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Nemo Ma
no81cards
Commits
107f8b37
Commit
107f8b37
authored
May 01, 2025
by
POLYMER
Browse files
Options
Browse Files
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Plain Diff
fix
parent
94d1b433
Changes
11
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Showing
11 changed files
with
178 additions
and
46 deletions
+178
-46
expansions/script/c119974580.lua
expansions/script/c119974580.lua
+0
-1
expansions/script/c21113935.lua
expansions/script/c21113935.lua
+10
-10
expansions/script/c89480012.lua
expansions/script/c89480012.lua
+8
-1
expansions/script/c89480013.lua
expansions/script/c89480013.lua
+8
-1
expansions/script/c89480014.lua
expansions/script/c89480014.lua
+6
-4
expansions/script/c89480015.lua
expansions/script/c89480015.lua
+1
-1
expansions/script/c89480016.lua
expansions/script/c89480016.lua
+3
-4
expansions/script/c89480017.lua
expansions/script/c89480017.lua
+124
-15
expansions/script/c89480018.lua
expansions/script/c89480018.lua
+2
-1
expansions/script/c89480019.lua
expansions/script/c89480019.lua
+9
-1
expansions/script/c89480020.lua
expansions/script/c89480020.lua
+7
-7
No files found.
expansions/script/c119974580.lua
View file @
107f8b37
...
...
@@ -62,7 +62,6 @@ function s.copytg(e,tp,eg,ep,ev,re,r,rp,chk)
local
tc
=
Duel
.
GetFirstMatchingCard
(
s
.
costfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
Duel
.
SendtoGrave
(
Group
.
FromCards
(
c
,
tc
),
REASON_COST
)
local
te
=
s
.
drdiseff
(
c
,
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
e
:
SetCategory
(
te
:
GetCategory
())
e
:
SetProperty
(
te
:
GetProperty
())
Duel
.
ClearTargetCard
()
e
:
SetLabelObject
(
te
)
...
...
expansions/script/c21113935.lua
View file @
107f8b37
...
...
@@ -57,17 +57,17 @@ function c21113935.initial_effect(c)
Duel
.
AddCustomActivityCounter
(
21113935
,
ACTIVITY_SPSUMMON
,
c21113935
.
counter
)
end
function
c21113935
.
counter
(
c
)
return
c
:
IsSetCard
(
0xc9
1
4
)
return
c
:
IsSetCard
(
0xc9
0
4
)
end
function
c21113935
.
GetLinkCount
(
c
)
if
c
:
IsType
(
TYPE_LINK
)
then
if
c
:
IsSetCard
(
0xc9
1
4
)
and
c
:
IsDisabled
()
then
if
c
:
IsSetCard
(
0xc9
0
4
)
and
c
:
IsDisabled
()
then
return
1
+
0x10000
*
c
:
GetLink
()
*
2
else
return
1
+
0x10000
*
c
:
GetLink
()
end
else
if
c
:
IsSetCard
(
0xc9
1
4
)
and
c
:
IsDisabled
()
then
if
c
:
IsSetCard
(
0xc9
0
4
)
and
c
:
IsDisabled
()
then
return
2
else
return
1
...
...
@@ -99,7 +99,7 @@ function c21113935.linkcon()
if
max
<
maxc
then
maxc
=
max
end
if
minc
>
maxc
then
return
false
end
end
local
f
=
function
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsLinkSetCard
(
0xc9
1
4
)
end
local
f
=
function
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsLinkSetCard
(
0xc9
0
4
)
end
local
tp
=
c
:
GetControler
()
local
mg
=
nil
if
og
then
...
...
@@ -126,7 +126,7 @@ function c21113935.linktg()
if
max
<
maxc
then
maxc
=
max
end
if
minc
>
maxc
then
return
false
end
end
local
f
=
function
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsLinkSetCard
(
0xc9
1
4
)
end
local
f
=
function
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsLinkSetCard
(
0xc9
0
4
)
end
local
mg
=
nil
if
og
then
mg
=
og
:
Filter
(
Auxiliary
.
LConditionFilter
,
nil
,
f
,
c
,
e
)
...
...
@@ -171,7 +171,7 @@ function c21113935.opq(e,tp,eg,ep,ev,re,r,rp)
e
:
Reset
()
end
function
c21113935
.
q
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0xc9
1
4
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0xc9
0
4
)
end
function
c21113935
.
tg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
4
)
>
0
end
...
...
@@ -221,7 +221,7 @@ function c21113935.cost4(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
function
c21113935
.
w
(
c
)
return
c
:
IsSetCard
(
0xc9
1
4
)
and
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
and
c
:
IsSSetable
()
return
c
:
IsSetCard
(
0xc9
0
4
)
and
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
and
c
:
IsSSetable
()
end
function
c21113935
.
opq2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
ft
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
...
...
@@ -245,10 +245,10 @@ function c21113935.op4(e,tp,eg,ep,ev,re,r,rp)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
function
c21113935
.
e
(
c
,
e
,
tp
)
return
c
:
IsSetCard
(
0xc9
1
4
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
Duel
.
GetLocationCount
(
tp
,
4
)
>
0
and
c
:
IsFaceupEx
()
return
c
:
IsSetCard
(
0xc9
0
4
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
Duel
.
GetLocationCount
(
tp
,
4
)
>
0
and
c
:
IsFaceupEx
()
end
function
c21113935
.
con4_
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetFlagEffect
Label
(
tp
,
21113935
+
1
)
==
0
and
Duel
.
IsExistingMatchingCard
(
aux
.
NecroValleyFilter
(
c21113935
.
e
),
tp
,
0x30
,
0
,
1
,
nil
,
e
,
tp
)
and
Duel
.
GetTurnPlayer
()
==
1
-
tp
return
Duel
.
GetFlagEffect
(
tp
,
21113935
+
1
)
==
0
and
Duel
.
IsExistingMatchingCard
(
aux
.
NecroValleyFilter
(
c21113935
.
e
),
tp
,
0x30
,
0
,
1
,
nil
,
e
,
tp
)
and
Duel
.
GetTurnPlayer
()
==
1
-
tp
end
function
c21113935
.
op4_
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
21113935
,
3
))
then
...
...
@@ -274,5 +274,5 @@ function c21113935.op5(e,tp,eg,ep,ev,re,r,rp)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
function
c21113935
.
splimit
(
e
,
c
,
sump
,
sumtype
,
sumpos
,
targetp
,
se
)
return
not
c
:
IsSetCard
(
0xc9
1
4
)
return
not
c
:
IsSetCard
(
0xc9
0
4
)
end
\ No newline at end of file
expansions/script/c89480012.lua
View file @
107f8b37
...
...
@@ -52,6 +52,9 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
function
s
.
splimit
(
e
,
c
)
return
not
c
:
IsRace
(
RACE_REPTILE
)
end
function
s
.
costfilter
(
c
)
return
c
:
IsRace
(
RACE_REPTILE
)
and
c
:
IsDiscardable
()
end
...
...
@@ -65,6 +68,10 @@ end
function
s
.
settg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
setfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
end
function
s
.
gselect
(
g
,
ft
)
local
fc
=
g
:
FilterCount
(
Card
.
IsType
,
nil
,
TYPE_FIELD
)
return
fc
<=
1
and
aux
.
dncheck
(
g
)
and
#
g
-
fc
<=
ft
end
function
s
.
setop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
ft
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
...
...
@@ -72,7 +79,7 @@ function s.setop(e,tp,eg,ep,ev,re,r,rp)
local
g
=
Duel
.
GetMatchingGroup
(
s
.
setfilter
,
tp
,
LOCATION_DECK
,
0
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SET
)
local
sg
=
g
:
SelectSubGroup
(
tp
,
aux
.
dncheck
,
false
,
1
,
ft
)
local
sg
=
g
:
SelectSubGroup
(
tp
,
s
.
gselect
,
false
,
1
,
ft
+
1
,
ft
)
if
sg
:
GetCount
()
>
0
and
Duel
.
SSet
(
tp
,
sg
)
==#
sg
then
c
:
RegisterFlagEffect
(
id
,
RESET_EVENT
+
RESETS_STANDARD
,
0
,
1
)
for
tc
in
aux
.
Next
(
sg
)
do
...
...
expansions/script/c89480013.lua
View file @
107f8b37
...
...
@@ -53,6 +53,9 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
function
s
.
splimit
(
e
,
c
)
return
not
c
:
IsRace
(
RACE_REPTILE
)
end
function
s
.
setcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
CheckLPCost
(
tp
,
1000
)
end
Duel
.
PayLPCost
(
tp
,
1000
)
...
...
@@ -63,6 +66,10 @@ end
function
s
.
settg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
setfilter
,
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
1
,
nil
)
end
end
function
s
.
gselect
(
g
,
ft
)
local
fc
=
g
:
FilterCount
(
Card
.
IsType
,
nil
,
TYPE_FIELD
)
return
fc
<=
1
and
aux
.
dncheck
(
g
)
and
#
g
-
fc
<=
ft
end
function
s
.
setop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
ft
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
...
...
@@ -70,7 +77,7 @@ function s.setop(e,tp,eg,ep,ev,re,r,rp)
local
g
=
Duel
.
GetMatchingGroup
(
s
.
setfilter
,
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SET
)
local
sg
=
g
:
SelectSubGroup
(
tp
,
aux
.
dncheck
,
false
,
1
,
ft
)
local
sg
=
g
:
SelectSubGroup
(
tp
,
aux
.
dncheck
,
false
,
1
,
ft
+
1
,
ft
)
if
sg
:
GetCount
()
>
0
and
Duel
.
SSet
(
tp
,
sg
)
==#
sg
then
c
:
RegisterFlagEffect
(
id
,
RESET_EVENT
+
RESETS_STANDARD
,
0
,
1
)
for
tc
in
aux
.
Next
(
sg
)
do
...
...
expansions/script/c89480014.lua
View file @
107f8b37
...
...
@@ -42,7 +42,7 @@ end
function
s
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
sg
=
Duel
.
GetMatchingGroup
(
s
.
filter
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
nil
)
if
Duel
.
SendtoHand
(
sg
,
nil
,
REASON_EFFECT
)
>
0
and
sg
:
FilterCount
(
s
.
xfilter
,
nil
,
tp
)
>
0
and
c
:
IsType
(
TYPE_XYZ
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
0
))
then
if
Duel
.
SendtoHand
(
sg
,
nil
,
REASON_EFFECT
)
>
0
and
sg
:
FilterCount
(
s
.
xfilter
,
nil
,
tp
)
>
0
and
c
:
IsType
(
TYPE_XYZ
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
1
))
then
local
tc
=
Duel
.
GetFieldGroup
(
tp
,
0
,
LOCATION_HAND
):
RandomSelect
(
tp
,
1
)
Duel
.
Overlay
(
c
,
tc
)
end
...
...
@@ -63,12 +63,14 @@ function s.setop(e,tp,eg,ep,ev,re,r,rp)
local
ft
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
if
ft
<=
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SET
)
local
sg
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
setfilter
,
tp
,
LOCATION_
GRAVE
+
LOCATION_REMOVED
,
0
,
1
,
1
,
nil
)
local
sg
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
setfilter
,
tp
,
LOCATION_
DECK
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
if
sg
:
GetCount
()
>
0
and
Duel
.
SSet
(
tp
,
sg
)
==#
sg
then
local
tc
=
sg
:
GetFirst
()
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
2
))
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
Set
Code
(
EFFECT_CANNOT_TRIGGER
)
e1
:
SetCo
ndition
(
s
.
actcon
)
e1
:
Set
Property
(
EFFECT_FLAG_SET_AVAILABLE
)
e1
:
SetCo
de
(
EFFECT_TRAP_ACT_IN_SET_TURN
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
tc
:
RegisterEffect
(
e1
)
end
...
...
expansions/script/c89480015.lua
View file @
107f8b37
...
...
@@ -11,7 +11,7 @@ function s.initial_effect(c)
c
:
RegisterEffect
(
e1
)
end
function
s
.
thfilter
(
c
,
e
,
tp
)
return
c
:
IsType
(
TYPE_MONSTER
)
and
(
c
:
IsSetCard
(
0x
1c5
)
or
Duel
.
IsExistingMatchingCard
(
aux
.
AND
(
Card
.
IsFaceup
,
Card
.
IsCode
),
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
89480012
,
89480013
)
and
c
:
IsRace
(
RACE_REPTILE
))
and
(
c
:
IsAbleToHand
()
or
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
aux
.
AND
(
Card
.
IsFaceup
,
Card
.
IsCode
),
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
89480012
)
and
Duel
.
IsExistingMatchingCard
(
aux
.
AND
(
Card
.
IsFaceup
,
Card
.
IsCode
),
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
89480013
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
))
return
c
:
IsType
(
TYPE_MONSTER
)
and
(
c
:
IsSetCard
(
0x
c20
)
or
Duel
.
IsExistingMatchingCard
(
aux
.
AND
(
Card
.
IsFaceup
,
Card
.
IsCode
),
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
89480012
,
89480013
)
and
c
:
IsRace
(
RACE_REPTILE
))
and
(
c
:
IsAbleToHand
()
or
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
aux
.
AND
(
Card
.
IsFaceup
,
Card
.
IsCode
),
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
89480012
)
and
Duel
.
IsExistingMatchingCard
(
aux
.
AND
(
Card
.
IsFaceup
,
Card
.
IsCode
),
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
89480013
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
))
end
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
e
,
tp
)
end
...
...
expansions/script/c89480016.lua
View file @
107f8b37
...
...
@@ -6,7 +6,6 @@ function s.initial_effect(c)
e2
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetCountLimit
(
1
,
id
+
EFFECT_COUNT_CODE_OATH
)
e2
:
SetCondition
(
s
.
condition
)
e2
:
SetTarget
(
s
.
target
)
e2
:
SetOperation
(
s
.
operation
)
c
:
RegisterEffect
(
e2
)
...
...
@@ -23,13 +22,13 @@ function s.operation(e,tp,eg,ep,ev,re,r,rp)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
filter
,
tp
,
LOCATION_HAND
+
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
and
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
~=
0
then
if
Duel
.
Draw
(
tp
,
2
,
REASON_EFFECT
)
<
=
0
or
not
Duel
.
IsExistingMatchingCard
(
aux
.
AND
(
Card
.
IsFaceup
,
Card
.
IsCode
),
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
89480012
)
or
Duel
.
IsExistingMatchingCard
(
aux
.
AND
(
Card
.
IsFaceup
,
Card
.
IsCode
),
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
89480013
)
then
return
end
if
Duel
.
Draw
(
tp
,
2
,
REASON_EFFECT
)
<
2
or
not
Duel
.
IsExistingMatchingCard
(
aux
.
AND
(
Card
.
IsFaceup
,
Card
.
IsCode
),
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
89480012
)
and
not
Duel
.
IsExistingMatchingCard
(
aux
.
AND
(
Card
.
IsFaceup
,
Card
.
IsCode
),
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
89480013
)
then
return
end
Duel
.
BreakEffect
()
local
tc
=
g
:
GetFirst
()
if
Duel
.
IsExistingMatchingCard
(
aux
.
AND
(
Card
.
IsFaceup
,
Card
.
IsCode
),
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
89480012
)
and
c
:
IsLocation
(
LOCATION_GRAVE
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEUP_DEFENSE
,
tp
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
0
))
then
if
Duel
.
IsExistingMatchingCard
(
aux
.
AND
(
Card
.
IsFaceup
,
Card
.
IsCode
),
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
89480012
)
and
tc
:
IsLocation
(
LOCATION_GRAVE
)
and
t
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEUP_DEFENSE
,
tp
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
0
))
then
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP_DEFENSE
)
end
if
Duel
.
IsExistingMatchingCard
(
aux
.
AND
(
Card
.
IsFaceup
,
Card
.
IsCode
),
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
89480013
)
and
Duel
.
IsExistingMatchingCard
(
aux
.
AND
(
Card
.
IsAbleToHand
,
Card
.
IsCode
),
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
tc
:
GetCode
())
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
1
))
if
Duel
.
IsExistingMatchingCard
(
aux
.
AND
(
Card
.
IsFaceup
,
Card
.
IsCode
),
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
89480013
)
and
Duel
.
IsExistingMatchingCard
(
aux
.
AND
(
Card
.
IsAbleToHand
,
Card
.
IsCode
),
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
tc
:
GetCode
())
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
1
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
sg
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
AND
(
Card
.
IsAbleToHand
,
Card
.
IsCode
),
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
tc
:
GetCode
())
Duel
.
SendtoHand
(
sg
,
nil
,
REASON_EFFECT
)
...
...
expansions/script/c89480017.lua
View file @
107f8b37
...
...
@@ -8,7 +8,7 @@ function s.initial_effect(c)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetCode
(
EFFECT_UPDATE_DEFENSE
)
e2
:
SetRange
(
LOCATION_
F
ZONE
)
e2
:
SetRange
(
LOCATION_
S
ZONE
)
e2
:
SetTargetRange
(
LOCATION_MZONE
,
0
)
e2
:
SetTarget
(
aux
.
TargetBoolFunction
(
Card
.
IsRace
,
RACE_REPTILE
))
e2
:
SetValue
(
300
)
...
...
@@ -16,39 +16,148 @@ function s.initial_effect(c)
local
e3
=
e2
:
Clone
()
e3
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
c
:
RegisterEffect
(
e3
)
local
custom_code
=
aux
.
RegisterMergedDelayedEvent_ToSingleCard
(
c
,
id
,
EVENT_TO_GRAVE
)
local
custom_code
=
s
.
RegisterMergedDelayedEvent_ToSingleCard
(
c
,
id
,
EVENT_TO_GRAVE
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetCode
(
custom_code
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCountLimit
(
1
,
id
)
e2
:
SetCondition
(
s
.
descon
)
e2
:
SetRange
(
LOCATION_SZONE
)
e2
:
SetTarget
(
s
.
destg
)
e2
:
SetOperation
(
s
.
desop
)
c
:
RegisterEffect
(
e2
)
end
function
s
.
desfilter
(
c
,
tp
)
return
c
:
IsControler
(
tp
)
and
c
:
IsRace
(
RACE_REPTILE
)
and
c
:
IsType
(
TYPE_MONSTER
)
function
s
.
RegisterMergedDelayedEvent_ToSingleCard
(
c
,
code
,
events
)
local
g
=
Group
.
CreateGroup
()
g
:
KeepAlive
()
local
g2
=
Group
.
CreateGroup
()
g2
:
KeepAlive
()
local
g3
=
Group
.
CreateGroup
()
g3
:
KeepAlive
()
local
mt
=
getmetatable
(
c
)
local
seed
=
0
if
type
(
events
)
==
"table"
then
for
_
,
event
in
ipairs
(
events
)
do
seed
=
seed
+
event
end
else
seed
=
events
end
while
(
mt
[
seed
]
==
true
)
do
seed
=
seed
+
1
end
mt
[
seed
]
=
true
local
event_code_single
=
(
code
~
(
seed
<<
16
))
|
EVENT_CUSTOM
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetCode
(
events
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetRange
(
LOCATION_SZONE
)
e1
:
SetLabel
(
event_code_single
)
e1
:
SetOperation
(
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
g
:
Merge
(
eg
:
Filter
(
s
.
desfilter
,
nil
,
tp
,
LOCATION_HAND
))
g2
:
Merge
(
eg
:
Filter
(
s
.
desfilter
,
nil
,
tp
,
LOCATION_DECK
+
LOCATION_EXTRA
))
g3
:
Merge
(
eg
:
Filter
(
s
.
desfilter
,
nil
,
tp
,
LOCATION_ONFIELD
))
if
Duel
.
GetCurrentChain
()
==
0
and
not
Duel
.
CheckEvent
(
EVENT_CHAIN_END
)
then
local
_eg
=
g
:
Clone
()
local
_eg2
=
g2
:
Clone
()
local
_eg3
=
g3
:
Clone
()
local
sum
=
0
if
#
g
>
0
then
sum
=
sum
+
1
end
if
#
g2
>
0
then
sum
=
sum
+
2
end
if
#
g3
>
0
then
sum
=
sum
+
4
end
if
sum
>
0
then
Duel
.
RaiseEvent
(
_eg
+
_eg2
+
_eg3
,
e
:
GetLabel
(),
re
,
sum
,
rp
,
ep
,
ev
)
end
g
:
Clear
()
g2
:
Clear
()
g3
:
Clear
()
end
end
)
c
:
RegisterEffect
(
e1
)
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
EVENT_CHAIN_END
)
e2
:
SetOperation
(
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
_eg
=
g
:
Clone
()
local
_eg2
=
g2
:
Clone
()
local
_eg3
=
g3
:
Clone
()
local
sum
=
0
if
#
g
>
0
then
sum
=
sum
|
0x1
end
if
#
g2
>
0
then
sum
=
sum
|
0x2
end
if
#
g3
>
0
then
sum
=
sum
|
0x4
end
if
sum
>
0
then
Duel
.
RaiseEvent
(
_eg
+
_eg2
+
_eg3
,
e
:
GetLabel
(),
re
,
sum
,
rp
,
ep
,
ev
)
end
g
:
Clear
()
g2
:
Clear
()
g3
:
Clear
()
end
)
c
:
RegisterEffect
(
e2
)
return
event_code_single
end
function
s
.
des
con
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
IsExists
(
s
.
desfilter
,
1
,
nil
,
tp
)
function
s
.
des
filter
(
c
,
tp
,
loc
)
return
c
:
IsControler
(
tp
)
and
c
:
IsRace
(
RACE_REPTILE
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsPreviousLocation
(
loc
)
end
function
s
.
cfilter
(
c
,
code
)
return
c
:
IsCode
(
code
)
and
(
c
:
IsFaceup
()
or
not
c
:
IsOnField
()
)
return
c
:
IsCode
(
code
)
and
c
:
IsFaceupEx
(
)
end
function
s
.
sumfilter
(
c
,
se
)
return
c
:
IsSummonableCard
()
and
(
c
:
IsSummonable
(
true
,
se
)
or
c
:
IsMSetable
(
true
,
se
))
function
s
.
sumfilter
(
c
)
return
c
:
IsSummonableCard
()
and
(
c
:
IsSummonable
(
true
,
nil
)
or
c
:
IsMSetable
(
true
,
nil
))
end
function
s
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsRace
(
RACE_REPTILE
)
and
c
:
IsLevelBelow
(
4
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
not
Duel
.
IsExistingMatchingCard
(
s
.
cfilter
,
tp
,
LOCATION_ONFIELD
+
LOCATION_GRAVE
,
0
,
1
,
nil
,
c
:
GetCode
())
end
function
s
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
local
b1
=
eg
:
IsExists
(
Card
.
IsPreviousLocation
,
1
,
nil
,
LOCATION_HAND
)
and
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToHand
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
c
)
and
c
:
GetFlagEffect
(
id
)
==
0
local
b2
=
eg
:
IsExists
(
Card
.
IsPreviousLocation
,
1
,
nil
,
LOCATION_DECK
+
LOCATION_EXTRA
)
and
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToHand
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
,
e
)
and
c
:
GetFlagEffect
(
id
+
1
)
==
0
local
b3
=
eg
:
IsExists
(
Card
.
IsPreviousLocation
,
1
,
nil
,
LOCATION_ONFIELD
)
and
Duel
.
IsExistingMatchingCard
(
s
.
spfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
and
c
:
GetFlagEffect
(
id
+
2
)
==
0
local
b1
=
r
&
0x1
>
0
and
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToHand
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
c
)
and
c
:
GetFlagEffect
(
id
)
==
0
local
b2
=
r
&
0x2
>
0
and
Duel
.
IsExistingMatchingCard
(
s
.
sumfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
and
c
:
GetFlagEffect
(
id
+
1
)
==
0
local
b3
=
r
&
0x4
>
0
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
s
.
spfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
e
,
tp
)
and
c
:
GetFlagEffect
(
id
+
2
)
==
0
if
chk
==
0
then
return
b1
or
b2
or
b3
end
local
cat
=
0
if
b1
then
cat
=
cat
+
CATEGORY_TOHAND
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
PLAYER_ALL
,
LOCATION_ONFIELD
)
end
if
b2
then
cat
=
cat
+
CATEGORY_SUMMON
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SUMMON
,
nil
,
1
,
tp
,
LOCATION_HAND
)
end
if
b3
then
cat
=
cat
+
CATEGORY_SPECIAL_SUMMON
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
e
:
SetCategory
(
cat
)
end
function
s
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
b1
=
r
&
0x1
>
0
and
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToHand
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
c
)
and
c
:
GetFlagEffect
(
id
)
==
0
local
b2
=
r
&
0x2
>
0
and
Duel
.
IsExistingMatchingCard
(
s
.
sumfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
and
c
:
GetFlagEffect
(
id
+
1
)
==
0
local
b3
=
r
&
0x4
>
0
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
s
.
spfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
e
,
tp
)
and
c
:
GetFlagEffect
(
id
+
2
)
==
0
if
b1
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RTOHAND
)
local
g1
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsAbleToHand
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
1
,
c
)
Duel
.
SendtoHand
(
g1
,
nil
,
REASON_EFFECT
)
c
:
RegisterFlagEffect
(
id
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
,
0
,
1
)
end
if
b2
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SUMMON
)
local
g2
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
sumfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
)
local
tc
=
g2
:
GetFirst
()
if
tc
then
local
s1
=
tc
:
IsSummonable
(
true
,
nil
)
local
s2
=
tc
:
IsMSetable
(
true
,
nil
)
if
(
s1
and
s2
and
Duel
.
SelectPosition
(
tp
,
tc
,
POS_FACEUP_ATTACK
+
POS_FACEDOWN_DEFENSE
)
==
POS_FACEUP_ATTACK
)
or
not
s2
then
Duel
.
Summon
(
tp
,
tc
,
true
,
nil
)
else
Duel
.
MSet
(
tp
,
tc
,
true
,
nil
)
end
c
:
RegisterFlagEffect
(
id
+
1
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
,
0
,
1
)
end
end
if
b3
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g3
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
spfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
e
,
tp
)
Duel
.
SpecialSummon
(
g3
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
c
:
RegisterFlagEffect
(
id
+
2
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
,
0
,
1
)
end
end
expansions/script/c89480018.lua
View file @
107f8b37
...
...
@@ -81,10 +81,11 @@ function s.setcon2(e,tp,eg,ep,ev,re,r,rp)
end
function
s
.
settg2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
eg
:
GetFirst
():
IsAbleToHand
()
end
Duel
.
SetTargetCard
(
eg
:
GetFirst
())
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
eg
:
GetFirst
(),
1
,
0
,
0
)
end
function
s
.
setop2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
eg
:
GetFirs
t
()
local
c
=
Duel
.
GetFirstTarge
t
()
if
c
:
IsRelateToEffect
(
e
)
then
Duel
.
SendtoHand
(
c
,
nil
,
REASON_EFFECT
)
end
...
...
expansions/script/c89480019.lua
View file @
107f8b37
...
...
@@ -10,6 +10,7 @@ function s.initial_effect(c)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetRange
(
LOCATION_FZONE
)
e1
:
SetTargetRange
(
LOCATION_MZONE
,
LOCATION_MZONE
)
e1
:
SetCondition
(
s
.
condition
)
e1
:
SetTarget
(
s
.
target
)
e1
:
SetValue
(
-
500
)
c
:
RegisterEffect
(
e1
)
...
...
@@ -21,6 +22,7 @@ function s.initial_effect(c)
e2
:
SetCode
(
EFFECT_CANNOT_ACTIVATE
)
e2
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e2
:
SetRange
(
LOCATION_FZONE
)
e2
:
SetCondition
(
s
.
condition
)
e2
:
SetTargetRange
(
1
,
1
)
e2
:
SetValue
(
s
.
limval
)
c
:
RegisterEffect
(
e2
)
...
...
@@ -45,9 +47,15 @@ function s.initial_effect(c)
e1
:
SetOperation
(
s
.
penop
)
c
:
RegisterEffect
(
e1
)
end
function
s
.
cfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0xc20
)
end
function
s
.
condition
(
e
)
return
Duel
.
IsExistingMatchingCard
(
s
.
cfilter
,
e
:
GetHandlerPlayer
(),
LOCATION_MZONE
,
0
,
1
,
nil
)
end
function
s
.
target
(
e
,
c
)
return
c
:
IsFaceup
()
and
not
c
:
IsRace
(
RACE_REPTILE
)
end
、
end
function
s
.
limval
(
e
,
re
,
rp
)
local
rc
=
re
:
GetHandler
()
return
rc
:
IsLocation
(
LOCATION_MZONE
)
and
re
:
IsActiveType
(
TYPE_MONSTER
)
and
not
rc
:
IsRace
(
RACE_REPTILE
)
...
...
expansions/script/c89480020.lua
View file @
107f8b37
...
...
@@ -16,8 +16,8 @@ function s.filter(c)
end
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsOnField
()
and
aux
.
NegateAnyFilter
(
chkc
)
end
if
chk
==
0
then
return
e
:
IsCostChecked
()
or
Duel
.
IsExistingTarget
(
aux
.
NegateAnyFilter
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
nil
)
end
local
sgt
=
Duel
.
GetMatchingGroupCount
(
s
.
filter
,
LOCATION_MZONE
,
0
,
nil
)
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
aux
.
NegateAnyFilter
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
nil
)
end
local
sgt
=
Duel
.
GetMatchingGroupCount
(
s
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEUP
)
Duel
.
SelectTarget
(
tp
,
aux
.
NegateAnyFilter
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
sgt
,
nil
)
end
...
...
@@ -32,19 +32,19 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_DISABLE
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_DISABLE_EFFECT
)
e2
:
SetValue
(
RESET_TURN_SET
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e2
)
if
tc
:
IsType
(
TYPE_TRAPMONSTER
)
then
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
)
e3
:
SetCode
(
EFFECT_DISABLE_TRAPMONSTER
)
e3
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e3
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e3
)
end
local
e4
=
Effect
.
CreateEffect
(
c
)
...
...
@@ -52,7 +52,7 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
e4
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e4
:
SetCode
(
EFFECT_CANNOT_BE_SYNCHRO_MATERIAL
)
e4
:
SetValue
(
1
)
e4
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e4
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e4
)
local
e5
=
e4
:
Clone
()
e5
:
SetCode
(
EFFECT_CANNOT_BE_XYZ_MATERIAL
)
...
...
@@ -71,7 +71,7 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
if
Duel
.
IsExistingMatchingCard
(
aux
.
AND
(
Card
.
IsFaceup
,
Card
.
IsCode
),
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
89480012
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
0
))
then
Duel
.
Recover
(
tp
,
n
*
800
,
REASON_EFFECT
)
end
if
Duel
.
IsExistingMatchingCard
(
aux
.
AND
(
Card
.
IsFaceup
,
Card
.
IsCode
),
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
89480013
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
1
))
if
Duel
.
IsExistingMatchingCard
(
aux
.
AND
(
Card
.
IsFaceup
,
Card
.
IsCode
),
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
89480013
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
1
))
then
Duel
.
Damage
(
1
-
tp
,
n
*
500
,
REASON_EFFECT
)
end
end
...
...
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