel
.
Overlay
(
c
,
mg
)
end
end
end
function
s
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
CheckRemoveOverlayCard
(
tp
,
2
,
REASON_COST
)
end
e
:
GetHandler
():
RemoveOverlayCard
(
tp
,
2
,
2
,
REASON_COST
)
end
function
s
.
op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_CODE
)
local
ac
=
Duel
.
AnnounceCard
(
tp
)
c
:
SetHint
(
CHINT_CARD
,
ac
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetProperty
(
EFFECT_FLAG_SET_AVAILABLE
+
EFFECT_FLAG_IGNORE_IMMUNE
)
e2
:
SetCode
(
EFFECT_FORBIDDEN
)
e2
:
SetTargetRange
(
0
,
0xff
)
e2
:
SetTarget
(
s
.
bantg
)
e2
:
SetLabel
(
ac
)
e2
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e2
,
tp
)
Duel
.
AdjustInstantly
(
c
)
end
function
s
.
bantg
(
e
,
c
)
local
fcode
=
e
:
GetLabel
()
return
c
:
IsOriginalCodeRule
(
fcode
)
and
(
not
c
:
IsOnField
()
or
c
:
GetRealFieldID
()
>
e
:
GetFieldID
())
end
\ No newline at end of file
expansions/script/c22348175.lua
View file @
11bf5c37
...
@@ -37,6 +37,7 @@ function cm.initial_effect(c)
...
@@ -37,6 +37,7 @@ function cm.initial_effect(c)
e4
:
SetCode
(
EVENT_DESTROYED
)
e4
:
SetCode
(
EVENT_DESTROYED
)
e4
:
SetRange
(
LOCATION_GRAVE
)
e4
:
SetRange
(
LOCATION_GRAVE
)
e4
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
+
EFFECT_FLAG_DELAY
)
e4
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
+
EFFECT_FLAG_DELAY
)
e4
:
SetCountLimit
(
1
,
22349175
)
e4
:
SetCondition
(
c22348175
.
condition
)
e4
:
SetCondition
(
c22348175
.
condition
)
e4
:
SetTarget
(
c22348175
.
target
)
e4
:
SetTarget
(
c22348175
.
target
)
e4
:
SetOperation
(
c22348175
.
activate
)
e4
:
SetOperation
(
c22348175
.
activate
)
...
...
expansions/script/c65133114.lua
View file @
11bf5c37
...
@@ -3,15 +3,15 @@ local s,id,o=GetID()
...
@@ -3,15 +3,15 @@ local s,id,o=GetID()
local
KOISHI_CHECK
=
false
local
KOISHI_CHECK
=
false
if
Card
.
SetCardData
then
KOISHI_CHECK
=
true
end
if
Card
.
SetCardData
then
KOISHI_CHECK
=
true
end
function
s
.
initial_effect
(
c
)
function
s
.
initial_effect
(
c
)
if
c
:
IsOriginalCodeRule
(
id
)
and
KOISHI_CHECK
then
if
c
:
IsOriginalCodeRule
(
id
)
and
KOISHI_CHECK
then
local
tp
=
0
local
tp
=
0
if
Duel
.
GetFieldGroupCount
(
0
,
0
,
LOCATION_DECK
)
>
0
or
Duel
.
GetFieldGroupCount
(
0
,
LOCATION_EXTRA
,
0
)
>
0
then
tp
=
1
end
if
Duel
.
GetFieldGroupCount
(
0
,
0
,
LOCATION_DECK
)
>
0
or
Duel
.
GetFieldGroupCount
(
0
,
LOCATION_EXTRA
,
0
)
>
0
then
tp
=
1
end
local
pname
=
s
.
getplayername
(
tp
)
local
pname
=
s
.
getplayername
(
tp
)
local
lv
=
Duel
.
GetRegistryValue
(
"pname"
)
local
lv
=
Duel
.
GetRegistryValue
(
pname
)
if
lv
then
if
lv
then
s
.
setlv
(
c
,
lv
)
s
.
setlv
(
c
,
lv
)
else
else
Duel
.
SetRegistryValue
(
"pname"
,
1
)
Duel
.
SetRegistryValue
(
pname
,
1
)
s
.
setlv
(
c
,
1
)
s
.
setlv
(
c
,
1
)
end
end
end
end
...
@@ -130,12 +130,12 @@ function s.thop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -130,12 +130,12 @@ function s.thop(e,tp,eg,ep,ev,re,r,rp)
end
end
if
KOISHI_CHECK
then
if
KOISHI_CHECK
then
local
pname
=
s
.
getplayername
(
tp
)
local
pname
=
s
.
getplayername
(
tp
)
local
lv
=
Duel
.
GetRegistryValue
(
"pname"
)
local
lv
=
Duel
.
GetRegistryValue
(
pname
)
if
lv
then
if
lv
then
lv
=
lv
+
1
lv
=
lv
+
1
Duel
.
SetRegistryValue
(
"pname"
,
lv
)
Duel
.
SetRegistryValue
(
pname
,
lv
)
else
else
Duel
.
SetRegistryValue
(
"pname"
,
1
)
Duel
.
SetRegistryValue
(
pname
,
1
)
end
end
local
g
=
Duel
.
GetFieldGroup
(
0
,
0x7f
,
0x7f
)
local
g
=
Duel
.
GetFieldGroup
(
0
,
0x7f
,
0x7f
)
local
xg
=
Duel
.
GetOverlayGroup
(
0
,
0x7f
,
0x7f
)
local
xg
=
Duel
.
GetOverlayGroup
(
0
,
0x7f
,
0x7f
)
...
...
expansions/script/c65813005.lua
View file @
11bf5c37
...
@@ -99,7 +99,7 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -99,7 +99,7 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
not
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
id
,
0
,
TYPES_NORMAL_TRAP_MONSTER
,
2000
,
2000
,
2
,
RACE_MACHINE
,
ATTRIBUTE_EARTH
)
then
return
end
if
not
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
id
,
0
,
TYPES_NORMAL_TRAP_MONSTER
,
2000
,
2000
,
2
,
RACE_MACHINE
,
ATTRIBUTE_EARTH
)
then
return
end
c
:
AddMonsterAttribute
(
TYPE_EFFECT
)
c
:
AddMonsterAttribute
(
TYPE_EFFECT
)
if
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
true
,
false
,
POS_FACEUP
)
~=
0
and
Duel
.
IsExistingMatchingCard
(
s
.
filter
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
nil
,
c
)
and
Duel
.
IsExistingMatchingCard
(
s
.
filter1
,
tp
,
LOCATION_
ONFIELD
,
LOCATION_ONFIELD
,
1
,
nil
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
3
))
then
if
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
true
,
false
,
POS_FACEUP
)
~=
0
and
Duel
.
IsExistingMatchingCard
(
s
.
filter
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
nil
,
c
)
and
Duel
.
IsExistingMatchingCard
(
s
.
filter1
,
tp
,
LOCATION_
DECK
,
0
,
1
,
nil
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
3
))
then
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
filter1
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
filter1
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
...
...
expansions/script/c87498842.lua
View file @
11bf5c37
...
@@ -13,6 +13,7 @@ function cm.initial_effect(c)
...
@@ -13,6 +13,7 @@ function cm.initial_effect(c)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCountLimit
(
1
,
EFFECT_COUNT_CODE_CHAIN
)
e1
:
SetCountLimit
(
1
,
EFFECT_COUNT_CODE_CHAIN
)
e1
:
SetCost
(
cm
.
seqcost
)
e1
:
SetTarget
(
cm
.
seqtg
)
e1
:
SetTarget
(
cm
.
seqtg
)
e1
:
SetOperation
(
cm
.
seqop
)
e1
:
SetOperation
(
cm
.
seqop
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
...
@@ -28,6 +29,10 @@ function cm.initial_effect(c)
...
@@ -28,6 +29,10 @@ function cm.initial_effect(c)
e2
:
SetOperation
(
cm
.
spop2
)
e2
:
SetOperation
(
cm
.
spop2
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
function
cm
.
seqcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
CheckRemoveOverlayCard
(
tp
,
1
,
REASON_COST
)
end
e
:
GetHandler
():
RemoveOverlayCard
(
tp
,
1
,
1
,
REASON_COST
)
end
function
cm
.
desfilter
(
c
)
function
cm
.
desfilter
(
c
)
return
not
c
:
IsLocation
(
LOCATION_SZONE
)
or
c
:
GetSequence
()
<
5
return
not
c
:
IsLocation
(
LOCATION_SZONE
)
or
c
:
GetSequence
()
<
5
end
end
...
...
expansions/strings.conf
View file @
11bf5c37
...
@@ -1470,7 +1470,6 @@
...
@@ -1470,7 +1470,6 @@
!
setname
0
x3dc6
Legend
-
Arms
!
setname
0
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Arms
#岸彼斐子 173 0xf50-0xf51
#岸彼斐子 173 0xf50-0xf51
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EMT
阵营
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菜月昴
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菜月昴
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神座
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神座
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·帕克·
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·帕克·
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